
Starship listing and prices in credits:
Until recently, TAI had no shipyards. All ships were manufactured in the factories. However, there are now operational orbital shipyards, which build capital ships on demand. Descriptions of the starships (besides standard Imperial capital ships) manufactured by TAI follow:

Name: Wisent-class Blastboat
Type: Starship:Starfighter
Weaponry: Fire-linked Laser Cannons (x3), AIT-2 Heavy Energy Turrets (x2), Projectile Launchers (x2)
Defense: Energy Shields (x2), Particle Shield, Navigational Deflector shield, Durasteel armor,
Engines: IGS-3 Ion Engine/Hyperdrive, secondary manuevering thrusters (x2)
Hyperdrive: Class 1
Sublight Speed: 2,000 km/h (atmospheric speed is about 1,400 km/h)
Minimum Crew: 1
Optimal Crew: 4 (pilot, copilot, 2 gunners)
Consumables: 2 weeks
Description: The first starship design made by Thundercraft Automaton Industries, the Wisent is a blastboat, made specifically for private armadas or private mercenaries. It has cramped bunks for four humanoids (the optimal crew) and a storage hold in the front section that holds enough food and water to last approximately two weeks (with a crew of four) and enough spare room for five metric tons of cargo (or prisoner cages, or whatever). The Wisent's impressive arsenal includes three fire-linked forward-facing laser cannons controlled by the pilot or co-pilot (one or more of these can easily be replaced by tractor beams), and two projectile launchers (that can hold eight concussion missiles or proton torpedoes each) that are also controlled by the pilot or co-pilot. The two heavy laser turrets that jut from either side of the craft can also be controlled by the pilot or co-pilot, but are more effective with gunners devoted to operating them. The turrets each fire three beams: a heavy laser beam, an ion beam, and a stabilizing flux beam that keeps the laser and ion discharges united for exceptionally long range. The Wisent's engines are made for exceptional forward propulsion, though manuevering at those high speeds is difficult and clumsy. In atmosphere, the Wisent is slowed to about half its speed (as are most starships) but it is still faster than an X-wing (which tavels 1,050 km/h in atmosphere). It is easily modifiable; its weapon mounts are all capable of being replaced or upgraded, although it is already a fairly powerful ship.
Notes: The regulations on the sale of Wisent Class starfighters are few and light. If you are a member of a faction that is an enemy of the Empire, you may not purchase a Wisent. Otherwise, it is open to all who may wish to purchase it.
Cost: 300,000 credits

Name: TAI Geonosian Needlefighter
Type: Starfighter
Weaponry: One ball-jointed laser cannon, one concussion missile launcher (ship holds four missiles)
Defense: Standard TIE Defender shield generator, light bronzium armor plating
Engines:Quad-Ion Engines, manuevering repulsor array, manuevering jets, Hyperdrive
Hyperdrive: Class 1
Sublight Speed: 2,150 km/h (2,090 in atmosphere)
Minimum crew: 0
Optimal crew: 1
Maximum crew: 2
Consumables: 1 week
Description: The TAI Needlefighter is based on the design of the fighters built by the Confederacy during the Clone Wars, which were, in turn, based on the droid starfighters used by the Trade Federation. Needlefighters, like the droid starfighters, have droid brains, which allow them to fly, unpiloted, with decent skills...approximately equal to that of a TIE/d fighter. However, the Needlefighter can be controlled manually as well, and has room for two passengers and enough food to feed one person for about a week. The Needlefighter design has advanced ion engines, as well as a low mass to thrust ratio, allowing for excellent speed and manueverability. The fighters have a ball-in-socket laser cannon, which, when controlled by the droid brain, can fire 350 degrees to the left or right, and 10 degrees up or down. A pilot flying the ship manually can also utilize this feature, though it takes considerable skill and concentration to pilot at the same time, so the laser cannon normally stays fixed so it is faces forward. However, there is room for a second passenger who can act as a gunner, allowing the pilot to focus on flying. A standard TIE Defender shield generator, which is approximately the same as a standard X-Wing shield generator, provides the ship with ample protection, as far as starfighters go. The ship is also plated with bronzium, which is strong enough to deflect the shots of blasters and other firearms, though it won't protect against a starship laser cannon if the shields fail.
From starwars.com: A lean, needle-nosed fighter-craft with a distinct alien heritage, the starfighters of the Geonosians are small, compact vessels of great speed and superior agility. A single Geonosian pilot sits within the cramped cockpit, his head poking up to peer out of a bubble canopy allowing a 360-degree field of vision. Cradled within the forward needles of the ship is a turret-mounted laser cannon.
The twin-pronged needle-nosed fighter is an effective deterrent to intruders of Geonosian airspace, and unlike their battle droid designs, the Geonosians have not marketed the craft to outside consumers.
This is mostly due to the ship's control systems being specificially tailored for a Geonosian pilot. The complex multi-axis control yokes require a Geonosian's dexterity, and vital performance feedback is provided to the pilot via a scent-stimulator mask that exploits the accute Geonosian olfactory senses.
The fighter's primary weapon is a turret-orb mounted laser cannon. The weapon orb and engine cluster are modular, and can be swapped out for mission specific requirements. In addition to its primary weapon orb, the starfighter is lined with dozens of independently-aiming narrow-beam tractor/repulsor projectors. These devices provide the ship with increased agility in an atmosphere, but can be used offensively to reduce the maneuverability of target craft.
The outer hull of the starfighter is constructed of woven, reinfoced laminasteel. The flexible building material allows the starfighter to rebound from impacts that would fracture more rigid vessels.
Notes: The TAI Needlefighter is available to the public, assuming the purchaser is not a known or suspected enemy of the Empire.
Cost: 135,000 credits.
Name: Shrike-Class Shuttle
Type: Shuttle
Weaponry: None
Defense: Energy Shield, Navigational Deflector Shield
Engines: Radial Sublight Ion Engine
Hyperdrive: None, though it has a mount for one to be added on
Sublight Speed: 1,500 km/h (atmospheric speed is about 1,000 km/h)
Minimum Crew: 1
Optimal Crew: 2 (1 pilot, 1 copilot)
Cargo Space: 10 metric tons
Consumables: 1 week
Description: Shrike shuttles are small, cheap shuttles used to ferry personnel and equipment to and from Geonosis to larger ships in orbit. A modification kit, costing 4,000 credits, can be purchased separately to give the Shrike a hyperdrive. Another kit, for 5,000 credits, can give the shuttle two forward-facing laser cannons, equivalent in strength to those of an X-wing. The shuttle itself is quite manueverable, though not up to par with most starfighters in regards to speed.
Notes: There are no regulations of sale for the Shrike-class shuttle
Cost: 70,000 credits
Name: Torpedo Sphere
Type: Specialized Spacefaring Weapon
Length: 1,900 meter diameter
Weaponry: 500 proton torpedo tubes, 100 turbolasers
Defense: Heavy Overlapping Energy Shields (x3), Navigational Deflector Shields (x3), Heavy Durasteel Plating
Engines: IGS-7 Ion Drives (x5),
Hyperdrive: Class 1
Sublight Speed: 800 km/h
Minimum Crew: 1 (slaved systems)
Optimal Crew: 225 (200 gunners and back-up gunners, 20 engineers, 5 bridge crew)
Cargo Space: minimal
Consumables: 1 year
Description: A dedicated siege platform designed to knock out planetary shields prior to an Imperial attack. It is covered with thousands of dedicated energy receptors designed to analyze shield emissions to find weak points in the shields. With 500 proton torpedo tubes arranged in an inverted conical formation, the torpedo sphere can rain a massive salvo on a weak point. The resulting hole that opens for a few microseconds provides a window through which the sphere's turbolasers can targe the shield generators.
Notes: Not for sale to the general public.
Cost: 500,000,000 credits
Freighters:
Name: Light Freighter
Type: Freighter
Weaponry: None
Defense: Energy Shield, Particle Shield, Navigational Deflector Shield, Durasteel Armor
Engines: IGS-2 Ion Engines/Hyperdrive (x3), docking/landing thrusters
Hyperdrive: Class 1
Sublight Speed: 800 km/h (atmospheric is 750)
Minimum Crew: 1
Optimal Crew: 3 (pilot, copilot, engineer)
Cargo Space: 60 metric tons
Consumables: 1 month
Description: Not much description required...just a freighter. Can be modified to have weaponry and all that nice stuff.
Notes: No restrictions on sale of Light Freighter.
Cost: 70,000 credits
Name: Light Drone Barge
Type: Droid Freighter
Weaponry: None
Defense: Energy shields(x2), Particle Shield, Navigational Deflector Shield, Heavy Durasteel Armor
Engines: IGS-4 Ion Engines/Hyperdrive (x4), manuevering thrusters
Hyperdrive: Class 1
Sublight Speed: 800 km/h (atmospheric speed is same)
Minimum Crew: 0
Optimal Crew: 1 (overseer)
Cargo Space: 150 tons
Consumables: N/A
Description: Drone Barges are essentially freighters with droid brains controlling them. Thus, they need no crew, though sometimes it helps to have an overseer present to ensure no malfunctions disrupt the ship.
Note: Light Drone Barges have hardly any restrictions on sale.
Cost: 210,000 credits