Site hosted by Angelfire.com: Build your free website today!

The Charms, Spells, Hexes, and Curses of Harry Potter

“accio”: a summoning charm (i.e. “accio firebolt”)

"alohomora": a spell to unlock a door.

"aparecium": a spell to make invisible ink appear

“avada kedavra”: the killing curse, unblockable; one of the unforgivable curses. Harry was the only one to survive it.

“crucio”: one of the unforgivable curses; makes victim suffer intense pain, can be ended when the wand is withdrawn

“deletrius”: a spell Mr. Diggory used to get rid of the dark mark

“densaugeo”: a spell to give buckteeth to the victim

“diffindo”: a spell Harry used to split open Cedric’s bag

"dissendium": a spell which opened a secret passage inside a statue.

“ennervate”: a charm used to bring someone back into consciousness

“engorgio”: a spell used by Moody to make a spider larger

"expecto patronum": a spell to guard you from the dementors by conjuring a patronus.

"expelliarmus": disarming show.

“fernunculus” a spell to cause a rash of boils to appear on the face of the victim

"ferula": a spell to create a sling

"finite incantatem": a charm used by Snape to end commotion by students.

“impedimenta”: a spell to stop an enemy in his tracks

“imperio”: one of the unforgivable curses. Forces victim to do whatever the source wants

"impervious": a magic spell Hermione put on Harry's glasses so they would repeal water during a quidditch match.

"locomoto mortis": spell for the leg-locker curse.

"lumos": a charm to light the end of a wand (acts as a flashlight).

mobiliarbus: the magical way of moving objects.

“morsmordre”: a spell used to cast the “Dark Mark”

mobilicorpus: a spell that makes a person float as if they are being held up by invisible strings.

“nox": a charm used to turn out the light on your wand after you say "lumos".

"obliviate": memory charm used by Lockhart which backfires.

"patronus totalus": a spell to create a patronus; one performs the spell while thinking happy thoughts.

"peskipiksi pesternomi": spell used by Lockhart to get rid of destructive Cornish pixies (it doesn't work).

"petrificus totalus": spell for the full body-bind, causing the subject to lie motionless (petrified). “point me”: a discovery of Hermione’s that makes the wand point due north

“priori incantato”: a spell that causes a wand to perform its previous act of magic

“reducio”: a spell used by Moody to reduce the spider to normal size

“reducto”: a curse to blast an object out of your way

"rictusempra": a tickling charm.

"ridikulus": a charm to make a boggart take on characterstics of a person or object the sayer is thinking of.

"serpensortia": a charm used to summon snakes.

“stupefy”: a charm used to immobilize someone

"tarantallegra": a dancing spell.

"waddiwasi": a spell used by Lupin to send gum up Peeve's nose.

"wingardium leviosa": a spell to make things fly.

The Sorting Hat

Oh, you may not think I'm pretty,

But don't judge on what you see,

I'll eat myself if you can find

A smarter hat than me.

You can keep your bowlers black,

Your top hats sleek and tall,

For I'm the Hogwarts Sorting Hat

and I can cap them all.

There's nothing hidden in your head

The Sorting Hat can't see,

So try me on and I will tell you

Where you ought to be.

All About Quidditch

Quidditch Fan Song (To the tune of Take Me Out to the Ball Game)

Take me out to see Quidditch

Take me out for the match

Buy me Bertie's Every Flavor Beans

I love them all except if they're green

And we'll root root root for the Seeker

Let's hope that he grabs the Snitch

For it's one-hundred fifty points when you play

< p>Quidditch!

Introduction

Quidditch, "the sport of warlocks," is the premier sport of the wizarding world. Everyone follows Quidditch. The World Cup matches attract hundreds of thousands of fans from all over the world. Quidditch is a fast, dangerous, exciting game in which two teams flying on broomsticks compete for points scored by throwing a ball--the Quaffle--through hoops on either end of a large grassy pitch.

Quidditch falls under the jurisdiction of the Department of Games and Sports, part of the Ministry of Magic. The professional organization is called the International Association of Quidditch. Professional matches are attended by trained mediwizards and while there are many injuries, there are few deaths from Quidditch accidents. However, referees have been known to disappear completely only to turn up weeks later in the middle of the Sahara Desert. There are seven hundred possible ways to commit a foul in Quidditch, all of which occurred in a World Cup match held in 1473.

The name "Quidditch" comes from Queerditch Marsh, the place where the game originated in the 1000s.

Rules of play

Quidditch is played up on broomsticks up in the air. There are four goal posts at either ends of a field. That field is called a Quidditch Pitch. Quidditch has three balls. The ball that scores the points is the Quaffle. The Quaffle is 12 inches in diameter and is made of leather bindings. The Quaffle has made some different changes over the years. The Bludger is probably the most dangerous ball of all of them. It flies through the air being hit by players called beaters. Serious injuries have been caused by Bludgers hitting people and causing them to fall off their brooms. The third and most important ball is the Golden Snitch. The Golden Snitch is a tiny ball that has wings and is enchanted. The first Snitch was a tiny bird that was very small and very tiny, but changes to the rules made it illegal to use the actual bird. The current enchanted, winged ball version of the Snitch was invented by Bowman Wright of Godric's Hollow. If the Seeker catches the Golden Snitch, their team earn 150 points and usually the win.

At either end of the Quidditch Pitch are three hoops through which the Quaffle can be scored. In the center of the Pitch is a circle where the balls are all thrown into the air and the match begins. As the balls are thrown, the players all gather on the ground and then kick off as the referee blows his/her whistle. During the game a player can get a foul or break a rule. Here are some fouls that a player can receive: blagging (applies to all players, it is when a player seizes opponent's broom tail to slow or hinder), blatching (applies to all players, it is when a person is flying with the intent to collide), bumphing (applies to beaters only, it is when a Beater is hitting a Bludger towards the crowd, necessitating a halt of the game as the officials rush to protect bystanders. Sometimes used by unscrupulous players to prevent an opposing Chaser from scoring).

Quidditch equipment

Pitch The Quidditch pitch is a grassy oval field, 500 feet long by 180 feet wide. There is a small circle in the center of the field where the balls are released. Three 50-foot-tall poles with hoops on them stand at either end as goals. There is a scoring area marked off at each end, around the area of the hoops.

Quaffle red ball, enchanted with Gripping Charms so it can be handled easily and a special charm to make it fall slowly if dropped Bludger heavy iron ball which is enchanted to attack any player nearby

Golden Snitch walnut-sized golden ball with silver wings, bewitched to avoid capture for as long as possible bats

enchanted bats used by the Beaters to "redirect" the Bludgers toward opposing team members broomsticks ridden by the players and referee

famous plays and maneuvers

Hawkshead Attacking Formation three Chasers together, one in the center and slightly ahead of the other two

Porskoff Ploy a Chaser makes as if to dart upward with the quaffle, drawing an opposing Chaser upwards, then dropping the Quaffle to another Chaser

Wronski Defensive Feint Seeker dives toward the ground as if he sees the Snitch, only to draw the opposing Seeker into a similar dive and drive him into the ground.

terms

Beaters players who protect other players from bludgers while attempting to hit the Bludgers toward opposing players using a small bat blagging

Foul: Grabbing onto the broom tail of another player blatching

Foul: flying to intentionally collide with another player Blooder an early term for the Bludger, used in Goodwin Kneen's 12th century letter

Bludger heavy black iron ball that is encanted to attempt to knock players off their brooms originated in Queeditch Marsh in the 1000s as a chamed rock, but as years went by the rock proved too breakable against enchanted Beater bats--the players found themselves chased by flying gravel as the game wore on Bludger Backbeat

Foul: blurting

Foul: locking broom handles with another player to pull them off course bumphing

Foul: intentionally hitting a Bludger toward the crowd in order to halt the game momentarily and thereby denying an opposing Chaser a score

Catcher probably an old term for Chaser, used in Goodwin Kneen's 12th century letter

Chasers players who pass the quaffle, trying to throw it through the goal; there are three on a Quidditch team cobbing

foul:excessive use of elbows

Cuaditich old term for Quidditch c. 1269 flacking

Keeper foul: pushing any part of their body through the goal hoop to prevent a score. goals three on each end, fifty-foot poles with hoops on them

Golden Snitch tiny golden ball with wings, when caught it ends the game and gives the team whose Seeker caught it 150 points invented in 1300s by Bowman Wright of Godric's Hollow as a replacement for the Golden Snidget bird, which was used in the game of Quidditch until banned in the 1200s

Chaser foul: when the Quaffle goes through the hoop before it is released from the Chaser's hand (it must be thrown to score)

Hunter old term for the Seeker from the mid-1200s

Keeper player who guards the goal hoops Kwidditch Early spelling of Quidditch in the 1100s letter by Goodwin Kneen

Quaffle biggish red ball, used to score goals, about the size of a soccer ball quafflepocking

Chaser foul: Tampering with a Quaffle to make if fly differently

Quidditch Cup won by a Hogwarts house each year ( Quality Quidditch Supplies store in Diagon Alley

Quijudge 14th Century term for the referee scoring area

areas of the field marked off by curved lines around the goals where only one Chaser at a time may be

Seeker player whose goal is to spot and catch the Golden Snitch

skinning foul, flying to deliberately collide with another player snitchnip

Foul: any other player than the Seeker touching the Snitch stooging

a tactic once allowed where two of the Chasers would ram the Keeper aside so the third Chaser could score a goal. This was outlawed in 1884 and Stooging is now a foul.