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NAVIGATION
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- My Legions of Terror will have helmets with
clear plexiglass visors, not face-concealing ones.
- My ventilation ducts will be too small to
crawl through.
- My noble half-brother whose throne I usurped
will be killed, not kept anonymously imprisoned in a forgotten cell
of my dungeon.
- Shooting is not too good for my
enemies.
- The artifact which is the source of my power
will not be kept on the Mountain of Despair beyond the River of Fire
guarded by the Dragons of Eternity. It will be in my safe-deposit
box. The same applies to the object which is my one weakness.
- I will not gloat over my enemies'
predicament before killing them.
- When I've captured my adversary and he says,
"Look, before you kill me, will you at least tell me what this
is all about?" I'll say, "No." and shoot him. No, on
second thought I'll shoot him then say "No."
- After I kidnap the beautiful princess, we
will be married immediately in a quiet civil ceremony, not a lavish
spectacle in three weeks' time during which the final phase of my
plan will be carried out.
- I will not include a self-destruct mechanism
unless absolutely necessary. If it is necessary, it will not be a
large red button labelled "Danger: Do Not Push". The big
red button marked "Do Not Push" will instead trigger a
spray of bullets on anyone stupid enough to disregard it. Similarly,
the ON/OFF switch will not clearly be labelled as such.
- I will not interrogate my enemies in the
inner sanctum -- a small hotel well outside my borders will work
just as well.
- I will be secure in my superiority.
Therefore, I will feel no need to prove it by leaving clues in the
form of riddles or leaving my weaker enemies alive to show they pose
no threat.
- One of my advisors will be an average
five-year-old child. Any flaws in my plan that he is able to spot
will be corrected before implementation.
- All slain enemies will be cremated, or at
least have several rounds of ammunition emptied into them, not left
for dead at the bottom of the cliff. The announcement of their
deaths, as well as any accompanying celebration, will be deferred
until after the aforementioned disposal.
- The hero is not entitled to a last kiss, a
last cigarette, or any other form of last request.
- I will never employ any device with a
digital countdown. If I find that such a device is absolutely
unavoidable, I will set it to activate when the counter reaches 117
and the hero is just putting his plan into operation.
- I will never utter the sentence "But
before I kill you, there's just one thing I want to know."
- When I employ people as advisors, I will
occasionally listen to their advice.
- I will not have a son. Although his
laughably under-planned attempt to usurp power would easily fail, it
would provide a fatal distraction at a crucial point in time.
- I will not have a daughter. She would be as
beautiful as she was evil, but one look at the hero's rugged
countenance and she'd betray her own father.
- Despite its proven stress-relieving effect,
I will not indulge in maniacal laughter. When so occupied, it's too
easy to miss unexpected developments that a more attentive
individual could adjust to accordingly.
- I will hire a talented fashion designer to
create original uniforms for my Legions of Terror, as opposed to
some cheap knock-offs that make them look like Nazi stormtroopers,
Roman footsoldiers, or savage Mongol hordes. All were eventually
defeated and I want my troops to have a more positive mind-set.
- No matter how tempted I am with the prospect
of unlimited power, I will not consume any energy field bigger than
my head.
- I will keep a special cache of low-tech
weapons and train my troops in their use. That way -- even if the
heroes manage to neutralize my power generator and/or render the
standard-issue energy weapons useless -- my troops will not be
overrun by a handful of savages armed with spears and rocks.
- I will maintain a realistic assessment of my
strengths and weaknesses. Even though this takes some of the fun out
of the job, at least I will never utter the line "No, this
cannot be! I AM INVINCIBLE!!!" (After that, death is usually
instantaneous.)
- No matter how well it would perform, I will
never construct any sort of machinery which is completely
indestructible except for one small and virtually inaccessible
vulnerable spot.
- No matter how attractive certain members of
the rebellion are, there is probably someone just as attractive who
is not desperate to kill me. Therefore, I will think twice before
ordering a prisoner sent to my bedchamber.
- I will never build only one of anything
important. All important systems will have redundant control panels
and power supplies. For the same reason I will always carry at least
two fully loaded weapons at all times.
- My pet monster will be kept in a secure cage
from which it cannot escape and into which I could not accidentally
stumble.
- I will dress in bright and cheery colors,
and so throw my enemies into confusion.
- All bumbling conjurers, clumsy squires,
no-talent bards, and cowardly thieves in the land will be
preemptively put to death. My foes will surely give up and abandon
their quest if they have no source of comic relief.
- All naive, busty tavern wenches in my realm
will be replaced with surly, world-weary waitresses who will provide
no unexpected reinforcement and/or romantic subplot for the hero or
his sidekick.
- I will not fly into a rage and kill a
messenger who brings me bad news just to illustrate how evil I
really am. Good messengers are hard to come by.
- I won't require high-ranking female members
of my organization to wear a stainless-steel bustier. Morale is
better with a more casual dress-code. Similarly, outfits made
entirely from black leather will be reserved for formal occasions.
- I will not turn into a snake. It never
helps.
- I will not grow a goatee. In the old days
they made you look diabolic. Now they just make you look like a
disaffected member of Generation X.
- I will not imprison members of the same
party in the same cell block, let alone the same cell. If they are
important prisoners, I will keep the only key to the cell door on my
person instead of handing out copies to every bottom-rung guard in
the prison.
- If my trusted lieutenant tells me my Legions
of Terror are losing a battle, I will believe him. After all, he's
my trusted lieutenant.
- If an enemy I have just killed has a younger
sibling or offspring anywhere, I will find them and have them killed
immediately, instead of waiting for them to grow up harboring
feelings of vengeance towards me in my old age.
- If I absolutely must ride into battle, I
will certainly not ride at the forefront of my Legions of Terror,
nor will I seek out my opposite number among his army.
- I will be neither chivalrous nor sporting.
If I have an unstoppable superweapon, I will use it as early and as
often as possible instead of keeping it in reserve.
- Once my power is secure, I will destroy all
those pesky time-travel devices.
- When I capture the hero, I will make sure I
also get his dog, monkey, ferret, or whatever sickeningly cute
little animal capable of untying ropes and filching keys happens to
follow him around.
- I will maintain a healthy amount of
skepticism when I capture the beautiful rebel and she claims she is
attracted to my power and good looks and will gladly betray her
companions if I just let her in on my plans.
- I will only employ bounty hunters who work
for money. Those who work for the pleasure of the hunt tend to do
dumb things like even the odds to give the other guy a sporting
chance.
- I will make sure I have a clear
understanding of who is responsible for what in my organization. For
example, if my general screws up I will not draw my weapon, point it
at him, say "And here is the price for failure," then
suddenly turn and kill some random underling.
- If an advisor says to me "My liege, he
is but one man. What can one man possibly do?", I will reply
"This." and kill the advisor.
- If I learn that a callow youth has begun a
quest to destroy me, I will slay him while he is still a callow
youth instead of waiting for him to mature.
- I will treat any beast which I control
through magic or technology with respect and kindness. Thus if the
control is ever broken, it will not immediately come after me for
revenge.
- If I learn the whereabouts of the one
artifact which can destroy me, I will not send all my troops out to
seize it. Instead I will send them out to seize something else and
quietly put a Want-Ad in the local paper.
- My main computers will have their own
special operating system that will be completely incompatible with
standard IBM and Macintosh powerbooks.
- If one of my dungeon guards begins
expressing concern over the conditions in the beautiful princess'
cell, I will immediately transfer him to a less people-oriented
position.
- I will hire a team of board-certified
architects and surveyors to examine my castle and inform me of any
secret passages and abandoned tunnels that I might not know about.
- If the beautiful princess that I capture
says "I'll never marry you! Never, do you hear me,
NEVER!!!", I will say "Oh well" and kill her.
- I will not strike a bargain with a demonic
being then attempt to double-cross it simply because I feel like
being contrary.
- The deformed mutants and odd-ball psychotics
will have their place in my Legions of Terror. However before I send
them out on important covert missions that require tact and
subtlety, I will first see if there is anyone else equally qualified
who would attract less attention.
- My Legions of Terror will be trained in
basic marksmanship. Any who cannot learn to hit a man-sized target
at 10 meters will be used for target practice.
- Before employing any captured artifacts or
machinery, I will carefully read the owner's manual.
- If it becomes necessary to escape, I will
never stop to pose dramatically and toss off a one-liner.
- I will never build a sentient computer
smarter than I am.
- My five-year-old child advisor will also be
asked to decipher any code I am thinking of using. If he breaks the
code in under 30 seconds, it will not be used. Note: this also
applies to passwords.
- If my advisors ask "Why are you risking
everything on such a mad scheme?", I will not proceed until I
have a response that satisfies them.
- I will design fortress hallways with no
alcoves or protruding structural supports which intruders could use
for cover in a firefight.
- Bulk trash will be disposed of in
incinerators, not compactors. And they will be kept hot, with none
of that nonsense about flames going through accessible tunnels at
predictable intervals.
- I will see a competent psychiatrist and get
cured of all extremely unusual phobias and bizarre compulsive habits
which could prove to be a disadvantage.
- If I must have computer systems with
publically available terminals, the maps they display of my complex
will have a room clearly marked as the Main Control Room. That room
will be the Execution Chamber. The actual main control room will be
marked as Sewage Overflow Containment.
- My security keypad will actually be a
fingerprint scanner. Anyone who watches someone press a sequence of
buttons or dusts the pad for fingerprints then subsequently tries to
enter by repeating that sequence will trigger the alarm system.
- No matter how many shorts we have in the
system, my guards will be instructed to treat every surveillance
camera malfunction as a full-scale emergency.
- I will spare someone who saved my life
sometime in the past. This is only reasonable as it encourages
others to do so. However, the offer is good one time only. If they
want me to spare them again, they'd better save my life again.
- All midwives will be banned from the realm.
All babies will be delivered at state-approved hospitals. Orphans
will be placed in foster-homes, not abandoned in the woods to be
raised by creatures of the wild.
- When my guards split up to search for
intruders, they will always travel in groups of at least two. They
will be trained so that if one of them disappears mysteriously while
on patrol, the other will immediately initiate an alert and call for
backup, instead of quizzically peering around a corner.
- If I decide to test a lieutenant's loyalty
and see if he/she should be made a trusted lieutenant, I will have a
crack squad of marksmen standing by in case the answer is no.
- If all the heroes are standing together
around a strange device and begin to taunt me, I will pull out a
conventional weapon instead of using my unstoppable superweapon on
them.
- I will not agree to let the heroes go free
if they win a rigged contest, even though my advisors assure me it
is impossible for them to win.
- When I create a multimedia presentation of
my plan designed so that my five-year-old advisor can easily
understand the details, I will not label the disk "Project
Overlord" and leave it lying on top of my desk.
- I will instruct my Legions of Terror to
attack the hero en masse, instead of standing around waiting while
members break off and attack one or two at a time.
- If the hero runs up to my roof, I will not
run up after him and struggle with him in an attempt to push him
over the edge. I will also not engage him at the edge of a cliff.
(In the middle of a rope-bridge over a river of molten lava is not
even worth considering.)
- If I have a fit of temporary insanity and
decide to give the hero the chance to reject a job as my trusted
lieutentant, I will retain enough sanity to wait until my current
trusted lieutenant is out of earshot before making the offer.
- I will not tell my Legions of Terror
"And he must be taken alive!" The command will be
"And try to take him alive if it is reasonably practical."
- If my doomsday device happens to come with a
reverse switch, as soon as it has been employed it will be melted
down and made into limited-edition commemorative coins.
- If my weakest troops fail to eliminate a
hero, I will send out my best troops instead of wasting time with
progressively stronger ones as he gets closer and closer to my
fortress.
- If I am fighting with the hero atop a moving
platform, have disarmed him, and am about to finish him off and he
glances behind me and drops flat, I too will drop flat instead of
quizzically turning around to find out what he saw.
- I will not shoot at any of my enemies if
they are standing in front of the crucial support beam to a heavy,
dangerous, unbalanced structure.
- If I'm eating dinner with the hero, put
poison in his goblet, then have to leave the table for any reason, I
will order new drinks for both of us instead of trying to decide
whether or not to switch with him.
- I will not have captives of one sex guarded
by members of the opposite sex.
- I will not use any plan in which the final
step is horribly complicated, e.g. "Align the 12 Stones of
Power on the sacred altar then activate the medallion at the moment
of total eclipse." Instead it will be more along the lines of
"Push the button."
- I will make sure that my doomsday device is
up to code and properly grounded.
- My vats of hazardous chemicals will be
covered when not in use. Also, I will not construct walkways above
them.
- If a group of henchmen fail miserably at a
task, I will not berate them for incompetence then send the same
group out to try the task again.
- After I captures the hero's superweapon, I
will not immediately disband my legions and relax my guard because I
believe whoever holds the weapon is unstoppable. After all, the hero
held the weapon and I took it from him.
- I will not design my Main Control Room so
that every workstation is facing away from the door.
- I will not ignore the messenger that
stumbles in exhausted and obviously agitated until my personal
grooming or current entertainment is finished. It might actually be
important.
- If I ever talk to the hero on the phone, I
will not taunt him. Instead I will say this his dogged perseverance
has given me new insight on the futility of my evil ways and that if
he leaves me alone for a few months of quiet contemplation I will
likely return to the path of righteousness. (Heroes are incredibly
gullible in this regard.)
- If I decide to hold a double execution of
the hero and an underling who failed or betrayed me, I will see to
it that the hero is scheduled to go first.
- When arresting prisoners, my guards will not
allow them to stop and grab a useless trinket of purely sentimental
value.
- My dungeon will have its own qualified
medical staff complete with bodyguards. That way if a prisoner
becomes sick and his cellmate tells the guard it's an emergency, the
guard will fetch a trauma team instead of opening up the cell for a
look.
- My door mechanisms will be designed so that
blasting the control panel on the outside seals the door and
blasting the control panel on the inside opens the door, not vice
versa.
- My dungeon cells will not be furnished with
objects that contain reflective surfaces or anything that can be
unravelled.
- If an attractive young couple enters my
realm, I will carefully monitor their activities. If I find they are
happy and affectionate, I will ignore them. However if circumstance
have forced them together against their will and they spend all
their time bickering and criticizing each other except during the
intermittent occasions when they are saving each others' lives at
which point there are hints of sexual tension, I will immediately
order their execution.
- Any data file of crucial importance will be
padded to 1.45Mb in size.
- Finally, to keep my subjects permanently
locked in a mindless trance, I will provide each of them with free
unlimited Internet access.
This Evil Overlord List is Copyright 1996-1997
by Peter Anspach. If you enjoy it, feel free to pass it along or post it
anywhere, provided that (1) it is not altered in any way, and (2) this
copyright notice is attached.
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