IMS10V 222IMSStudio -Release @@@?? XqAIMSKEndHeader @7Virtual Mechanics\IMS Web Spinner V2\clipart\brick.png%IMS Web Dwarf V2\ClipArt\arrowup.gif%IMS Web Dwarf V2\ClipArt\arrowup.gif#IMS Web Dwarf V2\ClipArt\bird1.gif+IMS Web Dwarf V2\ClipArt\realizedwith1.gif#IMS Web Dwarf V2\ClipArt\bird3.gif$IMS Web Dwarf V2\ClipArt\leaves.png$IMS Web Dwarf V2\ClipArt\spider.gif+IMS Web Dwarf V2\ClipArt\realizedwith1.gif$IMS Web Dwarf V2\ClipArt\leaves.png(IMS Web Dwarf V2\ClipArt\texteditor.gif"IMS Web Dwarf V2\ClipArt\man5.gif#IMS Web Dwarf V2\ClipArt\table.gif-IMS Web Dwarf V2\ClipArt\spunwithspinner.gif-IMS Web Dwarf V2\ClipArt\spunwithspinner.gif-IMS Web Dwarf V2\ClipArt\spunwithspinner.gif-IMS Web Dwarf V2\ClipArt\spunwithspinner.gif-IMS Web Dwarf V2\ClipArt\spunwithspinner.gif-IMS Web Dwarf V2\ClipArt\spunwithspinner.gif-IMS Web Dwarf V2\ClipArt\spunwithspinner.gif+IMS Web Dwarf V2\ClipArt\realizedwith1.gif"IMS Web Dwarf V2\ClipArt\man5.gifKC:\Documents and Settings\admin\Matt's Documents\website\bdmbackground.JPGDC:\Documents and Settings\admin\Matt's Documents\website\fire02.gifJC:\Documents and Settings\admin\Matt's Documents\website\bspearsphoto.JPGVShd4-Shd5 ^K-Shd7-Shd8 -Shd11 11KZ-Shd12-Shd10-Shd13 "V-Shd23 &5m-Shd31 -Shd27 ^-Shd28 -Shd22 f-Shd35 -Shd36 -Shd37 -Shd30 ^-shd20 Ui-shd23 - Act6=dX?Act7<dX?Act8;dXo?Act9:dX>?jGeo28MgܴKMVerdana {\rtf1\ansi\ansicpg1252\deff0\deflang1033{\fonttbl{\f0\fnil\fprq2\fcharset0 Fatboy Slim BLTC (BRK);}{\f1\fswiss\fprq2\fcharset0 Verdana;}{\f2\fscript\fprq2\fcharset0 Comic Sans MS;}} {\colortbl ;\red255\green0\blue0;\red255\green255\blue255;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\b\f0\fs24 Welcome To BigDaddyMatt.2ya.com\f1\fs20\par \par \cf2\b0\f2 You are in tha Offical website of the big man... me\par I dont know why I am called Big Daddy Matt, maybe because Iam a big guy and my name is Matt, but what about the daddy part. I dont have any kids... Let\par \par Also I'am from Puyallup, Washington. The Home of The Puyallup Fair, The Best place to get laid !! If you dont know where Puyallup is, its next to Tacoma Washington, and If you dont know where Tacoma is, all I can say is Seattle, Washington, not even close to puyallup...\par \par I hope you enjoy my website, Here are some things to check out while your here.\par 1st - My Photos page. 2nd - More about me in my About Matt page. and 3rd - Sign My guestbook, showing that you check out BigDaddyMatt .2ya.com.\par But thats just not it, there is more great stuff and stuff to come,\par \par I will be updating. So come back soon and find out whats new here in Big Daddy Matt's World.\par \cf1\b\par \pard\sb100\sa100\cf0\lang4105\b0\f1\par \par \cf3\lang1033\par } Geo402KdܴKGeo412KdܴKGeo44P<xܴK Geo3922ddܴK~Z!@22Geo46,XܴKGeo47,XܴK@Geo38QN֋K=QN KGeo43 P<xܴKGeo55 P<xܴKGeo37 c:ܴK Verdana {\rtf1\ansi\ansicpg1252\deff0{\fonttbl{\f0\fswiss\fprq2\fcharset0 Verdana;}{\f1\fnil\fcharset2 Symbol;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\lang1033\b\f0\fs20 Format Selection\par \b0\par The Format Selector can be used to switch between Title, Rich Text, Code and Object numbering.\par \pard{\pntext\f1\'B7\tab}{\*\pn\pnlvlblt\pnf1\pnindent0{\pntxtb\'B7}}\li300 Rich Text: is used to create complex multi-formatted text. When a Rich Text bounding box is resized, the text will be adjust to wrap the text at the bounding box edges without resizing the text. Text Objects are exported as HTML or SVG text strings. \par {\pntext\f1\'B7\tab} Titles: are displayed in a single format and rendered with shading and anti-aliasing to produce high quality text. Unlike Rich Text, a title can be scaled to any size by dragging its bounding box larger or smaller. As the bounding box changes size a Title will be scaled to find the best fit.\par {\pntext\f1\'B7\tab} Code: is a raw text format. Code will be passed through to the Browser or SVG player without modification. A Code text Object is consequently suitable for Scripts or specialized HTML and SVG code that must not be pre-processed. Code Text can be targeted to HTML, SVG or combined output. \par \pard\b Font Size:\b0\par \par For Titles, the font size selector can choose between Point Size and Pixel Size fonts. Points size fonts are the traditional means for setting font sizes. Pixel size fonts will be displayed in a constant size for precise control of the text in the design environment.\par \par \b Filters and Options:\b0\par \par The Options and Filters dialog can be used to set the editor environment and conversion operations in the Text to HTML processor. Some of the Filters include:\par \pard{\pntext\f1\'B7\tab}{\*\pn\pnlvlblt\pnf1\pnindent0{\pntxtb\'B7}}\li300 Converting line breaks to

tags. \par {\pntext\f1\'B7\tab} Converting the extended character set. \par {\pntext\f1\'B7\tab} Converting special characters such as <>&".\par \pard\b Spell Checker: \b0\par \par The text editor includes a spell checker. Right click on a misspelled word to find a list of alternative spellings. Spell preferences and dictionary dialogs are also included.\par \par \b Link Editor:\b0\par \par The link editor automatically converts URL's to links when typed. Left click on a link to open the link editor. The link editor can be used to change the URL, link title and other link options. The link editor can also be used to edit, import and export link lists.\par \par \b Expanded Link View:\b0\par \par The expanded link view can be used to display links in their HTML anchor format. In the expanded format the anchor can be edited directly. In their normal compressed format links will be displayed as seen in the Browser.\par } Geo52 22ddqV8K+2222Geo53 #F<KbK##Geo459ܴK Verdana {\rtf1\ansi\ansicpg1252\deff0\deflang1033{\fonttbl{\f0\fswiss\fprq2\fcharset0 Verdana;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\b\f0\fs20 Rectangle Tool:\b0\par \par The Rectangle button is used to create squares, rectangles and rectangles. SiteSpinner V2 and Web Engine V2 include a Vector Editor to adjust the corners when making round rectangles.\par \par \b Ellipse Tool:\b0\par \par The Ellipse button is used to create circles, ellipses, arcs and pie shapes. In SiteSpinner V2 and Web Engine V2 use the Vector Editor to adjust the start and end points of the arc. When they are located at the same angle an ellipse or circle will be created. When located at different angles Open Geometry will create an arc, Closed Geometry will create a pie.\par \par \b Polygon Tool: \b0\par \par The Polygon Tool is used to create a series of connected points. Press the Mouse button to append a point to the polygon at the current position. Hold the mouse button down while moving to enter sketch mode. In sketch mode a new point will be created whenever the mouse moves beyond a preset distance. Use the Options - Set Tools Options dialog to adjust the Freehand Drawing resolution.\par \par Use the Vector Editor to change the position of any point after it has been created (available in SiteSpinner V2 and IMS Web Engine V2).\par \par \par \b Additional Features in SiteSpinner V2 and Web Engine V2\b0\par \b\par Vertex Editor and Extruder:\b0\par \par The Vertex Editor is used to adjust the Geometry control points. Use the Vertex Editor to apply rounded corners to Rectangles, to convert an Ellipse into a Pie Shape or Arc and to move the control points on a Polygon or Path. \par \par When a Polygon or Path is selected for Vertex editing the Vertex Editor dialog with an interactive Extruder will be displayed. The Extruder provides the ability to rotate, scale or move the Geometry in real time while appending duplicates of the existing control points. Adjust the Geometry's pivot point to set the center of the extrusion. Adjust the Duplicate and Range sliders to set the degrees or distance to extrude and the number of duplicates to create. All changes will be displayed in real time.\par \par \par \b Additional Features in Web Engine V2\par \b0\par \b Path Tool:\b0\par \par The Path Tool is used to create a complex shape that can combine Vectors, Rectangles, Ellipses, Polygons and Bezier B-Splines. When the Path Tool is selected, a Path Dialog will appear. Select the next shape to be added to the path from the dialog or by pressing the equivalent keyboard shortcut. When elements of the path overlap they will create a transparent hole within the path. \par \par A Path can also be created by Grouping Objects with Vector Geometry then using the Merge Tool on the Align Toolbar to convert the Object into a single Path Object. Merging Vector Objects provides a simple means to punch holes in geometry.\b\par } Geo51#F2xmSKK,?~Z!@# Geo54#F2xmSKDeZ?~Z!@#@Geo57H*T?iK*H*@Geo490%aJK0% 0Geo66H7nܴK7HH73 Geo70?^@ܴKGeo7121dbܴK<<2110 0 .-,*(& #"!%')+,./ 01111110/.,+)'%"    !#&(*,-.001122              Geo91U ܴKVerdanaNot anti-aliasedGeo92^ ܴKVerdanaWith Anti-aliasing@Geo86??ܴKGeo973ee?@mKDDe3&dGeo85?exKqq_E6]=fm[$,  h"k^3 ,(2+2tft\TZ tu~?T `((((Geo62N,ܴKPVerdana B{\rtf1\ansi\ansicpg1252\deff0\deflang1033{\fonttbl{\f0\fswiss\fprq2\fcharset0 Verdana;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\b\f0\fs20 Animation in Virtual Mechanics Web Engine V2\b0\par \par Virtual Mechanics Web Engine V2 includes advanced animation support for DHTML and SVG with support for additional formats in development. Some of Web Engine V2's advanced animation features include Motion Paths, linkages for Articulated Motion, Hierarchical Motion and Behaviors for advanced interactivity. Projects created with WebDwarf and SiteSpinner can be opened with Web Engine V2\par \par To find out more about creating Interactive Animation in DHTML and SVG, see the\par \protect\v \protect0\v0 Web Engine V2 product page\protect\v \protect0\v0 .\par } Geo175)JRܴKGeo176)JRܴKGeo72)JRܴe1KGeo73ܴK Verdana {\rtf1\ansi\ansicpg1252\deff0{\fonttbl{\f0\fswiss\fprq2\fcharset0 Verdana;}} {\colortbl ;\red255\green0\blue0;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\lang1033\f0\fs18 Home | About Matt | Guestbook | Photos | BritneySpears Photos | Animation\cf2\par } Geo125 6/ܴK|Times New Roman {\rtf1\ansi\ansicpg1252\deff0\deflang1033{\fonttbl{\f0\fswiss\fprq2\fcharset0 Verdana;}{\f1\fnil\fcharset0 Times New Roman;}} {\colortbl ;\red255\green0\blue0;\red128\green128\blue128;\red0\green0\blue0;} \viewkind4\uc1\pard\sb100\sa100\cf1\lang4105\f0\fs16\'a9 2002 - 2003, Big Daddy Matt, Inc. all rights reserved.\cf2\par \cf0\par \pard\cf3\lang1033\par \f1\fs24\par } Geo99!G;ܴKGGGeo103"GܴKGGGeo68#6/ܴKTimes New Roman {\rtf1\ansi\ansicpg1252\deff0\deflang1033{\fonttbl{\f0\fswiss\fprq2\fcharset0 Verdana;}{\f1\fnil\fcharset0 Times New Roman;}} {\colortbl ;\red128\green128\blue128;\red0\green0\blue0;} \viewkind4\uc1\pard\sb100\sa100\cf1\lang4105\f0\fs16 TM & \'a9 1998 - 2003, \protect\v \protect0\v0 Virtual Mechanics, Inc.\protect\v \protect0\v0 all rights reserved.\par \cf0\par \pard\cf2\lang1033\par \f1\fs24\par } Geo59$6/ܴKTimes New Roman {\rtf1\ansi\ansicpg1252\deff0\deflang1033{\fonttbl{\f0\fswiss\fprq2\fcharset0 Verdana;}{\f1\fnil\fcharset0 Times New Roman;}} {\colortbl ;\red128\green128\blue128;\red0\green0\blue0;} \viewkind4\uc1\pard\sb100\sa100\cf1\lang4105\f0\fs16 TM & \'a9 1998 - 2003, \protect\v \protect0\v0 Virtual Mechanics, Inc.\protect\v \protect0\v0 all rights reserved.\par \cf0\par \pard\cf2\lang1033\par \f1\fs24\par } Geo65%6/ܴKTimes New Roman {\rtf1\ansi\ansicpg1252\deff0\deflang1033{\fonttbl{\f0\fswiss\fprq2\fcharset0 Verdana;}{\f1\fnil\fcharset0 Times New Roman;}} {\colortbl ;\red128\green128\blue128;\red0\green0\blue0;} \viewkind4\uc1\pard\sb100\sa100\cf1\lang4105\f0\fs16 TM & \'a9 1998 - 2003, \protect\v \protect0\v0 Virtual Mechanics, Inc.\protect\v \protect0\v0 all rights reserved.\par \cf0\par \pard\cf2\lang1033\par \f1\fs24\par } Geo80&6/ܴKTimes New Roman {\rtf1\ansi\ansicpg1252\deff0\deflang1033{\fonttbl{\f0\fswiss\fprq2\fcharset0 Verdana;}{\f1\fnil\fcharset0 Times New Roman;}} {\colortbl ;\red128\green128\blue128;\red0\green0\blue0;} \viewkind4\uc1\pard\sb100\sa100\cf1\lang4105\f0\fs16 TM & \'a9 1998 - 2003, \protect\v \protect0\v0 Virtual Mechanics, Inc.\protect\v \protect0\v0 all rights reserved.\par \cf0\par \pard\cf2\lang1033\par \f1\fs24\par } Geo84'6/ܴKTimes New Roman {\rtf1\ansi\ansicpg1252\deff0\deflang1033{\fonttbl{\f0\fswiss\fprq2\fcharset0 Verdana;}{\f1\fnil\fcharset0 Times New Roman;}} {\colortbl ;\red128\green128\blue128;\red0\green0\blue0;} \viewkind4\uc1\pard\sb100\sa100\cf1\lang4105\f0\fs16 TM & \'a9 1998 - 2003, \protect\v \protect0\v0 Virtual Mechanics, Inc.\protect\v \protect0\v0 all rights reserved.\par \cf0\par \pard\cf2\lang1033\par \f1\fs24\par } Geo89(6/ܴKTimes New Roman {\rtf1\ansi\ansicpg1252\deff0\deflang1033{\fonttbl{\f0\fswiss\fprq2\fcharset0 Verdana;}{\f1\fnil\fcharset0 Times New Roman;}} {\colortbl ;\red128\green128\blue128;\red0\green0\blue0;} \viewkind4\uc1\pard\sb100\sa100\cf1\lang4105\f0\fs16 TM & \'a9 1998 - 2003, \protect\v \protect0\v0 Virtual Mechanics, Inc.\protect\v \protect0\v0 all rights reserved.\par \cf0\par \pard\cf2\lang1033\par \f1\fs24\par } Geo101)%J0ܴKGeo93*6/ܴKTimes New Roman {\rtf1\ansi\ansicpg1252\deff0\deflang1033{\fonttbl{\f0\fswiss\fprq2\fcharset0 Verdana;}{\f1\fnil\fcharset0 Times New Roman;}} {\colortbl ;\red128\green128\blue128;\red0\green0\blue0;} \viewkind4\uc1\pard\sb100\sa100\cf1\lang4105\f0\fs16 TM & \'a9 1998 - 2003, \protect\v \protect0\v0 Virtual Mechanics, Inc.\protect\v \protect0\v0 all rights reserved.\par \cf0\par \pard\cf2\lang1033\par \f1\fs24\par } Geo96+3>ܴK Verdana {\rtf1\ansi\ansicpg1252\deff0\deflang1033{\fonttbl{\f0\fswiss\fprq2\fcharset0 Verdana;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\b\f0\fs20 Rendering\b0\par \par Virtual Mechanics WebDwarf V2 includes many advanced rendering operations.\par } Geo145,,XܴKGeo153-)JRܴK Geo220.6 ܴKVerdana {\rtf1\ansi\ansicpg1252\deff0\deflang1033{\fonttbl{\f0\fnil\fcharset0 Verdana;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\b\f0\fs20 The Text Editor\par } Geo221/6 ܴKVerdana {\rtf1\ansi\ansicpg1252\deff0\deflang1033{\fonttbl{\f0\fnil\fcharset0 Verdana;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\b\f0\fs20 Vector Geometry\par } Geo23904!ܴKVerdana {\rtf1\ansi\ansicpg1252\deff0\deflang1033{\fonttbl{\f0\fnil\fcharset0 Verdana;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\b\f0\fs20 The Table Editor - \b0 available in SiteSpinner V2 and Web Engine V2\b\par } Geo150136kܴKVerdana {\rtf1\ansi\ansicpg1252\deff0\deflang1033{\fonttbl{\f0\fswiss\fprq2\fcharset0 Verdana;}{\f1\fnil\fcharset0 Verdana;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\f0\fs20 The Virtual Mechanics WebDwarf V2 Text Editor uses a standard Word Processor interface to format HTML and SVG text. In addition to most standard text editor functions such as font selection, style, and color, the Text Editor includes the following advanced features.\par \par \f1\fs18\par } Geo15225 ܴKVerdana{\rtf1\ansi\ansicpg1252\deff0\deflang1033{\fonttbl{\f0\fnil\fcharset0 Verdana;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\qc\cf1\f0\fs16 This image was created using Virtual Mechanics Web Engine V2 beta.\par } Geo1713ܴK~Z!@ Geo1724ܴK~Z!@Geo1745QaܴK Geo1776ܴKGeo1387ܴKGeo16280ܴKVerdana{\rtf1\ansi\ansicpg1252\deff0\deflang1033{\fonttbl{\f0\fswiss\fprq2\fcharset0 Verdana;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\qc\cf1\b\f0\fs16 Be sure to preview this page in DHTML and SVG\par } Geo1049j(ܴK Virtue Web Engine @Geo98:)*ܴK{{~|qw_oLf;\+PC3$ w"g4[DQWIkC~<4-+), 3<+E=QL]Zjgwtxxvqle_$Y8VQTjTW`m}u]B- t dW&K5@E4T)csiP6#~cK5  )5x.e'RB@Geo107<BuܴKbbVLA4#&0> KYelhZI3gYNE<1)%9HU][R?$ *6@IQX^dl*v:FMONC4$$6L_x !5HVcnu uo.c8R@?B'=5*znaU@Geo108=d8ܴKggxmbTE35HWdp|$:QktdM3 }dK8' %(s'\"H8+ ")3>K~Yrjhdfny %)63G?VKeZsi{t[G92+%Geo76>[hJܴK geo95?45ܴKVerdana {\rtf1\ansi\ansicpg1252\deff0\deflang1033{\fonttbl{\f0\fswiss\fprq2\fcharset0 Verdana;}{\f1\fnil\fcharset2 Symbol;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\b\f0\fs20 Product Description\b0\par \par Virtual Mechanics WebDwarf V2 is a drag and drop WYSIWYG editor. Click on any component and move and stretch it with your mouse. You can also use the arrow keys while holding the Alt or Ctrl keys to rotate and stretch.\par \par If you like this product take a look at our advanced editors.\par \par Virtual Mechanics SiteSpinner V2 is our professional HTML and SVG (Scalable Vector Graphics) Web Top Publisher. SiteSpinner V2 includes many advanced features such as support for large multi-page projects, a sophisticated Renderer with Shading, Transparency, Texture Map and Anti-Aliasing capabilities, Vector Geometry including Spline Curves, an Extruder, a mouse over Wizard, relative positioning and much more.\par \par Virtual Mechanics Web Engine V2 is our professional DHTML and SVG interactive animation editor and Web Top design tool. It includes all the features that will be found in WebDwarf V2 and SiteSpinner V2 but also includes Behaviors, Motion Paths, linkages for articulated motion, shading animation, behaviors and many other advanced capabilities for the creation of fully interactive web animation.\par \par SiteSpinner V2 and Web Engine V2 are used to create large multi-page web sites and include many of the features you would expect to find in an HTML editor such as a hyperlink editor, a spell checker, a Meta Tag editor, an HTML Object generator, an FTP client to publish directly to your web site, cross Browser HTML, a visual Table editor, and much more.\par \par Whether you are looking for a rapid web design tool to prototype your content or a full fledge WYSIWYG editor, with a bit a practice you should find that Virtual Mechanics products will provide you with a wealth of capabilities. Please visit the links at the top of this page to explore the WebDwarf V2 features.\par \par \b New Features Available in WebDwarf V2, SiteSpinner V2, and Web Engine V2\par \par 1. Support for SVG (Scalable Vector Graphics)\par \b0\par Significant support for SVG has been added to provide the majority of features that are available for Dynamic HTML in SVG. Several features that are exclusive to SVG have also been added. Although SVG is extensively supported through the Adobe viewer, SVG and the viewer are still in development. Additional features and functional support for SVG will we added as the standards and viewers are enhanced.\par \par \b 2. Vector Geometry\par \b0\par An Extensive number of new vector editing enhancements have been added. These include:\par \par Available in SiteSpinner V2 and Web Engine V2\par \pard{\pntext\f1\'B7\tab}{\*\pn\pnlvlblt\pnf1\pnindent0{\pntxtb\'B7}}\li300 A movable Origin for rotations and scaling\par \pard Available in Web Engine V2\par \pard{\pntext\f1\'B7\tab}{\*\pn\pnlvlblt\pnf1\pnindent0{\pntxtb\'B7}}\li300 A new Path tool that provides the ability to combine Vectors, Rectangles, Ellipses and Quadratic Bezier B-Splines into a single Geometry component\par {\pntext\f1\'B7\tab} An enhanced Vertex Editor with extrude capabilities to generate complex extruded Polygon and Path geometry\par {\pntext\f1\'B7\tab} A new Merge tool on the Align toolbar to merge multiple geometry components into a single path geometry component\par \pard\b 3. Shading \par \b0\par Extensive enhancements have been added to the Shading editor. These include:\par \pard{\pntext\f1\'B7\tab}{\*\pn\pnlvlblt\pnf1\pnindent0{\pntxtb\'B7}}\li300 Linear shading\par {\pntext\f1\'B7\tab} Radial Shading\par {\pntext\f1\'B7\tab} Transparency\par {\pntext\f1\'B7\tab} An editable shading vector to set the origin and direction of shading (available in SiteSpinner V2 and Web Engine V2)\par \pard\b 4. The Text Editor\par \b0\par The Text editor has undergone significant enhancements to provide additional formatting capabilities, a spell checker, a link editor, additional Rich Text to HTML and SVG conversions and many other text editing capabilities. \par \par \b 5. Visual Table Editor \b0 (available in SiteSpinner V2 and Web Engine V2)\b\par \b0\par A new visual Table editor has been added to provide the ability to create HTML tables in a visual mode and display them in either HTML and to simulate them in SVG.\par \par \b 6. Rendering\par \b0\par Enhancements have been added to the visual rendering engine to display shaded and transparent Objects in the Visual Editor.\par \pard{\pntext\f1\'B7\tab}{\*\pn\pnlvlblt\pnf1\pnindent0{\pntxtb\'B7}}\li300 For published HTML projects, shading for vector geometry is supported through enhanced support for PNG. To achieve transparency and anti-aliasing, the Rendering Engine will render all Geometry into the background. The ability to individually export vector geometry in PNG, JPG, GIF or BMP formats has been provided through the Geometry Editor\par {\pntext\f1\'B7\tab} The SVG format fully supports vector geometry, shading and transparency so that converting vector graphics to a bitmap file is not necessary.\par \pard\b 7. Re-rendering\b0\par \par The rendering engine renders Text and re-renders Images to add shading, transparency and Anti-Aliasing. When the thumbnail switch is set, images are re-rendered at their display size making the creation of thumbnail images a snap.\par \par \b 8. Publishing\b0\par \par Additional enhancements for the Publisher have been added, including auto-backup, a Gather function to gather up all images and components associated with the Project. And the ability to remove unwanted files from the server.\par \par \b 9. Documentation\par \b0\par Documentation for V2 is now available through the Help menu.\par } geo2@3\IܴKiVerdana {\rtf1\ansi\ansicpg1252\deff0\deflang1033{\fonttbl{\f0\fswiss\fprq2\fcharset0 Verdana;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\b\f0\fs20 Image Rotation:\b0\par \par Loaded images can be rotated, previewed and published with minimal effort by selecting the image object with the mouse. To rotate it using the keyboard press the control key while pressing the arrow keys until it is rotated as desired. You can also use the Quick Editor or Object Editor to set a precise rotation. Preview or publish, the program will automatically generate a rotated replica of the original image.\par \par \b Transparency:\b0\par \par Any object including images can be assigned transparency. Select the object and assign a shading component through the Quick Editor or Shading Editor if it does not already have one. Use the the transparency slider to set the desired level of transparency. Preview or publish, the object will be rendered with transparency.\par \par \b Gradiant Shading:\b0\par \par Vector geometry can be assigned flat, linear, cylindrical or spherical shading with transparency through the Quick or Shading Editors. \par \par \b Anti-Aliasing\b0\par \par Vector geometry, titles, and bitmaps can all be automatically anti-aliaised to produce extremely smooth edges without the need to transfer images from a 3rd party paint program each time you make a change to your web page.\par \par Anti-aliasing is applied to titles and imported images even when they are rotated or shaded. When you publish, Text objects and images will automatically be rendered with any changes you have made to the web page. Does the background color need just a minor change in intensity or hue? All anti-aliased objects will be re-rendered into the new background without having to redo and republish potentially hundreds of images.\par \par \b Thumb Nail Images\b0\par \par Thumb nail images can be produced by selecting the Thumb Nail button in the Object Editor. When selected, objects - including images - will be re-rendered at the resolution they are being displayed at. To produce a thumb-nail of an image set the Thumb-Nail button, scale the image to any desired size and preview or publish. The image will be re-rendered at the display resolution. Add multiple images to a table with the thumb-nail option to create a picture link table.\par \par \par \b Additional SiteSpinner V2 and Web Engine V2 features\b0\par \par \b Transparency Mapping\b0\par \par Select the Transparency Mapping button in the Shading Editor to shade an object with transparency mapping. When transparency mapping is enabled transparency will be assigned to an object according to the selected colors. Use transparency mapping to make the selected colors more transparent than unselected colors.\par \par \b Texture Mapping\b0\par \par Assign textures to Vector Geometry in the Shading Editor. \par \par A scaled texture will scale the image to the best fit in the vector geometry without distorting it. Areas that are not covered by the image will be filled in the shading color.\par \par A stretched texture will stretch the image independently on X and Y to fill the entire vector geometry.\par \par A tiled texture will repeat the image without scaling on X and Y until the entire vector geometry is covered.\par \par \b Image Enhancement\b0\par \par Images can be enhanced to adjust their brightness, contrast and colors. Enhancements are applied to a re-rendered version of the original image and will not affect the original.\par \par Use enhancements to lighten scanned images, to correct color imbalances or to change the mood of a picture. \par } geo6A7)QܴKVerdana {\rtf1\ansi\ansicpg1252\deff0\deflang1033{\fonttbl{\f0\fswiss\fprq2\fcharset0 Verdana;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\f0\fs20 Virtual Mechanics WebDwarf V2 includes support for Vector Geometry. When published to HTML Vector Geometry is converted to a bitmap file, transferred to the Web Site and accessed through the HTML img tag. When published to SVG the data is included in the SVG Vector format.\par } geo87B,XܴK geo89C,XܴKgeo4D,XܴKgeo93E,XܴKgeo7F,XܴKgeo97G,XܴKgeo99H,XܴKgeo101I,XܴKgeo102J=py KL<KH|`y rtf105K8ܴKJVerdana {\rtf1\ansi\ansicpg1252\deff0\deflang1033{\fonttbl{\f0\fswiss\fprq2\fcharset0 Verdana;}{\f1\fnil\fcharset2 Symbol;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\f0\fs20 The Table Editor uses a visual interface to rapidly construct a prototype of the finished Table. Tables can be displayed in either HTML or SVG. Standard HTML Table tags are used when publishing HTML while SVG uses matrix positioning and vector graphics to create a close simulation.\par \par The Table Editor comprises two dialog boxes. The Table dialog box is used to set general Table settings such as the number of rows and columns, column and row spans, and border spacing, padding, color, and width. The Table Cell dialog box provides the ability to assign text, titles, images and vector graphics to individual cells as well as alignment and a background color specific to the cell. \par \par Features:\par \pard{\pntext\f1\'B7\tab}{\*\pn\pnlvlblt\pnf1\pnindent0{\pntxtb\'B7}}\li300 Set the columns and rows using simple edit box controls.\par {\pntext\f1\'B7\tab} Span columns and rows by dragging the contents of a cell across the cells to be spanned.\par {\pntext\f1\'B7\tab} Set the border color and width, spacing and padding using edit box controls.\par {\pntext\f1\'B7\tab} Set default or cell specific alignment of the contents.\par {\pntext\f1\'B7\tab} Add shading to the Table object to create a default background color or assign a cell specific background color.\par {\pntext\f1\'B7\tab} Resize and move the Table to any location using standard drag and drop operations with your mouse. \par } geo85L8n$ܴK rtf90M8zܴK Verdana {\rtf1\ansi\ansicpg1252\deff0\deflang1033{\fonttbl{\f0\fswiss\fprq2\fcharset0 Verdana;}{\f1\fnil\fcharset2 Symbol;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\b\f0\fs20 Version 2 Features\b0\par \par Virtual Mechanics WebDwarf V2 is our free prototype editor for the design of Web content using HTML and SVG (Scalable Vector Graphics). WebDwarf V2 hosts a number of advanced features, including:\par \pard{\pntext\f1\'B7\tab}{\*\pn\pnlvlblt\pnf1\pnindent0{\pntxtb\'B7}}\li300 Drag and Drop WYSIWYG authoring with fully integrated support for both SVG and HTML\par {\pntext\f1\'B7\tab} Advanced Vector and Shading enhancements for both HTML and SVG with radial and linear shading, transparency and more\par {\pntext\f1\'B7\tab} Enhanced Text editor with a dynamic link editor, filters, and Spell checker\par {\pntext\f1\'B7\tab} Automatic conversions from Rich Text to HTML and SVG formatted text\par {\pntext\f1\'B7\tab} Enhanced page layout including a Snap-to grid, Tabs, and pixel precision positioning\par \pard For more detailed feature capabilities visit the following pages:\par \par \protect\v \protect0\v0 Advanced Text Editor\protect\v \protect0\v0\par \protect\v \protect0\v0 Visual Table Editor\protect\v \protect0\v0\par \protect\v \protect0\v0 Vector Geometry\protect\v \protect0\v0\par \protect\v \protect0\v0 Imaging and Rendering\protect\v \protect0\v0\par \protect\v \protect0\v0 Animation\protect\v \protect0\v0 in Web Engine V2\par \par Check out some of the advanced features included in our WebTop Publisher - \b SiteSpinner V2\b0 , and our Animation editor - \b Web Engine V2\b0 .\par \pard{\pntext\f1\'B7\tab}{\*\pn\pnlvlblt\pnf1\pnindent0{\pntxtb\'B7}}\li300 Support for large multi-page projects with Meta Tag support, access to the Header, special effects, and Object Import/Export operations\par {\pntext\f1\'B7\tab} Imaging support with image enhancement, image conversion capabilities and advanced anti-aliasing\par {\pntext\f1\'B7\tab} A Visual Table editor that exports to both SVG and HTML\par {\pntext\f1\'B7\tab} Advanced Animation enhancements including Rotations, Scaling, Shading, Transparency, Matrix operations, Inverse Mechanics and Behaviors\par {\pntext\f1\'B7\tab} Advanced layout options including Relative Positioning of Objects\par \pard And much more\par \par To find out more about SiteSpinner V2 and Web Engine V2 features visit the \protect\v \protect0\v0 on-line product page\protect\v \protect0\v0 .\par } geo98N^(ܴK Virtue WebDwarf geo13O5(ܴK<<Virtue V2 geo100P ܴK"Verdana TMgeo105Q| .ܴKQRSgeo106R^(ܴK Virtue WebDwarf geo107S5(ܴK<<Virtue V2 geo108T ܴK"Verdana TMgeo109U| .ܴKUVWgeo110V^(ܴK Virtue WebDwarf geo111W5(ܴK<<Virtue V2 geo112X ܴK"Verdana TMgeo113Y| .ܴKYZ[geo114Z^(ܴK Virtue WebDwarf geo115[5(ܴK<<Virtue V2 geo116\ ܴK"Verdana TMtitle117]5(ܴKVirtue V2 title118^ ܴK"Verdana TMtitle119_"ܴKVirtueSiteSpinner V2 & Web Engine V2geo30`| .ܴKNOPgeo32a| .ܴKabcgeo33b^(ܴK Virtue WebDwarf geo34c5(ܴK<<Virtue V2 geo35d ܴK"Verdana TMtitle129e,ܴKFatboy Slim BLTC (BRK)#Big Daddy Matt .2ya.comgeo132fQbܴKgeo124g)#RFܴKgeo138h\k*ܴKrtf142i0aܴK Comic Sans MS {\rtf1\ansi\ansicpg1252\deff0\deflang1033{\fonttbl{\f0\fnil\fprq2\fcharset0 Fatboy Slim BLTC (BRK);}{\f1\fnil\fprq2\fcharset0 Fatboy Slim BLTC;}{\f2\fscript\fprq2\fcharset0 Comic Sans MS;}} {\colortbl ;\red255\green0\blue0;\red255\green255\blue255;} \viewkind4\uc1\pard\cf1\f0\fs24 Britney Spears Photo page\f1\par \f2\par \cf2\fs20 Just to make sure everyone knows, that I am not the biggest fan of Britney Spears's music. But what I am sure of is that most guys think she is F**king hot, and I am one of them, I made a photo page of some of the best pics I could find of her and I am here to show them to you, even if your a girl.\par (you girls know she is hot, you just don't want to say anything).\par Enjoy them\cf1 .\par \par Britney Spears Photo Page\fs24\par } jObj23wwwu@0x@0/?h%??D@u@0x@0/?h%??D@u@0x@0/?h%??D@Obj31 http://www b@t@??!?W?>?D@ b@t@??!?W?>?D@ b@t@??!?W?>?D@Obj28 http://wwwP@t@???D@P@t@???D@P@t@???D@Obj34 http://www[@{@ ?@f??D@[@{@ ?@f??D@[@{@ ?@f??D@Obj33 http://www@Y@h@@ ?`߰??D@@Y@h@@ ?`߰??D@@Y@h@@ ?`߰??D@Obj35 http://wwwV@@??W?w?XO!?D@V@@??W?w?XO!?D@V@@??W?w?XO!?D@Obj37 http://wwwV@Ȉ@??W?w?XO!?D@V@Ȉ@??W?w?XO!?D@V@Ȉ@??W?w?XO!?D@Obj41 http://wwwZ@@???XMZ@@???XMZ@@???XMObj38  http://wwwV@@@???D@V@@@???D@V@@@???D@ Obj45  http://www`d@@?\??D@`d@@?\??D@`d@@?\??D@ Obj32  http://www{@@?.??D@{@@?.??D@{@@?.??D@ Obj65 www.b@u@= ??Ce?1^#D@b@u@= ??Ce?1^#D@b@u@= ??Ce?1^#D@ Obj67 www.M@u@???D@M@u@???D@M@u@???D@ Obj47www.}@@H?e-w ??D@}@@H?e-w ??D@}@@H?e-w ??D@Obj39www.J@{@???D@J@{@???D@J@{@???D@Obj50www.@a@{@???D@@a@{@???D@@a@{@???D@Obj42www.X@@???XMX@@???XMX@@???XMObj54www.^@p@???@_@U^@p@???@_@U^@p@???@_@UObj62www.@X@8@???@Z@P@X@8@???@Z@P@X@8@???@Z@PObj73www.???D@???D@???D@Obj51www.X@X@? x9??^TX@X@? x9??^TX@X@? x9??^TObj94www.`Y@Ą@??W?w?XO!?D@`Y@Ą@??W?w?XO!?D@`Y@Ą@??W?w?XO!?D@Obj95www.W@@??W?w?XO!?D@W@@??W?w?XO!?D@W@@??W?w?XO!?D@Obj66www.???D@???D@???D@Obj90www.D@Ԑ@`r?3u??D@Ԑ@`r?3u??D@Ԑ@`r?3u??Obj92www.@]@@??? @`EWY@@]@@??? @`EWY@@]@@??? @`EWY@ Obj61www.{@p@Su@7?P??D@{@p@Su@7?P??D@{@p@Su@7?P??D@Obj167www.n@@???D@n@@???D@n@@???D@Obj169www.pw@@???D@pw@@???D@pw@@???D@ Obj171www.ȃ@@???D@ȃ@@???D@ȃ@@???D@ Obj812 http://wwww@`S@7r#7r#???D@w@`S@7r#7r#???D@w@`S@7r#7r#???D@Obj104 www.y@N@? br1??D@y@N@? br1??D@y@N@? br1??D@ Obj88!www.{@8@???D@{@8@???D@{@8@???D@! Obj91"www.{@L@???D@{@L@???D@{@L@???D@"Obj55#www.y@@@?gQ??D@y@@@?gQ??D@y@@@?gQ??D@#Obj63$www.y@P@? br1??D@y@P@? br1??D@y@P@? br1??D@$Obj75%www.py@@???D@py@@???D@py@@???D@%Obj79&www.y@<@? br??D@y@<@? br??D@y@<@? br??D@&Obj85'www.y@x@?}gQ??D@y@x@?}gQ??D@y@x@?}gQ??D@'Obj96(www.y@x@?x6;??D@y@x@?x6;??D@y@x@?x6;??D@(Obj102)www.i5???D@i5???D@i5???D@)Obj107*www.y@P@?G}g??D@y@P@?G}g??D@y@P@?G}g??D@*Obj97+www.H{@j@߁?B!B??D@H{@j@߁?B!B??D@H{@j@߁?B!B??D@+Obj145,www.@[@@@???D@@[@@@???D@@[@@@???D@, Obj148-www.@@???D@@@???D@@@???D@-Obj222.www.s@h@???D@s@h@???D@s@h@???D@.Obj109/www.s@h@???D@s@h@???D@s@h@???D@/Obj1240www. {@i@???D@ {@i@???D@ {@i@???D@0Obj1531www.@s@xÏ? ??D@@s@xÏ? ??D@@s@xÏ? ??D@1Obj1552www.p|@@8S???D@p|@@8S???D@p|@@8S???D@2Obj1753www.l@ v@??? q@@th suppol@ v@??? q@@th suppol@ v@??? q@@th suppo3Obj1764www.@ v@??? q@@@ v@??? q@@@ v@??? q@@4Obj1785www.pz@P|@???D@pz@P|@???D@pz@P|@???D@5Obj1796www.@@??? q@@@@??? q@@@@??? q@@6Obj1817www. l@@??? q@@ l@@??? q@@ l@@??? q@@7Obj1548www. |@@???D@' |@@???D@' |@@???D@'8webengine9www.l@b@???D@l@b@???D@l@b@???D@9Obj87:www.0|@ r@???0@`@'0|@ r@???0@`@'0|@ r@???0@`@':Obj98;www.}@s@???@@}@s@???@@}@s@???@@;Obj100<www.px@0y@???p@p@px@0y@???p@p@px@0y@???p@p@<Obj93=www.u@ w@???@`@u@ w@???@`@u@ w@???@`@=Obj74>www.q@pt@???D@q@pt@???D@q@pt@???D@>obj95?www.{@x@?vdH}??D@{@x@?vdH}??D@{@x@?vdH}??D@?obj99@www.}@8@Iٚ?ռJͫ??D@}@8@Iٚ?ռJͫ??D@}@8@Iٚ?ռJͫ??D@@obj104Awww.{@o@Blӊ{'???D@{@o@Blӊ{'???D@{@o@Blӊ{'???D@Aobj87Bwww.c@@???D@c@@???D@c@@???D@Bobj89Cwww.c@@???D@c@@???D@c@@???D@Cobj91Dwww.c@@???D@c@@???D@c@@???D@Dobj93Ewww.c@@???D@c@@???D@c@@???D@Eobj2Fwww.c@@???D@c@@???D@c@@???D@Fobj97Gwww.c@@???D@c@@???D@c@@???D@Gobj3Hwww.@c@ܑ@???D@@c@ܑ@???D@@c@ܑ@???D@Hobj101Iwww.c@@???D@c@@???D@c@@???D@Iobj102Jwww.{@@???D@{@@???D@{@@???D@Jobj105Kwww.|@@p= ף?E[ #P??D@|@@p= ף?E[ #P??D@|@@p= ף?E[ #P??D@KJobj85Lwww. c@@???D@ c@@???D@ c@@???D@LJobj90Mwww.{@@RQ???D@{@@RQ???D@{@@RQ???D@Mobj11Nwww.B???D@B???D@B???D@N`obj12Owww.Y@???D@Y@???D@Y@???D@O`obj13Pwww.M@+???D@M@+???D@M@+???D@P`obj19Qwww.B???D@B???D@B???D@RQobj20Rwww.Y@???D@Y@???D@Y@???D@SQobj21Swww.M@+???D@R ]M@+???D@R ]M@+???D@R ]TQobj22Twww. o@`b@???n@g@ o@`b@???n@g@ o@`b@???n@g@Qobj23Uwww.B???D@B???D@B???D@VUobj24Vwww.Y@???D@llowing Y@???D@llowing Y@???D@llowing WUobj25Wwww.M@+???D@M@+???D@M@+???D@XUobj26Xwww. o@`b@???n@g@ o@`b@???n@g@ o@`b@???n@g@Uobj27Ywww.B???D@B???D@B???D@ZYobj28Zwww.Y@???D@Y@???D@Y@???D@[Yobj29[www.M@+???D@M@+???D@M@+???D@\Yobj30\www. o@`b@???n@g@ o@`b@???n@g@ o@`b@???n@g@Yobj117]www.w@b@???D@w@b@???D@w@b@???D@]obj118^www.Pt@Pa@???D@Pt@Pa@???D@Pt@Pa@???D@^obj119_www.u@ c@???D@u@ c@???D@u@ c@???D@_obj109`www. o@`b@??? o@`g@ o@`b@??? o@`g@ o@`b@??? o@`g@`obj33awww.B???D@B???D@B???D@baobj34bwww.Y@???D@Y@???D@Y@???D@catm35cwww.M@+???D@M@+???D@M@+???D@daobj36dwww. o@`b@??? o@`g@ o@`b@??? o@`g@ o@`b@??? o@`g@aobj129ewww.v@;@???D@v@;@???D@v@;@???D@eobj131fwww.؄@q@???D@؄@q@???D@؄@q@???D@fobj56gwww.O@G@???D@shading,O@G@???D@shading,O@G@???D@shading,gobj126hwww.j@@???D@j@@???D@j@@???D@hobj59iwww.|@@?ij??D@ Process|@@?ij??D@ Process|@@?ij??D@ Processi@ wd-index dd http://www(Virtual Mechanics Web Dwarf V2 FeaturesFree Web Editor9IMS,Web Spinner,HTML,SVG,Editor,design,Virtual MechanicsVirtual Mechanics Inc.(<<  !"Befghi.html.svgwd-features http://www(Virtual Mechanics Web Dwarf V2 FeaturesFree Web Editor3IMS,Web Spinner,editor,features, Virtual MechanicsVirtual Mechanics Inc.(<< !"#CMNOP`.html.svgwd-release http://www+Virtual Mechanics Web Dwarf V2 DescriptionFree Web Editor7IMS,Web Spinner, Virtual Mechanics,product,descriptionVirtual Mechanics Inc.(<< !"$?Ddabc.html.svgwd-rendering dd http://www)Virtual Mechanics Web Dwarf V2 RenderingFree Web EditorfIMS,Web Spinner,rendering,anti-aliasing,smooth shading,transparency,texture mapping,Virtual MechanicsVirtual Mechanics Inc.(<<2 !"%+,-@ETQRS.html.svgwd-texteditor http://www+Virtual Mechanics Web Dwarf V2 Text EditorFree Web EditorUIMS,Web Spinner,text,word processing,rich text,HTML,SVG,conversion,Virtual MechanicsVirtual Mechanics Inc.(<<( !"&.1>FXUVW.html.svgwd-geometry www.(Virtual Mechanics Web Dwarf V2 GeometryFree Web EditorbIMS,Web Spinner,vector,polygon,spline,path,ellipse,rectangle,Virtual Mechanics,Geometry,SVG,DHTMLVirtual Mechanics Inc.(<<( !"/A'G\YZ[.html.svgwd-animation www.;Introduction to Virtual Mechanics Web Engine V2 Animation Interactive AnimationLIMS,Web Spinner,animation,interactive,Virtual Mechanics,Animation,SVG,DHTMLVirtual Mechanics Inc.(<<(394567:;<=]^!"82I(.html.svgwd-table http://www.Web Spinner V2 and Web Engine V2 Table EditorThe Visual Table EditorFIMS,Web Spinner,tables,table,editor,visual,HTML,SVG,Virtual MechanicsVirtual Mechanics Inc.(<<( !")*0HJKL_.html.svgqA u

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