War Room

Warhammer 40K

In the nightmare future of the forty first millenium, mankind teeters upon the brink of extinction. The galaxy-spanning Imperium of Man is beset on all sides by ravening aliens, and threatened from within by malevolent creatures and heretic rebels. Only the strength of the Immortal Emperor of Terra stands between humanity and its annihilation. Dedicated to His service are the countless warriors, agents and myriad servants of the Imperium, foremost amongst them stand the Space Marines, mentally and physically engineered to be the supreme fighting force, the ultimate protectors of Mankind.

Wars rage over airless moons, in the dark, twisted depths of hive worlds and in the cold wastes between stars. From the immaterial realm of warp space, malicious entities send their unspeakable minions to slaughter the Emperor's chosen. Everywhere, soulless spectres and slavering monsters are poised to extinguish the life of humanity.

There is no time for peace.

No respite.

No forgiveness.

Thre is only WAR.

-from back cover of the Warhammer 40,000 rule book

Space Marines

Orks

Tyranids

Eldar

Chaos

Necromunda

Necromunda is a game of fierce combat between rival gang fighters in the dangerous underworld of the Necromundan hives.

A hive is an ancient and incomprehensibly vast city, built up layer by layer, stretching ten miles into the planet's atmosphere. To those who live in the depths the dark and ruinous Underhive offers every opportunity for wealth and power. Its collapsed caverns conceal the riches of the distant past: rare and precious metals, unfathomable archeotech devices, wondrous mutated fungi and much more. It is also a place of danger, where mutant creatures, renegades and killers hide from the laws of House and Hive. And, of course, there are others who want the riches of the Underhive for themselves.

Outside the hives the planet's surface is covered by endless miles of toxic ash wastes and the atmosphere is so polluted that it corrodes the hive's armoured walls. Above is a harsh sky and the sun's deadly light. Beyond the planet itself is the wider galaxy and the great realm of the Imperium of Man, an empire of a million worlds held in thrall by the Adeptus of Earth. But such things are nothing but legends in the Underhive where sky and space, planets and even the ground itself are concepts so wild and abstract that many refuse to believe they exist.

The Necromunda game allows you to fight conflicts between rival Underhive gangs on the tabletop. The opposing gangs are represented by models, assemble and painted by yourself, each representing an individual gang fighter...Your tabletop becomes part of the Underhive, the scene of the action, with ruined buildings, gantries and multi-level walkways.

The aim of the game is to outfight your opponent, which requires a mixture of skill and luck. You'll soon learn how to arm and equip your gang efficiently, and how to exploit the ruins and other terrain to your best advantage. You'll also want to expand your gangs...Many models are available for the different gangs and new models are coming out all the time. With these you can expand your collection, equip fighters with different weapons, and add more powerful characters.

Every time you play Necromunda you earn the opportunity to expand or improve your gang. By winning gams you gain territory, discover ancient artifacts, uncover mineral wealth, and so on. WIth this wealth you can buy more weaponry and hire more gang fighters.

Your gang will improve with time. Every time a gang fights, its member gain in skill and experience. Young juves quickly progress to become full gang fighters, and fighters learn new abilities which make them superior combatants.

As the gang's leader becomes richer and his followers ever more deadly, his fame will spread throughout the Underhive. Famous gunfighters and other renegades will come and seek him out, perhaps to join him, maybe to collect the inevitable bounty that piles on his head!

By recording the details of your gang you can watch it grow from a bunch of young hopefuls to hardened fighters feared and respected throughout the Underhive.

-taken from the Introduction to the Necromunda rule book

Battle Report 1

Delaque against Spyrers.