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Ecopia

Techniques

Name-What the attack is called.

Category-This shows if the attack is Offensive or Defensive

Base Ability-Shows if the attack is based on your Strength or SuperPower. A few attacks are based on other abilities like Vitality.

Power type-This could either be Aqua, Fire, Seismic, Lightning, Energy, Psi, or nothing. The two rare types of powers are Stellar and Darkness.

DM-Type-Damage type. The attack could either be Brute, fierce, Drill, Pure, or Special. BRUTE Attacks are good against enemies with low defense or defense lower than your attack ability(Good to use against enemies with low defense and high vitality). FIERCE is versatile and is good against moderate to high defense enemies. DRILL is good agaisnt enemies with extremely high defense. PURE is impossible to defend gainst and is good to use against enemies with very low vitality and high defense(No amount of defense can protect them from a pure attack). Special is mostly used in defensive techniques but are also in offensive ones like DeltaAttack.

Speed-The speed of the attack. It can either be slow, normal, fast, Undogdeable(UD), or special. Special is used in a few Defense category techniques.

Force-The intensity of an attack technique

#hits-Number of times an attack is deployed in a row.

Delay-The amount of time it takes to charge up a technique. Techniques with delays drain less energy because some energy is being gathered from the outside.

Energy-How much energy it takes to use an attack.

V-Cost-Vitality cost. The amount of vitality required to do an attack. If the character doesn't have enough vitality, he/she will pass out.

Description-What the attack is like.

A
Name Category Base Ability Power type DM-Type Speed Force #hits Delay Energy V-cost Description
AeroStomp Offense Strength none Brute fast 10 1 0 3 0 Stomp on your opponents head; an unusual but basic attack
AquaBlast Offense SuperPower Aqua Fierce fast 23 1 0 8 0 A violent burst of water
AzureBomb Offense SuperPower Fire, Aqua, Ltng Fierce normal 60 1 0 15 0 A consentrated bomb of Azure energy that explodes destructively
B
Name Category Base Ability Power type DM-Type Speed Force #hits Delay Energy V-cost Description
Bubblewall Defense - Aqua Special fast - 1 0 8 0 A version of the technique dolphins use to catch fish, the user sorrounds themeselves in a wall of bubbles that makes it harder for the enemy to hit them
BurnBall Offense SuperPower Fire,Seismic Brute fast 30 1 0 10 0 A sphere of Fire and Seismic powers
I
Name Category Base Ability Power type DM-Type Speed Force #hits Delay Energy V-cost Description
IonAttack Offense SuperPower Ltng Brute slow 140 1 0 25 0 An incredibly large sphere of electricity packed with power but slow and easy to evade
IonBall Offense SuperPower Ltng Brute fast 100 1 0 33 0 One of Chameleon's advanced techniques, a fast ball of consentrated electricity that blows up on impact
IonBeam Offense SuperPower Ltng, Energy Fierce fast 64 1 0 22 0 A beam of Lightning and Energy, good against enemies that are fast and have high Resistance at the same time
IonBolt Offense SuperPower Ltng Brute normal 22 1 0 5 0 A bolt of Ionic power, a basic Ltng technique, Chameleons strongest attack early in the game, good against enemies that are slow and have high Vitality/low Resistance

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