The following are some typical demon races for use in the Tyrant's Cove Role Playing Game.
+ Race Name: Jinn
+ Species Image:
+ Short Description: Treacherous, schemers, pranksters
+ Category: Greater Demon
+ Classes: Mystic
+ Traits: 8 to 10 feet tall, human features with the addition of curled horns. Skin color depends on the element the demon is linked to, red for fire, green for earth, blue for water and white for air.
+ Clans: No particular preference, tend to go wherever they please and most refuse to join clans unless dominated first.
+ Skills: Can turn invisible at will, see the invisible, metamorphosis into an insect, knows all languages.
+ Summary: Tend to be solitary creatures, extremely selfish and enjoy the suffering of others.
+ Personality: Always evil
+ History: No one knows where the Jinn come from, not even the Jinn. They do know though that their race is cursed, and if spared in combat they are bound to the one who spared them and must grant them three wishes. These wishes are not done through any witchcraft and must be within the Jinn's power to accomplish through the use of their own powers.
+ Special: Administrator Use Only
+ Travel: Extremely rare
+ Lifestyle: Nobody knows, the natural state of the Jinn is invisible.
+ Diplomacy: Jinn are not the strongest of physical fighters and tend to rely on their minds more than anything else. They can be very manipulative and will tell a bold faced lie if asked a question (even by their master) they do not want to answer (unless their master uses a wish to make them tell what they know).
+ Religion: Unknown, though it is hard to believe that the curse upon their race was not brought down upon them by some deity
+ Languages: Knows and can speak all languages
+ Notes: Can not be bonded to another Jinn and unless the last wish of the master is used to send them away without retribution they tend to kill their enslavers as soon as possible.
Submitted by: Brok Redman
+ Race Name: Akumajin
+ Species Image: (Optional)
+ Short Description: Conniving, soul-stealing, hateful
+ Category: Greater Demon
+ Classes: Mystic exclusively
+ Traits: Can shift from human form to demon form. In human form they appear as tall, tanned muscular humanoids. As a demon they appear as a horned wraith.
+ Clans: No true loyalty to any given clan, may join any. Tend to stick together though when mated.
+ Skills: Known for their ability to summon up dopplegangers of foes who have fallen in battle, sealing the life essence of the fallen away in items. Can see the invisible and have excellent night vision in the form of infrared.
+ Summary: Akumajin are an extremely vain and obsessive-compulsive race; the pairs often compete with each other to see how many souls they can collect in a night's time. Very loyal to their matess, which is their sibling counterpart and will fight to the death to defend them. Male dominant, and very territorial of their mate. Sexual creatures who steal the souls of their victims much like an incubus, through sex and death.
+ Personality: Most are of an evil alignment
+ History: Origins are a mystery. People suspect that they're a cross-breed, possibly Baal'Rog/Succubus in origin but this is pure speculation.
+ Special: Administrator Use Only
+ Travel: Rare
+ Lifestyle: Akumajin sleep for a full 24 hours once about every two weeks. Feeding on the flesh of their prey, they are considered carnivores.
+ Diplomacy: Akumajin would rather talk their way out of a situation than fight, though they will not run from a battle if they feel they have just cause.
+ Religion: No notable religious preference
+ Languages: Common and Demongagian
+ Notes: Any other special notes of interest.
Submitted by Ryujin Akuma
+ Race Name: Succubus/Incubus
+ Species Image:
+ Short Description: Seductive, merciless, insatiable, greedy, spoiled
+ Category: Greater Demon
+ Classes: Can be any, generally lean toward hybrid lover/mystic and lover
+ Traits: Beautiful bat-winged females wearing very little for the most part.
+ Clans: Many are individuals though occassionally they join other factions. The largest gathering at the moment may be vTx.
+ Skills: Winged flight, nightvision, soul-absorption, supernatural strength, extremely flexible and agile.
+ Summary: These sexual deviants enjoy tempting their victims into sensual sin before they kill them. Many Succbi work in pairs or even trios to seduce and destroy a common foe. They make excellent spies and enjoy the suffering of others. Especially if they are the ones that cause it.
+ Personality: Almost always evil, though sometimes they can be neutral.
+ History: Origins are based in Hades. The demon lord ruling the realm at the time, Modeus, sought to make a breed of demons for use as spies and seducers. Thus the Succubus were born.
+ Special: Administrator Use Only
+ Travel: Uncommon, but this is partially because they disguise themselves so well.
+ Lifestyle: Succubi feed on the flesh, blood and souls of their victims, even absorbing the very sexual energy the victim produces. A very dangerous demoness that does not rest until she has claimed her prize.
+ Diplomacy: Succubi are rarely found in physical battle, preferring to kill their victims in other ways. Usually they are very sensual and temptresses in the extreme.
+ Religion: It is believed that they are twisted followers of the goddess of love or perhaps a manifestation of her dark side, but this is unconfirmed.
+ Languages: Mystically knows all languages.
+ Notes: The males of the species are known as Incubi. The Incubus works in the same way as the Succubus
Submitted by: Brok Redman
+ Race Name: Shadow Demon
+ Species Image: (Optional)
+ Short Description: Dark, Calculating, Mysterious, Cunning and Alert.
+ Category: Greater Demon
+ Classes: Mystic, diplomat but can be any
+ Traits: Apparations, ghostly unless purposely taking on a solid form.
+ Clans: No set clan affiliations, they join whatever clan appeals to them.
+ Skills: ability to draw upon the shadows and call forth skeleton armies. Able to move without detection by blending with shadows and able to take solid form at will.
+ Summary: Formed of gathered tortured souls into demon form that moves within the shadows.
+ Personality: Generally chaotic neutral in alignment
+ History: Originated in Odin, a manifestation of the evils lurking in the bowels of Comme'Celui
+ Special: Administrator Use Only
+ Travel: Extremely rare
+ Lifestyle: Don't need to sleep, feed off of the pain and anguish of their victims, making them psychic vampires.
+ Diplomacy: Good speaker full of thought but leary of others, untrusting till proven worthy
+ Religion: No notable preference
+ Languages: Demongagian and common Odinian
+ Notes: Any other special notes of interest.
Submitted by: Vavara Dante
+ Race Name: Storm Demon
+ Species Image: (Optional)
+ Short Description: Bold Forward Tempered Loyal and Alluring
+ Category: Greater Demon
+ Classes: Fighters, Mystics, Hybrid fighter/mystic
+ Traits: Often mistaken for human
+ Clans: None specifically, may join any faction.
+ Skills: Able to call upon all the elements of weather....fiercely strong, easily can rip out the heart of an opponent
+ Summary: Storm demons are fun loving and for the most part playful unless angered. They are vicious and can cause much collateral damage during confrontations. Short fused, easily angered, extremely jealous and territorial and sharp-tongued
+ Personality: Any evil, commonly chaotic evil
+ History: Originated in Hades, possibly responsible for the weather there. First appeared in Odin in the early days of rising seeking amusement.
+ Special: Administrator Use Only
+ Travel: Extremely rare
+ Lifestyle: Storm demons are infamous for getting little sleep, often falling down from sheer exhaustion at the end of a busy week of mass mayhem. Their meal of choice is the heart of a fresh victim and they are just as infamous for their free-love attitude, deriving great amounts of physical pleasure from frequent sexual encounters. They are capable of faithfulness, but their needs must be kept sated. Often have many sexual playthings when unattached.
+ Diplomacy: Leans to diplomacy unless riled.
+ Religion: Devoted to Titus
+ Languages: Common, Demongagian, Gaelic and other ancient Celtic tongues.
+ Notes: Any other special notes of interest.
Submitted by: Wicked`Vengeance
+ Race Name: Demongoyle
+ Species Image: (Optional)
+ Short Description: Violent, territorial, sadistic, sexual, and temperamental
+ Category: Greater Demon
+ Classes: Typically a fighter
+ Traits: Demongoyles have clawed hands, and feet. The rest of their body looks humanoid. Long thick black hair, and coal black eyes that seem dead. They have large bat like wings. Can not hold a tattoo for their flesh absorbs the ink and heals.
+ Clans: Any faction that can earn their respect through a show of power.
+ Skills: Has the power to rejuvenate.
Even if their insides are removed, they will grow back. Demongoyle saliva is like acid when it mixes with mortal blood. Likewise their blood itself is acidic as well, winged flight.
+ Summary: Like torment and pain which leads to Their pleasure, generally detest those who have not earn their respect. The sounds of screams of anguish/agony is what they live for.
+ Personality: Generally evil of selfish
+ History: Originated in the land of Mystic, brought to Odin through an accident. One was bored and went traveling... and found a whole bunch of people to torment so the demoness settled in to stay.
+ Special: Administrator Use Only
+ Travel: Exceptionally rare
+ Lifestyle: They eat flesh, eyeballs, blood, preferring their food alive while they feed. When it comes time to mate they search for a pet... that pet can not be anyone elses pet for they do not share. They enjoy those that are submissive, although they also enjoy the ones that fight. They like when they are not willing..and they loves when they beat them
+ Diplomacy: Too aggressive to keep the peace, more of a tormenting demon that lives to harm others.
+ Religion: Typically followers of violent gods
+ Languages: Speaks common and demongagian
+ Notes: Any other special notes of interest.
Submitted by: Jasmine Darkmoon
+ Race Name: Rakasha
+ Species Image: (Optional)
+ Short Description: (Optional) Shape-shifter, power-mongers, diabolic, tempters, manipulative
+ Category: Greater Demon
+ Classes: Exclusively Mystic
+ Traits: In their true form Rakasha’s look like humanoids with tiger’s head in place of a human face. They can alter their shape to appear as any other living being however. This allows them to pose as others, though they must have met the person they are imitating first. The more they know about someone, the better they may impersonate them. These demons are incredible seekers of power and have absolutely no conscience what so ever.
+ Clans: None in particular, generally loners.
+ Skills: Dimensional teleport to home dimension (typically Hades), turn invisible at will, see the invisible, see in complete darkness, supernatural strength and endurance, sense the presence of magic within 500 yards, sense supernatural evil, shape-shifting, always study magic.
+ Summary: These demons are used as spies by the demon lords, but many have ventured out on their own. They love to replace powerful rulers and take over their lands through a web of deception and lies. Many a powerful kingdom have been laid low by their treachery.
+ Personality: Any selfish or evil alignments.
+ History: Like all demons, the species evolved in the realm of Hades. Since then they have spread out to many other dimensions, including Odin under the guidance of the demon lords.
+ Special: Administrator Use Only
+ Travel: Exceedingly rare due to the fact that most of the demon lords do not trust Rakasha’s and therefore send out other demons to kill them.
+ Lifestyle: Feed on flesh, human, demon, vampire, it makes no difference. They are generally able to remain awake and active for up to 72 hrs at a time before needing about four hours rest. They do not mate for life and the females are generally killed by the male after they have given birth to ensure that no other males will have her again.
+ Diplomacy: Most demons will try and manipulate events from afar before taking a direct hand in events. If a demon is directly and physically involved, chances are diplomacy did not work.
+ Religion: The overwhelming majority of demons will defer to any deity whose teachings include making others suffer, manipulation, violence and other malicious acts of lust and violence. Elemental demons will always defer to the god of the elements.
+ Languages: Demongagian, Common Odinian, generally a few others picked up during the demon’s travels
+ Notes: Any other special notes of interest.
Submitted by: Brok Redman
+ Race Name: Deevil
+ Species Image: (Optional)
+ Short Description: (Optional) Schemers, con artists, betrayers
+ Category: Lesser Demon
+ Classes: Diplomats and politician only
+ Traits: Ugly fanged creatures with the lower body of a goat with cloven hooves, ram horns and a fanged mouth
+ Clans: None in particular
+ Skills: Dimensional teleport to home dimension (typically Hades), see in complete darkness, supernatural strength and endurance, sense the presence of magic within 500 yards, sense supernatural evil
+ Summary: They are only amused when manipulating others, preferably ending up with the manipulated party ending up dying or killing one of their loved ones.
+ Personality: Any selfish or evil alignments.
+ History: Like all demons, the species evolved in the realm of Hades. Since then they have spread out to many other dimensions, including Odin under the guidance of the demon lords.
+ Special: Administrator Use Only
+ Travel: Common
+ Lifestyle: Do not need sleep or food, occasionally dines on human flesh. It is said they are born of the souls of sinners when they die.
+ Diplomacy: Most demons will try and manipulate events from afar before taking a direct hand in events. If a demon is directly and physically involved, chances are diplomacy did not work.
+ Religion: The overwhelming majority of demons will defer to any deity whose teachings include making others suffer, manipulation, violence and other malicious acts of lust and violence. Elemental demons will always defer to the god of the elements.
+ Languages: Demongagian, Common Odinian, generally a few others picked up during the demon’s travels
+ Notes: Any other special notes of interest.
Submitted by: Brok Redman
+ Race Name: Gallu
+ Species Image: (Optional)
+ Short Description: (Optional) Aggressive, bloodthirsty, mean spirited, diabolical
+ Category: Lesser Demon
+ Classes: Fighter only, they aren’t smart enough to be anything else
+ Traits: Large humanoid demon with the head of a bull. They have flaming eyes and breathe smoke and flames.
+ Clans: None in particular.
+ Skills: Dimensional teleport to home dimension (typically Hades), see the invisible, see in complete darkness, supernatural strength and endurance, sense the presence of magic within 500 yards, sense supernatural evil
+ Summary: Basically they are the leaders of the shock troops of the demon hordes. Rarely do they leave Hades unless sent forth on a specific mission by a greater demon or demon lord.
+ Personality: Any selfish or evil alignments.
+ History: Like all demons, the species evolved in the realm of Hades. Since then they have spread out to many other dimensions, including Odin under the guidance of the demon lords.
+ Special: Administrator Use Only
+ Travel: Uncommon
+ Lifestyle: Feed on flesh and blood of their prey. Nocturnal, but daylight has no ill effects, mating is not for life and the parents only care for the young for the first few weeks before leaving them to their own devices.
+ Diplomacy: Most demons will try and manipulate events from afar before taking a direct hand in events. If a demon is directly and physically involved, chances are diplomacy did not work.
+ Religion: The overwhelming majority of demons will defer to any deity whose teachings include making others suffer, manipulation, violence and other malicious acts of lust and violence. Elemental demons will always defer to the god of the elements.
+ Languages: Demongagian, Common Odinian, generally a few others picked up during the demon’s travels
+ Notes: Any other special notes of interest.
Submitted by: Brok Redman
+ Race Name: Alu
+ Species Image: (Optional)
+ Short Description: (Optional) cruel, unorganized, pack mentality, berserkers, mean
+ Category: Lesser Demon
+ Classes: Fighter or Assassin typically, but can be any non-magic class.
+ Traits: Large humanoid demon with the head of a wolf.
+ Clans: None in particular.
+ Skills: Dimensional teleport to home dimension (typically Hades), see in complete darkness, supernatural strength and endurance, sense the presence of magic within 500 yards, sense supernatural evil
+ Summary: Basically they are the leaders of the shock troops of the demon hordes. Rarely do they leave Hades unless sent forth on a specific mission by a greater demon or demon lord.
+ Personality: Any selfish or evil alignments.
+ History: Like all demons, the species evolved in the realm of Hades. Since then they have spread out to many other dimensions, including Odin under the guidance of the demon lords.
+ Special: Administrator Use Only
+ Travel: Common
+ Lifestyle: Feed on flesh and blood of their prey. Nocturnal, but daylight has no ill effects, mating is not for life and the parents only care for the young for the first few weeks before leaving them to their own devices.
+ Diplomacy: Most demons will try and manipulate events from afar before taking a direct hand in events. If a demon is directly and physically involved, chances are diplomacy did not work.
+ Religion: The overwhelming majority of demons will defer to any deity whose teachings include making others suffer, manipulation, violence and other malicious acts of lust and violence. Elemental demons will always defer to the god of the elements.
+ Languages: Demongagian, Common Odinian, generally a few others picked up during the demon’s travels
+ Notes: Any other special notes of interest.
Submitted by: Brok Redman
+ Race Name: Gorgon
+ Species Image: (Optional)
+ Short Description: (Optional) Hideous, vile, mean-spirited, territorial
+ Category: Lesser Demon
+ Classes: Mystic only
+ Traits: Hair replaced by snakes, extremely ugly.
+ Clans: None, they don’t work well with others.
+ Skills: Dimensional teleport to home dimension (typically Hades), see the invisible, see in complete darkness, supernatural strength and endurance, sense the presence of magic within 500 yards, sense supernatural evil, petrification
+ Summary: Vile men and women who delight in the suffering of others.
+ Personality: Any selfish or evil alignments.
+ History: Like all demons, the species evolved in the realm of Hades. Since then they have spread out to many other dimensions, including Odin under the guidance of the demon lords.
+ Special: Administrator Use Only
+ Travel: Very rare and never found outside of their territory
+ Lifestyle: Unknown, no one has watched them and not been turned to stone to be able to tell.
+ Diplomacy: Diplomacy is not an option. These demons will even attack their own kind. Demon lords seem to be the only one’s they give a wide berth to.
+ Religion: The overwhelming majority of demons will defer to any deity whose teachings include making others suffer, manipulation, violence and other malicious acts of lust and violence. Elemental demons will always defer to the god of the elements.
+ Languages: Demongagian, Common Odinian, generally a few others picked up during the demon’s travels
+ Notes: Looking into the eyes of the Gorgon does not turn the onlooker to stone. This is a conscious effort on the part of the gorgon.
Submitted by: Brok Redman
+ Race Name: Nightmares
+ Species Image: (Optional)
+ Short Description: (Optional) Lazy, mean, tormentors, psychics, wraithlike
+ Category: Lesser Demon
+ Classes: Mystic only, rely solely on psychic abilities in combat and for their amusement.
+ Traits: Appear as monstrous wraith-like hags.
+ Clans: None
+ Skills: Dimensional teleport to home dimension (typically Hades), turn invisible at will, see the invisible, see in complete darkness, supernatural strength and endurance, sense the presence of magic within 500 yards, sense supernatural evil
+ Summary: Highly intelligent, love to torment humans. They are responsible for many cases of insanity due to their use of psychic mind raping upon sleeping victims. They often cause accidents leading to the death of their victims. Their singing can be heard as the victim dies in the form of an unearthly scream
+ Personality: Any selfish or evil alignments.
+ History: Like all demons, the species evolved in the realm of Hades. Since then they have spread out to many other dimensions, including Odin under the guidance of the demon lords.
+ Special: Administrator Use Only
+ Travel: Rare
+ Lifestyle: Do not need food or sleep, they don’t mate either, no one knows where they come from, not even the demon lords.
+ Diplomacy: Most demons will try and manipulate events from afar before taking a direct hand in events. If a demon is directly and physically involved, chances are diplomacy did not work.
+ Religion: The overwhelming majority of demons will defer to any deity whose teachings include making others suffer, manipulation, violence and other malicious acts of lust and violence. Elemental demons will always defer to the god of the elements.
+ Languages: Demongagian, Common Odinian, generally a few others picked up during the demon’s travels
+ Notes: Sometimes referred to as Banshees
Submitted by: Brok Redman
+ Race Name: Harpies
+ Species Image: (Optional)
+ Short Description: (Optional) Animalistic, death bringer, smelly, vile, disgusting
+ Category: Lesser Demon
+ Classes: None, not smart enough to learn a profession, animalistic predator
+ Traits: Hideous women with wings in place of arms, feathered bodies, smell of feces, urine, vomit and decay.
+ Clans: Who would want them???
+ Skills: Dimensional teleport to home dimension (typically Hades), winged flight, see the invisible, see in complete darkness, supernatural strength and endurance, sense the presence of magic within 500 yards, sense supernatural evil, mortals smelling them within 10 feet will likely vomit and flee from the odor.
+ Summary: These demons have but one intent… to feed off the bodies of the dead. They will kill only if the odds are clearly in their favor and then attack in groups. They hate the beautiful races more than anything.
+ Personality: Any selfish or evil alignments.
+ History: Like all demons, the species evolved in the realm of Hades. Since then they have spread out to many other dimensions, including Odin under the guidance of the demon lords.
+ Special: Administrator Use Only
+ Travel: Common
+ Lifestyle: Eat the flesh of the dead, sometimes the OLD dead. Sleep during the day, nocturnal scavenger/predator.
+ Diplomacy: Not smart enough to be diplomatic.
+ Religion: The overwhelming majority of demons will defer to any deity whose teachings include making others suffer, manipulation, violence and other malicious acts of lust and violence. Elemental demons will always defer to the god of the elements.
+ Languages: Demongagian, Common Odinian, generally a few others picked up during the demon’s travels
+ Notes: Any other special notes of interest.
Submitted by: Brok Redman
+ Race Name: Dire Harpies
+ Species Image: (Optional)
+ Short Description: (Optional) Hideous, cruel, predators.
+ Category: Greater Demon
+ Classes: Fighter
+ Traits: Large harpies with green blotchy skin, vomiting bile constantly, otherwise same as the regular harpies
+ Clans: May join any faction
+ Skills: Dimensional teleport to home dimension (typically Hades), turn invisible at will, see the invisible, see in complete darkness, supernatural strength and endurance, sense the presence of magic within 500 yards, sense supernatural evil, winged flight
+ Summary: Evil predators, they can stomach the presence of regular harpies.
+ Personality: Any selfish or evil alignments.
+ History: Like all demons, the species evolved in the realm of Hades. Since then they have spread out to many other dimensions, including Odin under the guidance of the demon lords.
+ Special: Administrator Use Only
+ Travel: Uncommon
+ Lifestyle: Eat the flesh of the dead, sometimes the OLD dead. Sleep during the day, nocturnal scavenger/predator.
+ Diplomacy: Most demons will try and manipulate events from afar before taking a direct hand in events. If a demon is directly and physically involved, chances are diplomacy did not work.
+ Religion: The overwhelming majority of demons will defer to any deity whose teachings include making others suffer, manipulation, violence and other malicious acts of lust and violence. Elemental demons will always defer to the god of the elements.
+ Languages: Demongagian, Common Odinian, generally a few others picked up during the demon’s travels
+ Notes: Any other special notes of interest.
Submitted by: Brok Redman
+ Race Name: Ghouls and Nasu
+ Species Image: (Optional)
+ Short Description: (Optional) Grave robbers, scavengers, unintelligent
+ Category: Lesser Demon
+ Classes: Not smart enough to learn a profession
+ Traits: Appear as a rotting, gnarled humanoid. They dress in rags.
+ Clans: Any, best suited for slave work
+ Skills: Dimensional teleport to home dimension (typically Hades), see in complete darkness, supernatural strength and endurance, sense the presence of magic within 500 yards, sense supernatural evil
+ Summary: Purely driven by instincts, will not fight unless no other choice, notorious cowards, scavenger feeders that survive by robbing graves,
+ Personality: Any selfish or evil alignments.
+ History: Like all demons, the species evolved in the realm of Hades. Since then they have spread out to many other dimensions, including Odin under the guidance of the demon lords.
+ Special: Administrator Use Only
+ Travel: Common in graveyards all over Odin
+ Lifestyle: Nocturnal, daylight hurts them, feed on the dead, do not mate except when ordered to, no drive except to feed.
+ Diplomacy: Most demons will try and manipulate events from afar before taking a direct hand in events. If a demon is directly and physically involved, chances are diplomacy did not work.
+ Religion: The overwhelming majority of demons will defer to any deity whose teachings include making others suffer, manipulation, violence and other malicious acts of lust and violence. Elemental demons will always defer to the god of the elements.
+ Languages: Understands Demongagian, but can not speak it.
+ Notes: Males are ghouls, females are Nasu, as they look undead they are horribly mistreated by the other demons
Submitted by: Brok Redman
+ Race Name: Aquatics
+ Species Image: (Optional)
+ Short Description: (Optional) Evil, destructive, vengeful, easily manipulated
+ Category: Lesser Demon
+ Classes: These demons do not select an occupation. They are simpleminded killing machines, but are not trained in any set profession.
+ Traits: Looks like a humanoid torso with many tentacles, large mouth with jagged teeth
+ Clans: Many greater demons use these as minions, they are not smart enough to be productive members of clans
+ Skills: Dimensional teleport to home dimension (typically Hades), turn invisible at will, see the invisible, see in complete darkness, supernatural strength and endurance, sense the presence of magic within 500 yards, sense supernatural evil, breathe without air
+ Summary: Evil, spiteful, always on the lookout for intelligent life to destroy. They will obey any greater demon or demon lord that promises them the chance to hurt others.
+ Personality: Any selfish or evil alignments.
+ History: Like all demons, the species evolved in the realm of Hades. Since then they have spread out to many other dimensions, including Odin under the guidance of the demon lords.
+ Special: Administrator Use Only
+ Travel: Common in the oceans of Hades and their frequency is increasing elsewhere as the demon hordes expand into new realms.
+ Lifestyle: Like a shark, these creatures continue to move when they sleep, can smell blood in water well over a mile away, and eat meat. Unlike a shark, they prefer the flesh of humanoids to other mammals. They mate in a frenzied orgy once a year.
+ Diplomacy: Most demons will try and manipulate events from afar before taking a direct hand in events. If a demon is directly and physically involved, chances are diplomacy did not work.
+ Religion: The overwhelming majority of demons will defer to any deity whose teachings include making others suffer, manipulation, violence and other malicious acts of lust and violence. Elemental demons will always defer to the god of the elements.
+ Languages: Demongagian, Common Odinian, generally a few others picked up during the demon’s travels
+ Notes: Any other special notes of interest.
+ Submitted by: Brok Redman
+ Race Name: Shedim
+ Species Image: (Optional)
+ Short Description: (Optional) Killers, efficient, unrelenting
+ Category: Lesser Demon
+ Classes: Fighter or assassin only
+ Traits: The 12 foot tall shedim posses the head of a hawk and two terrible hawk-like hands but no wings and can not fly.
+ Clans: Special Factions Renown for Housing This Species (i.e. For Vampires, Vampire Tremere might be listed, since it is a vampire clan)
+ Skills: Dimensional teleport to home dimension (typically Hades), supernatural strength and endurance, sense supernatural evil
+ Summary: These demons serve as pawns and minions of greater demons, lords, and gods. A force to be feared, they will attack savagely and unceasingly until slain or commanded to stop.
+ Personality: Any selfish or evil alignments.
+ History: Like all demons, the species evolved in the realm of Hades. Since then they have spread out to many other dimensions, including Odin under the guidance of the demon lords.
+ Special: Administrator Use Only
+ Travel: Common
+ Lifestyle: Flesh eaters, prefer the taste of mortals above all others. Mating is seasonal with no life long mating. Sleep is not needed.
+ Diplomacy: These demons have not a diplomatic bone in their twisted bodies. They are bred for war and murder and that is all they know.
+ Religion: The overwhelming majority of demons will defer to any deity whose teachings include making others suffer, manipulation, violence and other malicious acts of lust and violence. Elemental demons will always defer to the god of the elements.
+ Languages: Demongagian, Common Odinian, generally a few others picked up during the demon’s travels
+ Notes: Any other special notes of interest.
Submitted by: Brok Redman
+ Race Name: Demonlings
+ Species Image: (Optional)
+ Short Description: (Optional) Scouts, spies, wicked, cowardly
+ Category: Lesser Demon
+ Classes: None, they can not learn a profession
+ Traits: No bigger than human toddlers, about 3 to 4 feet tall. They are shape shifters, but can only take on the form of a human child, baby, or dolls and toys. In their natural form they look like demonic teddy bears
+ Clans: None of note
+ Skills: Dimensional teleport to home dimension (typically Hades), fly, turn invisible at will, see the invisible, see in complete darkness, shape-shifting abilities
+ Summary: Child killers and when in great numbers, cannon fodder. They will follow demon lords and greater demons and even lesser demons if the other demon proves his/her power to them. They enjoy toying with their prey and may be responsible for the ‘closet monster’ syndrome found in children.
+ Personality: Any selfish or evil alignments.
+ History: Like all demons, the species evolved in the realm of Hades. Since then they have spread out to many other dimensions, including Odin under the guidance of the demon lords.
+ Special: Administrator Use Only
+ Travel: Refers to the Frequency in which the Species is seen (i.e. Rare, Common, Etc.)
+ Lifestyle: These devilish little monsters feed on the flesh of infants and children. They sleep during the day, normally taking the form of a toy or other belonging of a child and at night terrorizes the poor kid. They mate once a year and produce one to two offspring that emerge fully developed and ready to go out into the world on their own.
+ Diplomacy: Most demons will try and manipulate events from afar before taking a direct hand in events. If a demon is directly and physically involved, chances are diplomacy did not work. Demonlings are notorious cowards and it usually only takes the threats of someone equal or more powerful than they are to make them turn tail and run.
+ Religion: The overwhelming majority of demons will defer to any deity whose teachings include making others suffer, manipulation, violence and other malicious acts of lust and violence. Elemental demons will always defer to the god of the elements.
+ Languages: Magically knows all languages
+ Notes: Any other special notes of interest.
Submitted by: Brok Redman
+ Race Name:
+ Species Image: (Optional)
+ Short Description: (Optional) Five words or less, describing this speicies.
+ Category: Undead, Humanoid, Etc.
+ Classes: The classes commonly associated with this new species (i.e. Mystic, Fighter, Etc.)
+ Traits:
+ Clans: Special Factions Reknown for Housing This Species (i.e. For Vampires, Vampire Tremere might be listed, since it is a vampire clan)
+ Skills: The Abilities of this Species
+ Summary: An Overview of the Species
+ Personality: Refers to the common Alignment of the Species
+ History:
+ Special: Administrator Use Only
+ Travel: Refers to the Frequency in which the Species is seen (i.e. Rare, Common, Etc.)
+ Lifestyle: Eating Habits, Sleep, Etc.
+ Diplomacy: How Diplomatic the Species is, or Their Willingness to Keep the Peace .
+ Religion: Special Relationship Between Species and a Recognized Immortal of this Campaign
+ Languages: Refers to the number of Languages the Species commonly knows/understands.
+ Notes: Any other special notes of interest.
+ Race Name:
+ Species Image: (Optional)
+ Short Description: (Optional) Five words or less, describing this speicies.
+ Category: Undead, Humanoid, Etc.
+ Classes: The classes commonly associated with this new species (i.e. Mystic, Fighter, Etc.)
+ Traits:
+ Clans: Special Factions Reknown for Housing This Species (i.e. For Vampires, Vampire Tremere might be listed, since it is a vampire clan)
+ Skills: The Abilities of this Species
+ Summary: An Overview of the Species
+ Personality: Refers to the common Alignment of the Species
+ History:
+ Special: Administrator Use Only
+ Travel: Refers to the Frequency in which the Species is seen (i.e. Rare, Common, Etc.)
+ Lifestyle: Eating Habits, Sleep, Etc.
+ Diplomacy: How Diplomatic the Species is, or Their Willingness to Keep the Peace .
+ Religion: Special Relationship Between Species and a Recognized Immortal of this Campaign
+ Languages: Refers to the number of Languages the Species commonly knows/understands.
+ Notes: Any other special notes of interest.
+ Race Name:
+ Species Image: (Optional)
+ Short Description: (Optional) Five words or less, describing this speicies.
+ Category: Undead, Humanoid, Etc.
+ Classes: The classes commonly associated with this new species (i.e. Mystic, Fighter, Etc.)
+ Traits:
+ Clans: Special Factions Reknown for Housing This Species (i.e. For Vampires, Vampire Tremere might be listed, since it is a vampire clan)
+ Skills: The Abilities of this Species
+ Summary: An Overview of the Species
+ Personality: Refers to the common Alignment of the Species
+ History:
+ Special: Administrator Use Only
+ Travel: Refers to the Frequency in which the Species is seen (i.e. Rare, Common, Etc.)
+ Lifestyle: Eating Habits, Sleep, Etc.
+ Diplomacy: How Diplomatic the Species is, or Their Willingness to Keep the Peace .
+ Religion: Special Relationship Between Species and a Recognized Immortal of this Campaign
+ Languages: Refers to the number of Languages the Species commonly knows/understands.
+ Notes: Any other special notes of interest.
+ Race Name:
+ Species Image: (Optional)
+ Short Description: (Optional) Five words or less, describing this speicies.
+ Category: Undead, Humanoid, Etc.
+ Classes: The classes commonly associated with this new species (i.e. Mystic, Fighter, Etc.)
+ Traits:
+ Clans: Special Factions Reknown for Housing This Species (i.e. For Vampires, Vampire Tremere might be listed, since it is a vampire clan)
+ Skills: The Abilities of this Species
+ Summary: An Overview of the Species
+ Personality: Refers to the common Alignment of the Species
+ History:
+ Special: Administrator Use Only
+ Travel: Refers to the Frequency in which the Species is seen (i.e. Rare, Common, Etc.)
+ Lifestyle: Eating Habits, Sleep, Etc.
+ Diplomacy: How Diplomatic the Species is, or Their Willingness to Keep the Peace .
+ Religion: Special Relationship Between Species and a Recognized Immortal of this Campaign
+ Languages: Refers to the number of Languages the Species commonly knows/understands.
+ Notes: Any other special notes of interest.
+ Race Name:
+ Species Image: (Optional)
+ Short Description: (Optional) Five words or less, describing this speicies.
+ Category: Undead, Humanoid, Etc.
+ Classes: The classes commonly associated with this new species (i.e. Mystic, Fighter, Etc.)
+ Traits:
+ Clans: Special Factions Reknown for Housing This Species (i.e. For Vampires, Vampire Tremere might be listed, since it is a vampire clan)
+ Skills: The Abilities of this Species
+ Summary: An Overview of the Species
+ Personality: Refers to the common Alignment of the Species
+ History:
+ Special: Administrator Use Only
+ Travel: Refers to the Frequency in which the Species is seen (i.e. Rare, Common, Etc.)
+ Lifestyle: Eating Habits, Sleep, Etc.
+ Diplomacy: How Diplomatic the Species is, or Their Willingness to Keep the Peace .
+ Religion: Special Relationship Between Species and a Recognized Immortal of this Campaign
+ Languages: Refers to the number of Languages the Species commonly knows/understands.
+ Notes: Any other special notes of interest.
+ Race Name:
+ Species Image: (Optional)
+ Short Description: (Optional) Five words or less, describing this speicies.
+ Category: Undead, Humanoid, Etc.
+ Classes: The classes commonly associated with this new species (i.e. Mystic, Fighter, Etc.)
+ Traits:
+ Clans: Special Factions Reknown for Housing This Species (i.e. For Vampires, Vampire Tremere might be listed, since it is a vampire clan)
+ Skills: The Abilities of this Species
+ Summary: An Overview of the Species
+ Personality: Refers to the common Alignment of the Species
+ History:
+ Special: Administrator Use Only
+ Travel: Refers to the Frequency in which the Species is seen (i.e. Rare, Common, Etc.)
+ Lifestyle: Eating Habits, Sleep, Etc.
+ Diplomacy: How Diplomatic the Species is, or Their Willingness to Keep the Peace .
+ Religion: Special Relationship Between Species and a Recognized Immortal of this Campaign
+ Languages: Refers to the number of Languages the Species commonly knows/understands.
+ Notes: Any other special notes of interest.
+ Race Name:
+ Species Image: (Optional)
+ Short Description: (Optional) Five words or less, describing this speicies.
+ Category: Undead, Humanoid, Etc.
+ Classes: The classes commonly associated with this new species (i.e. Mystic, Fighter, Etc.)
+ Traits:
+ Clans: Special Factions Reknown for Housing This Species (i.e. For Vampires, Vampire Tremere might be listed, since it is a vampire clan)
+ Skills: The Abilities of this Species
+ Summary: An Overview of the Species
+ Personality: Refers to the common Alignment of the Species
+ History:
+ Special: Administrator Use Only
+ Travel: Refers to the Frequency in which the Species is seen (i.e. Rare, Common, Etc.)
+ Lifestyle: Eating Habits, Sleep, Etc.
+ Diplomacy: How Diplomatic the Species is, or Their Willingness to Keep the Peace .
+ Religion: Special Relationship Between Species and a Recognized Immortal of this Campaign
+ Languages: Refers to the number of Languages the Species commonly knows/understands.
+ Notes: Any other special notes of interest.
+ Race Name:
+ Species Image: (Optional)
+ Short Description: (Optional) Five words or less, describing this speicies.
+ Category: Undead, Humanoid, Etc.
+ Classes: The classes commonly associated with this new species (i.e. Mystic, Fighter, Etc.)
+ Traits:
+ Clans: Special Factions Reknown for Housing This Species (i.e. For Vampires, Vampire Tremere might be listed, since it is a vampire clan)
+ Skills: The Abilities of this Species
+ Summary: An Overview of the Species
+ Personality: Refers to the common Alignment of the Species
+ History:
+ Special: Administrator Use Only
+ Travel: Refers to the Frequency in which the Species is seen (i.e. Rare, Common, Etc.)
+ Lifestyle: Eating Habits, Sleep, Etc.
+ Diplomacy: How Diplomatic the Species is, or Their Willingness to Keep the Peace .
+ Religion: Special Relationship Between Species and a Recognized Immortal of this Campaign
+ Languages: Refers to the number of Languages the Species commonly knows/understands.
+ Notes: Any other special notes of interest.
+ Race Name:
+ Species Image: (Optional)
+ Short Description: (Optional) Five words or less, describing this speicies.
+ Category: Undead, Humanoid, Etc.
+ Classes: The classes commonly associated with this new species (i.e. Mystic, Fighter, Etc.)
+ Traits:
+ Clans: Special Factions Reknown for Housing This Species (i.e. For Vampires, Vampire Tremere might be listed, since it is a vampire clan)
+ Skills: The Abilities of this Species
+ Summary: An Overview of the Species
+ Personality: Refers to the common Alignment of the Species
+ History:
+ Special: Administrator Use Only
+ Travel: Refers to the Frequency in which the Species is seen (i.e. Rare, Common, Etc.)
+ Lifestyle: Eating Habits, Sleep, Etc.
+ Diplomacy: How Diplomatic the Species is, or Their Willingness to Keep the Peace .
+ Religion: Special Relationship Between Species and a Recognized Immortal of this Campaign
+ Languages: Refers to the number of Languages the Species commonly knows/understands.
+ Notes: Any other special notes of interest.
+ Race Name:
+ Species Image: (Optional)
+ Short Description: (Optional) Five words or less, describing this speicies.
+ Category: Undead, Humanoid, Etc.
+ Classes: The classes commonly associated with this new species (i.e. Mystic, Fighter, Etc.)
+ Traits:
+ Clans: Special Factions Reknown for Housing This Species (i.e. For Vampires, Vampire Tremere might be listed, since it is a vampire clan)
+ Skills: The Abilities of this Species
+ Summary: An Overview of the Species
+ Personality: Refers to the common Alignment of the Species
+ History:
+ Special: Administrator Use Only
+ Travel: Refers to the Frequency in which the Species is seen (i.e. Rare, Common, Etc.)
+ Lifestyle: Eating Habits, Sleep, Etc.
+ Diplomacy: How Diplomatic the Species is, or Their Willingness to Keep the Peace .
+ Religion: Special Relationship Between Species and a Recognized Immortal of this Campaign
+ Languages: Refers to the number of Languages the Species commonly knows/understands.
+ Notes: Any other special notes of interest.