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Mystic Worlds
Character Sheet

Sanuye

Title: None
Nick: Sanuye
Gender: Male
Age (HY): 18
Age (AY): 18
Height: 5'9"
Weight: 163lbs (Light)
Build: Toned
Flesh Tone: Tanned
Flesh Type: Skin
Eyes: Brown
Hair: Black
Wings: None
Alignment: Neutral

Race: Human

Class: Ranger

Sheet Type: Public
Other Physical Markings or Addition Description:
Head is often shaved, leaving only a stiff crest of hair running down the middle of the head, which is ornamented with feathers from eagles or crows.
Sanuye's people even though humans they act more like elves (being rangers) though more aggressive and territorial.
Level: 5

EXP: 2200

Gold: 6575

SP: 4
(Remaining)

CP: 5
(Remaining)

LP/MP: 0
(Remaining)

Battles: 6/4
(Partook/Won)

Attributes (Stats)

Life Points (LP)

Magic Power (MP)

VIG

AGL

INF

APT

110
40
10
11
10
2

Physical Qualities

These are for comparison or unique instances between characters. "My character is faster than your character" for example... now you can prove it!
Quality Details: Chart.

Movement

Senses

Appeal

Running: 2
Flying: 0
Swimming: 2
Smell: 2
Hearing: 2
Sight: 2
Intimidation: 2
Charisma: 2
Timidity: 2


Inherent

Disabilities: None

Destiny: None

Death Transfer: No

Status

(Coming Soon)
Status Points: 0
Titles: None

Alignment

Evil: 0 Good: 0 Neutral: 0
Chaos: 0 Balanced: 0

Race Skills


Natural Weapons:
None

Extra Senses:
None

Opportunity
1 extra SP point each level

Limitations:
Humans are unable to properly tap into magic, born without that core and tie to it like other races. If their MP every drops to less than 20 in battle or quests/events, they will fall unconscious, regaining 5 MP per turn until they are back at 20 and can awaken. If they have less than 20 permanent MP at any time, they are restricted from using magic at all.

Class Skills

Other Skills/Languages

Languages (3)

Human, Common Elven, Ancient Elven

Jobs (0)

None

Achievements (0)

None


Property

None

Live Property
(NPC's, Pets, etc.)

None

Valuables
(Jewels, Gems, Metals)

'Essence Diamond' - When crushed (spent) will increase intimidation by +2

Weapons and Armor

Unlocked Weapon Types:
Axes, Spears

Owned Weapons:
Hatchet, Javelin Spear
(Damage to be determined)

Special

Triple Moon Carnival Goody Bag:
Triple Moon Candy (Consume for 10 LP)
Triple Moon Mirror (Reflects the moonlight and glows like a regular torch, but with mild white light.)
Triple Moon Chalice (Increases Status)
Triple Moon Dagger (d6 DMG, Melee, curved white blade like a cresent moon & a black metal handle)
Triple Moon Gloves (Protects skin against poisonous plants, 5 AB armor; white and wrist length, slightly less thick than leather.)

Coin Purse (200gp, bet won against Rohjas)
*Deposited to gold above already

Other Items

None



Personality

Is quite laid back most of the times, interested in nature, hunting and just surviving. Brutal against his enemies, does even enjoy torturing them. Brave when forced to defend his beliefs and home.

Homeland

Northern Blue Orb Forest

Family

Algoma mother, still alive.
Ituha father, deceased.

History

Sanuye is a savage, a member of a group people call the wilds,barbarians or uncivilized beings.They live in the Blue Orb North Forest of Tandora. Their line of ancestors stretch back to the time of humans. Most people looked upon these savages scornfully, thinking they were stupid, silly and childish. Yet one has to remember that in history, every higher civilization have at least ones been crushed by savages and barbarians, so in the end, who is the more childish of all.

Sanuye was born in a large forest, at a time of sunset, when the clouds were colored red, hence his name. It might have been a more feminine name that a male one, but he didnt complain, for frankly he liked it. Living in a tribe, cut off from the rest of the world, surrounded by thick and very old forests, this young savage, grew up. He was loved and cherished as any child of the tribe, schooled in the arts of hunting and tracking, herbalism and self defense, even though this tribe didnt really have any enemies. He could use a bow, handle a axe or two, use a spear and ride, even though not very well.