Basic
Cerebrus' Howl - Level 1
Invocating this discipline, the area surrounding the necromancer suddenly becomes a 'less' desired place to be for the wraiths and other beings of the underworld. The Howl of the Cerebrus is so terrifying to the dead, that all 'dead' beings will have to leave the area, or be terrified to such a point as being hardly capable of defending themselves.
Touch of the Cerebrus - Level 2
The necromancer using this discipline, becomes imbued with one of three possible effects. These effects becoming known on the contact of his touch to an opponents. The first effect, is the effect of fire, burning the target with the cold flame of the dead. The second effect, is the acidic burn, as if the very Cerebrus dragon head had spit its terrible saliva. The acid's effect lasting for two rounds. Lastly, one of the most dreaded effects, the plague. Even if one is immune to such things, the affected target suffers the feelings and effects of the plague.
Intermediate
Skin of the Cerebrus - Level 3
It was said that the Cerebrus' hide was capable of enduring extreme heat and the cold of the world around it, along with being capable of fighting off any attack. With this power the Necromancer can make his own skin like that of the Cerebrus, not affected by the fire, both real or magical, nor is he affected by the pangs of the cold. Also, the skin becomes harder, capable of acting like a limited form of armor. Being able to stop blunt and sharp weapons with his skin.
Advanced
Cerebrus' Tooth - Level 4
The necromancer can summon a weapon of that would make even the Cerebrus proud. The spell summons a large, evil looking sword made of bone. This weapon is a just like any other sword, capable of stabbing and cutting damage but differs in a certain point. The weapon is capable of damaging incorporeal beings. Also, a special effect of the weapon, is at any point the weapon is used in a stabbing attack and becomes lodged in the target, the target is wracked with the pain as if in the very maw of the Cerebrus, incapable of moving or even fighting back. The target is effectively immobilized until the sword is removed.
Mind of the Cerebrus - Level 5
The necromancer that weilds this power, can become a potent force. Letting the very resourcfulness of the Cerebrus and its unending task, the necromancer can parse his mind into three parts, allowing for three simultaneous actions. Any movements of the body can only be done at one time, allowing for two attacks of a more mental or spiritual nature, ie Disciplines.