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MKKSG - Injustice: Gods Among Us - Universal
Injustice: Gods Among Us
Universal - XBOX 360, PlayStation 3, and Wii U

Bios/Movelists:
The FlashNightwingBatmanThe JokerHarley QuinnSolomon Grundy
CyborgGreen ArrowSupermanLex LuthorCatwomanDeathstroke
RavenAquamanWonder WomanAresKiller FrostDoomsday
HawkgirlSHAZAM!Green LanternSinestroBlack AdamBane
LoboBatgirlScorpionGeneral ZodMartian ManhunterZatanna

NetherRealm Studios / injustice.com

You can e-mail corrections/additions to me at trav.lane@verizon.net
Last updated: 11/22/13

Injustice (Printable) PDF Documents: Universal / XBOX 360 / PlayStation3 / Wii U

Key:
U = Up/Jump
D = Down/Crouch/Low Block
F = Forward/Toward
B = Back/Away/Block
 
Dash: F, F
Back Dash: B, B
Uppercut: (D+M)
Sweep: (D+H)
Pause/Movelist: (START)

Universal:
L = Light Attack
M
= Medium Attack
H
= Heavy Attack
CP = "*Character Power"
TH = **Throw
SI
= Stage Interaction
FS = Flip Stance
MB = Meter Burn
SM = "Super Move"
XBOX 360:
L = X
M
= Y
H = A
CP = B
TH = LB or (X+A)
SI = RB or (X+Y)
FS
= LT
MB = RT
SM = (LT+RT) or (Y+A+RT)
PlayStation 3:
L =
M
= Δ
H = X
CP = O
TH = L1 or (+X)
SI = R1 or (+Δ)
FS
= L2
MB = R2
SM = (L2+R2) or (Δ+X+R2)
Wii U:
L = Y
M
= X
H = B
CP = A
TH = L or (Y+B)
SI = R or (Y+X)
FS
= ZL
MB = ZR
SM = (ZL+ZR) or (X+B+ZR)

*Weapon Switch/Gadget Deploy/Throw depending on character
** Forward Throw = (F+TH) / (F+L+H)
** Reverse Throw = (B+TH) / (B+L+H)
** Throw Reversal = TH
Level Transition = (B+H)
Clash Breaker = (F+MB)
(During Combo, when you're on your second red health bar)
Block Escape = MB immediately after blocked move
(Costs 1 Meter)
Bounce Cancel = F, F, MB or B, B, MB
(Costs 2 Meters) (During Combo)
Attack Counter = Special Move after Blocked Attack
Wakeup Attack = Special Move as you rise form being knocked down
Tech Roll = L, M, H, or CP when hitting ground
Injustice: Gods Among Us Free Demo available on Xbox LIVE Marketplace (Gold and Silver Members) and PlayStation Network.
The free demo for Injustice: Gods Among Us features Batman, Wonder Woman, and Lex Luthor, battling in the Gotham City arena.

Selectable Characters:
(Click on +/- to extend dialog boxes.)

Aquaman Aquaman
Fighter Type: Power Based
Bio: +/-

Story: +/-

Special Moves:
* Trident Rush: D, F, L
* From the Deep: D, B, M
*
Water Shield: D, D, H
Trident Scoop: D, B, L
Trident Toss: B, F, M
Character Power:
Water of Life: CP +/-

Super Move:
Atlantean Rage (FS+MB) +/-

Ares Ares
Fighter Type: Power Based
Bio: +/-

Story: +/-

Special Moves:
* Phase Shifter: D, B, L
*
God Smack: D, D, M
* God Smack (Close): D, D, M, B
* God Smack (Far): D, D, M, F
* Dark Energy: D, F, L
Warp Transmission (Behind): D, F, H
Warp Transmission (Front): D, B, H
Character Power:
Weapons Of War: CP +/-

Super Move: Annihilator (FS+MB) +/-
Bane Bane
Fighter Type: Power Based
Bio: +/-

Story: +/-

Special Moves:
* Body Press: D, B, F, H
* Raging Charge: B, F, L
* Double Punch: B, F, M
* Venom Uppercut: D, B, M
Ring Slam: D, B, L
Character Power:
Venom Boost: CP +/-

Super Move: Break The Bat (FS+MB) +/-
Batman Batman
Fighter Type: Gadget Based
Bio: +/-

Story: +/-

Special Moves:
* Straight Grapple: D, F, L
* Sky Grapple: D, B, L
* Batarang: B, F, M
*
Up Batarang: D, B, M
*
Slide Kick: B, F, H
Scatter Bombs: D, B, M (In Air)
Cape Parry: D, B, H
Character Power:
Double Jump: (U+B) or (U+F)
Mechanical Bats: CP +/-

Release the Bats: CP +/-

Bat Swarm: (D+CP) +/-

Super Move: The Dark Knight (FS+MB) +/-
Black Adam Black Adam
Fighter Type: Power Based
Bio: +/-

Story: +/-

Special Moves:
* Lightning Storm: D, F, L
* Black Magic: D, B, L
* Lightning Cage: D, B, H
* Lightning Strike: D, F, M
* Boot Stomp (Close): D, B, H (In Air)
* Boot Stomp (Far): D, F, H (In Air)
Lightning Bomb: D, B, M
Lightning Bomb (Close): D, B, M, B
Lightning Bomb (Far): D, B, M, F
Character Power:
Orbs of Seth: CP +/-

Super Move: Teth-Adam (FS+MB) +/-
Catwoman Catwoman
Fighter Type: Gadget Based
Bio: +/-

Story: +/-

Special Moves:
* Cat Claws: B, F, L
*
Cat Dash: B, F, M
Straight Whip: D, F, L
Up Whip: D, B, L
Feline Evade (High): D, B, M
Feline Evade (Low): D, B, M, U
Cat Stance: D, D, H
    L
= Cartwheel
    M
= Up Whip
    H
= Pounce
Character Power:
Cat Scratch: CP +/-

Super Move: Nine Lives (FS+MB) +/-
Cyborg Cyborg
Fighter Type: Power Based
Bio: +/-

Story: +/-

Special Moves:
* Nova Blaster: B, F, L (Also in Air)
* Power Fist: D, B, L
*
Techno Tackle: B, D, F, H
Sonic Disruptor: D, F, M
Sonic Disruptor (Up): D, B, M
Target Acquired: D, D, H
Target Acquired (Close): D, D, H, B
Target Acquired (Far): D, D, H, F
Grapple (Forward): D, U/F
Grapple (Back): D, U/B
Character Power:
Repair Circuit: CP +/-

Super Move: Target Lock (FS+MB) +/-
Deathstroke Deathstroke (The Terminator)
Fighter Type: Gadget Based
Bio: +/-

Story: +/-

Special Moves:
* Quick Fire: D, F, L (Also in Air)
* Low Shots: B, D, L
* Machine Gun: D, F, M
* Machine Gun (Upwards): D, B, M
* Sword Spin: D, B, H
(Press D after MB for Low Sword Spin)
Sword Flip: D, F, H
Character Power:
Enhanced Reflexes: CP +/-

Super Move: Eye For An Eye (FS+MB) +/-
Doomsday Doomsday
Fighter Type: Power Based
Bio: +/-

Story: +/-

Special Moves:
* Air Snatch: D, F, L
* Venom: D, F, H
* Upward Venom: D, B, H
* Earth Shake: D, F, M
* Supernova: D, B, M
Character Power:
Doom To All: CP +/-

Super Move: Mass Destruction (FS+MB) +/-
The Flash The Flash
Fighter Type: Gadget Based
Bio: +/-

Story: +/-

Special Moves:
* Speed Dodge: D, B, L
* Lightning Charge: B, F, M
* Lightning Kick: D, F, L
* Sonic Pound: D, F, H
*
Sonic Pound (Close): D, F, H, B
*
Sonic Pound (Far): D, F, H, F
Flying Uppercut: D, B, H
Running Man Stance: D, D, M
    (F+L) = Lighting Charge
    (F+M) = Sonic Pound
    (F+H) = Charging Slide
Character Power:
Time Loop: CP +/-

Super Move: Speed Zone (FS+MB) +/-
Green Arrow Green Arrow
Fighter Type: Gadget Based
Bio: +/-

Story: +/-

Special Moves:
* Sky Alert: D, B, L
* Dead On: D, B, L (In Air)
* Savage Blast: D, B, M
* Stinger: B, F, H
* Up Haven Blast: D, F, M
Hurricane Bow: D, F, L
Character Power:
Take Aim: CP +/-

Frozen Arrow: D, B, CP +/-

Electric Arrow: D, F, CP +/-

Burning Arrow: D, D, CP +/-

Super Move: Arsenal Assault (FS+MB) +/-
Green Lantern Green Lantern
Fighter Type: Power Based
Bio: +/-

Story: +/-

Special Moves:
* Oa’s Rocket: B, F, L (Also in Air)
* Rocket Power: D, B, M
* Rocket Power (Close): D, B, M, B
* Rocket Power (Far): D, B, M, F
* Lantern’s Might: D, B, L
* Minigun: B, F, M
* Turbine Smash: B, F, H (Also in Air)
Character Power:
Green Lantern's Light: CP +/-

Super Move: Beware My Power (FS+MB) +/-
Harley Quinn Harley Quinn
Fighter Type: Gadget Based
Bio: +/-

Story: +/-

Special Moves:
* Pop Pop: D, B, M
* Line of Fire: D, F, L
* Heads Up: D, B, L
* Oopsy Daisy: D, B, L (In Air)
* Cupcake Bomb: B, F, M
* Play Doctor: D, B, F, L
Silly Slide: B, F, H
Tantrum Stance: D, B, H
    L
= Forward Cartwheel
    M
= Hand Stand
    H = Bullet Frenzy
    F = Forward Somersault
    B = Backward Somersault
Character Power:
Bag-O-Tricks: CP +/-

Super Move: Mallet Bomb (FS+MB) +/-
Hawkgirl Hawkgirl
Fighter Type: Power Based
Bio: +/-

Story: +/-

Special Moves:
* Mace Charge: B, F, M
* Mace Charge: B, F, M (In Air)
* Mace Toss: D, B, L
* Mace Toss: D, F, L (In Air)
* Downward Mace: D, B, L (In Air)
Heavenward Stomp: (D+H) (In Air)
Wing Evade: D, B, M
Character Power:
Soaring Hawk: CP +/-

Super Move: The Power of Nth (FS+MB) +/-
The Joker The Joker
Fighter Type: Gadget Based
Bio: +/-

Story: +/-

Special Moves:
* Crowbar: B, F, H
* Laughing Gas: D, B, L
* Rolling Laughing Gas: D, B, M
BANG!: D, F, L
Chattering Teeth: D, B, H
Chattering Teeth (Mid): D, B, H, U
Chattering Teeth (Far): D, B, H, F
Acid Blossom: B, F, M
Character Power:
Joker’s Wild: CP +/-

Super Move: Let's Be Serious (FS+MB) +/-
Killer Frost Killer Frost
Fighter Type: Gadget Based
Bio: +/-

Story: +/-

Special Moves:
* Frostbite: D, B, L
*
Iceberg: D, B, M
*
Flash Freeze: D, B, F, M
Black Ice: B, D, H
Frozen Daggers: B, F, L
Character Power:
Freezing Cold: CP +/-

Air Dash:  F, F or  B, B (In Air) +/-
Super Move: Endless Whiteout (FS+MB) +/-
Lex Luthor Lex Luthor
Fighter Type: Power Based
Bio: +/-

Story: +/-

Special Moves:
* Gravity Pull: D, B, M
* Gravity Mine: D, D, H
*
Gravity Mine (Close): D, D, H, B
* Gravity Mine (Far): D, D, H, F
* Orbital Strike: D, F, H
* Lex Probe: D, B, H
Lance Blast: D, F, L
Lance Blast (Up): D, B, L
Corp Charge: B, F, M (Also in Air)
Character Power:
Energy Shield: CP +/-

Super Move: Coordinates Received (FS+MB) +/-
Nightwing Nightwing
Fighter Type: Gadget Based
Bio: +/-

Story: +/-

Special Moves:
Escrima:
* WingDing: D, B, L (In Air)
* Ground Spark: D, B, M
* Escrima Fury: D, F, M
* Flip Kick: D, B, H
* Scatter Bomb: D, B, L
Staff:
* Staff Spin: D, B, H
* Ground Spark: D, B, M
Flying Grayson: B, F, H

 

Character Power:
Style Change: CP +/-

Super Move: Dark as Night (FS+MB) +/-
Raven Raven
Fighter Type: Gadget Based
Bio: +/-

Story: +/-

Special Moves:
* Empty Void: D, B, L
* Soul Crush: D, F, M
* Singularity: D, B, M
Shadow Raven: D, F, L
Character Power:
Demon Stance: CP +/-

Super Move: Deadly Sin (FS+MB) +/-
SHAZAM! SHAZAM!
Fighter Type: Power Based
Bio: +/-

Story: +/-

Special Moves:
* Atlas Torpedo: B, F, M
* Bolt of Zeus: D, B, M
* Herculean Might: D, B, F, L
* Achilles' Clutch: D, B, L
Advancing Mercury Storm: D, F, H
Eluding Mercury Storm: D, B, H
Character Power:
Solomon’s Judgment: CP +/-

Super Move: The Power Of SHAZAM! (FS+MB) +/-
Sinestro Sinestro
Fighter Type: Power Based
Bio: +/-

Story: +/-

Special Moves:
* Fear Blast: D, F, L
* Impact Event: D, B, M
* Arachnid Sting: D, F, M
Axe of Terror: D, B, L (In Air)
Final Shackles: D, B, L
Character Power:
Beware Your Fears: CP +/-

Super Move: Sinestro's Might (FS+MB) +/-
Solomon Grundy Solomon Grundy
Fighter Type: Power Based
Bio: +/-

Story: +/-

Special Moves:
* Cleaver Spin: D, B, L
* Walking Corpse: B, F, H
* Grave Rot: D, B, H
* Dead Air: B, F, M
* Swamp Hands: D, B, M
To The Grave: D, F, L
Character Power:
The Pain Chain: CP +/-

Super Move: Grave Digger (FS+MB) +/-
Superman Superman
Fighter Type: Power Based
Bio: +/-

Story: +/-

Special Moves:
* Super Breath: D, B, M
* Heat Vision: D, B, L (Also in Air)
*
Rising Grab: D, F, M
*
Flying Punch: B, F, H
*
Flying Ground Smash: (D+H) (In Air)
Heat Zap: D, B, H
Low Scoop: D, F, L
Character Power:
Fury of Krypton: CP +/-

Air Dash: F, F or B, B (In Air) +/-

Super Move: Kryptonian Crush (FS+MB) +/-
Wonder Woman Wonder Woman
Fighter Type: Power Based
Bio: +/-

Story: +/-

Special Moves:
Lasso:
* Straight Tiara: B, F, M (Also in air)
* Amazonian Uppercut: D, F, H
* Amazonian Smash: D, B, H (In Air)
* Lasso Grab: D, F, L
Lasso Spin: D, B, H
Bracelets of Submission: D, B, L
Tiara (Up): D, B, M
Tiara (Down): D, B, M (In Air)
Demigoddess' Might: D, F, H (In Air)
Sword and Shield:
* Shield Toss: B, F, M
* Amalthea Bash: B, F, H
Shield Strike: D, B, L
Up Shield: D, B, M
Down Shield: D, B, M (In Air)



 

Character Power:
Style Change: CP +/-

Air Dash: F, F, or B, B (In Air) +/-

Super Move: Justice Javelin (FS+MB) +/-
Downloadable Characters (DLC):
(Click on +/- to extend dialog boxes.)

Lobo Lobo (DLC#1)
Fighter Type: Power Based
Bio: +/-

Story: +/-

Special Moves:
* Spin Cycle: D, B, L
* Pump Shot: D, F, L
*
Pump Shot (Mid): D, F, L, B
* Pump Shot (Low): D, F, L, D
* Czarnian Toss: D, B, F, M
* Space Hook: D, B, M
* Space Hook (Low): D, B, H
* Hook Carnage: B, F, H
Character Power:
Nuclear Shells: CP +/-

Super Move: The Main Man (FS+MB) +/-
DLC Availability: May-07th-2013
Batgirl Batgirl (DLC#2)
Fighter Type: Gadget Based
Bio: +/-

Story: +/-

Special Moves:
* Smoke Bomb: D, D, H
* Air Smoke Bomb: D, D, H
* Batarang: D, B, L
* Flying Bat: D, F, M
* Redemption: B, F, H
* Bat Evade: D, B, H
    L: Flying Kick
    M: Scatter Bombs
    H: Dive Kick
Batwheel: D, B, M
    D: Low Punch
    U: Side Kick
* Bab's Bola: B, F, L
Character Power:
Gotham's Gauntlets: CP +/-

Super Move: High-Wire Act (FS+MB) +/-
DLC Availability: May-21st-2013
Scorpion Scorpion (DLC#3)
Fighter Type: Gadget Based
Bio: +/-

Story: +/-

Special Moves:
* Bloody Spear: B, F, L
* Hell Fire: D, B, M
* Teleport Punch: D, B, H (Also in Air)
Leg Takedown: B, F, H
Flip Kick: D, F, M
Air Throw: (D+TH) (In air - Close)
Character Power:
Shroud of Flames: CP +/-

Super Move: Welcome to the Netherrealm (FS+MB) +/-
DLC Availability: June-04th-2013 if DLC Season Pass has been downloaded / June-11th-2013 if not
General Zod General Zod (DLC#4)
Fighter Type: Power Based
Bio: +/-

Story: +/-

Special Moves:
* Side Arm: B, F, L
* Kryptonian Rifle: D, B, L (Also in Air)
* Kryptonian Rifle (Fast): D, B, L, F (Also in Air)
* Kryptonian Rifle (Slow): D, B, L, B (Also in Air)
* Zod Charge: B, F, M (Also in Air)
* Ground Blast: D, B, M
* Ground Blast (Close): D, B, M, B
* Ground Blast (Far): D, B, M, F
* Phantom Strike: B, F, H
Ground Parry: D, B, H
Character Power:
Phantom Wraith: CP +/-

Super Move: Galactic Destruction (FS+MB) +/-
DLC Availability: July-02nd-2013
Martian Manhunter Martian Manhunter (DLC#5)
Fighter Type: Power Based
Bio: +/-

Story: +/-

Special Moves:
* Side Arm: B, F, L
* Martian Grab: D, B, L
* Psyche Orb: D, F, L
* Psyche Orb (Close): D, F, L, B
* Psyche Orb (Mid): D, F, L, F
* Psyche Orb (Far): D, F, L, U
* Alien Pillar: D, B, M
* Alien Pillar (Close): D, B, M, B
* Alien Pillar (Far): D, B, M, F
* Alien Pillar (Full): D, B, M, U
* Telekinetic Strike: D, D, M
* Telekinetic Strike (Close): D, D, M, B
* Telekinetic Strike (Far): D, D, M, F
* Psionic Push: B, F, H
* Phase Charge: B, F, M
Phase Assault: D, B, H (Also in Air)
Phase Assault (Down): D, B, H, D (Also in Air)
Character Power:
Alien Malleability: CP +/-

Super Move: Son of Mars (FS+MB) +/-
DLC Availability: July-30th-2013
Zatanna Zatanna (DLC#6)
Fighter Type: Gadget Based
Bio: +/-

Story: +/-

Special Moves:
*
Fire Kiss: D, B, M (F or B)
* Linking Rings: D, B, L
* Linking Rings Up: D, B, U, L
* Linking Rings Down: D, B, D, L
* Teleport In Front: D, U
* Teleport Behind: D, U, F
* Teleport Away: D, U, B
* Teleport Feint: D, U, D
* Zatara Dive: D, B, H
* Multi Kick: B, F, L
* Puppet Master: B, F, H
Smoke and Mirrors: D, D, H
Smoke and Mirrors Front D, D, H, F
Smoke and Mirrors Back: D, D, H, B
Fifty Two Pickup: B, F, M
Levitate: U, U, H (Only in Air)
 Follow up with:
  * Teleport In Front: D, U (Only in Air)
  * Teleport Behind: D, U, F (Only in Air)
  * Teleport Away: D, U, B (Only in Air)
  * Teleport Feint: D, U, D (Only in Air)
Character Power:
Sargon's Hat Stance: CP +/-

Super Move: Avrah KaDabra (FS+MB) +/-
DLC Availability: August-13th-2013
NetherRealm Studios
INJUSTICE: GODS AMONG US software © 2012 Warner Bros. Entertainment Inc. Developed by NetherRealm Studios. All other trademarks and copyrights are the property of their respective owners. All rights reserved. PlayStation and the "PS" Family logo are registered trademarks and "PS3" and the PlayStation Network logo are trademarks of Sony Computer Entertainment Inc. Kinect, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies and are used under license from Microsoft. Nintendo trademarks and copyrights are properties of Nintendo. DC LOGO, and all characters, their distinctive likenesses, and related elements are trademarks of DC Comics © 2012.

NETHERREALM STUDIOS LOGO, WB GAMES LOGO, WB SHIELD: ™ & © Warner Bros. Entertainment Inc. (s12)

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