Creating the weapons and armor out of blood is not as strong as their metallic counterparts. Such as spawning a scythe blade from an arm, or an axe, claws, etc. They will cut through all normal types of metals; such as tin, copper, gold, etc. But they will shatter when comming against Titanium, Adamantine, magical metals, Chrome (Netherworld metal), Steel, etc. The blood weapons will break when comming up against these. The weapons, unlike their metallic counterparts, do not serve aggrivated damage on other Kindred. In addition, you are not poisoned, nor burned by the Assamite's blood, nor are they of yours. Even if a Assamite uses Blood of the Weeping World, in turn, they are not affected by the Touch of the Plague.
Degrees of Bloodalion:
* Silence of Stealth Again your Assamite anscestory grants you their step without sound. By spending one blood tithe points, she will form a barrier of Quietus around herself, and or others. Your blood will gradually deplete while you use this.
* * Bloodchord: This degree is much like the Bloodlash degree, except the tendril is sticky instead of razor sharp. Like Spiderman a sticky tendril of blood launches from the hosts wrists. The end is basicly like a small spiderweb that adheres onto any surface save liquid. The chord, after being discarded, melts into pure blood and is pulled by gravity. The tendril retracts into the users wrists again. This degree does not take that much out of the vampire to use.
* * * Blood of Death: From your Assamite anscestors, you have aquired this discipline. By spending three blood points, your bloodstream will swarm with toxic, and acidic blood. Poisonous to all other vampires save the ancestors, the Assamites. The blood will eat through all natural things, but will not burn through magical objects, nor the metal of silver. This also makes your blood poisonous to all vampires save that of the Assamite. This acid will not burn your anscestors, and other vampires would begin to slowly break up into the undead body they are. The Crimsonplague may use this to dis-spell any poison that may enter their body.
* * * * Bloodlash: With this power, the vampire uses the blood magic to coagulate her blood into a lethel weapon. The Vampire extends a tendril of blood, then weilds it like a liquid whip. The tendril is razor sharp, capable of cutting through flesh and metal with equal ease. This degree of Bloodalion takes away the blood tithe of the vampire while the weapon is in use. It does not cut through silver nor enchanted weapons. (SEE parapgraph above, about Blood Weapons.)
* * * * * Forming: By controlling the blood within a part of your body, the blood will burst out into a storm of tendrils. If you have ever seen Carnage of the Spiderman comics, it looks much like that. Like Carnage, they can create semi-strong weapons from their blood a lot like "Bloodlash". They will cut throguh most weaker metals, but not things like titanium, adamantine, chrome, or other Netherwold metals. They lash out and form into a limb, then mold into a working part of a human or other body. After forming a limb, that limb is sore for at least a day until the body gets used to its presence. As well, like Carnage, you may spawn blood weapons anywhere upon yourself. Such as an arm scythe, axe, claws, etc. (SEE the paragraph above, about blood weapons.)
* * * * * * Blood Armor: With quickly circulating your blood, you can break out with hardened plates like the "Statue of Steel" attribute in the Metaloid discipline. The plates will form together and shape and mend to the user. The 'skin' is perfect fit, plus whatever attributes the user would like (spiked gauntlets, horns on the helmet, etc.), and is a crimson color. The armor is resistent to hollowpoint, but will be penetrated by armor piercing rounds. As well, this armor will last as long as the vampire wants it to. meaning that the vampire can remove this armor, and use it another night. The armor is flexable to the fullest, and rather tough to a limited extent. meaning that when worn the user has full control over it. Like other types of armor, the Blood Armor will take damage and have to be mended with the vampires own blood. As well, the user may use the Metaloid discipline while wearing the armor. The metal will break through the armor, then when retracting, the holes will close automaticly back together. If you have questions, please ask.
* * * * * * * A Thousand Drops of Blood: By pulsing the blood within their body, and circulating it rapidly, it breaks up their molecules and bursts them into blood. The body literally bursts into tiny blood drops that fly everywhere and land on objects. They cannot really be hurt by anything in this state unless they harden the blood. This degree obviously takes a lot out of the vampire performing it. This degree as well leaves the vampire with enough energy to manipulate the blood drops to move were they want them to. To come back together the blood drops form a puddle and swirl up like the blood tendrils in the degree known as Forming. This does not take a lot out of the person as it is the same discipline. After this the vampire has to feed quickly. If not.. they can slip into Torpor. Most likely they would only use this degree in dire destress. Mainly to make a quick exit.
* * * * * * * * Touch of the Plague: By expending eight blood points, and touching your victum with both hands, you will enfect them with a 'plague' of utmost pain and sufering. Your blood gathers in your hands, and spreads into your victum. Their blood cells will begin to be enfected with the Crimsonplague, even if they are immune to disease. This 'plague' affects the bloodstream of all creatures it enfects, and will quite possibly bring them to death. Their blood will turn against them, and begin to decay, and grow weaker. Slowly breaking down into dead cells, nothing will stop the 'plague' from spreading throuhout the body fully. Once this happened, their body will begin breaking up into decayed flesh, and they will fade into death. Vampires who are enffected will loose their vitae at a gradual rate of two blood points per hour. They will gradually weaken, until their body breaks up into the undead corpse they are suppsoe to be. By the end of the first week, vampires will feel on the verge of frenzy, and ravenous for blood. No matter how much blood they consume, they will not satisfy the hunger the plague causes them to have. All victums skin will turna darkened, and sickly greyish tone. There skin will become pasty and soft. Bones will snap easily after three weeks. The bone structure will be frail, and crumple if a lot of pressure is put on it. After one month from the time enffected, all creatures who have been ill from this 'plague', will slip into final death. Vampires will break up fully into decayed form, then ashes, and not be able to be ressurected. Nothing will stop the plague unless the victum infected drinks a stomach-full of holy water. Most do not know this remidy however, and will more then likely meet final death. A Crimsonplague sees this degree as punishment mostly, and will only use it if they plan on making thei victums pay for a fate worse then deth, before they meet their end.
Celerity : Bloodalion : Metaloid