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Unwrap UVW Function

Keyboard Shortcut

Description

Allow Selections Inside Transform Gizmo

 

Lets you select vertices inside the gizmo by CTRL+clicking or ALT+clicking a vertex. When turned on, you can move only by dragging over empty space.

Break Selected Vertices

CTRL+B

 

Detach Edge Vertices

D, CTRL+D

 

Edit UVWs

CTRL+E

 

Filter Selected Faces

ALT+F

 

Freeze Selected

CTRL+F

 

Get Face Selection From Stack

ALT+SHIFT+CTRL+F

 

Get Selection From Faces

ALT+SHIFT+CTRL+P

 

Hide Selected

CTRL+H

 

Limit Soft Selection

 

Equivalent to turning on Edge Distance.

Limit Soft Selection Range 1–8

 

Set Edge Distance to the specified value.

Load UVW

ALT+SHIFT+CTRL+L

 

Lock Selected Vertices

SPACEBAR

 

Mirror Horizontal

ALT+SHIFT+CTRL+N

 

Mirror Vertical

ALT+SHIFT+CTRL+M

 

Move Horizontal

ALT+SHIFT+CTRL+J

 

Move Vertical

ALT+SHIFT+CTRL+K

 

Open Edge Mode

 

When turned on, selecting an open edge selects all attached open edges.

Open Edge Select

 

Selects all open edges connected to the current selection.

Paint Select Decrement Cursor Size

 

Applies to the Sketch tool.

Paint Select Increment Cursor Size

 

Applies to the Sketch tool.

Paint Select Mode

 

Applies to the Sketch tool.

Pan

CTRL+P

 

Pivot Snap ...

 

Snaps the Freeform gizmo pivot to the specified gizmo edge.

Planar Map Faces/Patches

ENTER

 

Planar Threshold

 

Turns on the Modify panel > Planar Angle check box.

Polygon Mode

 

Applies only to triangle meshes. When turned on (the default), if you select a triangular face, the software will select all faces that belong to the poly that owns that face.

Polygon Select

 

Expands the current face selection to the poly.

Reset Pivot On Selection

 

When turned on (the default), the Freeform gizmo pivot is reset to the center every time the selection changes, otherwise the pivot maintains its offset.

Sketch

 

Activates Sketch Vertices.

Sketch Reverse Vertex Order

 

Reverses the order of the selected vertices for Sketch mode. Applies to the Use Current Selection option for Sketch.

Snap

CTRL+S

 

Sync Selection Mode

 

Same as Sync to Viewport

Texture Vertex Contract Selection

- (minus sign), NumPad -

 

Texture Vertex Expand Selection

= (equal sign), NumPad +

 

Texture Vertex Move Mode

Q

 

Texture Vertex Rotate Mode

CTRL+R

 

Texture Vertex Weld Selected

CTRL+W

 

Texture Vertex Target Weld

CTRL+T

 

TV Edge Sub-object Mode

 

TV=Texture Vertex

TV Element Mode

 

TV=Texture Vertex

TV Face Sub-object Mode

 

TV=Texture Vertex

TV Vertex Sub-object Mode

 

TV=Texture Vertex

Unwrap Options

CTRL+O (letter "o")

 

Update Map

CTRL+U

 

UV Edge Mode

 

Expands current selection to include any edges that in the UV parameter space.

Vertex To Edge Select

 

Converts vertex selection to an edge selection and puts you in Edge mode.

Vertex To Face Select

 

Converts vertex selection to a face selection and puts you in Face mode.

Zoom

Z

 

Zoom Extents

X

 

Zoom Extents Selected

ALT+CTRL+Z

 

Zoom Region

CTRL+X

 

Zoom to Gizmo

SHIFT+SPACEBAR