Death of Dracula
Here's some junk about my game.
Since I don't have too much to put forth and show to the 'community' just yet. I'll post the walkthrough as a way to show off the game and the item trading style and things like that to get people more into the game. As well as key features, screenshots and cheats/easter eggs.
Features
- "Trading"
- 2D Side Scrolling Style
- RPG Qualities
- Dracula
Screenshots
JD at "Home Island"
JD at "Tinsel Village"
JD in "The Cave"
Intro
The Guide To
Death Of Dracula
By Creator - J.D. Butcher
Level One = Home Island - After learning to hover the fairy over the town you want to go to and click it to go to it. You find yourself in "Home Island" which is also a town. Once here explore around at will. Go to the shop, no need to sleep at the inn. Anyway, back to the basics of level completion. All you have to do is talk to the Hermit and "Follow" her into her abode where she will be staring at a bookshelf. Talk to her and she will give you a sword, and send you on your way. Doing this opens the gateway to Level 2. Then proceed on downtown (talk to Padre if you want) and talk to your friends. If you click the space in between them it's sparks up the whole group conversation. They have a little talk and Juste and Rika take off again, Fire stays on the island mentally debating whether or not to join the caravan. Once thats done walk into the leaves and your taken back to the map.
Level Two = Tinsel Village - Oh yeah, cross the bridge with your fairy and click on the newly accessible town. You're taken into the town. Explore around, there's people to talk to and events to trigger. Hopefully you trigger it on your own but if you can't pull it off here goes. Talk to the blacksmith and he will tell you about a "Mortar Cannon". If you haven't already, equip your new sword by pressing Escape or CTRL. Then talk to the blacksmith again. He will give you a shield. Head back outside and you find someone who seems to really like you...or hate you rather since if he gets too close you take damage. Hurry to the cannon before you're killed and examine it with Enter or Space. JD fires off the cannon and it kills "Boogle" you're loving friend, who leaves behind some presents. Pick them both up. The bracelets and the teeth, they're both needed. For fun equip either one of them and talk to people to get different reactions or conversation. Go back into the one two-story building and talk to the old lady. She will ask to have them. Allow her to. And she gives you metal. Once you have this head over to the blacksmith and he fixes up the mortar cannon and shoots it off, this destroys the rock blocking the cave entrance. Level 3 is around the bend.
The Cave = Level Intermission - You enter the top of the cave headed south. Pretty simple really, just get through it alive. Only a couple catches to the cave. Not the WHOLE area is rigged with baddies, Carts do lots of damage, the cave is dark and foggy. If you sell the bracelets or sword, this proves to be a task. With Sword or Bracelets and Bronze Shield, this is pretty much a breeze. Once you get to the point where the first cart is going back and forth on the track, you are about to step into the "Zone" where baddies attack and hardly visible carts launch assaults on your person. Once you find the opening to part two of the cave. (You'll see the tracks again.) You're in the clear, except for a couple lonely carts roaming about. Then it's on to Level 3.
Level 3 = Pirate Island - Go to the town off to the left and go to an inn and spend the 20G to stay and heal. Meet up with Fire in one of the Inn rooms who "Invisibly" joins your party. Did you know that at this point you are at probably 10% of the game?? Anyway, search for those pirates. In this level your mission is to get a boat to go to the next island. It takes a few trips back to the previous island. Yes, through the cave.---