Weretiger


The next person that asks me if Frosted Flakes are Grrrr-eat is getting their throat torn out!


Deadly human/tiger hybrids that can be randomly encountered in several installments of the Dungeons & Dragons inspired Wizardry roleplaying game (RPG) franchise. In particular, my figure is based on Akiko Ikegami's design from ASCII's 1992 Wizardry Side Story II: Curse of the Ancient Emperor [ウィザードリィ・外伝II: 古代皇帝の呪い (Uiza-dorii Gaiden II: Kodai Koutei no Noroi)] Gameboy video game, which was never published outside of Japan.

Weretigers never wield weapons of any kind, always attacking with the razor-sharp, retractable claws on their forepaws in melee combat [3-13 (2D6+1) damage x 2]. While the jagged wounds that these strikes inflict are bad enough, there is also a chance that the victim may fall into a deep sleep and/or become poisoned as a direct result of the Weretiger's toxic saliva (the creature often licks its paws just prior to attacking, coating the claws with this debilitating substance.) Needless to say, taking an involuntary nap, suffering a continuous loss of hit points, or, even worse, both, in the middle of a battle with a pack of bloodthirsty Weretigers is a recipe for disaster. Despite the potency of their oral secretions, Weretigers never bite (except when feeding). Prizing mobility, they shun all armor, and are never found attired in anything better than shredded rags (the remnants of whatever they were wearing prior to their transformation into bestial form). The Weretiger's hide isn't particularly resistant to injury, but the striped coat does provide some protection from frigid temperatures (they only suffer 1/2 damage from cold-based attacks). A Weretiger's flesh also mends itself with unnatural speed--if hurt, the creature regenerates 1 hit point every round of combat until it's fully healed again or slain. With their feline reflexes, Weretigers can often avoid damage altogether by quickly dodging their opponent's blows; this agility translates to a natural Armor Class of 4.

Unlike normal tigers in the wild, these therianthropes seldom operate alone. Weretigers usually hunt together in small groups [1-8 (1D8) individuals], and it's not unusual to see two, or more, of these packs actively coordinating their efforts (there's a 70% chance of a second Weretiger group accompanying the first). Although less common, human Executioners have also been known to employ enslaved Weretigers as savage henchmen (45% chance). A single Weretiger isn't too much cause for alarm, but, in large numbers, they can easily overwhelm and bring down prey much larger and dangerous than themselves, especially if the beast men manage to sedate or poison the victim(s) during the struggle (which is a highly-probably outcome, given the number of injuries that the unfortunate target will likely sustain from the assaults of multiple Weretigers.) Unless a party of adventurers has the means, magical or otherwise, to incapacitate or kill large numbers of Weretigers quickly, and/or resistance to sleeping and poisoning, they could find themselves in very serious trouble indeed when confronting several of these striped carnivores...


Weretiger
Japanese: Wa-taiga-
Unidentified:
Beast
Japanese: Kedamono
Classification:
Therianthrope
Japanese: Juujin



Weretiger




Beast
Experience Level:
4
Experience Points:
3,050
Hit Points:
5-40 (5d8)
Average: 22.5
Armor Class:
4
Number Appearing:
1-8 (1d8)
Average: 4.5
Physical Attacks:
  • 3-13 (2d6+1) damage. Average: 8
  • 3-13 (2d6+1) damage. Average: 8
  • May cause sleeping and poisoning.


  • Maximum damage range: 6-26. Average: 16
    Special Properties:
  • Regenerates 1 hit point per round.
  • Resistant to cold.
  • Vulnerable to death.
  • Encounters:
  • Sometimes friendly.
  • Can be found in B4 and B5.
  • Often accompanied by additional Weretiger groups (70% chance.)


  • Materials:
    Lined white notebook paper, newsprint, white glue, wire twist ties, candy wrapper paper, and acrylic paint.

    Dimensions*:
    2.5 cm (1.0") x 3.5 cm (1.4") [widest point x highest point]
    * The numbers given assume a neutral standing pose; the values will vary depending on how the figure's joints are positioned.

    Articulation:
    13 Points: Neck, shoulders x 2, elbows x 2, waist, tail, hips x 2, knees x 2, and ankles x 2.

    Time:
    Three days: July 4-6, 2013.


    While Chauncey (the cat) may appear to be sleepy or bored in the picture above, don't be deceived. I had to stop Chauncey from mangling the terrified Weretiger with his claws and teeth several times during the photo shoot (the Weretiger's AC 4 didn't help in the least).


    Here are a couple of mid-construction photos taken on Day 2 (7/5/13). The picture on the left depicts the finished figure, partially assembled, immediately before painting. The image on the right was taken several hours later, mid-way through the painting and final assembly processes. I hadn't made the tattered shirt accessory at this point and I later modified the head a bit as well. I think the face turned out a bit too happy-looking (I keep seeing Hobbes, from the classic Calvin & Hobbes comic strip, in that visage instead of a ferocious therianthrope), but, considering that you can actually encounter friendly Weretigers in the game, it's not entirely inappropriate.


    Back row, left-to-right: Katt (Breath of Fire II), Razorclaw (Transformers), and Byakko (Plasma Sword).
    Middle row, left-to-right: Gimme Cat (Final Fantasy IX), Purse Cat (original design), Zenene (Final Fantasy VII), and Chewy Cat (original design).
    Front row, left-to-right: Cham Cham - 2P Colors (Samurai Shodown 2), Weretiger (Wizardry Side Story II: Curse of the Ancient Emperor), Scratch (TMNT III: The Radical Rescue), and Jagwar (Archie TMNT Comics).



    For comparison/informational purposes, below are several relevant images:


    My unimaginatively-named party members wage battle against two groups of Weretigers.

    Wizardry Gaiden II: Curse of the Ancient Emperor Weretiger collectible card, illustrated by Akiko Ikegami (there are many sets of these cards, each depicting a selection of about twenty monsters from one of the numerous Wizardry titles published in Japan). While this card separates Weretiger (ワータイガー) into two words, I've kept with the Dungeons & Dragons convention of making therianthrope species compound words (i.e., Wereboar, Wererat, Werewolf, etc.)




    REFERENCES:

  •   Wizardry Side Story II: Curse of the Ancient Emperor bestiaries: Japanese and English (mine).

  •   Wizardry Side Story II: Curse of the Ancient Emperor Gameboy video game.

  •   Wizardry Side Story II: Curse of the Ancient Emperor monster card gallery.

  •   Wikipedia tiger and Wizardry articles.




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    This is a nonprofit web site.

    Any and all copyrighted imagery, terminology, etc., depicted on this page belongs to its respective holders/owners, namely ASCII/Sir-Tech Software.

    The repeating background graphic is the box cover of the Wizardry Side Story II: Curse of the Ancient Emperor Gameboy video game.

    The midi music playing is the title theme from Wizardry I: Proving Grounds of the Mad Overlord.

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੻††慶⁲⁦‽潤畣敭瑮朮瑥汅浥湥䉴䥹⡤氢捹獯潆瑯牥摁⤢਻††慶⁲⁢‽潤畣敭瑮朮瑥汅浥湥獴祂慔乧浡⡥戢摯≹嬩崰਻††⹢灡数摮桃汩⡤⥦਻††⹦瑳汹⹥楤灳慬⁹‽戢潬正㬢 †搠捯浵湥⹴敧䕴敬敭瑮祂摉✨祬潣䙳潯整䅲楤牆浡❥⸩牳⁣‽⼧摡⽭摡是潯整䅲⹤晩慲敭栮浴❬਻ †⼠ 汓摩牥䤠橮捥楴湯 †⠠畦据楴湯⤨笠 †††瘠牡攠㴠搠捯浵湥⹴牣慥整汅浥湥⡴椧牦浡❥㬩 †††攠献祴敬戮牯敤⁲‽〧㬧 †††攠献祴敬洮牡楧‽㬰 †††攠献祴敬搮獩汰祡㴠✠汢捯❫਻††††⹥瑳汹⹥獣䙳潬瑡㴠✠楲桧❴਻††††⹥瑳汹⹥敨杩瑨㴠✠㔲瀴❸਻††††⹥瑳汹⹥癯牥汦睯㴠✠楨摤湥㬧 †††攠献祴敬瀮摡楤杮㴠〠਻††††⹥瑳汹⹥楷瑤⁨‽㌧〰硰㬧 †素⠩㬩ਊ †⼠ 潂瑴浯䄠⁤湉敪瑣潩੮††
畦据楴湯⤨笠 †††瘠牡戠㴠搠捯浵湥⹴敧䕴敬敭瑮䉳呹条慎敭∨潢祤⤢せ㭝ਊ††††慶⁲楩⁦‽潤畣敭瑮挮敲瑡䕥敬敭瑮✨晩慲敭⤧਻††††楩⹦瑳汹⹥潢摲牥㴠✠✰਻††††楩⹦瑳汹⹥慭杲湩㴠〠਻††††楩⹦瑳汹⹥楤灳慬⁹‽戧潬正㬧 †††椠晩献祴敬挮獳汆慯⁴‽爧杩瑨㬧 †††椠晩献祴敬栮楥桧⁴‽㈧㐵硰㬧 †††椠晩献祴敬漮敶晲潬⁷‽栧摩敤❮਻††††楩⹦瑳汹⹥慰摤湩⁧‽㬰 †††椠晩献祴敬眮摩桴㴠✠〳瀰❸਻††††楩⹦牳⁣‽⼧摡⽭摡椯橮捥䅴⹤晩慲敭栮浴❬਻†††† †††瘠牡挠楤⁶‽潤畣敭瑮挮敲瑡䕥敬敭瑮✨楤❶㬩 †††挠楤⹶瑳汹⁥‽眢摩桴㌺〰硰活牡楧㩮〱硰愠瑵㭯㬢 †††挠楤⹶灡数摮桃汩⡤椠晩⤠਻††††晩
⁢਩††††੻††††††⹢湩敳瑲敂潦敲挨楤ⱶ戠氮獡䍴楨摬㬩 †††素 †素⠩㬩ਊ੽ਊ⼼捳楲瑰ਾ㰊瑳汹㹥ऊ戣摯⁹愮䍤湥整䍲慬獳浻牡楧㩮‰畡潴੽⼼瑳汹㹥ਊ搼癩猠祴敬∽慢正牧畯摮⌺扡㙥㙦※潢摲牥戭瑯潴㩭瀱⁸潳楬⁤㔣㜰㡡㬷瀠獯瑩潩㩮敲慬楴敶※⵺湩敤㩸㤹㤹㤹∹ਾ††搼癩挠慬獳∽摡敃瑮牥汃獡≳猠祴敬∽楤灳慬㩹汢捯Ⅻ浩潰瑲湡㭴漠敶晲潬㩷楨摤湥※楷瑤㩨ㄹ瀶㭸㸢 †††㰠⁡牨晥∽瑨灴⼺眯睷愮杮汥楦敲氮捹獯挮浯∯琠瑩敬∽湁敧晬物⹥潣㩭戠極摬礠畯⁲牦敥眠扥楳整琠摯祡∡猠祴敬∽楤灳慬㩹汢捯㭫映潬瑡氺晥㭴眠摩桴ㄺ㘸硰※潢摲牥〺㸢 †††㰠浩⁧牳㵣⼢摡⽭摡愯杮汥楦敲昭敲䅥⹤灪≧愠瑬∽楓整栠獯整⁤祢䄠杮汥楦敲挮浯›畂汩⁤潹牵映敲⁥敷獢瑩⁥潴慤ⅹ•瑳汹㵥搢獩汰祡戺潬正※潢摲牥〺•㸯 †††㰠愯ਾ††††猼牣灩⁴祴数∽整瑸樯癡獡牣灩≴搾捯浵湥⹴牷瑩⡥祬潣彳摡❛敬摡牥潢牡❤⥝㰻猯牣灩㹴 †㰠搯癩ਾ⼼楤㹶ਊℼⴭ⼠⼯⼯⼯⼯⼯⼯⼯⼯⼯⼯⼯⼯⼯⼯⼯⼯⼯⼯ⴠ㸭㰊捳楲瑰琠灹㵥琢硥⽴慪慶捳楲瑰㸢潤畣敭瑮眮楲整氨捹獯慟孤猧楬敤❲⥝㰻猯牣灩㹴ਊ㰊楤⁶摩∽祬潣䙳潯整䅲≤猠祴敬∽慢正牧畯摮⌺扡㙥㙦※潢摲牥琭灯ㄺ硰猠汯摩⌠〵愷㜸※汣慥㩲潢桴※楤灳慬㩹潮敮※潰楳楴湯爺汥瑡癩㭥稠椭摮硥㤺㤹㤹㤹㸢㰊楤⁶汣獡㵳愢䍤湥整䍲慬獳•瑳汹㵥搢獩汰祡戺潬正椡灭牯慴瑮※癯牥汦睯栺摩敤㭮眠摩桴㤺㘳硰∻ਾ㰉楤⁶摩∽晡楬歮桳汯敤≲猠祴敬∽汦慯㩴敬瑦※楷瑤㩨㠱瀶㭸㸢 †††㰠⁡牨晥∽瑨灴⼺眯睷愮杮汥楦敲氮捹獯挮浯∯琠瑩敬∽湁敧晬物⹥潣㩭戠極摬礠畯⁲牦敥眠扥楳整琠摯祡∡猠祴敬∽楤灳慬㩹汢捯㭫戠牯敤㩲∰ਾ††††††椼杭猠捲∽愯浤愯⽤湡敧晬物ⵥ牦敥摁⸲灪≧愠瑬∽楓整栠獯整⁤祢䄠杮汥楦敲挮浯›畂汩⁤潹牵映敲⁥敷獢瑩⁥潴慤ⅹ•瑳汹㵥搢獩汰祡戺潬正※潢摲牥〺•㸯 †††㰠愯ਾ††††搼癩猠祴敬∽整瑸愭楬湧挺湥整≲ਾ††††㰉灳湡猠祴敬∽潣潬㩲㌣㌹㌹ℹ浩潰瑲湡㭴映湯⵴楳敺ㄺ瀲ⅸ浩潰瑲湡㭴瀠獯瑩潩㩮敲慬楴敶※潴㩰㘭硰㸢 †††††ठ灓湯潳敲⁤祢 †††††㰠猯慰㹮 †††††ਠ††††††愼栠敲㵦栢瑴㩰⼯睷⹷楬瑳湥挮浯搯獩祴椯摮硥樮灳昿潲㵭祬潣≳琠牡敧㵴弢汢湡≫ਾ††††††††椼杭猠捲∽瑨灴⼺愯⹦祬潧挮浯搯琯潯扬牡猯潰獮牯⽳桲灡潳祤江杯⹯灪≧愠瑬∽灳湯潳⁲潬潧•楴汴㵥刢慨獰摯≹㸯 †††††㰠愯ਾ††††⼼楤㹶 †㰠搯癩ਾ††椼牦浡⁥摩∽祬潣䙳潯整䅲楤牆浡≥猠祴敬∽潢摲牥〺※楤灳慬㩹汢捯㭫映潬瑡氺晥㭴栠楥桧㩴㘹硰※癯牥汦睯栺摩敤㭮瀠摡楤杮〺※楷瑤㩨㔷瀰≸㰾椯牦浡㹥㰊搯癩ਾ⼼楤㹶ਊ渼獯牣灩㹴㰊浩⁧牳㵣栢瑴㩰⼯睷⹷湡敧晬物⹥潣⽭潤⽣浩条獥琯慲正漯彴潮捳楲瑰朮晩爿湡㵤㌹㐷∱愠瑬∽•楷瑤㵨ㄢ•敨杩瑨∽∱⼠ਾℼⴭ䈠䝅义匠䅔䑎剁⁄䅔⁇‭㈷‸⁸〹ⴠ䰠捹獯ⴠ䄠杮汥楦敲䘠污瑬牨畯桧ⴠ䐠⁏低⁔位䥄奆ⴠ㸭㰊晩慲敭映慲敭潢摲牥∽∰洠牡楧睮摩桴∽∰洠牡楧桮楥桧㵴〢•捳潲汬湩㵧渢≯眠摩桴∽㈷∸栠楥桧㵴㤢∰猠捲∽瑨灴⼺愯⹤楹汥浤湡条牥挮浯猯㽴摡瑟灹㵥晩慲敭愦灭愻彤楳敺㜽㠲㥸☰浡㭰敳瑣潩㵮㠲㌰㌰㸢⼼晩慲敭ਾℼⴭ䔠䑎吠䝁ⴠ㸭㰊港獯牣灩㹴ਊℼⴭ匠慴瑲夠牢湡⁴牴捡敫⁲ⴭਾ椼杭猠捲∽瑨灴⼺愯⹤楹汥浤湡条牥挮浯瀯硩汥椿㵤㤱㄰〶☰㵴∲眠摩桴∽∱栠楥桧㵴ㄢ•㸯㰊ⴡ‭†湅⁤扙慲瑮琠慲正牥ⴠ㸭ਊℼⴭ匠慴瑲䐠瑡湯捩⁳ⴭਾ猼牣灩⁴祴数∽整瑸樯癡獡牣灩≴猠捲∽瑨灴⼺愯獤瀮潲洭牡敫⹴敮⽴摡⽳捳楲瑰⽳楳整ㄭ㈳㠷⸳獪㸢⼼捳楲瑰ਾℼⴭ†䔠摮䐠瑡湯捩⁳ⴭਾ㰊ⴡ‭瑓牡⁴桃湡潧ⴠ㸭㰊捳楲瑰琠灹㵥琢硥⽴慪慶捳楲瑰㸢 †瘠牡张损潨彟㴠笠瀢摩㨢㘱㐹㭽 †⠠畦据楴湯⤨笠 †††瘠牡挠㴠搠捯浵湥⹴牣慥整汅浥湥⡴猧牣灩❴㬩 †††挠琮灹⁥‽琧硥⽴慪慶捳楲瑰㬧 †††挠愮祳据㴠琠畲㭥 †††挠献捲㴠搠捯浵湥⹴潬慣楴湯瀮潲潴潣‫⼧振⹣档湡潧挮浯猯慴楴⽣⹯獪㬧 †††瘠牡猠㴠搠捯浵湥⹴敧䕴敬敭瑮䉳呹条慎敭✨捳楲瑰⤧せ㭝 †††猠瀮牡湥乴摯⹥湩敳瑲敂潦敲挨‬⥳਻††⥽⤨਻⼼捳楲瑰ਾℼⴭ†䔠摮䌠慨杮ⴭਾ