Dragon Fossil
(Battle & Player Character Versions)


It's not the most glamorous job, but modeling for a dinosaur exhibit at the local museum pays the bills.


Reanimated dragon skeletons that can be encountered in Squaresoft's 1993 SaGa III: Jikuu no Hasha - Kanketsu Hen (SaGa 3: The Ruler of Time and Space - Final Chapter) Nintendo Gameboy roleplaying video game (more commonly known as Final Fantasy Legend III in North America--however, that name choice was a rather dishonest marketing ploy as the SaGa franchise is not part of the Final Fantasy series). Said title was also completely remade, with 3-dimensional polygon graphics, for the Nintendo DS in 2011 (SaGa 3: Jikuu no Hasha - Shadow or Light), but it's only available in Japan. The monsters Dragon Bone (D.Bone) and Dragon Fossil (D.Fossil) share the exact same game sprite but differ in power and combat capability.

While a dragon's normal lifespan can extend through many centuries, they are not immortal, and so, like all living things, dragons must eventually succumb to the ravages of time and old age. Unfortunately, that which should lie dead and forgotten does not always remain so. Powerful dark forces have been known to reanimate these titanic reptiles with horrifying results. The sheer strength of these bony behemoths is terrifying (a single blow from claws, jaws, or tail can easily demolish a small building), but, even worse, a Dragon Fossil's numbing touch paralyzes, its petrifying breath can permanently transform anyone it touches into solid stone, and the necrotic powder that flakes off of its moldering bones is instantly fatal to any living thing that it falls upon.

In addition to fighting these undead creatures, your characters can potentially transform into, and play as, a Dragon Bone or Dragon Fossil by consuming the meat that is sometimes left behind by defeated beasts/monsters after the conclusion of a battle. Becoming a Dragon Bone is possible at experience levels 19 and 20, and a Dragon Fossil at levels 25 and 26 (if you're at a higher, or lower, experience level, you'll become something different instead). The transformation is also dependent on the elemental affinity of the individual character (eating the flesh of a "fire" beast/monster will have a different effect on the evolution of an "air" character than it would on a "water" one), as well as what their current class is (robot, cyborg, human/mutant, beast, or monster--note that a character cannot advance to a monster form until they have first achieved beast status). Characters that become monsters cannot equip any weapons or armor (due to the often very unique anatomies of such creatures), but they can still cast all of the magic spells that they know.



Monster
Species
Element
Affinity
Hit
Points
Magic
Points
Attack
Defense
Agility
Magic
Evade
Magic
Defense
Magic
Evade
Talents


Dragon Bone
(D.Bone)

Fire

547

711

60

57

60

65

54

62

58

Fire
Nail
Stone Gas
Tail
Tusk
X Powder


Dragon Fossil
(D.Fossil)

Fire

777

900

82

76

82

79

73

77

70

Numb
Stone Gas
Tail
Tusk
X Powder



Materials:
Newsprint, white glue, wire twist ties, acrylic paint, and plastic (transparent bases only).

Dimensions:
Dragon Fossil (Enemy): 4.3 cm/1.7 in. x 5.6 cm/2.2 in. (widest point x highest point)
Dragon Fossil (Player Character): 1.9 cm/0.8 in. x 1.7 cm/0.7 in. (widest point x highest point)

Time:
Three days: June 9-11, 2012.





For comparison purposes, below are some relevant images (more information on mouse-over):

Animated Dragon Bone/Fossil player character sprite, front view.      Animated Dragon Bone/Fossil player character sprite, back view.      Animated Dragon Bone/Fossil player character sprite, left side view.      Animated Dragon Bone/Fossil player character sprite, right side view.

Dragon Bone/Fossil battle sprite.



REFERENCES:

  •   GameFAQs.com various Final Fantasy Legend III guides/walkthroughs.

  •   Final Fantasy Legend III Gameboy video game and instruction manual.

  •   RPG Classics.com Final Fantasy Legend III bestiary.

  •   The Shyguy Kingdom Final Fantasy Legend III sprites sheet.

  •   Wikipedia Final Fantasy Legend III article.



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Any and all copyrighted imagery, terminology, etc., depicted here belongs to its respective holders/owners, namely Square-Enix.
The repeating background pattern is the cover of the Japanese Saga 3: Jikuu no Hasha game package.

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੻††††慶⁲⁥‽潤畣敭瑮挮敲瑡䕥敬敭瑮✨晩慲敭⤧਻††††⹥瑳汹⹥潢摲牥㴠✠✰਻††††⹥瑳汹⹥慭杲湩㴠〠਻††††⹥瑳汹⹥楤灳慬⁹‽戧潬正㬧 †††攠献祴敬挮獳汆慯⁴‽爧杩瑨㬧 †††攠献祴敬栮楥桧⁴‽㈧㐵硰㬧 †††攠献祴敬漮敶晲潬⁷‽栧摩敤❮਻††††⹥瑳汹⹥慰摤湩⁧‽㬰 †††攠献祴敬眮摩桴㴠✠〳瀰❸਻††⥽⤨਻ਊ††⼯䈠瑯潴摁䤠橮捥楴湯 †⠠映湵瑣潩⡮
੻††††慶⁲⁢‽潤畣敭瑮朮瑥汅浥湥獴祂慔乧浡⡥戢摯≹嬩崰਻ †††瘠牡椠晩㴠搠捯浵湥⹴牣慥整汅浥湥⡴椧牦浡❥㬩 †††椠晩献祴敬戮牯敤⁲‽〧㬧 †††椠晩献祴敬洮牡楧‽㬰 †††椠晩献祴敬搮獩汰祡㴠✠汢捯❫਻††††楩⹦瑳汹⹥獣䙳潬瑡㴠✠楲桧❴਻††††楩⹦瑳汹⹥敨杩瑨㴠✠㔲瀴❸਻††††楩⹦瑳汹⹥癯牥汦睯㴠✠楨摤湥㬧 †††椠晩献祴敬瀮摡楤杮㴠〠਻††††楩⹦瑳汹⹥楷瑤⁨‽㌧〰硰㬧 †††椠晩献捲㴠✠愯浤愯⽤湩敪瑣摁椮牦浡⹥瑨汭㬧 †††ਠ††††慶⁲摣癩㴠搠捯浵湥⹴牣慥整汅浥湥⡴搧癩⤧਻††††摣癩献祴敬㴠∠楷瑤㩨〳瀰㭸慭杲湩ㄺ瀰⁸畡潴∻਻††††摣癩愮灰湥䍤楨摬
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