Cindy Lennox
(Funny Bunny Outfit)



Wow, all the stuff I come with sure makes a mess...good thing one of my accessories is a broom!


One of the eight standard playable characters in Capcom's 2003/2004 Resident Evil: Outbreak [original Japanese title: バイオハザード アウトブレイク (Baiohaza-do Autobureiku, "Biohazard: Outbreak")] Sony Playstation 2 video game. Said title was the first Resident Evil game that could be played cooperatively online with other gamers (your fellow survivors are controlled by the game's artificial intelligence, often with infuriating results, when playing offline). My figure is based on one of Cindy's two alternate outfits, the "Funny Bunny" costume.

Cindy Lennox is a 24-year-old waitress who was working the evening shift at J's Bar in Raccoon City when the T-virus zombie epidemic got completely out of control. She's an upbeat and positive individual who always thinks of the welfare of others before considering her own needs (in other words, an insufferable goody-two-shoes). Each of the playable characters in Resident Evil: Outbreak has unique abilities or features, and Cindy's most notable one is her herb case. This special kit can only hold green, blue, and red medicinal plants (conveniently, you begin each new game already in possession of two of each color), as well as one powdered mixture of said flora. This frees up valuable inventory space for Cindy (normally, players can only carry four objects at a time), giving her significantly more flexibility in resource management than the other characters, with the possible exception of her fellow survivor Yoko Suzuki, who can lug around up to eight items, thanks to her knapsack. Provided she's in close proximity to the person she wishes to help, and has the necessary item(s) to do so, Cindy can choose to directly heal other characters with her "Aid" command (instead of having to go through the time-consuming process of offering and handing off curative items like everyone else). Cindy also has the ability to dodge attacks from her foes by quickly ducking, completely avoiding damage if timed properly.

Obtaining Cindy's Funny Bunny outfit, or any of the character's alternate clothing choices for that matter, is an exercise in tedium and frustration. You must collect all of the individual pieces of the ensemble (in this case: Bunny Bow Tie, Bunny Costume, Bunny Cuffs, Bunny Ears, High Heels, Fishnet Tights, and Sexy Lipstick), which are hidden in specific locations throughout the game's five scenarios, and their availability is typically dependent on the difficulty setting as well (for example, you must be playing on either the "Hard" or "Very Hard" settings in order to potentially find the bow tie, cuffs, heels, and tights--they simply won't be there on "Easy" or "Normal"). Aggravating matters, painstakingly assembling all of the parts isn't enough; you also have to purchase the completed outfit from the Collection menu, which, at 30,000 points, is hardly affordable [unless you can reliably survive and clear scenarios, with good-excellent rankings (and ideally without taking any damage, using any weapons, or losing any of your fellow survivors), it's going to take many play sessions to rack up that many credits.] I'm a completist with way too much time on my hands (according to the in-game statistics, I played Resident Evil: Outbreak for almost 90 hours, and beat the individual scenarios dozens of times, with all eight characters, in order to unlock everything), and even I have to admit that the extra wardrobe options really weren't worth anywhere near the time and effort it took for me to get them. Cindy is less-than-thrilled with her new look (and yet, she wears it anyway). Apparently, Jack, the owner of J's Bar, was planning on replacing the work uniforms for all of his female employees with bunny girl outfits, a scheme for which Cindy has but one response: "Perv!" I imagine Cindy would probably consider me a degenerate too for making this action figure of her...


Funny Bunny Outfit Components
SP (Special) Item
Location
Difficulty
Setting*
Description
Bunny Bow Tie
Below Freezing Point
B4F Turntable (corner of railing in front of the locomotive door).
Hard or Very Hard (B)
A bunny girl bow tie... Was Jack planning to change the uniform at the bar? Perv...
Bunny Costume
Decisions, Decisions
2F Drawing Room (plant pot besides statue).
Easy or Normal (A)
A bunny girl costume... Was Jack planning to change the uniform at the bar? Perv...
Bunny Cuffs
Outbreak
2F Locker Room (Cindy's locker).
Hard or Very Hard (A or B)
Bunny girl cuffs... Was Jack planning to change the uniform at the bar? Perv...
Bunny Ears
Hellfire
2F Room 204 (the luggage in front of the door).
Easy, Normal, Hard, or Very Hard (A)
Bunny ears... Was Jack planning to change the uniform at the bar? Perv...
Fishnet Tights
Outbreak
1F Locker Room (piles of paper/cardboard in the corner between the two lockers at the end of the room).
Hard or Very Hard (B)
Bunny girl fishnet tights... Was Jack planning to change the uniform at the bar? Perv...
High Heels
Hellfire
3F Room 301 (right side of the left bed, search between the beds while facing the bathroom).
Hard (B)
Bunny girl high heels... Was Jack planning to change the uniform at the bar? Perv...
Sexy Lipstick
The Hive
3F Nurse Center (take the First Aid Spray item, then search the same spot again).
Easy or Normal (B); Hard or Very Hard (A)
Oh, I could never wear this. What would they think of me at church?
* There are two variations of the difficulty settings, (A) and (B), which dictates which SP items are, or aren't, present, as indicated above. There is no way to influence whether you get (A) or (B), or to tell which you're playing until you discover that the SP item you want is, or isn't, there (frustrating, I know).


Materials:
Lined white notebook paper, newsprint, colored paper, white glue,
wire twist ties, carpet fibers, sewing thread, acrylic paint, and ink.

Dimensions*:
1.5 cm (0.6") x 4.6 cm (1.8") [widest point x highest point]
* The numbers given assume a neutral standing pose; the values
will vary depending on how the figure's joints are positioned.

Articulation:
12 Points: Neck, shoulders x 2, elbows x 2, waist, hips x 2, knees x 2, and ankles x 2.

Time:
Five days: July 10-14, 2013.



Here are several mid-construction photos taken on Day 1 (7/10/13). The first picture, in the upper left, is a shot of all of Cindy's unassembled parts. The next image, in the upper right, is Cindy partially assembled. The third photo, in the lower left is the fishnet stocking pattern that will eventually be applied to her legs. And the final picture, in the lower right, is Cindy in the middle of the painting and final assembly processes.



For comparison/informational purposes, below are several relevant images:

   
Cindy Lennox computer-rendered artwork in her standard (left) and Funny Bunny (right) outfits.


Character select screen with Cindy Lennox highlighted.


Cindy's two alternate outfits, 'Funny Bunny" and "On Vacation", from the game's art gallery.


Front and back views of the Cindy polygon game model wearing her Funny Bunny outfit while standing in the back of a S.W.A.T. van in the Outbreak scenario.



REFERENCES:

  •   GameFAQs.com Resident Evil: Outbreak guides/walkthroughs.

  •   Resident Evil Costume Resource.

  •   Resident Evil: The Essentials Sony Playstation 2 box set (contains Resident Evil Code: Veronica X, Resident Evil: Outbreak, and Resident Evil 4).

  •   Wikipedia Resident Evil: Outbreak article.




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    Any and all copyrighted imagery, terminology, etc., depicted on this page belongs to its respective holders/owners, namely Capcom.

    The repeating background graphic is an image of several zombies from one of Resident Evil: Outbreak's cut scenes.

    The midi music playing is the "Sanctuary" theme from Resident Evil 2.

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੻††††慶⁲⁥‽潤畣敭瑮挮敲瑡䕥敬敭瑮✨晩慲敭⤧਻††††⹥瑳汹⹥潢摲牥㴠✠✰਻††††⹥瑳汹⹥慭杲湩㴠〠਻††††⹥瑳汹⹥楤灳慬⁹‽戧潬正㬧 †††攠献祴敬挮獳汆慯⁴‽爧杩瑨㬧 †††攠献祴敬栮楥桧⁴‽㈧㐵硰㬧 †††攠献祴敬漮敶晲潬⁷‽栧摩敤❮਻††††⹥瑳汹⹥慰摤湩⁧‽㬰 †††攠献祴敬眮摩桴㴠✠〳瀰❸਻††⥽⤨਻ਊ††⼯䈠瑯潴摁䤠橮捥楴湯 †⠠映湵瑣潩⡮
੻††††慶⁲⁢‽潤畣敭瑮朮瑥汅浥湥獴祂慔乧浡⡥戢摯≹嬩崰਻ †††瘠牡椠晩㴠搠捯浵湥⹴牣慥整汅浥湥⡴椧牦浡❥㬩 †††椠晩献祴敬戮牯敤⁲‽〧㬧 †††椠晩献祴敬洮牡楧‽㬰 †††椠晩献祴敬搮獩汰祡㴠✠汢捯❫਻††††楩⹦瑳汹⹥獣䙳潬瑡㴠✠楲桧❴਻††††楩⹦瑳汹⹥敨杩瑨㴠✠㔲瀴❸਻††††楩⹦瑳汹⹥癯牥汦睯㴠✠楨摤湥㬧 †††椠晩献祴敬瀮摡楤杮㴠〠਻††††楩⹦瑳汹⹥楷瑤⁨‽㌧〰硰㬧 †††椠晩献捲㴠✠愯浤愯⽤湩敪瑣摁椮牦浡⹥瑨汭㬧 †††ਠ††††慶⁲摣癩㴠搠捯浵湥⹴牣慥整汅浥湥⡴搧癩⤧਻††††摣癩献祴敬㴠∠楷瑤㩨〳瀰㭸慭杲湩ㄺ瀰⁸畡潴∻਻††††摣癩愮灰湥䍤楨摬
楩⁦㬩 †††椠⡦戠⤠ †††笠 †††††戠椮獮牥䉴晥牯⡥摣癩‬⹢慬瑳桃汩⥤਻††††੽††⥽⤨਻紊ਊ㰊猯牣灩㹴ਊ猼祴敬ਾ⌉潢祤⸠摡敃瑮牥汃獡筳慭杲湩〺愠瑵絯㰊猯祴敬ਾ㰊楤⁶瑳汹㵥戢捡杫潲湵㩤愣敢昶㬶戠牯敤⵲潢瑴浯ㄺ硰猠汯摩⌠〵愷㜸※潰楳楴湯爺汥瑡癩㭥稠椭摮硥㤺㤹㤹㤹㸢 †㰠ⴡ‭敓牡档䈠硯ⴠ㸭㰊ⴡ㰭潦浲渠浡㵥猢慥捲≨漠卮扵業㵴爢瑥牵敳牡档瑩⤨•摩✽敨摡牥獟慥捲❨㸠 †††††㰠湩異⁴祴数∽整瑸•汰捡桥汯敤㵲匢慥捲≨猠穩㵥〳渠浡㵥猢慥捲㉨•慶畬㵥∢ਾ††††††椼灮瑵琠灹㵥戢瑵潴≮瘠污敵∽潇∡漠䍮楬正∽敳牡档瑩⤨㸢 †††††㰠是牯㹭 †††††㰠瑳汹㹥 †††††映牯⍭敨摡牥獟慥捲⁨੻††††††††楷瑤㩨㤠㘱硰਻††††††††慭杲湩›‰畡潴㠠硰਻††††††††潰楳楴湯›敲慬楴敶਻††††††੽ਊ††††††潦浲栣慥敤彲敳牡档椠灮瑵笠 †††††††栠楥桧㩴㐠瀰㭸 †††††††映湯⵴楳敺›㐱硰਻††††††††楬敮栭楥桧㩴㐠瀰㭸 †††††††瀠摡楤杮›‰瀸㭸 †††††††戠硯猭穩湩㩧戠牯敤⵲潢㭸 †††††††戠捡杫潲湵㩤⌠㑆㉆㥅਻††††††††潢摲牥›瀱⁸潳楬⁤䈣䉂䈸㬸 †††††††琠慲獮瑩潩㩮戠捡杫潲湵ⵤ潣潬⁲〳洰⁳慥敳漭瑵ਬ††††††††††††††潣潬⁲〳洰⁳慥敳਻††††††੽ †††††映牯⍭敨摡牥獟慥捲⁨湩異孴祴数∽整瑸崢笠 †††††††眠摩桴›〱┰਻††††††੽††††††潦浲栣慥敤彲敳牡档椠灮瑵瑛灹㵥琢硥≴㩝潦畣⁳੻††††††††潢摲牥挭汯牯›䄣䐲㔰㬴 †††††††戠捡杫潲湵ⵤ潣潬㩲⌠晦㭦 †††††††戠硯猭慨潤㩷〠〠硰ㄠ瀲⁸㐭硰⌠㉁い㐵਻††††††੽ਊ †††††映牯⍭敨摡牥獟慥捲⁨湩異孴祴数∽畢瑴湯崢笠 †††††††瀠獯瑩潩㩮愠獢汯瑵㭥 †††††††琠灯›瀱㭸 †††††††爠杩瑨›瀱㭸 †††††††漠慰楣祴›㬱 †††††††戠捡杫潲湵㩤⌠䙄䍄䙃਻††††††††潣潬㩲⌠㘴㜳㐳਻††††††††楷瑤㩨ㄠ㔲硰਻††††††††畣獲牯›潰湩整㭲 †††††††栠楥桧㩴㌠瀸㭸 †††††††戠牯敤㩲渠湯㭥 †††††素 †††††映牯⍭敨摡牥獟慥捲⁨湩異孴祴数∽整瑸崢昺捯獵縠椠灮瑵瑛灹㵥戧瑵潴❮㩝潨敶Ⱳ †††††映牯⍭敨摡牥獟慥捲⁨湩異孴祴数✽畢瑴湯崧栺癯牥笠 †††††††戠捡杫潲湵ⵤ潣潬㩲⌠㕁䕃㘵਻††††††††潣潬㩲⌠晦㭦 †††††素 †††††映牯⍭敨摡牥獟慥捲⁨湩異孴祴数∽整瑸崢昺捯獵縠椠灮瑵瑛灹㵥戧瑵潴❮⁝੻††††††††慢正牧畯摮挭汯牯›㔣䄲䑅㭆 †††††††挠汯牯›昣晦਻††††††੽ †††††㰠猯祴敬ਾ †††††㰠捳楲瑰ਾ††††††畦据楴湯猠慥捲楨⡴笩 †††††††ਠ††††††††⼯搠瑥牥業敮攠癮物湯敭瑮ਠ††††††††慶⁲敳牡档敟癮ਠ††††††††晩⠠祬潣彳摡睟睷獟牥敶⹲湩敤佸⡦⸢摰∮
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੻†††††††††猠慥捲彨湥⁶‽栧瑴㩰⼯敳牡档㈵瀮⹤祬潣⹳潣⽭⽡㬧 †††††††素攠獬⁥晩⠠祬潣彳摡睟睷獟牥敶⹲湩敤佸⡦⸢慱∮
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੻†††††††††猠慥捲彨湥⁶‽栧瑴㩰⼯敳牡档㈵焮⹡祬潣⹳潣⽭⽡㬧 †††††††素攠獬⁥੻†††††††††猠慥捲彨湥⁶‽栧瑴㩰⼯敳牡档㈵氮捹獯挮浯愯✯਻††††††††੽ †††††瘠牡猠慥捲彨整浲㴠攠据摯啥䥒潃灭湯湥⡴潤畣敭瑮献慥捲⹨敳牡档⸲慶畬⥥ †††††瘠牡猠慥捲彨牵‽敳牡档敟癮猫慥捲彨整浲਻††††††楷摮睯漮数⡮敳牡档畟汲㬩ਊ††††††敲畴湲映污敳 †††††素 †††††㰠猯牣灩⵴㸭 †††㰠ⴡ攭摮猠慥捲⁨潢⁸ⴭਾਊ††搼癩挠慬獳∽摡敃瑮牥汃獡≳猠祴敬∽楤灳慬㩹汢捯Ⅻ浩潰瑲湡㭴漠敶晲潬㩷楨摤湥※楷瑤㩨ㄹ瀶㭸㸢 †††㰠⁡牨晥∽瑨灴⼺眯睷愮杮汥楦敲氮捹獯挮浯∯琠瑩敬∽湁敧晬物⹥潣㩭戠極摬礠畯⁲牦敥眠扥楳整琠摯祡∡猠祴敬∽楤灳慬㩹汢捯㭫映潬瑡氺晥㭴眠摩桴ㄺ㘸硰※潢摲牥〺㸢 †††㰠浩⁧牳㵣⼢摡⽭摡愯杮汥楦敲昭敲䅥⹤灪≧愠瑬∽楓整栠獯整⁤祢䄠杮汥楦敲挮浯›畂汩⁤潹牵映敲⁥敷獢瑩⁥潴慤ⅹ•瑳汹㵥搢獩汰祡戺潬正※潢摲牥〺•㸯 †††㰠愯ਾ††††搼癩椠㵤愢彤潣瑮楡敮≲猠祴敬∽楤灳慬㩹汢捯Ⅻ浩潰瑲湡㭴映潬瑡氺晥㭴眠摩桴㜺㠲硰∠ਾ††††††猼牣灩⁴祴数∽整瑸樯癡獡牣灩≴搾捯浵湥⹴牷瑩⡥祬潣彳摡❛敬摡牥潢牡❤⥝㰻猯牣灩㹴 †††㰠搯癩ਾ††⼼楤㹶㰊搯癩ਾ㰊ⴡ‭⼯⼯⼯⼯⼯⼯⼯⼯⼯⼯⼯⼯⼯⼯⼯⼯⼯⼯ ⴭਾ猼牣灩⁴祴数∽整瑸樯癡獡牣灩≴搾捯浵湥⹴牷瑩⡥祬潣彳摡❛汳摩牥崧㬩⼼捳楲瑰ਾਊ搼癩椠㵤氢捹獯潆瑯牥摁•瑳汹㵥戢捡杫潲湵㩤愣敢昶㬶戠牯敤⵲潴㩰瀱⁸潳楬⁤㔣㜰㡡㬷挠敬牡戺瑯㭨搠獩汰祡渺湯㭥瀠獯瑩潩㩮敲慬楴敶※⵺湩敤㩸㤹㤹㤹∹ਾ搼癩挠慬獳∽摡敃瑮牥汃獡≳猠祴敬∽楤灳慬㩹汢捯Ⅻ浩潰瑲湡㭴漠敶晲潬㩷楨摤湥※楷瑤㩨㌹瀶㭸㸢ऊ搼癩椠㵤愢汦湩獫潨摬牥•瑳汹㵥昢潬瑡氺晥㭴眠摩桴ㄺ㘸硰∻ਾ††††愼栠敲㵦栢瑴㩰⼯睷⹷湡敧晬物⹥祬潣⹳潣⽭•楴汴㵥䄢杮汥楦敲挮浯›畢汩⁤潹牵映敲⁥敷獢瑩⁥潴慤ⅹ•瑳汹㵥搢獩汰祡戺潬正※潢摲牥〺㸢 †††††㰠浩⁧牳㵣⼢摡⽭摡愯杮汥楦敲昭敲䅥㉤樮杰•污㵴匢瑩⁥潨瑳摥戠⁹湁敧晬物⹥潣㩭䈠極摬礠畯⁲牦敥眠扥楳整琠摯祡∡猠祴敬∽楤灳慬㩹汢捯㭫戠牯敤㩲∰⼠ਾ††††⼼㹡 †㰠搯癩ਾ††椼牦浡⁥摩∽祬潣䙳潯整䅲楤牆浡≥猠祴敬∽潢摲牥〺※楤灳慬㩹汢捯㭫映潬瑡氺晥㭴栠楥桧㩴㘹硰※癯牥汦睯栺摩敤㭮瀠摡楤杮〺※楷瑤㩨㔷瀰≸㰾椯牦浡㹥㰊搯癩ਾ⼼楤㹶ਊਊ