Enormous, deep-sea anglers that can be randomly encountered in Squaresoft's 1993 Final Fantasy Legend III (Japanese name, "SaGa III: Jikku no Hasha") Gameboy video game. This family of aquatic monsters exhibits the offensive capabilities: Fin, Tongue, Squirt, Bash, and Ice (Bulbfish possess all five of these attacks, Anglers, being weaker, lack Squirt and Bash).
If a character devours the meat of one of these aquatic nightmares, he or she may transform into something else--what you turn into is dependent on (1) what class the character currently belongs to, (2) the character's elemental affinity, and (3) the experience level of the character. Regarding class, a monster that eats Angler/Bulbfish meat will turn into another monster, a beast into a monster, a human/mutant into a beast, a cyborg into a human/mutant, and a robot into a cyborg. Anglers/Bulbfish are naturally aligned with the element of water, and thus, so is their flesh--a "fire" character that devours said meat will become "earth", an "air" will become "fire, "earth" will become "air", and a "water" will remain "water". Your experience level also affects the transformation in that the higher the character's level, the more powerful the resulting thing you turn into will be (i.e., a human "fire" character at level 22 would change into an "earth" Lizard Duke beast after consuming Bulbfish meat, while a human "fire" character at level 19 would instead transform into a weaker "earth" Lamia beast). The monster class, to which Anglers/Bulbfish belong, cannot equip weapons or armor, but can use magic.
The enemies Angler (230 HP) and Bulbfish (630 HP) share the same game sprite. As the original Gameboy lacks the colors to provide adequate contrast between monsters that use identical artwork (as is commonly the practice in video games), these fish are indistinguishable in appearance.
(In no particular order of importance.)
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