Wind-up, suicide bombers that first appeared in the NES (Nintendo Entertainment System) video game Super Mario Brothers 2.
Touching a Bob-omb, intentionally or not, triggers its self-destruct mechanism. After a brief countdown, the resulting small-scale, localized explosion will destroy anything within a five-foot radius of the Bob-omb. This mechanical bomber can operate for about twenty-four hours before its spring needs to be wound again.
Once a Bob-omb starts the detonation process, it cannot move. This gives whomever set the clockwork saboteur off a chance to escape the blast if they're quick. If a Bob-omb's spring winds all the way down, it becomes inert and harmless until someone winds it up again.
Cardboard from a potato chip box, paper toweling, tissue paper, newsprint, white glue, hot glue, pieces of a Styrofoam cup, and acrylic paint.
8.0 cm/3.1 in. x 7.0 cm/2.8 in. (highest point x widest point)
One day. Construction began and ended on 7/21/06.
Image of a Bob-omb from the 'Super Mario Brothers 3' NES video game. My figure is based more on the artwork in the instruction manual.
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