Small, flying robots that first appeared within Wood Man's stage in Capcom's 1988 Mega Man 2 Nintendo Entertainment System (NES) video game (and they've been staple enemies ever since, appearing in several chapters of Mega Man's ongoing saga). That said, my figure is based on the 1991 Mega Man 4 incarnation-- although, honestly, there's hardly any difference between that version and the Mega Man 2 one.
In their dormant mode, Bubble Bats hang from high vantage points (looking much like an overripe fruit), until an intruder sets off their proximity sensors, at which time they drop, unfurl their wings, and unerringly home in to attack. Bubble Bats are protected from assault by a low-level forcefield when inactive.
These robots can't absorb much damage and fly relatively slowly. Their proximity detectors have delay circuitry wired into them which prevents the bats from being activated by false stimuli (such as a leaf blowing in the wind). Because of this mechanism, it is entirely possible for someone quick on their feet to get by the "sleeping" bats before they have a chance to react.
Newsprint, paper toweling, white glue, hot glue, and paint.
9.3 cm/3.7 in. x 4.8 cm/1.9 in. (highest point x widest point)
One day; June 8, 2004.
For comparison purposes, below is an animated Bubble Bat that I made using sprite frames from the Mega Man 4 Nintendo Entertainment System (NES) video game.
(In no particular order of importance.)
- Nintendo Entertainment System (NES) Mega Man 2 and Mega Man 4 video games and instruction manuals.
- Nintendo Gameboy Mega Man II and Mega Man III video games and instruction manuals.
- The Mega Man Homepage Mega Man 2 and Mega Man 4 information sections.
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The mechanical background graphic is from Toad Man's level in the game.