The Four Horsemen
of The Apocalypse
Eidolon's generals and harbingers of the end of the world--they appeared as boss characters in Activision/Raven Software's 1997 Hexen II PC video game (which runs on a modified version of id Software's Quake engine). Each of the Four Horsemen oversees the last Serpent Rider's forces in one of the lands of Thyrion: Famine dwells in the dark keeps of BlackMarsh, Death lurks in the jungle temples of Mazaera, Pestilence resides in the sand-choked ruins of Thysis, and War prowls the metropolis of Septimus. Anyone wishing to challenge Eidolon's tyrannical rule will have to first vanquish each of the dread riders in mortal combat . . .
Newsprint, tissue paper, white paper, wire twist ties, white glue, string, dog hair (the animal was not harmed in acquiring it), ink, and acrylic paint.
(*Some of the ingredients listed, like the hair and string, were only used on one character, not all four.)
2.0 cm/0.8 in. x 4.0 cm/1.6 in. (widest point x highest point)
(*Excluding head gear and accessories.)
Five points (each): Neck, shoulders, and hips.
Eight days; August 31-September 7, 2009. The first four days were spent making the original "Skele-buddy" base body sculpt, creating the molds for the parts from that sculpt, and then casting pieces for each figure from said molds. The Four Horsemen themselves each took a day to customize: Pestilence on the 4th, Death on the 5th, War on the 6th, and Famine on the 7th.
For comparison/informational purposes, below are some images from the Hexen II computer game (more information on mouse-over). I used the utility programs QME and PakExpl to obtain these from the Hexen II game disc (thanks again, Trilinear!).
(In no particular order of importance.)
- Hexen II personal computer video game and 'Chronicle of Deeds'.
- GameFAQs Hexen II information/game guides.
- Wikipedia Hexen II article.
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The background graphic pattern is a section from the 'Hexen II' package art.