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Light . Medium . Heavy . Powered


BodyGuard Ballistic Vest
The Bodyguard Ballistic Vest is very popular with mercinaries, and thugs who find the need to where armor constantly. The Bodyguard Vest fits like a padded long sleeve shirt, and is often worn underneath a jacket or uniform, but can easily be seen under either. Many law enforcers also find the armor fits thier needs. It is durable and light weight allowing it to be worn for long periods of time. Its main drawback is its lack of coverage, only protecting the center portion of the body.

Cost:
DR :
Speed:
Availibility:
Max Dex:
Special:

ll

750 sm
2
50, , run
Level 2
+5

bla

 

 

Type:
Power Cell :
Cell Life:
Check Penalty:
Compatable:

ll

light
none
none
-1
mil, har, land, Bfm

Requirements: light armor



Blast Helmet and Vest
This armor consist of a lightwieght helmet and composite vest that when worn together offer limited protection against most weapons. The Blast helmet and vest is commonly seen used by militia and local police. Do to thier design they are often worn over military uniforms, or other types of armor.

Cost:
DR :
Speed:
Availibility:
Max Dex:
Special:

ll

500 sm
2
50, , run
any
+5

bla

 

 

Type:
Power Cell :
Cell Life:
Check Penalty::
Compatable:

ll

light
none
none
-1
mil, har, land, Bfm

Requirements: light armor



Haramaki 200 CF Bodywrap
Designed for day long wear, Haramaki are 200 bands of CF weave that are wrapped around the body overlapping each other until it is almost entirely covered. The beneift is that the armor can be worn almost anywhere, and under anything. The disadvantage it that the armor only offer a small amount of resistance to attacks.

Cost:
DR :
Speed:
Availibility:
Max Dex:
Special:

ll

800 sm
1
50, , run
Level 2
+5

 

bla

 

 

Type:
Power Cell :
Cell Life:
Check Penalty:
Compatable:

ll

light
none
none
light
any
 

Requirements: light armor



Combat Jumpsuit
This heavily padded jumpsuit is designed to offer limited protection against physical and energy trauma. Without overly restricting the wearer's movements.

Cost:
DR :
Speed:
Availibility:
Max Dex:
Special:

ll

1,500 sm
3
50, , run
Level 2
+5

bla

 

 

Type:
Power Cell :
Cell Life:
Check Penalty:
Compatable:

ll

light
none
none
-3
mil, har, land, Bfm

Requirements: light armor



Padded Flightsuit
Favored by starfighter pilots all over the galaxy, the one-piece padded flight suit protects against decompression, g-forces, and harmful environments. It provides limited protection against attacks as well. A padded flight suit comes with a matching helmet and gloves that seal around the wearer and provide up to 10 lours of life support in a hostile environment. A padded flight suit offers an equipment bonus of +2 to fortitude saves made to resist temperatures.

Cost:
DR :
Speed:
Availibility:
Max Dex:
Special:

ll

800 sm
2
50, , run
any
+4

+2 fort

bla

 

 

Type:
Power Cell :
Cell Life:
Check Penalty:
Compatable:

ll

light
none
none
light
mil, har, bod

Requirements: light armor

Light . Medium . Heavy . Powered

  
 

Armor Flightsuit
A combat-flight suit that provides additional protection against vacuum for limited periods, this armor comes in various modes, including the Corellian TX-3, favored by various pirate gangs, and TIE pilots. The suit provide a +4 save bonus to fortitude.

Cost:
DR :
Speed:
Availibility:
Max Dex:
Special:

ll

4,000 sm
4
30. , run
military
+3

+4 fort

bla

 

 

Type:
Power Cell :
Cell Life:
Check Penalty:
Compatable:

ll

light
none
none
-4
mil, har, bfm

Requirements: medium armor


Battle Armor, Light
Battle armor combines protective metal or composite plates with a padded jumpsuit to form a layer of protection, makin it very easily modified (+5 to modification check). Bounty Hunters and Mercenaries alike find this armor very fitting.

Cost:
DR :
Speed:
Availibility:
Max Dex:
Special:

ll

2,000 sm
4
30, run
military
+3

+5 mod

bla

 

 

Type:
Power Cell :
Cell Life:
Check Penalty:
Compatable:

ll

medium
none
none
-4
mil, har, bfm

Requirements: medium armor
 
  
Battle Armor, Medium
Medium Battle armor combines protective metal or composite plates with a padded jumpsuit to form a layer of protection, makin it very easily modified (+5 to modification check). A three phase sonic filter, visual amplifier, and environment protection, which grant a +3 to spot, listen, and fortitude to those with the powered armor feat. Bounty Hunters and Mercenaries alike find this armor very fitting.

Cost:
DR :
Speed:
Availibility:
Max Dex:
Special:

ll

6,000 sm
5
30, run
military
+2

see text

bla

 

 

Type:
Power Cell :
Cell Life:
Check Penalty:
Compatable:

ll

medium
none
none
-5
mil, har, bfm

Requirements: medium armor
 
Landsknecht Ballistic Jacket
The Landsknecht Jacket is a favorite for those who wish to be armored, and not appear armor. The Landsknecht is crafted to appear as a common jacket. It comes in two versions: a short flight jacket and a long overcoat, both are just as effective. The CF weave the garments are crafted from make them heavier than their normal counter parts, but to the untrained eye they are identical. (spot DC 25 to determine the difference in clothing and armor)

Cost:
DR :
Speed:
Availibility:
Max Dex:
Special:

ll

1,650 sm
3
40, run
military
+4

see text

bla

 

 

Type:
Power Cell :
Cell Life:
Check Penalty:
Compatable:

ll

medium
none
none
-3
mil, har, bfm

Requirements: medium armor
 
 

Milano GX CF Bodysuit
Milano GX CF Bodysuit
The Milano Bodysuit is a heavier version of the popular soft E-suit, molded with a high CF weave the conforms to the bodies shape. The Milano looks like a tight fitting jumpsuit, with a sleak combat design. Unlike most soft-suits the Milano is made to be worn as or under clothing. It is this design that make the Milano a favorite to wear in combination with other type of armor.

Cost:
DR :
Speed:
Availibility:
Max Dex:
Special:

ll

2,500 sm
3
40, run
Military
+5

 

bla

 

 

Type:
Power Cell :
Cell Life:
Check Penalty:
Compatable:

ll

medium
none
none
-1
any
 

Requirements: medium armor
 

Light . Medium . Heavy . Powered


Battlehawk ACN
Battlehawk ACN
The Battlehawk ACN (armor, cerametal, nonpowered) has been adopted as the standard armor of most off-world combat soldiers. The ACN has an advantage over most heavy armors in that it can be packed away into a compact case, and carried on the back over terrain treks. The Battlehawk assault gear is designed for low-gravity satiation, containing its on zero-g web (a system of small jets that allow a user to move normally in low to no gravity situation). Like a standard ship's jumpsuit, the ACN contains a life support system capable of providing 12 hours of continuos use.

Cost:
DR :
Speed:
Availibility:
Max Dex:
Special:

ll

3,250 sm
3
30, run
military
+2

see text

bla

 

 

Type:
Power Cell :
Cell Life:
Check Penalty:
Compatable:

ll

heavy
1
36 hours
-4
mil, har, Bfm

Requirements: heavy armor
 
 
  

Armored Spacesuit
The Armored Spacesuit is bulky and hard to manuever, but allows for complete environment protection. It's internal life support system provides 10 days of survival in any enviroment, along with life substaining fluids that allow the wearer to go with food or drink for 8 days. The suit also provides a fortitude bonus of +6..

Cost:
DR :
Speed:
Availibility:
Max Dex:
Special:

ll

10,000 sm
6
20, walk
military
+1

see text

bla

 

 

Type:
Power Cell :
Cell Life:
Check Penalty:
Compatable:

ll

heavy
none
none
-6
mil, har
 

Requirements: heavy armor
 
 
  
Battle Armor, Heavy
Heavy Battle armor combines protective metal and composite plates with a padded jumpsuit to form a layer of protection. A three phase sonic filter, visual amplifier, and environment protection, which grant a +3 to spot, listen, and fortitude to those with the powered armor feat. Heavy Battle Armor is worn by many front line soldiers when going into heavy fire situations. The armor is very restrictive, but it's stopping power more than makes up for it's lack of mobility.

Cost:
DR :
Speed:
Availibility:
Max Dex:
Special:

ll

12,000 sm
7
20, walk
military
+0

see text

bla

 

 

Type:
Power Cell :
Cell Life:
Check Penalty:
Compatable:

ll

heavy
none
none
-7
mil, har, bfm

Requirements: heavy armor
 
 
Light . Medium . Heavy . Powered



Corellian Powersuit
This suit of body armor contains an energized exoskeleton and a series of servomotors that boosts the wearer's physical strength. Used by professional soldier, mercaneries, and bounty hunters, the powersuit requires skill and training to utilize its full potential. Corellian Powered Armor allows the wearer to move at their maximum movement and recieve a +2 to str and dex while wearing a fully functional powersuit. If the wearer doesn't possess the Armor Proficiency [powered] feat, or if the armor is disabled or out of power, this bonus instead becomes a penalty -3 to dex -3 the str. Corellian Powered Armor allows the wearer to move at their maximum movement rate as long as the wearer has been tra

Cost:
DR :
Speed:
Availibility:
Max Dex:
Special:

ll

10,000 sm
4
special
military
+0

see text

bla

 

 

Type:
Power Cell :
Cell Life:
Check Penalty:
Compatable:

ll

powered
1
24 hours
-4
mil, har
 

Requirements: heavy, powered armor
 
  

Tiger G6
Tiger G6 Powered Armor
Once the standard in powered armor it has fallen off to newer versions in recent years. However, the Tiger 6 still has many advantages. The Tiger has a built in Comm Link, life support system, and environment protection granting a +4 fortitude save. It also has three trauma packs, and it's own internal computer with 1 open slot for 3D's use. Full movement is allowed as long as the suit has power, but without it the movement drops to 10 and doesn't allow the wearer to run.

Cost:
DR :
Speed:
Availibility:
Max Dex:
Special:

ll

15,000 sm
6
20, run
military
+0

see text

bla

 

 

Type:
Power Cell :
Cell Life:
Check Penalty:
Compatable:

ll

powered
1
48 hours
-4
mil, har
 

Requirements: heavy, powered armor
 
  
Paladin
ABM-5 Paladin Battle Armor
The Paladin is now the standard battle armor of the Verge. It provides a +2 to strength, for the purpose of lifting, carrying, and melee damage. The armor also offers two heavy weapon mounts, but doesn't allow the operator to carry a weapon in hand. The Paladin supports four trauma packs, a comm link, and an onboard targeting system that grants a +2 to hit, and environment protect that grants a +4 fort bonus. The Paladin also has visual systems that offer night and thermal sight. The Paladin has 2 slots for 3D use, a datalink steam, and an en-scanner (100 square feet). Full movement is allowed as long as the suit has power, but without it the movement drops to 10 and doesn't allow the wearer to run. Finally the Paladin has a jet-pack that allows to move at 120 for 1 hour of continuos flight before its power cells are drained (the flight system requires two power cells of its own).

Cost:
DR :
Speed:
Availibility:
Max Dex:
Special:

ll

25,000 sm
8
20,walk
military
+0

see text

bla

 

 

Type:
Power Cell :
Cell Life:
Check Penalty:
Compatable:

ll

powered
3
24 hours
-6
mil, har
 

Requirements: heavy, powered armor
 
  
Dragoon
ABS-11 Dragoon Recon Armor
The Dragoon Recon is a scout armored body tank. The Dragoon offers two heavy weapon mounts, but doesn't allow the operator to carry a weapon in hand. It has four trauma packs, a comm link, and an onboard targeting system that offers a +2 to hit, along with 2 open 3D slots. It provides a +4 to strength, for the purpose of lifting, carrying, and melee damage.The Dragoon also offers night, thermal, and em-vision. Finally the Dragoon ABS has a grav-replusor that allows to move at 120 for 8 hours of continuos flight before its power cells are drained (the flight system requires two power cells of its own).

Cost:
DR :
Speed:
Availibility:
Max Dex:
Special:

ll

35,000 sm
10
20, walk
military
+0

see text

bla

 

 

Type:
Power Cell :
Cell Life:
Check Penalty:
Compatable:

ll

powered
4
24 hours
-8
mil, har
 

Requirements: heavy, powered armor
 
  
Titan
AAS-23 Titan Assault Armor
The AAS-23 Titan is fully space-to-ground capable. It is fitted with an ablative reentry shroud for orbital insertion. The Titan has a flight system that allows it to fly up to 120 for 12 hours. (the flight system requires four power cells of its own). The Titan grants a +6 to strength, and deals 2d6 points of damage per hit. The armor also offers two heavy weapon mounts. However, it doesn't allow the operator to carry a weapon in hand. It's enviroment armor offers a +8 to all fortitude saves. It has six trauma packs, a comm link, and an onboard targeting system that offers a +5 to hit, along with 6 open 3D slots. The Paladin has a datastream link, and a defection shield of DR 15.

Cost:
DR :
Speed:
Availibility:
Max Dex:
Special:

ll

50,000 sm
10
20, walk
military
+0

see text

bla

 

 

Type:
Power Cell :
Cell Life:
Check Penalty:
Compatable:

ll

powered
5
48 hours
-8
mil, har
 

Requirements: heavy, powered armor
 
X-39 Battleframe
A Battleframe is a 20 foot tall exoskeleton that fits around the operator not unlike a personnal vehicle. Originally designed for heavy labor and constuction duties, the Battleframe was modifier to carry two heavy weapon mounts, and four medium weapon mounts. Along with all the ammo need to operate the weapons. The price of a battleframe includes no weapons, ammo, or energy packs, just the mounts. A battle frame also contains a firelink system that allow the wearer to fire each arm's weapons as fire linked. It provides a +10 to strength, for the purpose of lifting, carrying, and melee damage. A Battleframe's hands or claws can be used to attack and deal damage but they are aquard to move and hard to operate (-10 to hit/5d10 to damage plus grapple on a critical).

Cost:
DR :
Speed:
Availibility:
Max Dex:
Special:

ll

18,000 sm
3
15, walk
military
+0

see text

bla

 

 

Type:
Power Cell :
Cell Life:
Check Penalty:
Compatable:

ll

powered
5
48 hours
-12
mil, har
 

Requirements: heavy, powered armor
 


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