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Hunters guild

Enrich your life!

caves

Mines

ruins

Forest Quests – All must be completed before fighting the Dragon.

This is the only way to unlock the caves. A word of advice on the first few quests where you have an NPC join you – Most of them use guns. Some can kill an enemy in one hit. Make sure you get a hit in on the enemy or else you won't be getting exp.

After each quest make sure to return to the Hunter's Guild and talk to the client. Then talk to the Desk to get your meseta.

-Magnitude of Metal – 500 meseta reward- Simple quest really. As soon as you teleport down, start heading toward the lower left area where the electric gate that leads to the warp for Pioneer 2 is located. In this room, take the left exit, which should lead you to Elenor. She is a pink android who was playing with the MAGs (the item to retrieve). She will give you a small help session on MAG's and what they do etc. Make your way back north to where the final MAG is.

-Claiming a stake – 700 meseta reward- From start, make your way to the huge area in the middle. Here stands Racton, who you are to bring back. But he won't go without his three capsules. Very easy. South from him, open the gate that leads to the room with the blue fence. Go through the blue fence to locate 1 capsule. Go back to Racton's area, and take the north two exits to locate the other 2 capsules. Once done, return to Racton to leave.

-Battle Training – 500 meseta reward- In this quest, you'll be teamed with Kireek. That makes this mission a cakewalk. After getting the quest, talk to Kireek, then the client again, and then leave. Once down, just make your way through the areas to the upper right. In the dead end here, you will find the injured hunter and the data disc. As you go for the data disc, you will be attacked by wolves. Make sure you get a hit in before Kireek murders them all for a share of the EXP. Go back to the injured hunter. Talk to Kireek and then leave.

-Journalistic Pursuit – 1200 Meseta Reward- Again teamed up with an NPC, Nol by name. She wants to find out the truth about Pioneer 1. In Forest 1, make your way to the upper right of the map. Here you will find the teleport to Forest 2. From your start point in Forest 2 head north to locate the broken bridge to the weather computer. Nol will talk. Leave via the upper left exit and make your way south into the next room. Out on the water is the switch to the bridge. Hit it, and take the upper right exit back to the weather device. Check it, and then as you walk off, Nol will decide to stop searching and go back. Take the telepipe she creates home.

-The Fake in Yellow – 800 meseta reward- You're looking for Dr. Guls on this mission. On beamdown, you'll see a RATHER LARGE Rag Rappy in front of you. Talk to it,and it will run off. From here on out you'll see nothing but Rag Rappys. In JVGfanatic's words, and I quote "friggin rappys!". In the next room, take the left exit and make your way through these areas. You'll see the large one again, and again talk to him and he will run off. More areas ahead, keep going. In the upper left are, you'll find him again. Talk to him three times, and he will give up the disguise. Before you leave though, go into the room south of you and pick up a few more items (mo money!). Then take the pipe home.

-Native Research – 2500 meseta reward- 20 minutes to collect a sample from all 5 species. Here we go! BTW notice, the counter starts as soon as the quest is given. Don't dawdle! Beam down. First room, get the Booma data by killing them all. In the FAR south room behind the blue fence, there is a Monest/Mothmant, the plant with the bugs that shoot out. This will NOT always give you the sample, so you may not want to bother fighting it. Make your way to the upper right quickly, and to the room with the teleporter to Forest 2. Go to the room south of this first, and kill 3 Rag Rappys for the data. 2 down, 3 to go. Go to forest 2. From here, head north 1 room then take the right exit. Here are the wolves. Kill them for another data. Take the lower right exit. Go north immediately in to the room there and kill this Monest/Mothmant for a sure fire data (If it spat out any bugs, you have to kill them all before it gives you the data). Head south from here, cleaning house as necessary. Once done in this big area, go left through the now blue fence. Here you will face the Hildabear. Kill him for the last data. Feel free to go after any rooms you may have missed and leave when done since the time is stopped now.

-Forest of Sorrow – 1500 meseta reward- The woman, Alicia, who sent you on the Native Research quest now comes along as a NPC. She wants to go to the Dome area, or Forest 2. Beam down, and again make you way to the upper right to the Warp to Forest 2. Once here, go south, and in the following room, there is a small alcove to your left. In here is a baby Hildabear. Talk to it, and it will run off. Continue on your way. Make your way to the far right area (the entrance is in the bottom right of the long hallway type area). Be prepared, as you will face MANY Hildabears here. 2 on screen at a time, and they are dangerous. I've fought a total of 5-9 in this room, and I don't know what made me get more to fight than the last time, possibly level? Either way, keep Alicia (the NPC) behind you, though she has a tendency to run forward and use spells. Try to stay between her and the enemy. Also, she has a limited amount of healing items. She gets hit too many times, and she may not be able to heal. Once done, head to the far right of the room and talk to the baby again. Alicia will give you a choice, though it makes no difference which one. Time to head home again.

-Gran Squall – 1000 meseta reward- Your mission is to recover a survivor of a pleasure cruise wreck. Beam down and make your way far south behind the blue fence to meet Bernie. Get him to join along and the head towards the left. There is a door ONLY Bernie can open here, so you have to have him. Make your way to Forest 2, using the warp in the upper right area again (By now, you really should have that memorized :P). Once in Forest 2, make your way to the bottom right area again (where the baby was in the last quest). Again face the Hildabears, who should be no problem now. Go through the blue fence to the warp. You'll be taken to an area to face a few Monests and some other enemies. Clear it then head to the next room. A few enemies and a Hildabear later, and you'll find the survivor. Head back to Pioneer 2. -----------------------------

BOSS FIGHT TIME!!!!! -----------------------------

Go back to Forest 2, and to the location of the survivor from Gran Squall. Here you'll find a red teleporter. Use it, and be ready. Check the boss areas for steps to win.

Once dealt with,pick up all the items in the boxes around, leave, and talk to the Principal to unlock the next set of quests, the caves. In hard, the Dragon will drop a special Weapon as well :)