DONKEY KONG'S BANANAS - FUNGI FOREST
#1 - BLAST TO THE TOP OF THE MUSHROOM
Before you get this, you must have gotten the "SUPER Simian Slam" from
Cranky's Lab. From the beginning area, go through the purple tunnel. Go
inside the giant mushroom. Look back at the entrance and you'll see five
switches above it. Use the five Kongs to shoot their switches. When
that's all done, a series of cannons will appear inside the mushroom.
Okay, now go to the blue Donkey switch and simian slam it. A golden
banana appears at the top of the room! It's completely impossible to get
up there using the ladders with the time you're given. So hop into the
cannon to let it shoot you to the very top of the room and collect the
golden banana.
#2 - DONKEY'S BARREL BLAST COURSE
From the beginning, go through the purple tunnel and inside the giant
mushroom. Climb up the mushroom normally (NOT using the barrel cannons)
until the path leads you outside. Climb up the ladder and press Z on the
Donkey pad to go to Donkey's barrel blast course. It's a pretty straight
forward course except when the barrel turns around completely (you
should shoot to the one facing right). If there seems to be no barrel to
go to, shoot yourself through the small red ring. Continue until you
reach the bonus barrel. Peril Path Panic. A fairy has to cross from the
left side to the right side of the screen, but three Klaptraps stand in
her way! You need to shoot the Klaptraps with melons to make them faint.
If even one Klaptrap is awake when the fairy crosses, he eats her. Shoot
the center melon to reload. You have 60 seconds to let 8 fairies cross.
The strategy that I use is like this: Shoot the three at the top,
reload, shoot the three at the bottom, reload, repeat.
#3 - IN THE THORNY PLACE HOUSE
First, make sure it's nighttime. From the main area, go through the blue
tunnel to a place with lots of houses. Then go through a path with
thorny bushes at the side. You'll come to a house surrounded by thorny
bushes. Get invinsible from the Donkey barrel at the side fo the house,
then go to the back of it and simian slam the Donkey switch. Go around
to the entrance of the house and go in. Do a Simian Slam on the question
mark box at the side of the room to uncover a switch. Simian Slam the
switch to make some vines and a bonus barrel appear at the top of the
room...and you only have 25 second to get there! Quickly go up the
ladder, swing on the vines, and into the bonus barrel. You're on a
minecart while avoiding the TNT barrels that also go on the same tracks.
Hold Z to speed up, or hold B to slow down. Use the control stick to
change tracks. Try to stay as far away from the TNT barrels as possible.
#4 - PULL THE LEVERS IN ORDER
Make sure it's daytime, then go through the blue tunnel to the area with
lots of houses. Go inside the house in the middle of this area (the one
surrounded by water). Look behind a gate and you'll see a sign that
reads "2 1 1 3 2". Remember that. Now go to the pile of boxes in the
corner and Simian Slam the question mark box to uncover a switch. Slam
the switch to open a gate, then go inside it. Now you have 3 levers in
front of you. Remember the numbers you saw? "2 1 1 3 2". Pull the levers
in that order (2nd one, 1st one, 1st one...). The conveyer belt will be
activated and bring the golden banana outside. But alas, it's covered
by a gate that's only open at night. *sigh* Return the the main area and
change it into night, then return and collect the golden banana.
#5 - DONKEY'S BLUEPRINTS IN FUNGI FOREST
First, make sure that it's nighttime. From the main area, go through the
blue tunnel to an area with lots of houses. Then go through a path with
thorny bushes at the side. You'll come to a house surrounded my thorny
bushes. Go to the back of this place to meet the Kasplat. Defeat him and
collect the yellow blueprints. Bring them to Snide's HQ to exchange it
for a golden banana. To get there, make sure it's daytime and go to the
area with lots of houses. Snide's HQ is there in the corner.
DIDDY KONG'S BANANAS - FUNGI FOREST
#1 - NARROW PATHS IN A DARK ROOM
First, make sure that it's nighttime. From the main area, go through the
blue tunnel to an area with lots of houses. Go to the house at the right
side. Using Diddy, climb up the boxes at the side and use the Diddy pad
to jump up high and go into the hole in the wall. Inside here it's
really really really dark. Play the guitar on the music pad to call
Squawks and he'll come bringing a flashlight (remember the original DKC?
Ahh..memories...). Now navigate yourself to the other side of the room
and get the golden banana. A banana fairy will also appear! You should
get that and the 2 banana bunches in the room.
#2 - TAKE THE OWL'S CHALLENGE
First, make sure it's nighttime. Go through the tunnel to the giant
mushroom area...then go through another tunnel to an area with falling
leaves. On one of the stumps here you'll find a guitar pad. Let Diddy
play his instrument there to wake up the owl. He only speaks to those
who can fly (...how corny). Get the rocketbarrels from the Diddy barrel
nearby and talk to the owl again. He'll challenge you to fly through all
of the rings he places (just like the vulture in Angry Aztec, but much
longer). After you're done he'll give you a.........bonus barrel?! Sigh,
fly to the top of the tree and go into the bonus barrel: Busy Barrel
Barrage. You are stuck in the center of the area, only with the power to
spin around and shoot enemies. Four enemies at a time will attack you,
and you need to shoot them and stay alive for 45 seconds. It's not too
hard. Just be prepared to attack the one that's closest to you.
#3 - TO THE TOP OF THE MUSHROOM
From the beginning area, go through the purple tunnel to the giant
mushroom area. Get Diddy's rocketbarrels by jumping on one of the
springy mushrooms on the ground, then use it to fly up to the very top
of the mushroom where you'll find a bonus barrel hovering above a Lanky
switch. Go into it to play another dang mini-game: Teetering Turtle
Trouble. In this extremely senseless game, you need to shoot melons at
the snakes to feed them and keep the turtles spinning. Here's a good
technique. Just feed the 3 at the top row, reload (by shooting at the
center), and feed the 3 at the bottom row. Keep the turtles spinning for
45 seconds and you'll earn yourself a golden banana.
#4 - BIG ROPE PULLING MACHINE
First, make sure that it's nighttime. From the main area, go through the
blue tunnel to an area with lots of houses. Go to the house at the
center of this area and climb on top of it using the rope at the side.
Do a Simian Slam on the Diddy switch, then enter the house. There's a
huge machine here. Use your shooter to shoot the "ON" button at the top
of the machine. Then do a chimpy charge on the switch at the left side
at the bottom of the machine. This activates the machine and pulls a
rope...that pulls out a cage with a golden banana outside (and a guitar
pad appears too). Go play your instrument on the guitar pad to blow up
the cage (i have no idea how that just happened), then go get the golden
banana.
#5 - DIDDY'S BLUEPRINTS IN FUNGI FOREST
Go to the giant mushroom area...and go inside the giant mushroom. Climb
up the ladder the NORMAL way (don't use the blast barrels). After
passing through the 'outside area', you'll go back in and you'll find
the red-haired Kasplat standing on a net of vines. Defeat him and
collect the red blueprints. Bring them to Snide's HQ to exchange it for
a golden banana. To get there, make sure it's daytime and go to the area
with lots of houses. Snide's HQ is there in the corner.
LANKY KONG'S BANANAS - FUNGI FOREST
#1 - TOP OF THE MUSHROOM
Before you get this, you must have gotten the "SUPER Simian Slam" from
Cranky's Lab. From the beginning area, go through the purple tunnel. Get
up to the top of the giant mushroom. Use Lanky's orangstand to climb up
the steep slope to the very top of the mushroom. Kill the enemy there
with an orange and hit the switch. Two doors open! Quickly go down the
slope and into one of the doors. One of the doors has a bouncy mushroom
and some bees (if not, see the banana #2 below). You just need to bounce
on the mushroom and get the golden banana in the air.
#2 - TOP OF THE MUSHROOM II
Before you get this, you must have gotten the "SUPER Simian Slam" from
Cranky's Lab. From the beginning area, go through the purple tunnel. Get
up to the top of the giant mushroom. Use Lanky's orangstand to climb up
the steep slope to the very top of the mushroom. Kill the enemy there
with an orange and hit the switch. Two doors open! Quickly go down the
slope and into one of the doors. One of the doors has five mushrooms and
a picture on the wall (if not, see banana #1 above). The picture on the
wall shows "Donkey --> Diddy --> Tiny --> Chunky --> Lanky". You need to
simian slam the mushrooms in that order: Yellow, red, purple, green,
blue. If you hit the wrong one, they all pop back up. If you get them
all down, a bonus barrel appears. Hop into it to play Krazy Kong
Klamour. The lights go off every few seconds and the Kongs and the
banana are rearranged. You have 60 seconds to hit 15 bananas. If you hit
the banana, the number at the corner goes down by 1. If you hit one of
the Kongs, the number goes up by 1! When that number goes down to 0, you
get your golden banana.
#3 - DEFEAT A SMALL GROUP OF BATS
Make sure it's nighttime, then go to the area with lots of wooden
houses. Beside the house in the center there's a Lanky pad. Get Lanky
and use the pad to do the 'baboon balloon' up to the top of the house.
Go inside the small hole on the roof. Inside this small, cramped room,
simian slam the Lanky switch to unleash a swarm of bats that will attack
you. If yo already got the upgrade from Funky in this level, you can
collect the homing ammo and use it to easily defeat the bats. If you
didn't get the upgrade yet, well, you need to do it the hard way. You
get a golden banana for beating them all.
#4 - THE RABBIT RACE
First, make sure it's daytime. From the beginning area, go through the
purple tunnel to the giant mushroom area...then go through another
tunnel to an area with falling leaves. At the left side there's a
sleeping rabbit. Let Lanky play his instrument on the music pad beside
him to wake him up. As you probably expected, he'll challenge you to a
race. You need to go through the flags around the area and back to the
finish line. Pay attention to the arrow, it points to the next flag
thing that you need to pass through. After defeating him, you'll get...
3 banana coins?!?!?! By now you should have over 100 of these, so it's
really pointless. If you already got the "Orangstand Sprint" from Cranky
in Crystal Caves, challenge him again. Use the Lnky barrel from the very
beginning. He's waaay faster than he was before. Defeat him this time
and you finally get a golden banana.
#5 - LANKY'S BLUEPRINTS IN FUNGI FOREST
First, make sure it's nighttime. Go through the tunnel to the giant
mushroom area...then go through another tunnel to an area with falling
leaves. There's the blue-haired Kasplat inside the tree tunnel thing.
Defeat it and collect the blueprints. Take it to Snide's HQ in exchange
for a golden banana. To get there, make sure it's daytime and go to the
area with lots of houses. Snide's HQ is there in the corner.
TINY KONG'S BANANAS - FUNGI FOREST
#1 - INSIDE THE GIANT MUSHROOM
Before you get this, you must have gotten the "SUPER Simian Slam" from
Cranky's Lab. From the beginning area, go through the purple tunnel. Go
inside the gigantic mushroom and at the left side is a blue Tiny switch!
Siman slam it to make a bonus barrel appear high above your head.
Quickly climb up there (you only have 37 seconds) and hop into the bonus
barrel: Speedy Swing Sortie. You need to collect all 15 DK coins with
a strict time limit. Head to the tree with a mushroom beside it and
climb up. Use the vines to go to the next tree. If there isn't any vine,
you need to use the pony tail whirl to get to the next tree. Collect all
15 to win a golden banana.
#2 - HUGE KLAPTRAPS IN A TREE
From the beginning area, go through the purple tunnel to the giant
mushroom area...then go through another tunnel to an area with falling
leaves. There's a tree stump at the back of this area, and at the back
of the tree is a Tiny barrel. Using Tiny Kong, hop into the Tiny barrel
to use the 'mini-monkey'. Then run around to the front and play her
instrument on the saxaphone pad. Squawks will pick you up and drop you
into a small hole at the top of the tree. Kill all of the giant purple
Klaptraps with exploding oranges and you'll get a golden banana. By the
way, you'll also get a pink seed that you'll use to get another golden
banana later on...
#3 - TINY AND THE BEANSTALK
In Tiny's golden banana #2 (above), you should have gotten a big pink
seed. From the beginning area, go through the green tunnel to the area
with the killer tomatoes. Go to the dirt area surrounded by a low fence
and you'll automatically plant the pink seed there. A huge beanstalk
grows out of it...and there's a golden banana at the top! Use the Tiny
barrel at the side to be miniaturized, then play your instrument on the
saxaphone pad. Squawks will do his thing and you'll get the golden
banana.
#4 - BIG BUG BATTLE
First, make sure that it's daytime...then go through the blue tunnel to
the area with lots of wooden houses. Get Chunky from the tag barrel and
go to the house in the center. There's a door that seems to have a big
crack in it. Bust it open with a primate punch (Z + B) and go inside.
Now break open the "?" boxes here with primate punches (particularly the
one that's blocking the small mousehole from outside). Go back outside
of the house and change it into nighttime. Switch to Tiny Kong and go
back to the house in the center of the area. Use the Tiny barrel to get
small and go inside that small 'mousehole' that Chunky cleared up. When
you're inside, go through another square hole in the wall to face a
spider mini-boss (a Queen Ghoma wanna be). The big spider doesn't do
much actually besides spit at you. The green spit slows you down (kind
bad), the red spit screws up your controls (really bad)! Attack the
small spiders that come at you, then shoot the spider in the eye with
a feather (as a rule of thumb, the eye is always the weak point if the
enemy only has one eye). After hitting him 5 times, he'll become small
like the others and it'll take one more hit to defeat him and collect
the golden banana.
#5 - TINY'S BLUEPRINTS IN FUNGI FOREST
Go to the giant mushroom area...and go inside the giant mushroom. Climb
up the ladder the NORMAL way (don't use the blast barrels). When you
reach the first 'outside area', you'll find the purple-haired Kasplat
on a side path. Defeat him and collect the purple blueprints. Bring them
to Snide's HQ in exchange for a golden banana. To get there, make sure
it's daytime and go to the area with lots of houses. Snide's HQ is there
in the corner.
CHUNKY KONG'S BANANAS - FUNGI FOREST
#1 - MINE CART MADNESS
In the main area, go to the back and you'll find a well. Get Chunky and
climb onto the gate covering the well and do a Simian Slam on it. The
gate breaks and you fall into a wonderfully exciting mine cart ride. The
controls are just like in Diddy's mine-cart ride. Control stick left or
right to lean, control stick forward or back to control speed, A button
to jump. This time it's MUCH longer and MUCH harder! You need to collect
at least 50 DK coins to win the golden banana at the end. In this course
there are gates that cover the path. To open these gates, hit the bell
in the air. But watch out, one bell actually *closes* a gate! Also some
gates open and close automatically, so just get the timing right and
speed by when it's open. If you go too slow a TNT barrel will appear
behind you and blow up! There are alot of steel beams that fall onto the
track, so always be ready to jump over them. Like I said, this course is
much harder than before, so don't be discouraged if it takes you a long
time to beat.
#2 - SAVE THE WORM IN THE APPLE
From the beginning area, go through the green tunnel and you'll
immediately see an apple in a field of killer tomatoes. Use the nearby
Chunky barrel to get super huge, then return to the tomatoes. Kill them
all with a simian slam (i was able to kill them all with one slam,
whee!). You saved him from the killer tomatoes, but he's not happy. He
want to move to a sunnier place. Pick up his apple and go to the
previous area (the area that you were in when you start the level).
Somewhere here is a dirt field with an apple symbol on it. Just place
him down on the symbol using the Z button. NOW he's happy, and he'll
give you a golden banana.
#3 - DESTROYING THE CONVEYER
First, make sure that it's daytime...then go through the blue tunnel to
the area with lots of wooden houses. Get Chunky from the tag barrel and
go to the house in the center. There's a door that seems to have a big
crack in it. Bust it open with a primate punch (Z + B) and go inside.
Now break open the "?" boxes here with primate punches...one of them
will uncover a triangle pad. Let Chunky play his instrument there to
switch on the 'spinning spikey thing' at the otehr side of this house.
Go outside and back in through the entrance in front of the #1 warp pad.
Get the metal barrel and place it on the conveyer so that it hits the
'spinning spikey thing'. Do it again with the other metal barrel. Now
go out and back in, then do it one more time to finally break this
contraption. For some reason, this causes a golden banana to fly out of
the gate and into your hands :)
#4 - AT THE TOP OF THE MUSHROOM
Before you get this, you must have gotten the "SUPER Simian Slam" from
Cranky's Lab. From the beginning area, go through the purple tunnel. Get
up to the top of the giant mushroom (either climb up or use Diddy's
rocketbarrels). Look around for a Chunky switch in front of a door. Slam
it and go inside. Kill the bee here before he annoys the hell out of
you. Slam this Chunky switch and the Chunky picture on the wall will get
mixed up. Your job is to shoot the individual boxes of the picture to
change it back into Chunky. You only have 60 seconds to be snappy. When
you're done with that you get a golden banana.
#5 - CHUNKY'S BLUEPRINTS IN FUNGI FOREST
Make sure it's nighttime, then go to the giant mushroom area. Climb up
the mushroom the NORMAL way (not using the blast barrels) and you'll
eventually get to some vines. Swing on the vines to the other side and
go outside. Here's Chunky's Kasplat! Defeat him and collect the green
blueprints. Bring it to Snide's HQ in exchange for a golden banana. To
get there, make sure it's daytime and go to the area with lots of
houses. Snide's HQ is there in the corner.