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Rules of Engagment and War History

Rules

General Rules Any views or opinions expressed at Extreme Fighting Force {{ XFF }}} are solely those of the author and do not necessarily represent those of XFF. XFF does not accept any responsibility or liability for anything that may occur as a result of something a member does or says. The member responsible will be personally liable for any damages or other liability arising. The rules listed are subject to change at anytime. I. General Rules 1. Extreme Fighting Force requires that all members abide by the rules and reserves the right to ban members from events, forums and/or irc in violation of these rules. 2. The owner(s) of Extreme Fighting Force reserves the right to overturn any decisions made by council, moderators, or other staff if deemed necessary. II. Code of Conduct 1. All Squads and Individuals are to present themselves in a courteous and professional manner during all times. This includes, but is not limited, to: The forums, in matches, or on IRC. The owners of XFF reserve the right to ban any player at anytime for not following the code of Conduct. 2. Harassing other members/players/staff is forbidden. If you have an issue with an XFF player or squad please address your concerns to RMorgan@DellePro.com with any proof such as screenshots, written or audio communications. 3. Please remember you represent yourself and your squad everywhere you go. Misconduct not only reflects badly on yourself but on your squad and any sites you have ties with. III. Forums 1. XFF members are to conduct themselves in a mature, professional manner at all times. 2. Profanity/Foul Language is to be kept to a minimum and is not to be used in a derogatory manner. 3. Nudity and pornographic material are not acceptable. 4. Discrimination of any kind including, but not limited, to race, gender, religion, nationality, age, sexual preference will not be tolerated. 5. Flaming and/or harassing of any member will not be tolerated. Please take it to icq. 6. Accusations of cheating will not be tolerated. 7. Moderators are allowed to determine what content they deem acceptable for the forums that may or may not be included in the general rules. Their decisions are not to be challenged. 9. Extreme Fighting Force reserves the right to determine what it sees as inappropriate or immoral content. 10. By participating in the XFF forums you hereby agree that the owners and staff of XFF bear no responsibility for any of the views expressed herein and cannot be held liable in any way. IV. Tournament Registration 1. Before registering for any XFF tournament the Leader (CO) of your squad/squad must register for the FORUMS. 2. Before playing your first match in any XFF Tournament event, every member of your squad who will participate in your first match must also register for the forums. This is to ensure all of your members are actually on your squad are not mercenaries or ringers. 3. As any new member joins your squad they must also register for the forums before participating. 4. When registering for any tournament event you must provide the following information. Failure to correctly supply any of the following information is likely to exclude your squad from a Tournament. Information that must be supplied on a Tournament Registration form includes: a) Squad name and tags to be used b)Squad website URL. If at any time during the event your squad website is not working you must post your complete squad roster on the event specific forum. c)Name of Squad CO or Contact d) A working email address for your squad e)The ICQ, IRC, AIM, MSN or whatever instant messaging software your squad leader or captains use. *Some events may specify ICQ as required and that case your must supply a valid ICQ number and use your ICQ. V. Brackets 1. Make sure you have read and understand the brackets before attempting to arrange your first match. 2. Brackets will determine opponents for proceeding rounds, until rounds are completed and opponents set for the next bracket do not assume who your next opponent will be. VI. Scheduling & Arranging Matches 1. Each tournament will have a set forth schedule which squads are expected to follow for completing matches. 2. As a general practice squads are given 2 weeks to complete the first round and 1 week for each subsequent round. 3. The instant the Tournament brackets are posted the Leader of your squad should go to the event specific forum and call his opponent for the match or answer the opponents call if they have already posted. To call an opponent for a Tournament match you would for example create a thread called. - Squad XYZ calling SQUAD ABC for match. Contact me at ICQ # 12345789 4. Tournament matches are arranged through the XFF forums. This DOES NOT mean that the forums are to be used as the sole source of communication. Go to the Event Contacts section and retrieve the contact information for your opponent and send them an email, ICQ, or visit their squad IRC channel or site. It is the responsibility of each squad to arrange their own tournament matches and handle all their own squad business. 5. Once contact has been made with your opponent and a match date/time has been set it MUST be posted on the forums. For example: - Squad XYZ vs. SQUAD ABC set for April 1st at 3pm EST. The event date and time must be posted in the appropriate forum and confirmed by both parties in order to be deemed valid. 6. Tournament admins or other appropriate staff members may grant extensions if requested for special circumstances. However, squads are expected to schedule and play matches promptly and on schedule and may be subject to forfeiture of matches not completed on time. 7. Events are to be scheduled no later then 48 hours prior to the match. 8. If your opponent can not be contacted either by icq or on the forums please contact the Director or Assistant Director. VII. Roster Eligibility 1. New squad members must be added to the squad's website roster 24 hours before the match. If the webmaster cannot add the new member to the website right away, the new member must be posted on the game event forum, 24 hours before the match. The Director can approve the new player within that 24 hour period. A nonfunctioning website does NOT constitute a valid excuse. 2. No use of "double squaders" or “ringers” or players under aliases playing for multiple squads for the same game title. This includes playing on multiple squads and squads in alliances sharing resources for that type of game. 3. Any player found to have been participating under another players name so as to avoid the roster rules will automatically be banned. 4. Each squad's roster must be available to the other squad and the XFF Council before the match is played. Any player participating in any event who is not on his/her squad’s roster before the match is played will be considered a merc and thus prohibited from playing. 5. Unless, specified otherwise in the event specific rules, a new recruit cannot participate in any XFF match until the next round. A round is defined as 1 match for that specific event in the same season. For example: If it is Round 1 in the TDM tourney and B squad adds two players to the roster after Round 1. These new recruits cannot play in Round 2. They must sit out round 2 and will not be eligible until Round 3. If B Squad is caught using new recruits who have not sat a round under they will be treated as mercs. 6. If a squad finds their opponents roster in the server lacks legitimacy, that squad MUST state on the first map that a player is not aloud or not on the roster. For Example: If Squad A is playing a new recruit who was just recruited that day or does NOT meet the round based sitting rule, and Squad B notices this, squad B must say on the first map that that player isn't eligible. If squad A decides to still play w/ that player then it is up to squad B to have proof that they brought that problem up on map 1. A screenshot of the ineligible player in the server while the match is being actively played is proof. 7. A squad filling a roster complaint must also notify XFF Staff in the event specific forum no latter than 24 hours after the match. If no roster complaint is made within the first map of the match, then there is no case for a roster violation. 8. In matches each individual/squad must use the same call sign and tag as they made available on squad roster before the game. They can not be changed unless both teams post on the forums and it is agreed upon. VIII. Servers & Hosting 1. The player/squad listed as the RED squad in the BRACKETS must locate the server for the upcoming match(unless stated otherwise in the event specific rules). Red is always the hosting squad and is responsible for finding a neutral host. 2. All matches must be played on a neutral server, they can not be serve and play or owned by either squad. Client side playing, also known as “Listen Servers” or “Serve and play” is NOT allowed. 3. Both squads may agree to allow the other squad to provide the server for the entire match at any time. If XFF finds that any squad is being extremely difficult when it comes to arranging servers XFF may assess a penalty against your squad or remove your squad from the event. 4. Most Tournaments will require the squads involved to arrange for their own servers. Opponents should be notified of the Server IP and password no later then 24 hours before the scheduled start time for a match. 5. It is the responsibility of the squad providing each server to ensure the server is in accordance with all XFF rules and regulations. If the squad fails to provide a server with proper settings or maps or a server incapable of handling the match the squad, which provided the server, will forfeit server rights unless they find a suitable replacement in 30 minutes. 6. Server Crashes - If a server crashes, the entire map shall be replayed unless both squads can agree on the score and time remaining at the time of the crash or one squad can provide a screenshot of the score. If a crashed server cannot be brought back up online in a timely manner, the match must continue on another server. 7. In order to have a valid case for any complaint regarding server disputes, lag, forfeits you must have proof and thus you must take screenshots of any information pertinent to the facts of the dispute. Screenshots of the conversations and circumstances or events inside the server, which demonstrate the problems, are required for your complaint to carry any weight. IX. Forfeits 1. Forfeits will be determined by XFF Staff. Opposing squads should NEVER assume that they have received a forfeit, post assumptions or setup future matches unless a forfeit has been confirmed. XFF Staff will notify both squads of a forfeit once it has been determined. 2. If a squad wishes to postpone a match already scheduled, they must give 24 hours notice on the XFF forum. 3. If a player/squad does not show up within 15 minutes of match time, and the server is set up with players waiting, a forfeit will be given to the opposing player/squad. 4. At match time RED squad must have a suitable server up and ready and have informed the opposing squad of the server information, including IP and all relevant details. 5. If after 15 minutes beyond the scheduled match start time, RED squad has not provided a server they forfeit serving rights. BLUE squad then has 15 minutes to provide a suitable server. X. Player Minimums 1. The minimum numbers of players to qualify for match are as follows. a)8 vs. 8 opponents must have a minimum of 6 players present b)7 vs. 7 opponents must have a minimum of 5 players present c) 6 vs. 6 opponents must have a minimum of 4 players present d) 5 vs. 5 opponents must have a minimum of 3 players present e)4 vs. 4 opponents must have a minimum of 3 players present f)3 vs. 3 opponents must have a minimum of 2 players present g)2 vs. 2 opponents must have a minimum of 1 player present h)1 vs. 1 opponents must have a minimum of 1 player present 2. If during a match a player loses their connection, is punted, etc, they will have 10 minutes to return to gameplay. If they do not return within 10 minutes they are not eligible to play the rest of that map, but are eligible to play any remaining maps afterwards. 3. Otherwise, if the number of required players for a squad falls below the minimum requirements then they will be forfeited from that map. All attempts should be made to get the minimum amount of players for the remaining maps, if they can not produce enough players that squad will be forfeited. XI. Map/Side Selection 1. Tournament Map/Side Selection is set forth in the event specific rules for each Tournament. XII. Tournament Match Reporting 1. After completing a tournament match squads must immediately report the results in the tournaments event specific forum. For example if the Tournament was for Team Death Match for TFD the squads would report the result in the TFD forum in the sub forum Team Death Match with sufficient detail including the name winning squad and the score. 2. In addition, each squad must submit a single set of SCREENSHOTS of the scores from each map and/or round played in the match to the Tournament Admin, Game Director or whoever is in charge of the event. If you wish you may post the screenshots on the forum. 3. Squad leaders(CO's) are responsible for ensuring their squad members take screenshots as required for each match. 4. All Players are also required to save match screenshots (they do not need to be submitted but taken during the match by every player) until 1 week after the tournament is concluded or your squad is eliminated before screenshoots should be deleted. XIII. Pings(Lag Imbalance) 1. Servers are to be 3rd party servers, not controlled by either of the participating squads and should be centrally located so each squad is approximately the same geographic distance from the server 2. Ping times should preferably be under 250ms. If a server provides ping times exceeding 300ms for 1/2 or more of a squad then the server will be deemed unplayable. If the host can not provide a server with adequate ping times then please contact the Director. 3. In games that do not display pings internally the Pings will be determined in MSDOS by typing ping xxx.xxx.xx.xx. To take a screenshot of the pings simply enter PRINT SCREEN on the keyboard and go to Photoshop/MS PAINT and enter EDIT> PASTE> and the PRINT SCREEN will be captured. Save the file as a JPEG. 4. Any request for a new server due to lag must occur within the first 5 minutes of LIVE FIRE play on that server at the beginning of the map. Failing to petition within 5 minutes of beginning play squads must then play out the map and request a new server for map 5. A squad may require an opponent requesting a new server to demonstrate high pings averages with screenshots. Failing to prove intolerable lag both squads must return to play on the original server. Failure to return and play on a legal server as determined by the aforementioned rules may result in your squad forfeiting the match and possible further punishment for unsportsmanlike conduct. 6. If after demanding a new server and proving intolerable lag and no suitable new server can be found the match will be postponed until such time as an appropriate server is located. Squads found to be using these procedures to delay a match will be disqualified. 7. When a new server is demanded for games which do not display pings internally the squad with server rights may require screenshots of the pings from (1/2) of the opposing squads players who were in the server. The squad demanding a new server should collect screenshots and send them to their opponents within 10 minutes of demanding the new server. Failure to provide screenshots in a timely manner will result in your squad being required to resume play a server of your opponents choice, including the server you just left. 8. Any map played when a new server was not asked for within the 5-minute mark will stand. If squad leaves a server, refuses to play, or otherwise interferes with the match during this time they will automatically forfeit that map pending screenshots, which prove the violation. 9. If only a few players are having lag or connection interruption problems, it is probably their individual connection, not the servers. So please keep all this in mind before you complain to the council about unfair pings. XIV. Match Play 1. All squads are expected to behave in a professional and courteous manner in matches. If you have an issue with your opponent you must declare so during the match. You must have raised a complaint during a match in order to be allowed to issue a complaint afterwards. You need not go into detail about every dispute but you must make it clear you have an issue during the match. You must also first request the issue be rectified if possible before starting the match or when you first notice it, so as to allow the match to be played and avoid after match disputes, controversies or replays. 2. We suggest you NOT to make up any extra rules or restrictions for your matches which cannot be enforced. We expect squads to behave honorably but you should not put your squad in a situation where your reliance on the trust of your opponent to do something is bound only by trust and not by the server settings. Some server settings may be negotiable but methods of gameplay are not. 3. Verbal abuse of your opponent or the server in the match may constitute an automatic disqualification your squad. This includes profanity, racial slurs or any other comments that violate XFF rules and/or constitute a hostile environment. 4. Leaving a match before it is completed is considered unsportsmanlike conduct and may get your squad suspended or removed from tournament events. 5. Be sure that the server settings for the server conforms to the DFChicks.com rules for the game. 6. If server settings are incorrect, make sure the problem is corrected before the match begins 7. Some tournament events may allow rest period or half time between maps or rounds to allow each to switch sides or discus strategy. Failure of one squad to afford the opponent the necessary time may be required in the event specific rules will not be tolerated. Please be reasonable with each other. The standard allowed rest period for tournament matches, if invoked, between playing maps is 5 minutes. 8. If a problem situation cannot be rectified, immediately submit a dispute to RMorgan@DellePro.com. 9. Starting a match constitutes AUTOMATIC ACCEPTANCE of all server settings. 10. If your squad plays a match and then dispute the result on the grounds of non sanctioned XFF server settings or anything else, your dispute will not be investigated. 11. Ensure that all players are listed on the squad rosters or the opponent’s website for tournament matches. 12. If there are discrepancies, ensure they are corrected before the start of gameplay. (either by replacing them with other players or having the opposing captain agree to the player playing) 13. If an ineligible player will not leave the server, immediately stop the match. Squad Leaders are required to discipline the individual per their rules and regs up to and including expulsion from the Squad. Disruptions will not be tolerated. 14. If your squad completes a match and then disputes the result on the grounds of ineligible players on the server, your dispute will be disregarded. 15. If a squad does not have the minimum number of players at the start of a match as described under the Forfeits section then that squad forfeits. 16. All Servers should be password-protected so that noninvolved players do not inadvertently disrupt the match 17. If an intruder joins the game while a match is being played, quickly kick the person from the server and continue match play. XV. Communication in Matches 1. Only the designated squad Leaders or Captains of each squad should raise concerns to the other squad in the match unless they are complimenting each others or saying, “Hello”. All CO's should make their team aware of the policy and make sure they abide by it. Communications should be kept at a minimum. 2. Squads are permitted to use "Communications Devices" in matches. However, the server of the match must not be on the communication device being used by either squad. XVI. Reporting Match Results 1. The squad who won the match must report their win on the forums immediately after the match on the XFF forums. Matches not reported after 24 hours may result in penalties against the winning squad. 2. Screenshots of all maps must be taken from both squads and sent in after the match is completed. Screenshots of the results of the match are to be sent with the event name, date, competing teams, and winner and loser to: RMorgan@DellePro.com 3. Squads that do not take screenshots will be penalized. Repeated abusers may be suspended or removed from competition. 4. Screenshots MUST BE sent in to RMorgan@DellePro.com. Squads must submit screenshots to the League or Game Director of map scores immediately following each match so player statistics may entered. Failure to promptly submit screenshots for player statistical reporting may result in that player or squad forfeiting all statistics for that match. XVII. Cheating 1. Extreme Fighting Force does not tolerate cheating of any kind or accusations of cheating without proof. 2. Anyone found to be cheating will be banned. 3. XFF reserves the right to determine what it deems cheating including but not limited to game flaws, glitches, trainers, aimbots, skins, hacks, packet editors, ping interference, and any changes in coding. 4. XFF may require various anti-cheat programs to be used in our events. These will be listed in the game specific rules for tournaments. 5. If you spot a cheater it is your duty to report it to the XFF council even if that player is a member of your squad. 6. Failure by anyone to report a cheater they know about will make that person an accomplice to the act of cheating. 7. Accomplices to cheaters - Anyone who knows of a cheater and does not bring it to the attention of XFF council will be penalized. 8. As a member of the gaming community it is the duty of every player to uphold standards of fair play and good sportsmanship. If you see any player or squad who is not upholding XFF standards by cheating, using ringers, mercenaries, or in general not being fair then you must report this event to the XFF Council or XFF Administrators. If you don’t get a timely response post whatever evidence you have on the forum where an appropriate staff member can see it. XVIII. Mercenaries & Ringers 1. Mercenaries are forbidden in XFF events. The players/squads that are signed up for registration are required to play, they may not use any other player to substitute their presence. 2. Mercenaries are not allowed in any XFF events. This includes players on multiple squads or squads in alliances sharing resources. Any “merc” and/or “double squader” found to be participating in XFF events will be banned. 3. A "ringer" is a player not registered as a member of a squad who impersonates the name and a legitimate member of the squad while playing in a match by using that players tags. 4. If a player is determined by XFF Council to have acted as a “ringer” or “merc” in a match that player will be banned from XFF events. Further if the Council determines that the Squad CO’s/Captains knew the player was not a member of the squad that squad and each of the Squad CO’s will be banned. 5. If the XFF Council determines that a player has acted as a merc or ringer that player will be banned from all XFF events. 6. All squads are required to list their squad roster on their web site and must provide information about each member if asked by a XFF Staff members who may question the legitimacy of your roster. XIX. Disputes 1. Any dispute that may arise is to be brought to the attention of the Director or Assistant Director within 48 hours of the said dispute. All evidence should be sent to the site facilitator, it will be forwarded to the XFF council for review. The Director and/or Assistant Director will review the issue and bring it to the attention of the council. 2. When submitting a dispute be sure to include evidence in the way of screenshots, demos from the game or recordings of conversations in email, ICQ, forums, websites, IRC or verbal communications and anything that can prove the act. Leave all files (screenshots) in their original format but do compress (zip) the file before sending. We also suggest hosting copies of the evidence on the Internet as this is the most expedient way for the council to look at the evidence. 2. The Council via email must receive any complaint or protest of a match/event result no later than 36 hours after the completion of the match. 3. Intentional lying or misrepresentation of facts to the council will be treated as a severe offense. This includes altered screenshots, demos or tampering with any evidence. 4. Only the Council, Directors and Site Owners will be permitted to vote on any issues. 5. Council will review all information presented and will make a decision. Their decision is final and is not to be challenged. XX. Squad Rankings ( Not in service yet ) 1. Squad match/tournament results are computed into DFGamers squad rankings and are displayed on all DFGN sites. Rankings are displayed as a whole amongst all DFGN tournament results. 2. Squad rankings are determined by a points system and are entered into the DFGN database. 3. Points are determined as follows. a) 1 point for every match played b) 3 points for every match won c) 1 point for every map won in matches played d) 1 point for every map clocked (tkoth) e) 1 point for every Flag won (ctf) f) 1 point for every Flag saved (ctf) XXI. Council Duties In it’s function, a member of council is responsible for the following: 1. If a council member isn’t happy with the delivered evidence and is in need of more (specific) information, then he/she is in his/her right to ask for it at the head of council. 2. One of the council members is appointed as assistant head of council incase the actual head of council is not able to perform his/her duty (due to personal reasons, workload, not being able to be impartial in a particular case). 3. Order - To make sure cases get the attention and impartial decision they need, an order of work is needed. This will go as follows: a) When a squad (squad tournament) or individual (Deathmatch tournament) has a complaint about a match held at XFF, a representative can issue a case hearing to resolve the matter. For this to be possible evidence is needed. This consists of screenshots of the evidence at hand and an explanation of those screenshots so the council doesn’t have to guess at what’s going on and in what order to look at the screenshots of the evidence. b) The head of council accepts the evidence if they are presented to him/her in the manner pointed out above. c) The head of council then informs the accused squad/individual of the case pending against them/him/her and tries to get their side of the story with backup of possible evidence. d) The head of council will present the case to the council for review. e) The council reviews/discusses the case and gives options for resolving the issue. f) The head of council issues a vote based on the options made by the council members. g) The head of council will publish the result of the ruling to the public and enforce the consequences of that ruling. XXII. Staff Rules 1. XFF reserves the right to remove any staff member at any time and not be challenged as to why they made this decision. 2. Arguing between staff on the public forums is unacceptable. If anyone has a problem with someone on the staff, please contact Lt.Cmdr.Sniper or Gen.Derek and we can help you guys work it out. If a problem persists we will remove the party(s) involved from the staff. 3. If you have a problem with another staff member including those with authority higher then you please contact the Director. 4. Arguing/flaming site members will not be tolerated and will lead to removal if necessary. If you have a problem with a site member please contact Lt.Cmdr.Sniper or Gen.Derek and we will work it out. DO NOT get involved in flaming on the forums. 5. Remember XFF staff represents the site in games and on the forums please act in an appropriate manner. 6. XFF staff must work as a team, staff members are to respect one another. Public arguments between staff members may result in dismissal of the involved parties. If you have problems with another staff member please bring it to the attention of the Director as soon as a problem is found. 7. Any issues that need to be brought to the attention of the staff should be posted in the staff forums. Please contact the appropriate staff members by icq or email if necessary. XXIII. Staff Positions& Responsibilities 1. Site Administrator - Responsible for site design, development, layout, content, graphics, maintenance and technical support. Oversees staff and events. 2. Forum Administrator - Responsible for forum maintenance and oversees all forum staff. Should be contacted on all forum matters such as name changes or violation of forum rules. 3. Site Coordinator - Responsible for overall site, assisting the site and forum administrators with site layout, content, graphics, maintenance, forums and public relations. Helps oversee staff and events. 4. Game Directors & Assistant Directors - Responsible for all events involved with their game version. They are responsible to make sure signups, rules, and matches being played on time. They should be contacted in the event a match extension is requested. 5. Head Council Member - Responsible to make decisions about event issues. Help to create/update event rules. Is responsible to contact the squads involved with a decision in the event of a dispute. 6. Council Members a) Review and make decisions regarding violation of DFC rules in both events and forums. b) Will be involved in making decisions regarding the DFC site may be called upon for other various decisions. c) Council decisions will be based on a majority vote. d) Council Members are to be unbiased towards any issue that may be brought to them. If a situation arises in which a council member will not be impartial in their opinion then that member will be removed from that issue. e) XFF reserves the right to remove any council member from any issue as they deem necessary and not be challenged as to why they made this decision. Any council member found in violation of an unbiased opinion is subject to dismissal. 10. Moderators a) Moderate the forums for inappropriate content. b) Check that signatures are kept below 30k(30720 bytes) and width/height wise are not to large. c)To assist members with forum questions including, but not limited to, where to direct them if they would like a name change, how to add their signature to their profile, d)Moderators are given the ability to edit/move posts, a privilege which is not to be abused. Any moderator found editing posts for any other reason then inappropriate content is subject to dismissal. Copyright © 2003-2004 Extreme Fighting Force

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