| |
 |
11
Oscars win for Lord of the Rings (including Best Visual Effects,
Best Makeup and Best Custume Design.)
The
3rd and final installment of the "Lord of the Rings"
(LOTR) trilogy scored a historical Oscars clean-sweep, winning
11 awards including Best Visual Effects, Best Makeup, Best Custume
Design and Best Art Direction. All these would have not been
possible without the huge production team behind it. In the
5 years of filming, 250 people created 68 miniatures, 300 input
layers of various types, 570 special effects shots, 1,000 suits
of armor, 1,800 body and prosthetic suits, 2000 weapons and
10,000 facial appliances and arrows. Follow us as we take you
on a magical journey to see how Middle Earth, Gollum and the
various characters in the movie are created. |
|
|
Building
Middle Earth Text:
Foo Siang Yew
|
 |
Rome
was not built in a day. Neither was Middle Earth.
It
took Peter Jackson and his team of 250 artists almost 2 years
(1 year for the main photography and 10
months for the special effects) to painstakingly put
together every single frame of the show to build a fantasy world
of Middle Earth landscapes for the trilogy's more than 1,200
visual effects shots.
New
Zealand's WETA Digital is in charge of film's special effects.
|
| |
|
|
A massive database that has stored every single frame shot
in the making of The Lord of The Rings in a digital library
that can instantly access, analyze and cross-reference any
single item appearing in the film.
This
means that every single element in the trilogy can be subject
to digital manipulation, from landscapes to mood lighting
to hobbits on horses. This is a historical first in live-action
filming created by WETA Digital.
|
|
|
| |
 |
Middle
earth too was created digitally. With the use of the latest
technology, miniatures and the "blue screen", WETA
Digital was able to larger than life buildings, creatures and
landscapes simply by creating miniatures of a smaller size.
Work
on such miniatures began two and a half years before filming
begin at WETA workshop. Some of these miniatures live action
site construction are the largest that New Zealand has ever
built. The WETA people even coined the phrase 'biggatures' to
describe its enormous size.
<<
On the right: A motion control camera careens around and up
the 1/166 scale, hyper-detailed miniature of the Barad-dûr
tower. In the film, Sauron's minions construct the looming tower
by the light of a thousand torches. |
| |
Sometimes,
the actors will be acting in front of the blue screen so that
many breath taking senery can be added into that particular
scene during the film's post production. This is also a great
test of an actor's acting ability as they have to imagine that
the senery or people are really around them.
Such
technology enables film maker like Peter Jackson to create the
"impossible".
Perhaps
one of the great successes of the movie is that the animation,
and the special effects in general, was so well integrated into
the story's telling thatmost movie goers could barely tell what's
real and what's make believe.
While
the special effects are as much an accomplishment of the software
programmers, who are oftentimes writing code late into the night,
the state-of-the-art technology is only a starting point. Cook
points out, "Massive, as an artificial intelligence program,
is nevertheless only as good as the movement put into it, some
of which is done by animation, yet much of which is done by
motion-capture."
|
 |
| |
Building
Middle Earth | Making of Gollum | Transforming Characters |
Gallery |
|
| Now,
see how it's done on video!
Discover
how cutting-edge technology was used to create an epic battle
scene on the fields of Mordor and Helms Deep.
|
Inside
the effect: The Battle of Middle Earth |
|