***Card Up NTC ***
Card Up NTC (2-2-1) In this game the up card of the deck will tell the game. Example: If the upcard is a 4 you need to use 4s in your initial meld. . You can use other cards and wilds but whatever the upcard was must be in your initial meld. But may Not Touch The Pile ever in game. Once the upcard has been melded the game is played like regular ntc. If there is a 2, JOKER, BLACK3 OR RED3 in the discard pile at beginning of the hand, the game wilL be regular ntc that hand. Please call the card up so you both know which sort of meld it is.
BE CURTEOUS TO HOST AND PLAYERS
NO IM'S TO YOUR PARTNER
ONLY 3 BRB’S ALLOWED PER GAME
INVITE ME TO YOUR TABLE
TURN OFF KIBTZ
NO TABLE TALK & NO CHEATING
NO FF {IF A FF HAPPENS THE TEAM THAT WON BY
FF WILL BE DQ'ED}
10 MIN MIA FOR SINGLES, DOUBLES AND MULTIPLE PARTNER TOURNEYS (TIMER STARTS IN DOUBLES/MULTIPLE PARTNER IF PLAYER IS MIA BEFORE GAME STARTS), 5 MIN SUB TIMER FOR DOUBLES AND MULTIPLE PARTNER TOURNEYS (AFTER GAME HAS ALREADY STARTED), 5 MIN MIA TIMER ON SPEED TYPE (1 HAND OR 2 HAND). SUBS THROUGH ME 1 ORIGINAL PLAYER MUST BE PRESENT {after mia time}
IN A TOURNEY YOU ARE ALLOWED 3 BOOTS FROM YAHOO (ON THE 4TH BOOT YOU WILL BE DQ'ED) OR 10 MINS OF MISSING TIME WHICHEVER COMES FIRST.
NO FIGHTING IN THE LOBBY OR AT THE TABLE
TOP BRACKET INVITES
IF I DONT ANSWER IM'S SEND INVITE TO ALERT ME
NOTIFY ME AS SOON AS A PLAYER HAS NO PING {I
KEEP THE TIME}
NOTIFY ME OF THE WINNER...I WILL
REPORT
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