Xerol. No, Really.
|
|
^That'll help a LOT when modeling.
When I get time. Right now it's Escape: The Movie stuff(YES I"M
WORKING ON IT).
Anyway, today I was helping my uncle with some plumbing-type stuff,
and I had an idea. What if, for some reason, the main power grid
got cut off, but Mario's working with a bunch of people to try to
take down the bad guys, and they need power. So Mario comes up with
this solution: Pipes! They're metal, they run everywhere, and since
you need one 'line' for each direction, you've already got that
in the water and sewer pipes. So a few missions to go hook up the
water system to the power plant might be in order.
|
|
|
|
|
Specter
|
|
Lemmie just say this: DAAYYYYYMMMMMN! Bean, your mad drawing skillz
never cease to amaze me. Anyway, I just posted my finished gameplay
suggestion sheet. If anyone has any questions, post 'em here.
I, Mario Gameplay Suggestions
|
|
|
|
|
Bean
|
|
Xer-Off! wrote: |
That'll help a LOT when modeling. |
I'm glad someone will be getting some use out of it other than myself.
I was hoping that the drawings would be helpful for more than just
our concept artists as well.
Xer-Off! wrote: |
Anyway, today I was helping my uncle with some
plumbing-type stuff, and I had an idea. What if, for some
reason, the main power grid got cut off, but Mario's working
with a bunch of people to try to take down the bad guys, and
they need power. So Mario comes up with this solution: Pipes!
They're metal, they run everywhere, and since you need one
'line' for each direction, you've already got that in the
water and sewer pipes. So a few missions to go hook up the
water system to the power plant might be in order. |
A grungey, old, koopa-infested powerplant would be a really interesting
setting. That's a right awesome idea.
Specter wrote: |
Lemmie just say this: DAAYYYYYMMMMMN! Bean,
your mad drawing skillz never cease to amaze me. Anyway, I
just posted my finished gameplay suggestion sheet. If anyone
has any questions, post 'em here. |
Thanks a ton. Heheheheheh.
Your game suggestions are brilliant. You should write it out as
if you were making an instruction manual for the game. Add moves,
techniques, and a few other things such as keys, or other special
items.
As for moves aside from the weapons, I'd say a jump, stomp, and
search. Jump is obvious. Stomp would basically be Mario raising
and stomping his foot to the ground. This would help in defeating
enemies that may be lower to the ground, and possibly under your
weapon's swing. Goombas would be a prime example. By jumping and
pressing the stomp button, you could do a sort of kick thing. Possibly
an equivalent to the ground pound. Stomping might also provide a
good way to make some puzzles more interesting. Search is also rather
obvious. Search, take, activate... all the same thing.
The stores are an excellent idea, however, very tricky. Generally,
survival-horror games make you go solo to keep things scarier. It
might be a bit difficult to keep a scary, or intense mood when dealing
with cities. I'm sure with the genius floating around here, we can
get it to work. I do agree that we need to have some way of purchasing
items.
Oh, I almost forgot. You might also want to come up with an idea
for the question mark blocks. In the very early pages of this thread,
many agreed that they should be represented through question mark
graffiti on walls, or even trash cans. The question mark would be
a way of signaling to a group of people (Koopas? Toads?) that there
was something hidden there. I dunno, it's something that just popped
into my head and seemed to fit with the layout you've made.
"Just a trial balloon."
|
|
|
|
|
Specter
|
|
Thanks for the ideas. Your right
about the shops, and I'll make an instruction booklet later, when
more people give suggestions.
|
|
|
|
|
Vilecat
|
|
Woah! I've finally been able to
get rid of all school work i had for the end of the semester, and
i feel totally lost, lol. I haven't been around for at least 2 to
3 weeks. I'm happy to see that the project is still alive, even
if many people must be busy with finals and such.
Anyway, happy holidays to everyone, i don't think i'll be online
during that time with so many things planned, relatives visiting,
and mostly my bf coming over <3! Have fun all!
|
|
|
|
|
Bongo Bill
|
|
Great Scott, Bean! We've all got
too much time on our hands, but you.... You, sir, are truly foremost
among us with respect to sheer nerditude. The anatomy and skeletal
structure of a koopa. I mean, wow. Congratulations.
Question mark boxes.... Well, since we've got Luigi as a half-mad
disembodied voice with unspecified but limited powers to interact
with matter, how's about this: If there's something hidden somewhere,
and Mario looks more or less directly at it, Luigi will make a question
mark glow in front of it. But only when Mario looks at it, keep
in mind.
|
|
|
|
|
Bean
|
|
Bongo Bill wrote: |
Great Scott, Bean! We've all got too much time
on our hands, but you.... You, sir, are truly foremost among
us with respect to sheer nerditude. The anatomy and skeletal
structure of a koopa. I mean, wow. Congratulations. |
Uh... thanks? Eheh.
I probably spent a total of 1 hour on all three images, however,
I do have quite a bit of time to think. I work where I'm handed
very tedious and time-consuming tasks to complete. Thinking about
things is sometimes the only way to get through the day. I ponder
about how things work, how things might look, ideas for stories,
etcetera, etcetera. I sketch my thoughts when I get home because
I have a hard time getting to sleep. So, yeah, I have a lot of time
on my hands. At least it's not a waste of time.
|
|
|
|
|
friendlyHunter
|
|
There's not really much left to
say about Bean's awsome sketches... NICE WORK! =D (I couldn't find
the picture)
For shops, there could be vending machines that take coins, and
they have mushrooms and fire flowers and things in them. Or maybe
food too. Or something to make your stress level go down. And when
Mario gets a hammer, maybe he can just bash the machines open. Just
an idea. |
|
|
|
|
NeoS
|
|
*cough cough*...
NeoS wrote: |
Wow! Check out the artwork/storywork! Great
talents here.
I never actually liked SMB as a story, but now it's getting
me interested. I like McGee's Alice too.
Here's some bull i came up with:
Mario walks through the forest, hungry. It's dark and he hasn't
eaten in 7 hours now. He stumbles upon a bigass dead tree.
The tree is hollow and a dozen of small red eyes peer through
some holes.
Slowly Mario walks backwards (thinking: "holy shit" or something
like that), but bumps into another tree, being infested with
dozens of small Goombas.
They ferociously attack Mario, who stumbles and falls on his
back, trying to beat them off with his wrench.
Suddenly, some big mean-looking green eyes light up behind
Mario and the goombas. A loud roar is heard, and the Goombas
flee. A big WTF moment for Mario, cause Yoshi steps out from
the dark and starts chasing and devouring Goombas.
Mario takes this chance to bash in some goomba heads and put
them in his utility belt.
After all the Goombas fled, Yoshi turns to Mario. Mario jumps
in defensive mode, since Yoshi is a big bad flesh-eating dino.
Yoshi calmly sits down and looks at Mario in a kind and calm
way. Somehow Mario feels like he knows this dino, but he can't
place him...
Mario picks up a long, thin branch and shoves a dead Goomba
over it. He throws another one to Yoshi, who devours it without
even chewing. In 3 minutes Mario started a fire and is roasting
his trophies he killed earlier, with Yoshi by his side, protecting
him from evil things in the night. But what if Mario runs
out of goombas?
Well, that's it. I'm not a good writer as some of you, but
this would be a nice addition and thought: Yoshi being Mario's
"friend" as long as Mario gives him something to eat. And
if he doesn't... |
|
|
|
|
|
friendlyHunter
|
|
Sorry NeoS, I can't really comment
on that, since I have no idea where/if Yoshi will fit in. But if
he does, that would be a good way to include him.
Here's my idea for SMB2 stuff, similar to another idea that was
mentioned. All the enemies in SMB2 are NOT in I, Mario, but they
are all hinted at in the form of something that scares Mario. All
these fears eventually come back to haunt him in the form of enemies
in "I, Mario II: the Nightmare"!!! We don't really need an "I,Mario
2", but just taking that into account would make the first story
so much more deeper.
For example, on his adventure, Mario finds:
-A toad kid with a cloak and a shyguy mask, possibly at toad holiday
or carnival or something. Mario can't get the mask out of his head.
-A huge menacing phanto mask on the wall in a dark room
-A tall white and red striped pot that he's afraid to look in (maybe
he imagines a giant red snake jumping out at him)
Also:
-other fears from before the incident come back to haunt him, like
porcupines, giant rats (mouser?), that crab boss, and giant sparks
on the walls (maybe he took an electrician course?). And a giant
frog-king guy?
-He's also afraid of those red doors all over SMB2, it's always
dark at the other side, and he doesn't know whether the door will
slam on him on the way out, letting him drop from the sky.
-He's obviously afraid of getting sucked into a different world;
the SMB2 potions could show this
Sorry, still haven't joined 'down the pipe', did you already discuss
this? |
|
|
|
|
Hogulus
|
|
FriendlyHunter - I know I play
almost no role in the game's completion, I'm just someone suggesting
ideas because he's bored, but I think the makers should definitely
include Shyguys and Snifits as actual enemies. The other stuff,
though, the references to Phantos and the red doors, could definitely
work.
Everyone seems to have forgotten Magikoopa. What with all this stuff
that has a logical scientific explanation, we need a few things
(like Boo) that can't really be completely figured out, and here's
an idea that's sorta like that:
The Order of the Magus Kamek is a secret society that works with
the Koopa Kingdom for unknown reasons. Nearly all attempts to find
out what acts they perform have failed, due to immediate identification
and subsequent eradication of spies, but captured Magi have been
administered truth serum by the Mushroom Kingdom, leading to a little
information about their cult. They are known for entering a battle
and leaving their opponents missing; the few survivors from a Koopa
Magi attack have reported hallucinating that their allies were transforming
into yellow-shelled Koopas. The interrogated Magi have said that
they get their power from a frog-like elder god, which has been
an oddly common feature in dreams for Koopas and Toads alike in
recent years. They usually enter battle wearing navy-blue robes
made from a type of cloth, wearing glasses (Koopa Magi practice
self-inflicted wounds to the eye as a form of sacrifice to the elder
god), and a scepter of unknown construction which seems to disintegrate
upon getting any great distance from its owner.
I'll be posting a little on the Shyguys and Snifits in a moment.
Magikoopas might not be recognizable enough to be in the game, so
I won't be offended if you guys decide to disregard this post completely. |
|
|
|
|
Hogulus
|
|
Just a little thing about my ideas
on what Shyguys and Snifits should be like. I borrowed ideas from
several people, like the friendly-then-mean thing and setting themselves
on fire, so it's not all my idea and don't give me credit as such.
Quote: |
What was that?
Mario thought he saw something out of the corner of his eye
as he trudged over the hill. He turned his head... nothing.
He shrugged and kept on walking until he heard a footstep.
Okay, I know I heard that...
Mario turned around. He couldn't see anything. Maybe that was my own footstep,
he thought, continuing on. He stopped suddenly to kick a rock
out of his way, and felt the thing that had been following
him run into his back. He jumped forward and spun around to
see what looked like a human in a red robe and white mask.
The mask was expressionless, with only pitch-black round holes
for eyes and a rectangular hole for its mouth. The mask and
the hood of the robes together hid his head; the gloves and
boots took care of the rest of the skin that may show.
The creature jumped back, unsure of what to do when spotted.
Mario drew a wrench from his belt, prepared to take care of
this thing that had been following him - This
thing wants to kill me, it was stalking me! In reaction
to the threatening motion, the Shy One cowered in fear, then
stuck out a hand offering a mushroom. Mario felt like smacking
the thing's hand away, that mushroom was probably poisoned,
but he got a real Super Mushroom from his pack and compared
it. It looked and smelled the same as the one the creature
was offering. This thing wasn't trying to kill Mario, it wanted
to help him for some reason. Mario took the mushroom out of
the fearful Shy One's hand, then put his wrench away. It turned
its head back from looking away in inticipation of extreme
pain, to looking at Mario in a friendly manner. It got up
off the ground, nodded, and bowed, then pointed in a direction
and made a "come with me" gesture to Mario. This guy must know the way!
he thought, following the red-robed thing. He went down the
hill and into a small depression with it, then heard gunfire.
Wait a minute, who in this
whole goddamn world has a gun? And where did that mask guy
go?
Suddenly, Mario saw a little black orb at his feet. Recognizing
it as a Bob-Omb, he leaped backwards and fell to the ground,
just before it exploded in a grenade-like blast. Looking up,
he saw the masked thing leaning over him, only now it was
holding a spear. Mario rolled out of the way, and the spear
dug itself into the soft dirt. While the betrayer was trying
to get its weapon out of the ground, Mario got up and swung
his wrench at it. The Shy One collapsed after two strikes
to the skull.
Feeling victorious, and now knowing that this is what the
Shy Folk the Toads discussed looked like, he took a few steps
in his original direction before seeing a spear jab to his
right side, grazing his arm. He spun around, and there was
another Shy One. Mario grabbed the first weapon he could find,
a Fire Flower and his lighter, and set the attacker ablaze
with it. The dry robes caught fire quickly, but instead of
flailing in pain, the creature jumped for Mario, using its
body as a flame weapon. Mario barely dodged before it would
have melted his face off with the heat, and soon after this
lunge the thing fell to the ground - not from lack of wanting
to attack Mario despite the pain, but because its robes had
melted and fused with its legs, rendering it immobile. Feeling
that he was finally done, Mario walked on until he heard more
gunfire, and saw chunks of dirt fly up near his shoes. He
turned toward where he could hear the shots coming from -
a gray-robed thing that appeared to have a rifle mounted onto
its face, crouching behind a rock. The gunner stopped to remove
a Bob-Omb from its robes, giving Mario a chance to throw his
hammer, the claw side of which went directly through the forehead
of its mask.
Mario walked over to the dead creature. He pulled at his hammer
to get it back, but accidentally pulled the mask with it.
The creature's hooded corpse spun around quickly so Mario
couldn't get a good look at it, and he thought it might be
for the best that he didn't know what these things looked
like. He examined the gun-mask - though it was useless now,
as not only was it too small but it was apparently triggered
by movement of an appendage somewhere on what would be a human's
cheek, it would prove useful if he ever got it modified for
human hands. He pulled the hammer out from it and continued
on his way...
|
|
|
|
|
|
Electronic Samurai
|
|
Here's the PHANTO I've been promising.
(Someone came up with a really good acronym for this, but for the
life of me I can't find it or remember what it was.) I added some
notes to the picture, so I hope no one minds.
It's a robotic sentry that guards specific objects. Think buzzsaw
+ jetpack + killer African mask and you've got the PHANTO.
I'll post again tomorrow - IE ate my big long post and it's late.
|
|
|
|
|
Hogulus
|
|
I came up with AN acronym for it,
though I'm not sure if it's the one you're talking about... Patrolling
Homing Armored Noticer/Terminator Object. Anyway, that drawing is
pure sweetness. Love the chainsaw blade around the edges. |
|
|
|
|
Specter
|
|
Hogulus wrote: |
Just a little thing about my ideas on what Shyguys
and Snifits should be like. I borrowed ideas from several
people, like the friendly-then-mean thing and setting themselves
on fire, so it's not all my idea and don't give me credit
as such.
Quote: |
Mario walked over to the dead creature. He pulled at
his hammer to get it back, but accidentally pulled the
mask with it. The creature's hooded corpse spun around
quickly so Mario couldn't get a good look at it, and
he thought it might be for the best that he didn't know
what these things looked like. He examined the gun-mask
- though it was useless now, as not only was it too
small but it was apparently triggered by movement of
an appendage somewhere on what would be a human's cheek,
it would prove useful if he ever got it modified for
human hands. He pulled the hammer out from it and continued
on his way...
|
|
Yay, recognition! (You did get the modifying the face-rifle thing
from me, right? Right?) Anyway, I need people to tell me what to
change to my big compilation writeup-thingie. I posted the new link
as a .doc download, so even if you aren't part of downthepipe, you
can still download it.
|
|
|
|
|