Luvmekoala
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I'm sure it could work in a demented
way. I'm just saying, as long as thats what we are goin for. I'd
like to discuss any further details on IM sometime, just for quicker
discussion. |
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kfvik
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Sooo, I registered to simply reply
to this thread..
Many's been talking about making this either a game, mod or a [flash]movie.
Has nobody thought about making it into a graphic novel yet (ie,
like a comic, maybe a web-comic)?
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Bean
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Disclaimer: This one's gonna be
a bit long-winded, so bare with me.
*Takes a deep breath*
I was under the impression that the Koopas were once rather peaceful
and somewhat tribal-like before the rise of Bowser, the young koopa
radical that wished more for his people and despised the great Mushroom
Kingdom. I thought I heard somewhere that he acquired a weapon of
terrible (Magic?) power which he used to transform the Kingdom's
citizens. Turning them into mushrooms seemed a fitting demise, since
they named their kingdom after the fields of large mushroom "trees"
that grew around the area. His real reason for doing so, however,
was to make them incompatible with the princess ensuring that she
would have no offspring to continue the royal lineage. He would
then, with noone opposing him, capture her to bare his children
(How he'd have her bare his children, I have no clue.). His children,
who would be raised by him of course, would then be the natural
successors to the Mushroom Kingdom's throne allowing him to have
his "Koopa supremecy." Maybe I dreamed all of this up or something
(I have a tendancy to do that... often.), but I think it sounds
rather plausible. As to why he couldn't just rule over the people
of the Mushroom Kingdom with them being so weak... well, perhaps
his Koopa forces were nothing like they are now. Or maybe the people
still commanded great power and knowledge as long as the princess
was alive. Just a thought I had.
Mario. Was he "destined" to be the Kingdoms' savior? Or was it intentional?
Perhaps the people of the Mushroom Kingdom were rather advanced
technology-wise and were able to bring in someone who was, in our
"dimension," an average Joe, but in this "dimension" a near-invincible
"super hero," capable of destroying even the mighty king of Koopas.
As for my earlier-stated idea that the Koopas were a result of the
"drugs," it was more intended to be an explanation of Bowser's appearance
(Why he is much larger and looks nothing like any normal Koopa.)
than for the Koopas themselves.
Again, maybe this is something I had a dream about. Perhaps it has
roots in the old cartoon which I watched almost ritualistically
as a kid. Maybe it's from the movie (I haven't seen it in ages...
I wonder why. Hahahaha!) But my point in bringing this up is, if
you're going to make a story, game, movie, what have you, you're
going to want a back story. There has to be a reason things are
so glum when Mario arrives. There has to be a reason for kidnapping
Peach. Why are the toads the way they are? What keeps Bowser from
just killing them all off? Adding a past to the world gives it much
more credibility, and since realisim is one of the targets of this
"project" I would assume you'd want to focus on this as well as
the main story. I think my idea is a nice start, but I'm sure there
are plenty of things I've missed, messed up on, and derived from
places other than the Mario world. Feel free to bash my idea, or
keep it. Just throwing some stuff out there.
On to another topic that seems to have this thread in a bind at
the moment: is Mario good or bad? Mario should be good-natured to
begin with. He's Mario. Sure he's had some rough spots in his life,
from growing up in a bad neighborhood to, perhaps, even recovering
from a recent alcohol problem (This may make his transition to drugs
a bit more inticing for him, if this is indeed the will of everyone
here.). Basically, he should be a fairly good-natured individual.
Sure, he's a little rough around the edges and could even make a
sailor blush occasionally, but he has a good heart. When he comes
to in this other dimension, he's gonna be freaked the hell out,
as any normal person would be. Perhaps he starts out being paranoid,
scared, and homesick, but he would eventually get used to it (At
least a little.). He'd have enough of a cool head to take on Bowser,
although he may piss his pants upon seeing the colossal king. I
just think that making Mario some sort of drugged-up, homicidal
maniac keeps him from being a sympathetic character. You still want
to be able to connect with him on some level.
Anyway, enough of my opinion. I've taken up waaaaaay too much space
on this thing already. I appologize.
PS. Thank you Sappy, for taking the time to color my Bowser for
me. The colors are very close to what I had in mind. Very nice job
too. I'll post my own colored version, which will express what I
had in mind for colors when I drew him, whenever I get it finished.
And Shael... thank you, thank you, thank you for such praise. My
jaw dropped when I read what you wrote. The "loping on all fours"
is exactly what I had in mind, and I'm glad at least that amount
of what I imagined got out on paper. And thanks to everyone else
who complimented on it. I don't get praise like this all to often.
Hahahaha. Oh, and I'll probably do some sketches of a few more creatures
I'm interested in pretty soon. Yoshi for one. Thanks again, everyone,
for putting up with me.
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LinkShadow1978
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Shael Riley wrote: |
Luvmekoala wrote: |
Shael Riley wrote: |
Luvmekoala wrote: |
As far as her character, well, she is a
princess. Sheltered, but knowledgable. A
mature woman, graceful and elegant of course.
Most of this would revolve around her falling
from grace though, so we would see, as Tim
put it, a terrified and broken woman. How
would someone of royal upbringing react
when thrown into chaos? Physical, mental,
sexual abuse, probably chained and starved.
I'm gonna have to put alot of detail into
this next picture, fun fun ^ ^ |
Is she sheltered though? I'm under the impression
that there is no King Toadstool, that she's an
absolute monarch, making regular decisions that
effect her entire populous of...gay midget mushroom
people. I'd think she'd be just the opposite of
sheltered. She'd have to be keeping constantly
aware of what was going on in her kingdom and
managing it. |
If that is the case I don't think a pink dress is what
we are looking for. When I drew the original picture
I wanted her to look a little badass as well. I'm not
sure how a pink fluffy dress is going to make her look
all-powerful and shit unless you want to compare her
to the Queen of hearts. She was very powerful, and had
quite the get-up, but was full of herself. |
But the pink dress is nearly as iconic as the red overalls!
There's got to be a way to make it work. Maybe if you could
find the aspects of it that aren't retarded and work with
them? |
just because she has a pink dress doesn't mean she can't have her
badass look. the picture alone depicts her wild sexy side. How about
instead of it being a dress, it could be a night-gown. Somewhat
see-through. We could say she was captured in her sleep.
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Arcana
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I would prefer Mario be at least
a little into the drugs. He's a plumber and thus can't afford to
shoot up every day, but it's kind of his own magical adventure.
There should be a tone of irony in this - Mario gets high in order
to experience an adventure. He dreams of being a hero, of saving
the princess, settling down, and getting married. He wishes desperately
that he had more drugs because he has a dead-end job that doesn't
pay, no wife or girlfriend, and few friends. I would argue that
his brother Luigi, who's taller and leaner than Mario, is probably
more successful than he is. Luigi might have a girlfriend. He's
a plumber too, but Luigi might not have went down the road of drugs.
The irony, of course, is that when the opportunity actually arises
for Mario to try to save the princess and the world, he's freaked.
Suddenly, he wishes he was home and his life suddenly seems so very
kind and peaceful.
It's the old, "Be careful what you wish for" adage, but I believe
it would work in this case.
I would think it would be better that, after the ordeal is finished,
Mario would be more inclined to drop drugs and all of the nasty
shit because he realises that life is what you make it to be.
However, Shael's already stated that we've pretty much decided on
Mario as a character. Remember that, despite our characterizations,
the world and the enemies are going to be ultimately more important.
When you play the game, you're not going to see a lot of backstory
other than in cutscenes and occasional dialog.
Does anyone have the original Super Mario Bros. video game with
the instructions? I believe that that manual refers to the Mushroom
King. His daughter is Princess Toadstool. The magic wand was taken
from Super Mario 3, and isn't directly applicable to SMB, but Bowser
used magic to turn the people into things like monsters and bricks
according to the first game's manual.
That said - it is relatively fitting if we want to fit in the mutant
theme. Instead of magic, I would suggest science and biotechnology
- organic larvae using the Mushroom retainers as hosts to create
goombas, for example. Taking ordinary beetles and turning them into
three-foot-long tanks through mutations. The core of the army would
be the Koopa, of course - both land-based and flying ones.
Instead of turning people into bricks, I would have them turned
into different kinds of flora through a method of de-evolution.
Flowers, grass, etc. I would go as far as to suggest that anything
with a face in the game Super Mario World would originally have
been a Mushroom Kingdom citizen. Obviously, they wouldn't be smiling,
and it wouldn't be in pretty primary colours - things would be grotesque,
disgusting, and generally disturbing.
I would suggest that tossing shells be a core part of the game,
as well, but instead of "popping koopa from shells" like in SMW,
you should be able to throw the dead bodies of your enemies.
The Castles, of course, are remnants from the propserous kingdom.
I would suggest that the simple trickery the Mushroom Kingdom people
could suggest is that only the Princess knows "how to enter and
exit this world". Compare all of the retainers and then the princess.
Notice anything? The Princess looks really human, unlike the short
shrimpy toads. It is highly possible that she arrived in the world
before Mario a few generations ago, started to rule the world in
splendor, before it was taken over by Bowser and his sentient Turtle
race. As a result, rumours can be easily spawned by the Mushroom
people .
Quote: |
"Look, this man looks just like our Princess."
"What?" said Mario.
"Our princess... she looks like you."
Mario stared at the three-foot tall Mushroom man standing
in front of him. "You... kind of look like me too. Except...
your face is brown. And you have this bad-ass-ugly cap for
a hat."
"Hat? No, this isn't a hat. This is a part of my head. But
Princess, she's not like that! She has fur on her head, like
you do."
"Fur... hair, you say?"
"Long ago, the King of the Kingdom and Princess Toadstool
came to us from a pipe just like that one. The King managed
to band our people together and we grew from a people who
used to fight over everything into a unified country. Now
his daughter, who came with him, is taking over the country
to be the ruler."
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Problem with the excerpt is that it's cliche - people coming from
pipes, one is the legendary hero, and the hero is reluctant. Can
you say, HAS BEEN DONE BEFORE?
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Sentora
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Arcana wrote: |
I would prefer Mario be at least a little into
the drugs. He's a plumber and thus can't afford to shoot up
every day, but it's kind of his own magical adventure.
There should be a tone of irony in this - Mario gets high
in order to experience an adventure. He dreams of being a
hero, of saving the princess, settling down, and getting married.
He wishes desperately that he had more drugs because he has
a dead-end job that doesn't pay, no wife or girlfriend, and
few friends. I would argue that his brother Luigi, who's taller
and leaner than Mario, is probably more successful than he
is. Luigi might have a girlfriend. He's a plumber too, but
Luigi might not have went down the road of drugs.
The irony, of course, is that when the opportunity actually
arises for Mario to try to save the princess and the world,
he's freaked. Suddenly, he wishes he was home and his life
suddenly seems so very kind and peaceful.
It's the old, "Be careful what you wish for" adage, but I
believe it would work in this case.
I would think it would be better that, after the ordeal is
finished, Mario would be more inclined to drop drugs and all
of the nasty shit because he realises that life is what you
make it to be.
However, Shael's already stated that we've pretty much decided
on Mario as a character. Remember that, despite our characterizations,
the world and the enemies are going to be ultimately more
important. When you play the game, you're not going to see
a lot of backstory other than in cutscenes and occasional
dialog.
Does anyone have the original Super Mario Bros. video game
with the instructions? I believe that that manual refers to
the Mushroom King. His daughter is Princess Toadstool. The
magic wand was taken from Super Mario 3, and isn't directly
applicable to SMB, but Bowser used magic to turn the people
into things like monsters and bricks according to the first
game's manual.
That said - it is relatively fitting if we want to fit in
the mutant theme. Instead of magic, I would suggest science
and biotechnology - organic larvae using the Mushroom retainers
as hosts to create goombas, for example. Taking ordinary beetles
and turning them into three-foot-long tanks through mutations.
The core of the army would be the Koopa, of course - both
land-based and flying ones.
Instead of turning people into bricks, I would have them turned
into different kinds of flora through a method of de-evolution.
Flowers, grass, etc. I would go as far as to suggest that
anything with a face in the game Super Mario World would originally
have been a Mushroom Kingdom citizen. Obviously, they wouldn't
be smiling, and it wouldn't be in pretty primary colours -
things would be grotesque, disgusting, and generally disturbing.
I would suggest that tossing shells be a core part of the
game, as well, but instead of "popping koopa from shells"
like in SMW, you should be able to throw the dead bodies of
your enemies.
The Castles, of course, are remnants from the propserous kingdom.
I would suggest that the simple trickery the Mushroom Kingdom
people could suggest is that only the Princess knows "how
to enter and exit this world". Compare all of the retainers
and then the princess. Notice anything? The Princess looks
really human, unlike the short shrimpy toads. It is highly
possible that she arrived in the world before Mario a few
generations ago, started to rule the world in splendor, before
it was taken over by Bowser and his sentient Turtle race.
As a result, rumours can be easily spawned by the Mushroom
people .
Quote: |
"Look, this man looks just like our Princess."
"What?" said Mario.
"Our princess... she looks like you."
Mario stared at the three-foot tall Mushroom man standing
in front of him. "You... kind of look like me too. Except...
your face is brown. And you have this bad-ass-ugly cap
for a hat."
"Hat? No, this isn't a hat. This is a part of my head.
But Princess, she's not like that! She has fur on her
head, like you do."
"Fur... hair, you say?"
"Long ago, the King of the Kingdom and Princess Toadstool
came to us from a pipe just like that one. The King
managed to band our people together and we grew from
a people who used to fight over everything into a unified
country. Now his daughter, who came with him, is taking
over the country to be the ruler."
|
Problem with the excerpt is that it's cliche - people coming
from pipes, one is the legendary hero, and the hero is reluctant.
Can you say, HAS BEEN DONE BEFORE? |
Unless you throw in a nice fat, bitch of a twist into that excerpt.
Remember the drug angle? Who's to say that's not what's really kept
the Princess there? That this has happened before? That would be
one hell of a twist if the Mushroom People weren't as much victims
as we thought. That opens up a shit load of options to fuck with
the player/reader's minds.
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Sentora
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Luvmekoala wrote: |
My initial impression of a non-kidnapped princess. I mean
come on, who wouldn't want to kidnap her? I would like some
ideas on how she would appear after being taken by Bowser.
Hthe8th had some good ideas, but I'm at a loss for what she
would be wearing and such details like that. I would like
to draw a more psychotic, deranged, picture of her though. |
And in a word. DAMN.
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endblink
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Luvmekoala wrote: |
My initial impression of a non-kidnapped princess. I mean
come on, who wouldn't want to kidnap her? I would like some
ideas on how she would appear after being taken by Bowser.
Hthe8th had some good ideas, but I'm at a loss for what she
would be wearing and such details like that. I would like
to draw a more psychotic, deranged, picture of her though. |
While this is really, really good, I have some
suggestions:
• Remember, you're trying to go for a pseudo "gritty realism"
to match the darker vision of the Mushroom Kingdom. Hence, the crown
has got to go. It's too "cartoony". Might I suggest a tiara? Or
at least a more realistic crown that would befit royalty.
• I would also give her a royal cloak of some sort.
As for after kidnap: Thing Princess Laia. Try making a variation
to the Laia motif. That's be pretty hardcore.
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endblink
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Sappers wrote: |
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WOW.
GOOD work here. It even works with the old skool Bowser colour scheme.
Some REALLY talented people on this board.
Colour me impressed.
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Arcana
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Sentora wrote: |
Unless you throw in a nice fat, bitch of a twist
into that excerpt.
Remember the drug angle? Who's to say that's not what's really
kept the Princess there? That this has happened before? That
would be one hell of a twist if the Mushroom People weren't
as much victims as we thought. That opens up a shit load of
options to fuck with the player/reader's minds. |
That's actually a really awesome idea, Sentora. Really, really awesome.
It's a great twist and certainly justifies why the Princess would
want to stay. It fits into the idea that this is a reality that
is warped out of perception.
I would go as far as to say that everyone in the Mushroom Kingdom
would be regularly involved in recreational Drug Use. It would probably
be similar to Soma in "A Brave New World", except then Bowser jumps
in on this and ruins the utopia.
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LinkShadow1978
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Arcana wrote: |
I would prefer Mario be at least a little into
the drugs. He's a plumber and thus can't afford to shoot up
every day, but it's kind of his own magical adventure.
There should be a tone of irony in this - Mario gets high
in order to experience an adventure. He dreams of being a
hero, of saving the princess, settling down, and getting married.
He wishes desperately that he had more drugs because he has
a dead-end job that doesn't pay, no wife or girlfriend, and
few friends. I would argue that his brother Luigi, who's taller
and leaner than Mario, is probably more successful than he
is. Luigi might have a girlfriend. He's a plumber too, but
Luigi might not have went down the road of drugs.
The irony, of course, is that when the opportunity actually
arises for Mario to try to save the princess and the world,
he's freaked. Suddenly, he wishes he was home and his life
suddenly seems so very kind and peaceful.
It's the old, "Be careful what you wish for" adage, but I
believe it would work in this case.
I would think it would be better that, after the ordeal is
finished, Mario would be more inclined to drop drugs and all
of the nasty shit because he realises that life is what you
make it to be.
However, Shael's already stated that we've pretty much decided
on Mario as a character. Remember that, despite our characterizations,
the world and the enemies are going to be ultimately more
important. When you play the game, you're not going to see
a lot of backstory other than in cutscenes and occasional
dialog.
Does anyone have the original Super Mario Bros. video game
with the instructions? I believe that that manual refers to
the Mushroom King. His daughter is Princess Toadstool. The
magic wand was taken from Super Mario 3, and isn't directly
applicable to SMB, but Bowser used magic to turn the people
into things like monsters and bricks according to the first
game's manual.
That said - it is relatively fitting if we want to fit in
the mutant theme. Instead of magic, I would suggest science
and biotechnology - organic larvae using the Mushroom retainers
as hosts to create goombas, for example. Taking ordinary beetles
and turning them into three-foot-long tanks through mutations.
The core of the army would be the Koopa, of course - both
land-based and flying ones.
Instead of turning people into bricks, I would have them turned
into different kinds of flora through a method of de-evolution.
Flowers, grass, etc. I would go as far as to suggest that
anything with a face in the game Super Mario World would originally
have been a Mushroom Kingdom citizen. Obviously, they wouldn't
be smiling, and it wouldn't be in pretty primary colours -
things would be grotesque, disgusting, and generally disturbing.
I would suggest that tossing shells be a core part of the
game, as well, but instead of "popping koopa from shells"
like in SMW, you should be able to throw the dead bodies of
your enemies.
The Castles, of course, are remnants from the propserous kingdom.
I would suggest that the simple trickery the Mushroom Kingdom
people could suggest is that only the Princess knows "how
to enter and exit this world". Compare all of the retainers
and then the princess. Notice anything? The Princess looks
really human, unlike the short shrimpy toads. It is highly
possible that she arrived in the world before Mario a few
generations ago, started to rule the world in splendor, before
it was taken over by Bowser and his sentient Turtle race.
As a result, rumours can be easily spawned by the Mushroom
people .
Quote: |
"Look, this man looks just like our Princess."
"What?" said Mario.
"Our princess... she looks like you."
Mario stared at the three-foot tall Mushroom man standing
in front of him. "You... kind of look like me too. Except...
your face is brown. And you have this bad-ass-ugly cap
for a hat."
"Hat? No, this isn't a hat. This is a part of my head.
But Princess, she's not like that! She has fur on her
head, like you do."
"Fur... hair, you say?"
"Long ago, the King of the Kingdom and Princess Toadstool
came to us from a pipe just like that one. The King
managed to band our people together and we grew from
a people who used to fight over everything into a unified
country. Now his daughter, who came with him, is taking
over the country to be the ruler."
|
Problem with the excerpt is that it's cliche - people coming
from pipes, one is the legendary hero, and the hero is reluctant.
Can you say, HAS BEEN DONE BEFORE? |
I agree with you. Since this game has a mature tone it should have
some mature circumstances. Mario drugged up does seem like a nice
angle. He does come from Brooklyn. And he is a plumber. So it would
make sense that he is a lonely man looking for a life of his own.
And being thrown into such a horrific looking world as the Mushroom
Kingdom it would make sense that he has some horrible experiences.
To cope, he would turn to drugs. Like you said, we should concentrate
more on what this world and all the characters would look like.
So as to explain why Mario turns out like he does.
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Shael Riley
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Arcana wrote: |
I would prefer Mario be at least a little into
the drugs. He's a plumber and thus can't afford to shoot up
every day, but it's kind of his own magical adventure.
There should be a tone of irony in this - Mario gets high
in order to experience an adventure. He dreams of being a
hero, of saving the princess, settling down, and getting married.
He wishes desperately that he had more drugs because he has
a dead-end job that doesn't pay, no wife or girlfriend, and
few friends. I would argue that his brother Luigi, who's taller
and leaner than Mario, is probably more successful than he
is. Luigi might have a girlfriend. He's a plumber too, but
Luigi might not have went down the road of drugs.
The irony, of course, is that when the opportunity actually
arises for Mario to try to save the princess and the world,
he's freaked. Suddenly, he wishes he was home and his life
suddenly seems so very kind and peaceful.
It's the old, "Be careful what you wish for" adage, but I
believe it would work in this case.
I would think it would be better that, after the ordeal is
finished, Mario would be more inclined to drop drugs and all
of the nasty shit because he realises that life is what you
make it to be.
However, Shael's already stated that we've pretty much decided
on Mario as a character. |
And none of that's incompatable with the concept we came up with.
It seems like a natural extension of it, actually and the drug use/escapism
vs. return to home and familiarity/safety is what I had in mind
as a central tension when I started the thread.
Man, you should, like, be the plot director or something. |
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Sentora
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Arcana wrote: |
Sentora wrote: |
Unless you throw in a nice fat, bitch
of a twist into that excerpt.
Remember the drug angle? Who's to say that's not what's
really kept the Princess there? That this has happened
before? That would be one hell of a twist if the Mushroom
People weren't as much victims as we thought. That opens
up a shit load of options to fuck with the player/reader's
minds. |
That's actually a really awesome idea, Sentora. Really, really
awesome. It's a great twist and certainly justifies why the
Princess would want to stay. It fits into the idea that this
is a reality that is warped out of perception.
I would go as far as to say that everyone in the Mushroom
Kingdom would be regularly involved in recreational Drug Use.
It would probably be similar to Soma in "A Brave New World",
except then Bowser jumps in on this and ruins the utopia. |
Thanks. This gives you opportunity to stray away from the Cliche
of 'Snobby princess turns into ass kicking hot momma' and really
work on her character Shael. What was she before coming here and
why was she chosen? And how will she react to being woken up? Will
she be outraged and hate her beloved people for decieving her or
will she cling to that deception cause it was better than where
she came from? Hell, her and Mario could have known each other in
the past before she became Princess.
lol. Gods, I'm winding up giving a reason for the reader to see
Bowser as somewhat of a hero from a certain point of view. Creepy
thought.
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Mad Hatter
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Sentora wrote: |
Luvmekoala wrote: |
My initial impression of a non-kidnapped princess. I
mean come on, who wouldn't want to kidnap her? I would
like some ideas on how she would appear after being
taken by Bowser. Hthe8th had some good ideas, but I'm
at a loss for what she would be wearing and such details
like that. I would like to draw a more psychotic, deranged,
picture of her though. |
And in a word. DAMN. |
Double DAMN.
-Note: Any mention of Daisy in any of this? Or are we thinking sequels
once we include Luigi?
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DJ ChocoHearts
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Arcana wrote: |
Luigi might have a girlfriend. |
Mad Hatter wrote: |
-Note: Any mention of Daisy in any of this?
Or are we thinking sequels once we include Luigi? |
Simple - Daisy was Luigi's girlfriend back home. Maybe there could
be a dream sequence in the game where we see excerpts of the Mario
2 storyline, where the Bros, Toad, and Peach have to save Daisy.
Or else that could be the sequel.
And yes, I realize that the Daisy and Luigi angle was from the movie
- I liked it, what can I say? *coughSamanthaMathiswashawtcough*
>.>
BTW, wonderful piccie, Koala. I've always had a soft spot for Peach,
and your version is extremely awesome. 
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