J-mov
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I think that this would make a
great movie as well as a video game. But either way, this idea is
incredible.
I thought of this idea... It's kinda wierd and you probably won't
like it, but it's my own twist to this. At the end of the game,
it's found out that the whole adventure was a huge-ass bad trip
on magic mushrooms in real (as real as you can get in a video game)
life, and after going through all that he went through, even though
it was a hallucination, he completely turns his life around, as
he was some sort of... who knows, a messed up person in real life.
Or you could kill my "entire thing is a trip" idea, but keep the
"and he comes out of the experience a changed man" sort of ideology.
Anyway, I love where this is going, and I intend to stay tuned very
closely to see where this leads. If you put some work into this,
it has absolutely amazing potential, and I'm glad to help out however
I can.
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Yoshi3gg
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Totally Straziante! wrote: |
Ice Dragon wrote: |
For the record, I just want to say that
any attempt at making this game will fail, and if by
some miracle it succeeds and people are able to play
a full version of this game, they will all 1) Laugh
hysterically. 2) Puke when they see it. 3) Make web
pages that speak of you in a demeaning manner.
Carry on. |
I just want to say, that while I respect your opinion and
your right to have one, I don't appreciate you branding our
opinions as inferior and incorrect. Just because you think
something is a bad idea, doesn't mean it is
a bad idea. Thanks for sharing, but I'm sure Shael and the
others would appreciate constructive criticism. |
Here's constructive criticism. Don't try
to build something on a pile of shit. Has anyone else noticed that
this thread is just turning into American McGee's Grand Theft Auto:
Mushroom Kingdom!? There's something that I find to be BORING about
all of these ideas. You people are just taking all the "gritty game"
cliches and trying to apply it to a Mario setting. Which, I will
reiterate, is a fundamentally
retarded idea. |
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taxman29
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I have to say I think that of all
the enemies in the Mario universe, the Shy Guys are the best source
material for this adaption (yes, I know they weren't originally
in the Mario universe, but they are now, so oh well.) You just have
to wonder why they have the masks. I think it would be great if
shy guys had horrendous powers or something that they couldn't control,
at least not well, and those powers would activate if one took off
his/her/it's(?) mask. That would make a great boss fight... Mario
walks into this room and meets this little stubby cloak-wearing
figure with a mask... and the thing takes it's mask off... and all
hell breaks loose. For example, the shy guys could have massive
pyrokenesis, and everything starts lighting on fire or exploding.
In fact, it should feature lots of explosions, because every game
of this type needs at least one boss fight with a whole lots of
explosions
. Plus, I have to say that on the creepyness side of things, I like
the mask because something that shows no emotions while trying to
murder you creeps me out far more than something that is simply
grotesque. |
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Ctrl.Alt.n00b
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I liked the idea of this and just
had to register and add my own 2cents.
Something that had been suggested was that mario had come into contact
with the king of the uh.. mushroom kingdom. Personally I think mario
should have hardly (if any) other human contact throughout the game.
This could add to the "tension" and "darkness" and create the "i'm
all alone" mood.
The game could also show the side effects from the drugs kind like
the insanity in eternal darkness. In the beginning of the game mario
would walk,run,jump normal but after consuming the shrooms and starman
his reality starts to gradually fade and he can now jump higher,
run faster and become stronger losing whats left of his humanity
and slowly becoming part of this strange world and some neat sideeffects
would be bluriness and maybe him running in the opposite direction
you tell him to
Another thing I was thinking about was the Lakitu monster. I like
the idea of it being a flying creature. I also like the idea of
it laying the little spikey turtle things but I had a different
idea about it. What if the monsters abdomen "appeared" to have a
spikey carapace but when really these were the turtle things clinging
to it. It could also have this flap thing at the end of the abdomen
that sprays this mist. The creature would swoop down to attack kinda
like a hawk and If it missed one of the spikey things would uncling
and fall down all slimey and stuff get on its feet and start coming
after you. Then the Lakitu would spray it's "mist" to make this
kind of cloud arround you adding to confusin and continue to dive
attack and dropping little spike trutles (the turtles should also
have like alot of legs similar to centipedes). After trying to attack
it (and failing) you would have no choice but to continue on with
the level dodgin the Lakitu's flying attacks and turtle mininon
(still menacing you like it did in the game) until you came across
a RARE item in the game an actual flower ablaze. Being a plumber
I guess its not unreasonable to say mario would have a can of WD-40
on him. After being under constant attackt most of the Lakitu's
turtles would be off of his abdomen leaving it vulnerable then mario
would get his flower spray the can of WD-40 making it a blazing
inferno and spitting out some cheap AHNULD line like "Flower Power
Bitch"
blah blah blah blah <------ evil nerd rant
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-rz-
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Someone mentionned the soundtrack
a few posts ago, I think the soundtrack must be weird. Really weird...
And I can think of two remixers who would do a really good job for
that...
like, Nasenmann and Chokster37 for example.  |
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tasogare51
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Haunted Hell comes to mind for this project, in
my opinion.
But yeah, I think this would be awesome to see, either as a movie
or a game, though the masses would reject it in a heartbeat. It
really fits a Halloween-y theme, except in a broken-down city, probably
filled with pollution and gangs (not to mention violence, prostitution,
etc.). Since I suck at drawing/music for this kind of thing (plus
I don't have a clue about Flash or whatever), I'm just here for
moral support. I'll post any ideas that pop into my head, but it
probably won't be as good as the art of the Hammer Bros.
And for anyone who opposes this, either say something constructive
or simply don't respond. It's just a new spin on the Mario series,
realistic and eerie while paying homage to the original.
Good luck on "I, Mario", and I hope to see the end result as well
as any possible sequels.
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Dhsu
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So, this is basically, like...Mario
Payne? Oh yeah, double-fisted bullet(fireball?)-time action!
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saihttamoy
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Yoshi3gg wrote: |
Here's constructive criticism. Don't try to
build something on a pile of shit. Has anyone else noticed
that this thread is just turning into American McGee's Grand
Theft Auto: Mushroom Kingdom!? There's something that I find
to be BORING about all of these ideas. You people are just
taking all the "gritty game" cliches and trying to apply it
to a Mario setting. Which, I will reiterate, is a fundamentally
retarded idea. |
Sorry, I just have a few problems with this. First of all, if you
adapt something innocent into something freakish, of course it's
going to look a bit like Alice. I don't see any ideas in here remotely
similar to the battle system, enemy design, heck, ANYthing similar
to Alice, save the apocalyptic, survival horror sort of feel. Tell
us what you'd do to not make it like Alice. That's constructive
criticism.
Second, I haven't seen any Grand Theft anything in here. Yeah, it's
got a few mature themes, but that makes it exactly the same thing
as GTA? GTA isn't horror, it's doing whatever you want. We're talking
a minimal set of weapons, no vehicles or stealing, not even the
freedom of missions or doing what you want in-between. Yeah, the
two are exactly alike. But if you think it's too much like GTA,
then tell us how to do it different. That's constructive criticism.
And nobody in this thread seems to care that you think it's boring.
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JM_Zen
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For what it's worth, I think this
sounds awesome. Would make a neat graphic novel. 
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Dhsu
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Okay, first of all...to everyone
who's saying that making this game is a bad idea because Mario is
not mature, Mario is about happy go lucky fun time, and doing this
would change the feel and turn it into something it's not...DUH!
That. Is. The. Freaking. Point. It's not like this is going to replace
the series, and you can expect to be playing I, Mario on your Nintendo
in a few years. As it's been mentioned, this is just a remix, on
larger level. Instead of just arranging the music, they're arranging
an entire GAME. And what better source material to use than the
beloved, yet ultimately tired[sic] and true Mario franchise? It'd
be like saying Ailsean ruined Terra's Theme because "it's not about
guitars." Sorry if this has already been said...just wanted to get
that out of the way.
On the other hand, what I DO agree with is that developing and producing
a full-blown game out of this might be a little over-ambitious.
A Half-Life 2 or Doom 3 mod might be more feasible, but even those
types of projects tend to lose steam and fizzle surprisingly quickly.
My impression is that this project is based on novelty...we're not
going to be bringing anything new to the table in terms of gameplay.
When it's all said and done, gamers will be playing this to see
the concepts and ideas, not because of its revolutionary physics
engine or innovative game mechanics.
And that's why this would be perfectly suited for a Flash series.
You would be able to use the art directly in the final product,
and therefore wouldn't lose anything in the translation to 3-D.
And since this seems like it's going to be a highly-stylized type
of game, chances are that you WILL lose a lot of stuff...there are
some things you just can't do with polygons.
Anyway...yeah, think about it. The important thing is that this
sucker gets DONE. I wish everyone on this project good luck. And
if you need any dark and moody solo piano Mario arrangements...well,
you know where to look. 
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Xelebes
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AllanFire wrote: |
The frog suit could be like an underwater suit
+ oxygen tank that mario wears... maybe when he dives into
the water to find Luigi's body?
And what about this... the shyguys as a gang of mask-wearing
druggies who ambush Mario near the beginning. Maybe they wear
masks because they've all got some kind of deformity or something. |
The frog suit will have to be some breath-play erotic rubber suit....
just to add to the creepiness.
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Dhsu
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Aren't Shy Guys and frog suits
from SMB2 and 3? Perhaps you should limit I, Mario's scope to the
first game. The sequels can wait for, well...the sequel. 
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Xelebes
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The frog suit might be a must as
we could implement them in the 1-3 type levels.
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JM_Zen
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I don't know what you guys had
planned for this flash thing, but if you're going to make it 2D,
I had an idea for the graphic style.
Does anyone remember those scenes from Grim Fandango when you visit
the world of the living? Yeah, it could be something like that...
gross deformities and exaggerating of reality.
Anyway, this looks like a pretty cool project - I'll be keeping
my eye on this one. 
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suzumebachi
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Shael Riley wrote: |
EvilHorde wrote: |
Sentora wrote: |
I just thought of something.
The guy that would sit on the cloud and toss Spinies
at you. (The Orange Turtles with the spikes) Lakitu
right? How will you reimagine him and those little
bastards?
I'm not sure if he/she should be still riding
a cloud, although there's a fun image of him doing
drive bys in a white vechile of some sort, and
the Spiny being a lot more bigger and intimadating
as after they hatch.
EDIT: Yeah, that would make for a good chase scene
on some sort of Freeway, a twist on stage 4-1
complete with jumps.  |
Lakitu would be a mysterious, evil, thin, devil-like
shepherd, who would control disgusting little parasite
creatures.
Imagine a very scary, dark and disgusting version of
a stereotype evil scientist genius. HELL YEAH!
If I find the time I can conceptualize my vision to
yaŽll. But this project is really a kickasssss...
Would work as a comic very well. Or a movie.. DonŽt
know about the game. |
I think Lakitu should look like Satan, straight-up. Maybe
some kind of thin, satan mad-scientist, though we want to
be careful to avoid making the enemies look at all human.
Some kind of gargoyle, imp or devilish physiology would be
perfect, and he should fly. With wings. Fuck the cloud. It's
too goofy. He could produce a thin mist from his...uh...mist
glands. That would take care of the cloud.
And he, er, she, should just birth the eggs mid-flight. I
wanna see 'em drop out of her demon-reptile birth canal, dripping
with embriotic fluids and screaming and they twist out of
their spiney eggs upon hitting the ground, assaulting mario,
leaving a goey trail of afterbirth. |
The Lakitu should be some sort of skeletal winged beast. Perhaps
somewhat similar to the weird flying meat popsicles in silent hill,
only a little more compact and muscular, but with a hollow rib cage.
When it opens its wings, however, it unleashes a fury of millions
of little spine guys, who too are grotesque and much more insectoid
than the originals. Not unlike a plague of locusts or such. Just
millions of the little spineys swarming around mario.
Totally Straziante! wrote: |
My contribution from the "remake" thread:
I wrote: |
Ice Dragon wrote: |
To make a "dark" Mario movie would be like trying
to fit Adam Sandler in Lord of the Rings. |
Right, because Adam Sandler can't act good enough for
such a great movie series. I enjoyed the Mario Bros.
movie more than Lord of the Retards.
You could make the story where Mario gets pulled into
a post-apocalyptic-type Mushroom Kingdom, where the
monarchy is struggling to keep control of their lands.
Luigi, in the meantime, is still in Brooklyn, getting
in touch with all of his dodgy back-alley contacts,
trying to find his lost brother. Luigi gets caught up
in some big shit, and gets beat half to death in a narcotic-induced
stupor. He then gets drawn into the Mushroom Kingdom,
where he dies in Mario's arms.
Since Mario has been battling addiction to hallucinogenic
mushrooms, he's mentally unstable and handles his brother's
death very poorly. He hears Luigi's voice in his head
constantly while undertaking the King's request to save
Peach and kill Bowser, in exchange for free passage
back to Brooklyn, where Mario can avenge Luigi's death.
Bowser's been pushing mushrooms to all of his underlings,
so the battles and shootouts get pretty rough. Mario
finds out Bowser raped Peach and impregnated her. Mario
gets pissed, since he wanted to hit it first.
This is where the "Starman" drug would come in. Mario
and Bowser get into a gangland shootout. Mario supposedly
kills Bowser and goes to take Peach home. Mario's so
doped up that he punches Peach in the stomach to kill
the baby, and then slaps her around quite a bit. When
he returns her to the castle, the king is pissed and
refuses to let Mario live. Mario then has to live on
the run from the law, trying to find his way back to
Brooklyn on his own.
It's not tasteful, but it's possible. |
I also thought, instead of making Mario fat and stuff, we
could make him lean and buff, since fat guys normally aren't
associated with Mafia-style drug business. Instead of him
being a plumber, he could be a "cleaner" for the mob. He gets
an assignment, gets high beforehand, and manages to find his
way to the MK (we'll have to work that one out). Since he
misses his window of opportunity on the hit he was assigned,
the mob punishes Luigi for it, hence his death. |
I don't like the idea of Mario being a cleaner for the mob. Plumbing
is at Mario's core. If there's one thing Mario's gotta be, it's
a plumber.
saihttamoy wrote: |
Yeah, Bullet Bill's had me stumped. We can't
have realistic Mario stomping slow moving projectiles out
of the air, and at the same time we can't just have random
sprays of bullets and call them Bullet Bill. I was thinking
of leftover wartime turrets manned by weak koopas that unlike
in SMB1, can actually be destroyed, but to make up for their
destructability they fire large, heat-seeking rounds.
What to do about coins? Should there be a mushroom kingdom
shop where 100 buys you "special" green mushrooms, and you
can also purchase other mushrooms, hammers, and Starman? Also,
what about coin blocks and going down pipes to find coin caches?
It'd be wierd to see Mario beating the crap out of walls and
seeing coins fall out.
Obviously, Mario can't kick koopa shells to take out other
enemies, but there must be a way to pay homage to it.
Goombas are unlike other enemies in that they don't seem turtilian
or alien, but are just plain mushrooms. Mario doesn't encounter
them until he first tries the mushrooms, after which they
spawn ominously around him, leaving us to wonder whether they
are real creatures or a figment of Mario's hallucinogenic
imagination. |
I can totally envision Mario in a drug induced rage punching through
a hollow brick wall only to find a large stash of bills and drugs.
And regarding the Sun as a boss... That's kind of a cool idea. Imagine
at one point Mario has to cross a large desert. Halfway through
the desert he starts going through withdrawls and Imagines a gigantic
evil red sun that pretty much envelopes the entire sky, beating
down upon him in an effort to kill him. He imagines it does kill
him, and then he awakens to find himself being dragged by a rope
behind a gaggle of Shy Guys.
The shy guys should be simple robust mutant dwarfs with somewhat
eerie masks. What lies under the mask however is too grotesque to
describe, hence the reason the buggers wear the masks to begin with.
Say they are basically koopa super soldier experiments gone terribly
wrong and while being much more intelligent than the average koopa,
they realize their own hideousness and attempt to cover it with
their masks.
The flying koopas should simply be mutant turtle things with wings.
No need for hovercrafts, that would be quite ludicrous.
As far as the pirahna plants go, have any of you ever seen Little
Shop of Horrors...?
And "Bullet Bill" could be the name of a series of mobile gatling
guns that the koopas attempt to use on mario.
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