|Command Personnel - Role||Tactical Personnel - Role|
Chief of the Boat/Command Chief*
|Chief Tactical Officer
Deputy Tactical Officer
|Conn Personnel - Role||Diplomatic Personnel - Role|
|Chief Conn Officer
|Chief Diplomatic Officer
|Security Personnel - Role||Engineering Personnel - Role|
|Chief of Security
Deputy Chief of Security
Assistent Chief Engineer
Warp Drive Engineer
Structual & Enviromental Engineer
Senser Maintenance Engineer
Shuttlecraft Maintenance Engineer
|Operations Personnel - Role|
|Chief of Operations
Flight Deck Operations Officer
|Medical Personnel - Role||Science Personnel - Role|
|Chief Medical Officer
Assistant Chief Medical Officer
|Chief Science Officer
Assistant Chief Science Officer
|Marine Personnel - Role||Fighter Personnel - Role
Ass. Platton Commander
Ass. Squad Leader*
Ass. Wing Commander
Ass. Squad Leader*
|Intelligence Personnel - Role||Civillian Personnel - Role|
|Chief Intelligence Officer
Assistant Chief Intelligence OfficerMedical Specialist**
What all those jobs DO!
Every Starfleet Facility has a single commanding officer responsible for the safety of his/her crew and the success of their missions. S/he has final accountability for any actions taken by his/her crew, and Starfleet goes to great lengths to prepare a CO for the job ahead, including the interpretation and execution of Starfleet rules and regulations.
Besides leading a facility when the CO is unable to, the XO often assists the CO and serves as liaison with the crew. S/he oversees a ship or base's day-to-day operations and advises the CO on important matters.
At times the XO must assume command of a Starship or base, when this happens the XO needs the help of another officer to assume his/her role as XO. The second officer is not a stand alone position, but a role given to the highest ranked and trusted officer aboard. When required the Second Officer will assume the role of XO, or if needed CO, and performs there duties as listed, for as long as required.
Chief of the Boat/Command Chief (NCO)
Like the 2nd Officer title above, this is not a stand alone position. The seniormost Chief Petty Officer (including Senior and Master Chiefs), regardless of rating, is designated by the Commanding Officer as the Chief of the Boat (for vessels) or Command Chief (for starbases). In addition to his or her departmental responsibilities, the COB/CC performs the following duties: serves as a liaison between the Commanding Officer (or Executive Officer) and the enlisted crewmen; ensures enlisted crews understand Command policies; advises the Commanding Officer and Executive Officer regarding enlisted morale, and evaluates the quality of noncommissioned officer leadership, management, and supervisory training.
The COB/CC works with the other department heads, Chiefs, supervisors, and crewmen to ensure discipline is equitably maintained, and the welfare, morale, and health needs of the enlisted personnel are met. The COB/CC is qualified to temporarily act as Commanding or Executive Officer if so ordered.
A Senior Chief Petty Officer may be called a Senior Chief of the Boat (SCOB) or Command Senior Chief (CSC). A Master Chief Petty Officer may be called a Master Chief of the Boat (MCOB) or Command Master Chief (CMC).
The Quartermaster, the senior most Master Chief Petty Officer of a ship or starbase, trains and supervises crewmen in Bridge operations, repairs, and protocols and sets the agenda for instruction in general ship and starbase operations for the Boatswain's Mate; maintains the ship's log, the ship's clock, and watch and duty assignments for all Bridge personnel; may assume any Bridge (i.e. CONN) or Operations role (i.e. transporter) as required; and is qualified to temporarily act as Commanding or Executive Officer if so ordered. Quartermasters ensure that all officers and crew perform their duties consistent with Starfleet directives. The Quartermaster reports to the Executive Officer. Quartermasters for vessels are called Chiefs of the Boat (COB); Quartermasters for starbases are called Command Master Chiefs; Quartermasters at the Task Force level are called Force Master Chiefs (FMCs); the Quartermaster of Argus Fleet is called the Fleet Master Chief (FMC); the Master Chief Petty Officer of Starfleet (MCPOS) is the highest Quartermaster appointment and serves as an aide to the Admiral of Starfleet.
Captain's Yeoman (NCO)
The Captain's Yeoman is for Petty Officers who wish to continue as administrators. It is technically a non-Mate position. Use of this position is completely at the discretion of the Commanding Officer. File work, and sensitive message transport are but two examples of the Yeoman's possible duties.
Chief Tactical Officer
The Chief Tactical Officer is the vessels gunman. S/he is responsible for the ships weapon system, and is also the COs tactical advisor in Star Ship Combat matters. Very often Tactical Officers are also trained in ground combat and small unit tactics. The Chief tactical Officer should be aware of current Diplomatic situations and up to date on the latest technological capabilities of all threat alien races, and even the capabilities of allied alien species. There is much more to tactical than simply overseeing the weapons console on the bridge. Tactical maintains the weapons systems aboard the ship/starbase, maintaining and reloading photons magazines. Tactical planning and current Intelligence analysis (if no Intelligence operatives are aboard) is also overseen by the tactical department. On some vessels the Chief of Security is also the Department head of Tactical. If s/he is, all Tactical personnel fall into the Security Department.
Deputy of Tactical
The Assistant Tactical Officer is called Deputy of Tactical. S/he assists the Chief Tactical Officer in the daily work; in issues regarding tactical and any administrative matters. There is much more to tactical than simply overseeing the weapons console on the bridge. Tactical maintains the weapons systems aboard the ship/starbase, maintaining and reloading photons magazines. Tactical planning and current Intelligence analysis (if no Intelligence operatives are aboard) is also overseen by the tactical department. As and if required the Deputy must be able to take command of the Tactical department.
The Tactical Officers are the vessels gunmen. They assist the Chief Tactical Officer by running and maintaining the numerous weapons systems aboard the ship/starbase, and analysis and tactical planning of current missions. Very often Tactical Officers are also trained in ground combat and small unit tactics.
Gunner's Mate (NCO)
The Gunner's Mate trains and supervises Tactical crewmen in tactical operations, repairs, and protocols; maintains duty assignments for all Tactical personnel; supervises ordnance inventory, preparation, and deployment; and is qualifed to temporarily act as Chief Tactical Officer if so ordered. The Gunner's Mate reports to the Deputy of Tactical.
Chief CONN Officer
Origninaly know as helm, or Flight Control Officer, CONN incorporates two job, Navigation and flight control. A CONN Officer must always be present on the bridge of a starship. S/he plots courses, supervises the computers piloting, corrects any flight deviations and pilots the ship manually when needed. The Chief CONN Officer is the senior most CONN Officer aboard, serving as a Senior Officer, and Chief of the Personnel under him/her.
Origninaly know as helm, or Flight Control Officer, CONN incorporates two job, navigation and flight control. A CONN Officer must always be present on the bridge of a starship, and every vessel has anumber of CONN Officers to allow shift rotations. S/he plots courses, supervises the computers piloting, corrects any flight deviations and pilots the ship manually when needed. CONN Officers report to the Chief CONN Officer.
All small spacecrafts aboard a starship or Starbase (Shuttles, Runabouts, Captain's yacht etc.) are flown by Shuttle Pilots. This is often the proving ground for new CONN Officers until they earn a berth on a starship. Her/his direct superior is the CONN Officer. If the Vessel has a Flight Deck, Shuttle Pilots are in the Flight Deck detachment, under the command of the Wing Commander, else they are Bridge Staff, under the Command of the CONN Department.
Chief Diplomatic Officer
The Diplomatic Officer of each vessel/base must be familiar with a variety of areas: history, politics, economics, and military, and understand how they affect potential threats. A wide range of operations can occur in response to these areas and threats. These operations occur within three general states of being: peacetime competition, conflict and war. S/he must be equally flexible and demonstrate initiative, agility, depth, synchronisation, and improvisation to provide responsive legal services to his/her CO as well a diplomatic advise on current status of an Alien Species both aligned and non aligned to the Federation
S/he responds to the Ship's/Base's Chief Diplomatic Officer, and is required to be able to stand in and run the Diplomatic Department as required should the Chief Diplomatic Officer be absent for any reason. The Aide must there for be versed in all Diplomatic information regarding the current status of the Federation and its aligned and non aligned neighbours.
Chief of Security
The Chief Security Officer is called Chief of Security. Her/his duty is to ensure the safety of ship and crew. Some take it as their personal duty to protect the Commanding/Executive Officer on away teams. She/he is also responsible for people under arrest and the safety of guests, liked or not. S/he also is a department head and a member of the senior staff, responsible for all the crew members in her/his department and duty rosters. Security could be called the 24th century police force. On some vessels the Chief of Security is also head of the tactical Department. Whilst on others s/he isn't. If s/he is, all Tactical personnel fall under the operation of the Security Department.
Deputy of Security
The Assistant Security Officer is called Deputy of Security. S/he assists the Chief of Security in the daily work; in issues regarding Security and any administrative matters. As and if required the Deputy must be able to take command of the Security department. Where Tactical is also part of the Security department, the deputy assumes the majority of its control freeing up the Chief of Security to maintain the Security department.
There are several Security Officers aboard of each vessel. They are assigned to their duties by the Chief of Security and his/her Deputy and mostly guard sensitive areas, protect people, patrol, and handle other threats to the Federation.
Security Officer-Brig Officer
The Brig Officer is a Security Officer who has chosen to specialise in a specific role. S/he guards the brig and its cells. But there are other duties associated with this post as well. S/he is responsible for any prisoner transport, and the questioning of prisoners. Often Brig Officers have a good knowledge of forcefield technology, and are experts in escaping such confinements.
Security Officer-VIP Bodyguard
VIPs are sometimes difficult people to get along with. They want this and that, and want it as soon as they ask for it. So a VIP Bodyguard has not only to guarantee for the safety of the person s/he guards, but must also be good at organising the requests from VIPs. More than once s/he has to be diplomatic about what s/he has heard while staying in the vicinity of there VIP guests. As with brig Officers, VIP Bodyguards are specialist Security Officers, and when not serving a VIP most Bodyguards partake in normal Security duties.
The Master-at-Arms trains and supervises Security crewmen in departmental operations, repairs, and protocols; maintains duty assignments for all Security personnel; supervises weapons locker access and firearm deployment; and is qualified to temporarily act as Chief of Security if so ordered. The Master-at-Arms reports to the Chief of Security.
The Chief Engineer is responsible for the condition of all systems and equipment on board a Starfleet ship or facility. S/he oversees maintenance, repairs and upgrades of all equipment. S/he is also responsible for the many repairs teams during crisis situations. The Chief Engineer is not only the Department head but also a Senior Officer, responsible for all the crew members in her/his department and maintenance of the duty rosters.
Assistant Chief Engineer
The Assistant Chief Engineer assists the Chief Engineer in the daily work; in issues regarding mechanical, administrative matters and co-ordaining repairs with other departments. If so required the Asst. Chief Engineer must be able to take over as Chief Engineer, and thus must be versed in current information regarding the ship or facility.
There are several non specialised Engineers aboard of each vessel. They are assigned to their duties by the Chief Engineer and his Assistant, performing a number of different tasks as required (i.e. general maintenance and repair). Generally Engineers as assigned to more specialised Engineering person to assist in there work is so requested by the specialised Engineer.
The Communications Officer is a specialised Engineer. Communication aboard a ship or facility takes two basic forms, voice and data. Both are handled by the onboard computer system and dedicated hardware. The vastness and complexity of this system requires a dedicated team to maintain the system. The Communications Engineer is the Officer in charge of this team, which is made up from NCO personnel, assigned to the team by the Asst. and Chief Engineer. The Communications Engineer reports to the Asst and Chief Engineer.
The Matter/Energy Engineer is a specialised Engineer. All aspect of matter energy transfers with the sole exception of the warp drive systems are handled by the Matter/Energy Engineer. Such areas involved are transporter and replicator systems. The Matter/Energy Engineer is the Officer in charge of a small team, which is made up from NCO personnel, assigned by the Asst. and Chief Engineer. The Matter/Energy Engineer reports to the Asst and Chief Engineer.
Warp Drive Engineer
The Warp Drive Engineer is a specialised Engineer. The complexity of the Warp Drive system and impulse systems of any starship if further complicated the the different settings required for each ship. No two vessels have exactly the same system aboard, and all settings require careful maintenance and checks to ensure peek performance. On smaller vessels this task may be performed by the Chief Engineer, but larger vessel have a dedicated Officer who's role to to ensure the Warp Drive system and impulse systems runs under any condition. A small team is assigned to the Warp Drive Engineer which is made up from NCO personnel, assigned by the Asst. and Chief Engineer. The Warp Drive Engineer reports to the Asst and Chief Engineer.
Structural and Environmental Engineer
The Structural and Environmental Engineer is a specialised Engineer. From a small ship/facility to a large one, all requires constant monitoring. The hull, bulkheads, walls, Jeffrey's tubes, turbolifts, structural integrity field, internal dampening field, and environmental systems are all monitored and maintained by this officer and his/her team. The team assigned to the Structural and Environmental Engineer is made up from NCO personnel, assigned by the Asst. and Chief Engineer. The Structural and Environmental Engineer reports to the Asst and Chief Engineer.
Sensor Maintenance Engineer
The Sensor Maintenance Engineer is a specialised Engineer. Dedicated to the maintenance and operation of the navigation deflector, guidance, helm, reaction control systems and all other sensor systems. A small team is assigned to the Sensor Maintenance Engineer, which is made up from NCO personnel, assigned by the Asst. and Chief Engineer. The Sensor Maintenance Engineer reports to the Asst and Chief Engineer.
Shuttlecraft Maintenance is a specialised Engineer post. This Officer is assigned to the Shuttle Maintenance Deck (sometimes called the Flight Deck, but generally only if Fighter Pilot personnel are assigned), and is responsible for the service and repair of all small vessel assigned to the Starship or facility. The flight deck must mantain a set number for craft at all times for evacuation purposes in case of emergency. A team is assigned to the Engineer in charge of Shuttlecraft Maintenance, which is made up from NCO personnel, assigned by the Asst. and Chief Engineer. The Engineer in charge of Shuttlecraft Maintenance reports to the Asst and Chief Engineer. Should the vessel of facility have a dedicated Fighter Pilot Department assigned, then maintenance of these craft falls under the service of the Shuttlecraft Maintenance teams, Engineer in charge of Shuttlecraft Maintenance will report required information to the Wing Commander.
The Computer Engineer is a specialised Engineer. The new generation of Computer systems are highly developed. This system needs much maintenance and the Computer Engineer was introduced to relieve the Science Officer, whose duty this was in the very early days. A small team is assigned to the Computer Engineer, which is made up from NCO personnel assigned by the Asst. and Chief Engineer. The Warp Drive Engineer reports to the Asst and Chief Engineer.
Engineer's Mate (NCO)
The Engineer's Mate trains and supervises Engineering crewmen in departmental operations, repairs, and protocols; maintains duty assignments for all Engineering personnel; and is qualified to temporarily act as Chief Engineer if so ordered. The Engineer's Mate reports to the Chief Engineer.
Chief of Operations
The Chief Operations Officer has the primary responsibility of ensuring that ship functions, such as the use of the lateral sensor array, do not interfere with one and another. S/he must prioritise resource allocations, so that the most critical activities can have every chance of success. If so required, s/he can curtail shipboard functions if s/he thinks they will interfere with the ship's current mission or routine operations. The Chief Operations Officer is a Department head, and a member of the Senior Staff.
The Chief Operations Officer cannot man the bridge at all times. Extra personnel are needed to relive and maintain ship operations. The Operations Officers are thus assistants to the Chief, fulfilling his/her duties when required, and assuming the Operations consoles if required at any time. The Operations Officer reports to the Chief Operations Officer.
Flight Deck Operations Officer
The Flight Deck Operations Officer oversees the operations that are undertaken in the shuttlebays and maintenance bay that is part of the ship or facility. All request for launch and landing clearance must pass to the Flight Deck Operations Officer, who in turn must pass on requests to the Operations Officer manning the bridge.
Replicator usage can allow the fabrication of nearly any critical mission part, but large-scale replication is not considered energy-efficient except in emergency situations. However, in such situations, power usage is strictly limited, so it is unwise to depend upon the availability of replicated spare parts. Thus a ship/facility must maintain a significant stock of spare parts in inventory at all times. The Materials Officer is the person responsible for the requesting part from Starfleet and maintaining the stock and inventory of all spare parts. All request for supplies are passed to the Materials Officer, who check and send the final request to the XO for final approval. A good Materials Officer is never caught short on supplies.
Each vessel and base has one Non-Commissioned Officer who holds the position of Boatswain. The Boatswain (pronounced and also written "Bosun" or "Bos'n") trains and supervises personnel (including both the ship's company or base personnel as well as passengers or vessels) in general ship and base operations, repairs, and protocols; maintains duty assignments for all Operations personnel; sets the agenda for instruction in general ship and base operations; supervises auxiliary and utility service personnel and daily ship or base maintenance; coordinates all personnel cross-trained in damage control operations and supervises damage control and emergency operations; may assume any Bridge or Operations role as required; and is qualified to temporarily act at Operations if so ordered. The Boatswain reports to the Chief Operations Officer.
Chief Medical Officer
The Chief Medical Officer is responsible for the physical health of the entire crew, but does more than patch up injured crew members. His/her function is to ensure that they do not get sick or injured to begin with, and to this end monitors their health and conditioning with regular check ups. If necessary, the Chief Medical Officer can remove anyone from duty, even a commanding officer. Besides this s/he is available to provide medical advice to any individual who requests it. Additionally the Chief is also responsible for all aspect of the medical deck, such as the Medical labs, Surgical sweats and Dentistry's. S/he also is a department head and a member of the Senior Staff and responsible for all the crew members in her/his department and duty rosters.
Assistant Chief Medical Officer
A starship or facility has numerous personnel aboard, and thus the Chief Medical Officer cannot be expect to do all the work required. The Asst. Chief Medical Officer assists Chief in all areas, such as administration, and application of medical care.
Medical Officer undertake the majority of the work aboard the ship/facility, examining the crew, and administering medical care under the instruction of the Chief Medical Officer and Asst. Chief. Medical Officers also run the other Medical areas not directly overseen by the Chief Medical Officer.
The Head Nurse oversees all the Nurses currently aboard. Ensuring they are assigned to task and working as required in there area. Additionally the Head nurse performs the normal duties of the nurse, assisting the Duty Medical Officer in sickbay.
Nurses are trained in basic medical care, and are capable of dealing with less serious medical cases. In more serious matters the nurse assist the medical officer in the examination and administration of medical care, be this injecting required drugs, or simply assuring the injured party that they will be ok. The Nurses also maintain the medical wards, overseeing the patients and ensuring they are receiving medication and care as instructed by the Medical Officer.
Two EMH programs are currently available, the longer term Mark II and the short term Mark I. Developed to act as the Chief Medical Officer as and when required, this program can also be activated to provide additional assistance to the real Chief Medical Officer. the EMH is programmed with all current medical knowledge and has the ability to learn as required. Additionally the EMH can take on any other medical role as required by the ship/facility.
Because of their training in psychology, technically the ships'/facility's Counsellor is considered part of Starfleet medical. The Counsellor is responsible both for advising the CO in dealing with other people and races, and in helping crew members with personal, psychological, and emotional problems. The Counsellor is technically under the authority of the Chief Medical Officer, however the ships Counsellor is considered a separate entity and considered a member of the Senior Staff.
Physician's Mate (NCO)
The Physician's Mate trains and supervises Medical crewmen in departmental operations, repairs, and protocols; maintains duty assignments for all Medical personnel; leads triage and emergency medical efforts when necessary; co-ordinates all personnel cross-trained in emergency medical operations; and is qualified to temporarily act as Chief Medical Officer (except where surgical procedures must be performed) if so ordered. The Physician's Mate reports to the Chief Medical Officer.
Chief Science Officer
The Chief Science Officer is responsible for all the scientific data the ship/facility collects, and the distribution of such data to specific section within the department for analysis. S/he is also responsible with providing the ship's captain with scientific information needed for command decisions. S/he also is a department head and a member of the Senior Staff and responsible for all the crew members in her/his department and duty rosters.
Assistant Chief Science Officer
The Asst. Chief Science Officer assists Chief in all areas, such as administration, and analysis of scientific data. The Asst. often take part in specific analysis of important data along with the Chief Science Officer, however spends most time overseeing current project and there section heads.
There are several general Science Officers aboard each vessel. They are assigned to their duties by the Chief Science Officer and his Assistant. Assignments include work for the Specialised Section heads, as well as duties for work been carried out by the Chief and Asst. Answers to the Chief and Asst. Science Officer, or the section head they are assigned to.
Science Officer - Stellar Cartographer
Specialised Science Officer in charge of the Stellar Cartographer bay. This role entails the study of all spatial phenomenon, and the implications of such phenomenon. Has close ties with the Physics and Astrometrics Section. Answers to the Chief and Asst. Science Officer.
Science Officer - Biologist
Specialised Science Officer in charge of the Biology Section. This role entails the study of biology, botany, zoology and many more Life Sciences. On larger ships there many be a number of Science Officers within this section, under the lead of the Biologist. Answers to the Chief and Asst. Science Officer.
Science Officer - Physicist
Specialised Science Officer in charge of the Physics Section. This role entails the study of mathematical calculations and there implication and viability on the natural physics of the universe. It also involves the study of the natural physics of the universe and attempts to decipher them. Has close ties with the Stellar Cartographer and Astrometrics Section. Answers to the Chief and Asst. Science Officer.
Science Officer - Language Specialist
Specialised Science Officer in charge of the Linguistics section. This role involves the study of new and old languages and text in an attempt to better understand and interpret there meaning. Answers to the Chief and Asst. Science Officer.
Science Officer - Astrometrics
Specialised Science Officer in charge of the Astrometrics Section. This role entails the maintaining, correction and production of new stellar maps. Has close ties with the the Physics and Stellar Cartographer Sections. Answers to the Chief and Asst. Science Officer.
Science Officer - Alien Anthropologist
Specialised Science Officer in charge of the Alien Culture Section. This role involves the study of all newly discovered alien species and life forms, from the long dead to thriving. There knowledge also involves current known alien species. Has close ties to the History Section. Answers to the Chief and Asst. Science Officer.
Science Officer - Historian
Specialised Science Officer in charge of the History section. This role entails the detailed study of civilisations past histories, and there implication and involvement in the future development of cultures. Has close ties to the Alien Culture Section. Answers to the Chief and Asst. Science Officer.
Scientist's Mate (NCO)
The Scientist's Mate trains and supervises Science crewmen in departmental operations, repairs, and protocols; maintains duty assignments for all Science personnel; supervises all specimen preparation, cataloguing, and storage; and is qualified to temporarily act as Chief Science Officer if so ordered. The Scientist's Mate reports to the Chief Science Officer
The Platoon Commander is responsible for all the Marine personnel assigned to the ship/facility. S/he is in required to take command of any special ground operations and liase such actions with security. S/he also is a department head and a member of the Senior Staff. The Marines could be called the 24th century Commandos.
Asst. Platoon Commander
The Assistant, works like any Asst. Department head, removing some of thw work load from the Platoon Commander and if the need arises taking on the role of Platoon Commander. S/he overseas the regular duties of the Marines, from regular drills to equipment training, assignment and suply request to the ship/facilitys Materials Officer.
Platoon Aide-de-Camp (NCO)
Traditionally this post was a Officer position, this post however in now held by the highest rated NCO in the marine detachment. Assigned with co-ordinating the training and supervising this training within in each Squad. The Aide-de-Camp also provides additional training to NCO's who wish to hold Command positions (Asst. Squad Leader and Squad Leader). Maintains communications between the Quartermaster, and ensures that all Officer and Marines in the Squads perform to proper SF protocol. Reports directly to the Asst. Commander of the Marine Detachment. Must have had experience commanding a Squad, and achieved the minimal rate of Gunnery Sergeant to hold this position.
Squad Leader (Officer or NCO)
Responsible for the welfare for all Marines NCO's under his/her command in that Squad. Required to lead and command the Squad in and out of Combat. Provide training for the Squad both physically and mentally. Maintain order and discipline. Reports to Aide-de-Camp, and Asst. Commander of the Marine Detachment. Position requires any Officer rank, or the NCO rate of Sergeant.
Asst. Squad Leader (NCO)
Asst. to the Squad leader, responsible for overseeing the implementing of orders from the Squad Leader. May be held by any Marine NCO rate.
Sometimes referred to as the grunt. The backbone of the Marines, the field troops. Required to follow orders, and think oh his/her feet if needed. Answars to the Asst. Squad Leader.
Infantryman - Munitions Expert (NCO)
A Marine Infantryman who has undergone additional training to specialised in a specific area. Explosives and hand weapons are the working tools of the Marines. The Munitions Expert is the person to ask when specialised applications are needed, in both identifying, and providing information on this subject. One per Platoon. Answars to the Asst. Squad Leader.
Infantryman - Communication's Expert (NCO)
A Marine Infantryman who has undergone additional training to specialised in a specific area. In combat, or any form of away mission requiring a split up in the team, the Communications Expert must co-ordinate and maintain an accurate position reference for the leader of the away team. This individual is also responsible for passing out orders and commands to the away team if they are not in close contact. One per Platoon. Answars to the Asst. Squad Leader.
Wing Commander - Naval or Marine
The senior flight officer. S/he is in charge of all things related to the ships Fighter Wing such as been responsible for all the personnel assigned to the department on the ship/facility, and assuring that maintenance work is carried on on the craft by Engineering. The Wing Commander answers directly to the Commanding Officer or Executive Officer and is a member of the Senior Staff.Due to the nature of this post, both Marine and Naval Officer personnel can hold this post.
Asst. Wing Commander - Naval or Marine
Assistant to the senior flight officer. S/he is in assists the Wing Commander by overseeing all matters, such as personnel, maintenance and acquisition of supplies. The Asst. Wing Commander answers directly to the Wing Commander. Due to the nature of this post, both Marine and Naval Officer personnel can hold this post.
Squadron Leader - Naval or Marine (Officer or NCO)
The Officer of high rated NCO in command of the Squadron bellow him/her. Required to lead and command the Squadron in and out of Combat. Provide training for the Squadron both physically and mentally as well as maintain order and discipline. Reports to the Wing and Asst. Wing Commander. Position requires any Officer rank, or the NCO rate of Sergeant/PO2.
Asst. Squadron Leader - Naval or Marine (NCO)
Asst. to the Squadron Leader, responsible for overseeing the implementing of orders from the Squadron Leader. May be held by any Marine or Naval NCO rate.
Fighter Pilot - Naval or Marine (NCO)
Specialised pilot, trained in all areas of fighter combat. Also familiar with standard shuttles and runabouts. Answers to Asst. Squadron Leader. May be held by any Marine or Naval NCO rate.
See Shuttlecraft Maintenance
See Flight Deck Operations Officer
Chief Intelligence Officer
An officer experienced in Field intelligence work, and with advanced training in all Intelligence based operations.
Assistant Chief Intelligence Officer
The Asst. Chief is able to act as the Chief Intelligence Officer when needed. Acts as team leader for other Intelligence operations.
Medical Specialist (Officer and NCO)
The Intelligence Medical Specialist normally has a Star Fleet or Civilian background before joining. The Doctor provides medical support to the team as well as technical support in both Medical and the Bio-Science fields.
Engineering Specialist (Officer and NCO)
The Intelligence Engineering Specialist normally has a Star Fleet or Civilian background before joining. The Engineer must be a highly skilled engineer and is responsible for the analysis of target technology, and also aids in infiltration, acquisition and sabotage operations when required. Also maintains the team's support vessels and equipment.
Generlist (Officer and NCO)
This operative is trained in all aspects of operations. Acts as an assistant to any one of the specialists when needed. Can readily cover most positions on the team.
Infiltration Expert (Officer and NCO)
An officer trained entering enemy facilities or cultures when needed. Usually a highly trained Marine or Security officer from Star Fleet, or related Civilian work; this officer often undertakes missions into target territory as a forward reconnaissance role.
Intelligence Analyst (Officer and NCO)
This agent acts as mission specialist and researches all data received from SFI and organizes it into an operational report for the team. Must have detailed understanding of other Intelligence operations and the structure of enemy government and military. Provides valuable tactical information on which the team operates. Often works in partnership with the Infiltration Expert. Normally a Civilian or Star Fleet officer.
Pilot (Officer and NCO)
The team Pilot can be either a Star Fleet NCO, Officer or Marine trained and qualified to pilot any craft, normally with very advanced flight training including fighter experience. Reasonable for Team transportation and extraction.
Weapons Specialist (Officer and NCO)
May be either a Marine or Star Fleet Security / Tactical officer, the Weapons Specialist acts as the team armorer. Must be an expert in small arms, small unit tactics and assault techniques, responsible for all weapons used by the team. Can act as a team leader during any assault.
Science Specialist (Officer and NCO)
May have a background in either Civilian or Star Fleet, the Science officer provides technical assistance to the team. Must be skilled in computer science, to be able to defeat enemy security codes and extract information. The understanding of a broad range of sciences provides the team with a valuable skill set to draw on.
Extraction Specialist (Officer and NCO)
Just as the Infiltration Specialist is trained in entering enemy facilities, the Extraction Specialist is trained in getting out. Usually a highly trained Marine or Security officer from Star Fleet, or related Civilian work; this officer is responsible for getting team members out of hostile territory, and/or "cleaning up" evidence if necessary.
Psionics Specialists (Officer and NCO)
Although direct Psychic activity is strictly prohibited by Star Fleet regulations, the Psionic Specialist provides an effective countermeasure against enemy psychics. This agent also acts as Team counselor and uses low level emphatic talents to assist the team within the ethical framework provided by SFI. This agent may be from a Civilian or Star Fleet background.
On almost every Starfleet vessel and base, there is some kind of recreational area. A place where all members of the crew can relax and enjoy, a place to forget the rigours of the day.The Bar/Lounge Manger runs such establishments for the crew.
A ship/facility is operational 24 hours a day, and thus people are on duty around the clock, each having there free time at different times, but the recreational areas must stay open to accommodate these people. A Bar/Lounge Manager could not keep going 24 hours every day, and thus requires staff to assist him/her.
Every bar, every restaurant needs some form of friendly service to help the crew relax. A warm smile who brings your food or drinks, to chat when somebody is alone or down. the Water/Waitress are theses people.
In the modern 24th century, many children are taught by computer holograms. However real interaction with a living person is still valued. A computer can only teach so much. The teachers responsibilities is the education of the children aboard the ship/facility.
Additionally the teacher may be able to provide assistance in his/her field of speciality when required.
Many federation Starships and facilities have civilian personnel aboard. This is because Starfleet believes that family is important and member of Starfleet should be allowed to stay with there loved ones whilst serving aboard there vessel and bases.