Site hosted by Angelfire.com: Build your free website today!
Aram Drate
Elven
Thief
Class:  Thief      Race:  Elf      Level:  1      Age:  98      Alignment:  Chaotic Good      Height:  5’4”
 Weight:  132      Hair:  Dark Blonde, kept long and tied back      Eyes:  Green      Home:  Waterdeep

STR 11    INT 15    WIS 8     DEX 18    CON 10    CHA 9

Languages:  Common, Elf, Orc, Halfling

Weapon Proficiencies:
Scimitar, Dagger

Non-Weapon Proficiencies:
Tumbling (Dex), Juggling (Dex –1), Gem Cutting (Dex –2), Appraising (Int),
Reading Lips, Common (Int-2)

Special Abilities:
90% Resistant to SLEEP and CHARM
Infravision 60’
PP: 15    OL: 30    F/RT: 20    MS: 45    HS: 45    DN: 20    CW: 60    RL: 00    BS: +4, x2

Equipment:
Black Leather Armor, Scimitar, 4 Daggers
Leather Backpack, Clothes, Traveling Cloak, 5 Torches, Flint and Steel, Thieves’ Picks and Tools, Dry Rations – 7 Days, Waterskin, Large Beltpouch, Silk Rope 50’ w/ grappling hook

Background:
Aram grew up as a street urchin on the back alleys of Waterdeep.  He has no idea who his parents are or what became of them (and he really doesn’t care).  The young elf made a meager living as a beggar and cutpurse.  It wasn’t long before Aram was caught up in the dark world of organized crime.  He didn’t particularly enjoy it but it was only a means to an end.  He dreamt of the day he would leave the filthy alleyways behind and live in luxury as the nobles in Waterdeep.  Aram was member of several thieves’ guilds; unusual anywhere but the City of Splendors where the secretive Lords would quickly crush most guilds that happened to spring up.  Still he managed to hone his skills and gain quite a reputation in the dirtier parts of town
 The last guild of which the elf was a member was headed by a cruel halfling named Charrin.  Aram caught word on the streets that the guildhouse was about to raided by the Guard.  Not particularly caring for the guildmaster, he swiped a few gems of the halfling’s that he had always had his eye on and warned a few friends before skipping town.
 Aram was on the road several miles north of Waterdeep and had no idea where to go to start his new life.  He convinced himself that his thieving days were far behind and that he would use the gems to maybe start a business somewhere and become respectable.  The elf soon encountered a caravan bound for Luskan and got himself hired on as a guard.  Luskan was as good as place to start as anywhere.
 Not long after arriving in the City of Sails, Aram found himself in hot water once again.  A large festival was in full swing and one exhibit in particular caught his eye.  Some rich fellow had his entire (and impressive) gem collection on display.  This was just too much temptation for the gem-loving elf to pass up.  In the dead of night, when most of the city was locked up and asleep, Aram approached the booth and quickly had the lock open.  He never stopped to consider why there was only one simple lock protecting such a valuable display.  As his hand approached the first gem, it became apparent why.  All manner of magical traps were sprung and the night air was full of blaring sirens and dancing lights.  When the commotion died away, Aram was magically held in place and surrounded by soldiers.  The rich fellow who owned the gems turned out to be a powerful and well respected mage who was none to happy to see his prize possessions the victims of attempted larceny.  The mage had several ideas on how to deal with the thief, most involving banishment to the Abyss.  Eventually, the old man was calmed and as part of a deal struck between the city and the mage, Aram was carried in a cart, still paralyzed, several miles into the wilderness and left there.  He was then informed that he was never again to approach the city gates of Luskan; under penalty of death.
 Luckily nothing hungry happened by before the spell wore off and Aram was still in one piece.  Not at all bothered by the incident, the elf turned back south for Waterdeep, or anywhere in between.

Description
 Aram is an elf who stands 5’4” tall and weighs around 130 pounds.  He has dark blonde hair that is kept long and tied back.  His eyes are green and a mischievous gleam always seems to present.  He wears a suit of black leather armor he “found” during his guild days; he is quite proud of it and will give it up.  The rest of his clothes are black as well with exception of his cloak that is midnight blue in color.  His only visible weapons are a scimitar hanging from the right side of his belt and a dagger from the left.  Daggers are also concealed in each boot and one strapped across his lower back.  He fights two handed with the scimitar in his left hand and the dagger in his right.
  Aram has a hard time taking anything seriously and as a result often gets into a lot of trouble.  He finds it especially enjoyable to torment paladins and priests who seem to take themselves to seriously.  He gets crazy ideas at times and is not afraid to try and make them work.  Companions are a good thing for him for no better reason then to keep him reigned in.  He will never abandon a friend or truly endanger one’s life, though he may get himself into trouble that his friends will have to bail him out of.
 Aram travels for the excitement and the gems.  He has a fondness for gems that can’t be expressed with words.  He is still convinced that he is no longer a thief and becomes very insulted if anyone ever refers to him as one.
 

 Back