League entry:
The entry fee into the DWFFL is $50. This money is to be distributed out as
prize money at the end of the championships.
Expansion:
There are requirements set for expansion to occur. First, the proposed
expansion team must fit certain criteria within the inner workings of the league
such as personal acquaintance with the commissioner and an ability to pay the
commissioner the a-fore mentioned league fee.
Owner based/commissioner based contraction:
It isn’t so much contraction as relocation or forceful resale of the team.
If the board of owners votes 3/5ths majority to remove an owner from the league,
it will then be put in front of the commissioner for veto. General criteria for
contraction include such things as unwillingness to pay the league fee,
unwillingness to pay attention to lineups or general lack of effort toward the
team.
The Commissioner can also remove any owner in the event he gets mad enough to
do so.
Basics on the league:
General information
This is a keeper league with performance based scoring (TDs and other
achievements). Each fantasy football team is allotted 20 roster spaces and 1
injury reserve spot. There is a $150 salary cap. Trades, drafting and/or free
agency acquire players. Each owner starts one quarterback, two running backs,
two wide receivers, one tight end, one kicker, and one defense/special team.
Expansion draft protocol:
If an expansion fantasy football team comes into the league there will be an
expansion draft. Each current owner is allowed to protect 2 players currently on
their roster from the expansion draft. No team in the league is allowed to have
more than 2 players taken from their roster. The expansion draft occurs before
the rookie draft. The order for expansion draft picks is determined by lottery.
Rookie Draft:
The draft is only for rookies. Draft order is based on team ranking at the
end of last year’s playoffs. If an expansion fantasy football team is entered
into the league, they receive the top pick. In the event that there are 2
expansion teams, a lottery will be held for the top selection. There are 2
rounds of drafting. The draft pick have a pre-determined salary to begin with as
follows: #1 - $5, #2 - $4, #3 - $3, #4 - $2, #5and beyond - $1. Any rookies not
taken in the draft are considered free agents.
Free agent auction:
Any player not currently on any owner’s roster is a free agent. Owners bid
on these players at the auction. The highest bid becomes the player’s salary
for that season. An owner cannot bid over their salary cap.
Annual Summer Meetings:
The annual summer meetings are when all the roster moves are commenced.
Expansion/rookie draft and auctions are held this day. You need not attend, but
absence is allowed only when your team has at least 14 players with enough to
field a team, and no rookie draft picks.
The regular season:
Roster submission:
The regular season consists of thirteen
weeks. Each week is composed of head to head games against an opponent. Starting
lineups for each week must be submitted to the commissioner by Sunday at noon.
If any game occurs before Sunday, you must acknowledge any roster changes
involving players in those games by kickoff of that game time. If a lineup is
not submitted in a given week, the lineup from the last week will be used.
Roster Lock:
There is a roster lock in effect from Friday at 5 p.m. till Monday morning at
midnight. That means any players traded, released or players bid upon will be
rolled over to the next week in the event they are made over the weekend.
Trades:
Trades are subject to commissioner approval in that they must have some
semblance of fairness and accuracy. You must be under the cap, and you must have
14 players at all times during the regular season. Trades can be facilitated by
releasing players for cash or by swapping money the player will earn. All salary
adjustments will return to normal once the season is over.
Free agents:
Free agents are picked up by a silent auction during the regular season. Each
owner can bid on a player during the regular season that no other owner has
rights to. You submit bids to the commissioner by that Friday by five p.m. to
acquire him/her. If a tie bid were to occur, the rights of the player will be
awarded to the owner who has the worst record or worst point total. You
cannot bid upon players you released the previous week. They must
"clear waivers". Essentially, you cannot pick up a player you
released for 2 weeks.
Releasing players:
You can release a player at any time. Their salary will be added to your
available cap room.
Scoring:
Each game is decided by how well the players you selected performed in that
given week. Points towards each game only depend on which people you started not
your reserve players. Points are rewarded as follows:
QBs, RBs, WRs:
6 points for a touchdown (rushing or receiving)
4 points for a touchdown pass
2 points for a two-point conversion (rushing or receiving)
1 point for a two-point conversion pass
1 point per each ten yards of rushing or receiving
1 point per each twenty yards of passing
2 bonus points for 100 yards rushing/receiving and 1 additional point for
every 50 yards past this point.
2 bonus points for 300 yards passing and 1 additional point for every 50
yards past this point.
-2 points for each interception thrown
Kickers:
3 points for a field goal
1 point for an extra point
D/ST:
1 point per sack
1 point per fumble (only if recovered)
2 points per interception
5 points per safety
6 points per touchdown (fumble, int, kickoff, punt return)
[10 – (score allowed)] if defense allows less than 10 pts.
In game tie breaker:
The in game tiebreak is based upon your head coaches success during the day.
If your head coach wins and your opponents loose, then you win. If there is a
draw here, then it is based upon the coaches overall record. If the draw
persists, then the coaches divisional record is used based upon winning
percentage. If the draw still persists, then your teams total points allowed
with lowest figure will win. After that, coin flip.
Deadlines and post season:
Free agent/trade deadlines:
The free agent deadline and the trading deadline are week 10. Players can be
picked up after week 10 in the event you are unable to meet the starting lineup
requirements. If you have only one QB and he is benched, injured, ill or dead
you may pick up a player to fill in. This does not account for bye weeks. You’re
stoopid if the bye week issue comes up.
Playoffs:
At the end of the season each team will get to play in the playoffs.
Structure of the playoffs depends on how many people enter the league. Crappy
teams don’t get to fight for the cash though. Sorry. The order of placement in
the playoffs goes as follows: The conference champions earn the top seeds, then
the order is established by record of regular season games, head to head, points
scored, record in conference games or average margin of victory.
Off Season:
Salary proration:
If a player is signed after a certain date via free agency, his/her salary is
prorated based upon how much time is missed. If a player misses half of the
season, weeks 1-6 and is then signed for $3 week 7, his salary will be prorated
as if he was on roster all season. In this example, his salary would double as
he missed half the season. There are two cutoffs for proration. The 1.5x and 2x
thresh holds.
Salary increases:
At the end of the season player salaries are readjusted based upon league
performance. Salaries cannot go down, however they can go up. Way up. Increases
are based like this:
With in each position, salaries are ranked from highest to lowest and given a
numerical ranking from there. Players are then ranked based upon average points
scored per game started combined with average points scored per game regardless
of start. Both figures are combined and the player with the highest total
acquires the number 1 salary slot with players falling in line thereof.