The taste/smell form can be useful in analyzing distant and possibly toxic substances. He can savor tastes and smells that might kill him if he were to directly experience them. ("Nerve gas smells like freshly baked cinnamon buns.") He can develop an extensive palate that permits him to identify substances by taste; a green Reason FEAT should suffice.
The tactile form is good for identifying concealed or inaccessible shapes. Examples include the interior of a lock or a non-surgical examination of a patient. Again, a green Reason FEAT coupled with the hero's Talents should suffice.
The range is determined by the Power rank.
A drawback to this Power is that it acts as a funnel to direct Psionic attacks against the hero. Resistance is decreased -1CS because of this.
Optional Powers include additional forms of this Power, Clairaudience, and Clairvoyance.
The Nemesis is Mental Invisibility.
Range: Column E.