
Dan Comstock was invented by Comstock Electronics in 1982. No one yet suspects his master plan. He is a representative of NERO International, runs plot at NERO Avendale, and Stage of the Open Air . Dan specializes in the following skils:
Dan and Keith co-created the Dreaming and soon after became tired of Josh complain and put him on staff so they could blame him for their own drinking-induced loopholes. This is Dan's third year of running the game, and it still hasn't gotten him laid.
Dan's hero is Josh MacNeil.
Hey shut up molly. I mean hey, I help running this stupid i mean awesome i mean stupid i mean awesome i mean stupid i mean awesome i mean stupid i mean awesome i mean stupid i mean awesome i mean stupid i mean awesome i mean stupid i mean awesome i mean stupid er...THE LAST AGE RULES! Eh the dreaming is pretty good er i mean stupid er i mean pretty good er i mean stupid er i mean...ok enough of this crap. Fuck off.
Keith is convinced he is some kind of other worldly being, although he is not sure if he an angel a deamon, or mearly an eskimo of somekind. He co-designed the dreaming with Dan, and currently is in charge of alchemy. He also plays an obscene amount of NPC's, but is rarely in game, as much as behind the scenes keeping things running smoothly. He is also one bad-ass detective, rivaling such greats as Batman, Dick Tracey, and the Olsen Twins.