Unseelie Sidhe
Description: A
motley assortment of beautiful, hideous, monstrous and ethereal
creatures the unseelie sidhe are mostly comprised of those who were
either cast from the seelie courts or half breed sidhe. There are a few
pure blood Unseelie Sidhe, though they too have deformities.
A solitary race comprised mostly of warriors, thieves,
spies and assassins. Unlike the Seelie Court, the Court of Shadows lives
by the whim of its King. It is said to anger the king of the Unseelie is
to unleash the wrath of the Sluaugh, his personal army of assassin
considered to be the most vile, dangerous, and cruel beings alive. There
are a few laws in the land of the Unseelie that even he will honor.
The members of the Unseelie race have taken the
chaotic sometimes insane stance of their king to heart. Allowing it to
affect even the smallest things they do.No Unseelie Sidhe may be under
five hundred years old. Because none have been born to either seelie or
unseelie in the past five hundred years, both groups fear the worst and
are awaiting the destruction of their race.
Racial Skills:
Courtly Etiquette: 45%
1 artistic skill of choice: 35%
Locate Water 35%
Special Abilities:
Shapeshift
minor: Three times per day the Unseelie Sidhe
can shape shift into one small to medium sized animal of choice. Once
the Unseelie Sidhe makes their choice they may never choose another
animal. It must also be natural and non-magical. 35% +5% per level it
lasts 1hour/level. This skill takes two rounds to use. The items and
possession of the Unseelie vanish while they are in animal form and
reappear when they change back.
Undying
Hunger: Both a curse and a blessing, the
unseelie sidhe are constantly hungry never having enough, though they
always seem to remain thin, some to the point of emaciation. However
they are able to quite literally eat anything. Be it metal, wood, flesh,
bone, glass, or even dragon scales. They are able to bite through
anything given enough time. (d8+2 bite damage, armor piercing) They
Cannot stop an attack this way, and the harder the substance the longer
it takes.
Dark Vision:
120ft
+5% to hit with daggers and small crossbows
+5% to assassin/thief skills, this is a one time
bonus upon choosing an assassin/thief skill
Disadvantages:
Upon first playing the character a deformity will be
rolled for by the character with an SDS or SDG to note it. The
deformities can be found here
-15% to all social skills when dealing with anyone
other than an Unseelie Sidhe.
They can never become a monk, nor can they be ordered
in ethic.
Cannot use an large weapons unless trained
extensively through RP. (or level 7) |