Rules

 

Battles:

 

Battles will take place after a challenge has been issued and accepted, and a time for the battle is set up. The ref, for the battle will compare the stats for the opponents and make a list of the attributes for the match. I will now explain the basis for the stats.

 

Speed:

speed determines how long you have to react to your opponents Special attacks (the way u get damaged).

for every 100 point difference between you and your opponents there is a one point bonus.

Example:  is one persons speed is 100, and another's is 200, there is a hundred point difference, so the speed bonus is 1second

Since the normal reaction time is 3 seconds that means that the person with 200 points gets 4 and the person with 100 gets 2. The one second goes both way you see.

Attack and Defense work on the same principle, once there is a hundred point difference in attack and def there a bonus, the  starting stats for an arm is 2 the starting stat for a leg is three.

 

Winning a battle:

In order to win a battle you must destroy your opponents head, with your finishing Attack. You cannot attack the head until you have destroyed both arms, if u destroy a leg after the arms your enemies speed is cut in half. Making it easier for u to hit with the Finisher.

 

UnBlockables:

Every Gundam has one unblock able move that they can use once per battle, This move hits your enemy automatically, and stuns them for 5 second so that you can continue the attack, used at the right time it can be your key to victory.

 

The Ref.

The ref is in charge of making sure things go smoothly, after a special attack is called he/she immediately starts the count.

Ex. if two fighters have a new equal speed stat they have three seconds to dodge a special so as soon as the ref sees  BURNING SABERS!!!!!!! he would start the count, if the opponent breaks the count:

1

2

dodge

3

Then the attack is a miss, if he doesn't then its a hit, and the body part takes one hit of damage. The damage will go form the right arm to left arm to leg to leg, Or after you have destroyed the arms you may attempt your finisher on the opponent to end the battle but if it is blocked u take damage.

Training

 

You can train in certain things to increase cretin stats, when u are being training your trainer picks, but when u train yourself u pick, and there must be a witness to contest what u do. You are allowed only 100 points a day to build up each stat

Wind Sprints ( every 100 laps increase speed by 10 (if counted out 1,2,3,4...) or 5(if 10,20,30)

Swimming (every 100 laps increase speed and power 15 (Must be counted by ones)

Kicks (Every 500 kicks increases power by 25 (if by 1's) 15( if by 10s)

Handstand Pushups (every 200 increases power by 20 (if by 1s) 10 (if by 10s)

Sit ups (every 200 increase def by 25( ones) 10 (10s)

Punches (every 750 increases power by 30 (if by 1s) 15 (if by 10s)

Jumping Jacks (every 1000 increase Def and speed by 40(must be doen by 1s)

Lake House - Domon's Training center, if you chose to train here u are under domon's instruction, if you are zapped more than 3 times you are out, if u do the exercises provided for 2 hours, u gain 200 stat points to allocate to where u want. 

if u dont finsh your tirnag it doesnt count so dont start if u dont plan to finish.