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Ghost in the Shell

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D20 HOUSE RULES

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* Descent

Descent
Into
Darkness

{Drow Campaign}

Zartenoth:
The Land
Between

{d20 High Fantasy}

Storm Riders
[SRoZ]

{Rhy'Din Guild Site}

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Site Title

While the Unearthed Arcana book offered several options for players and DMs to use, some were either not to our liking, or not very well thought out by the development team. As such, we'll not be using all the options. However, some are already implemented into our House Rules, and there will be further options listed below that players are free to use for their characters.
If something is not on this list, then we normally won't allow it to be used, though you are always free to ask the DM the why and why not of it, and if there is the possibility of making an exception.

Summarized List of Allowed Options

  • Bloodline Levels
  • Class Variants
    • Totem Barbarian
    • Bardic Sage
    • Divine Bard
    • Savage Bard
    • Cloistered Cleric
    • Druidic Avenger
    • Thug
    • Monk (Variant Fighting Styles)
    • Planar Ranger
    • Urban Ranger
    • Wilderness Rogue
    • Battle Sorcerer
  • Class Feature Variants
    • Favored Environment
    • Aspect of Nature
  • Spelltouched Feats
  • Metamagic Components
  • Item Familiars

Page Last Updated February 16th, 2006

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