


|
|
|
|
|
|
| SAVING THROW | TOTAL | = | BASE | + | STAT MOD | + | MAGIC MOD | + | MISC MOD |
|---|---|---|---|---|---|---|---|---|---|
| FORTITUDE | 14 | = | 8 | + | 3 | + | 0 | + | 3 |
| REFLEX | 22 | = | 11 | + | 8 | + | 0 | + | 3 |
| WILL | 18 | = | 13 | + | 2 | + | 0 | + | 3 |
| AC | = | Base | + | DEX | + | SIZE | + | ARMOR | + | SHIELD | + | NAT | + | MISC |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 25 | = | 10 | + | 8 | + | 0 | + | 0 | + | 0 | + | 0 | + | 7 |
| VARIANT AC | FORMULA | = | ADJUSTED AC |
|---|---|---|---|
| FLAT FOOTED | Subtract DEX mod and similar bonuses | = | 10 |
| TOUCH | Excludes Shield, Enhancement Bonus | = | 25 |
| INITIATIVE | = | DEX MOD | + | MISC |
|---|---|---|---|---|
| 10 | = | 8 | + | 2 |
| MELEE BONUS | = | BASE ATTACK | + | STR MOD | + | SIZE MOD | + | MISC |
|---|---|---|---|---|---|---|---|---|
| 24 | = | 18 | + | 3 | + | 0 | + | 3 |
| RANGED BONUS | = | BASE ATTACK | + | DEX MOD | + | SIZE MOD | + | MISC |
| 29 | = | 18 | + | 8 | + | 0 | + | 3 |
| WEAPON/ATTACK FORM | ATTK+ | DMG+ | DMG | CRIT | RANGE |
|---|---|---|---|---|---|
| MW Elven Thinblade | +31 | +3 | 1d8 | 18-20/x2 | -- |
FULL ATTACK THINBLADE: +31/+26/+21/+16
FULL ATTACK THINBLADE w/SONG OF FURY: +29/+29/+24/+19/+14
FULL ATTACK THINBLADE w/RAGING MONGOOSE: +31/+31/+31/+26/+21/+16
FULL ATTACK THINBLADE w/SONG OF FURY & RAGING MONGOOSE: +29/+29/+29/+29/+24/+19/+14
| SKILL NAME | KEY | SKILL MOD | = | KEY MOD | + | RANKS | + | MISC MOD |
|---|---|---|---|---|---|---|---|---|
| Appraise | INT | 12 | = | 7 | + | 5 | + | 0 |
| Balance | DEX | 20 | = | 8 | + | 10 | + | 2 |
| Bluff | CHA | 21 | = | 4 | + | 15 | + | 2 |
| Climb | STR | 8 | = | 3 | + | 5 | + | 0 |
| Concentration | CON | 32 | = | 3 | + | 29 | + | 0 |
| Decipher Script | INT | 12 | = | 7 | + | 5 | + | 0 |
| Diplomacy | CHA | 18 | = | 4 | + | 10 | + | 4 |
| Disable Device | INT | 17 | = | 7 | + | 10 | + | 0 |
| Disguise | CHA | 4 | = | 4 | + | 0 | + | 0 |
| Escape Artist | DEX | 18 | = | 8 | + | 10 | + | 0 |
| Forgery | INT | 7 | = | 7 | + | 0 | + | 0 |
| Gather Information | CHA | 11 | = | 4 | + | 5 | + | 2 |
| Heal | WIS | 2 | = | 2 | + | 0 | + | 0 |
| Hide | DEX | 18 | = | 8 | + | 10 | + | 0 |
| Intimidate | CHA | 6 | = | 4 | + | 0 | + | 2 |
| Jump | STR | 34 | = | 3 | + | 29 | + | 2 |
| Knowledge(Arcana) | INT | 12 | = | 7 | + | 5 | + | 0 |
| Knowledge(Local [Underdark]) | INT | 12 | = | 7 | + | 5 | + | 0 |
| Listen | WIS | 17 | = | 2 | + | 15 | + | 0 |
| Move Silently | DEX | 18 | = | 8 | + | 10 | + | 0 |
| Open Lock | DEX | 18 | = | 8 | + | 10 | + | 0 |
| Perform(Dance) | CHA | 9 | = | 4 | + | 5 | + | 0 |
| Perform(Singing) | CHA | 9 | = | 4 | + | 5 | + | 0 |
| Ride | DEX | 8 | = | 8 | + | 0 | + | 0 |
| Search | INT | 17 | = | 7 | + | 10 | + | 0 |
| Sense Motive | WIS | 22 | = | 2 | + | 20 | + | 0 |
| Sleight of Hand | DEX | 20 | = | 8 | + | 10 | + | 2 |
| Spellcraft | INT | 23 | = | 7 | + | 14 | + | 2 |
| Spot | WIS | 17 | = | 2 | + | 15 | + | 0 |
| Survival | WIS | 7 | = | 2 | + | 5 | + | 0 |
| Swim | STR | 3 | = | 3 | + | 0 | + | 0 |
| Tumble | DEX | 20 | = | 8 | + | 10 | + | 2 |
| Use Magic Device | CHA | 5 | = | 4 | + | 1 | + | 0 |
| Use Psionic Device | CHA | 5 | = | 4 | + | 1 | + | 0 |
| Use Rope | DEX | 8 | = | 8 | + | 0 | + | 0 |
| FEAT |
|---|
| Simple Weapon Proficiency |
| Martial Weapon Proficiency (All) |
| Exotic Weapon Proficiency (Hand Crossbow) |
| Armor Proficiency (Light) |
| Armor Proficiency (Medium) |
| Shield Proficiency (Except Tower) |
| Improved Weapon Familiarity (Elven) |
| Weapon Finesse |
| Weapon Focus (Rapier) |
| Combat Expertise |
| Precise Strike |
| Dodge |
| Blind Fight |
| Combat Casting |
| Practiced Spellcaster (Wizard) |
| Scribe Scroll |
| Extra Favored Class (Warblade) |
| ADDITIONAL NOTES/ERRATA |
|---|
| Drow Traits (Deepwyrm subrace) Dragonblood Subtype Darkvision 120' SR 11 +1/Character Level +2 Racial bonus on Bluff checks +2 Racial bonus to saves against enchantment spells or effects Immunity to Sleep spells and effects Spell-like abilities (Caster Level = Character level)
Light Blindness |
| Rogue Abilities Evasion (Successful REF save means no damage; failed still full damage) Trapfinding Sneak Attack Damage: +1d6 |
| Fighter (Drow Hit and Run Variant) Abilities Bonus Feat: Dodge +2 bonus on Initiative checks Add DEX mod (+8) as Competence bonus to damage vs Flat-footed foes within 30 feet |
| Elven Racial Wizard Abilities Scribe Scroll feat for free Gain a Familiar Generalist Wizardry: Gain 1 extra spell in book/level; prepare 1 extra spell/day of highest level
Caster Level 11; Effective Caster Level 25 |
| Abjurant Champion Abilities Abjurant Armor: Add class level (+5) to Abjuration spells that grant Armor or Shield bonus Extended Abjuration: Double duration of all Abjuration spells (as Extend Spell feat) Swift Abjuration: Cast Abjuration spells of up to 3rd level as Swift Action Arcane Boost: As a Swift Action, burn spell slot to do one of the following for 1 round -
Martial Arcanist: Effective caster level = BAB (if worse normally) |
| Bladesinging Abilities Bladesong Style: +1 dodge AC bonus/level/INT mod when one hand free (+7 bonus) Lesser Spellsong: Take 10 when Casting Defensively Song of Celerity: 1/day Quicken a spell of up to 4th level Greater Spellsong: No spell failure chance in Light armor Song of Fury: May make one extra attack with Full Attack; all attacks that round at -2 |
| Warblade Abilities Battle Clarity: Add INT mod as Insight bonus to REF saves when not Flat-footed Weapon Aptitude: Change focus of weapon related feats daily Uncanny Dodge Battle Ardor: Add INT mod as Insight bonus to confirm critical hits Maneuvers Known Stances Known
* = Maneuvers/Stance Readied |
| Eternal Blade Abilities Gain Blade Guide Eternal Training 2/day: Insight bonus on Attack and Damage vs Chosen Foe Type = INT Mod; or Maneuver Guided Strike: Overcome any Damage Reduction of single foe for 1 round as Swift Action Improved Uncanny Dodge |
| Languages Known Elven Undercommmon Common Drow Sign Language Draconic Abyssal |
| Skill Tricks Acrobatic Backstab: Move through foe's space to render it flat-foot Back on Your Feet: Stand from prone immediately with no AoO Spot the Weak Point: Make next attack a Touch Attack Conceal Spellcasting: Sleight of Hand vs Spot to conceal you are casting a spell Timely Misdirection: Feint check to take away AoOs against you |
| Grafts & Inherent Bonuses +5 Inherent bonus to STR +5 Inherent bonus to CON +5 Inherent bonus to DEX +5 Inherent bonus to INT +5 Inherent bonus to WIS +5 Inherent bonus to CHA
Silthilar Healing Blood: Fast Healing 2
|