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| SAVING THROW | TOTAL | = | BASE | + | STAT MOD | + | MAGIC MOD | + | MISC MOD |
|---|---|---|---|---|---|---|---|---|---|
| FORTITUDE | 24 | = | 13 | + | 10 | + | 0 | + | 1 |
| REFLEX | 14 | = | 6 | + | 7 | + | 0 | + | 1 |
| WILL | 10 | = | 6 | + | 3 | + | 0 | + | 1 |
| AC | = | Base | + | DEX | + | SIZE | + | ARMOR | + | SHIELD | + | NAT | + | MISC |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 28 | = | 10 | + | 7 | + | -1 | + | 0 | + | 0 | + | 12 | + | 0 |
| VARIANT AC | FORMULA | = | ADJUSTED AC |
|---|---|---|---|
| FLAT FOOTED | Subtract DEX mod and similar bonuses | = | 28* |
| TOUCH | Excludes Shield, Armor, Natural | = | 16 |
| INITIATIVE | = | DEX MOD | + | MISC |
|---|---|---|---|---|
| 11 | = | 7 | + | 4 |
| MELEE BONUS | = | BASE ATTACK | + | STR MOD | + | SIZE MOD | + | MISC |
|---|---|---|---|---|---|---|---|---|
| 39 | = | 16 | + | 22 | + | -1 | + | 2 |
| RANGED BONUS | = | BASE ATTACK | + | DEX MOD | + | SIZE MOD | + | MISC |
| 24 | = | 16 | + | 7 | + | -1 | + | 2 |
| WEAPON/ATTACK FORM | ATTK+ | DMG+ | DMG | CRIT | RANGE |
|---|---|---|---|---|---|
| Unarmed Strike | 40 | 22 | 3d6 | x2 | -- |
| Claws | 40 | 22 | 1d6 | x2 | -- |
| SKILL NAME | KEY | SKILL MOD | = | KEY MOD | + | RANKS | + | MISC MOD |
|---|---|---|---|---|---|---|---|---|
| Appraise | INT | 3 | = | 3 | + | 0 | + | 0 |
| Balance | DEX | 18 | = | 7 | + | 5 | + | 6 |
| Bluff | CHA | 3 | = | 3 | + | 0 | + | 0 |
| Climb | STR | 22 | = | 22 | + | 0 | + | 0 |
| Concentration | CON | 36 | = | 10 | + | 26 | + | 0 |
| Diplomacy | CHA | 3 | = | 3 | + | 0 | + | 0 |
| Disguise | CHA | 3 | = | 3 | + | 0 | + | 0 |
| Escape Artist | DEX | 11 | = | 7 | + | 0 | + | 4 |
| Forgery | INT | 3 | = | 3 | + | 0 | + | 0 |
| Gather Information | CHA | 3 | = | 3 | + | 0 | + | 0 |
| Heal | WIS | 3 | = | 3 | + | 0 | + | 0 |
| Hide | DEX | 7 | = | 7 | + | 0 | + | 0 |
| Intimidate | CHA | 29 | = | 3 | + | 26 | + | 0 |
| Jump | STR | 50 | = | 22 | + | 26 | + | 2 |
| Knowledge(Local [Gauth Grottoes]) | INT | 4 | = | 3 | + | 1 | + | 0 |
| Knowledge(Nature) | INT | 6 | = | 3 | + | 1 | + | 2 |
| Listen | WIS | 25 | = | 3 | + | 22 | + | 0 |
| Move Silently | DEX | 7 | = | 7 | + | 0 | + | 0 |
| Perform([Untrained]) | CHA | 3 | = | 3 | + | 0 | + | 0 |
| Ride | DEX | 7 | = | 7 | + | 0 | + | 0 |
| Search | INT | 3 | = | 3 | + | 0 | + | 0 |
| Sense Motive | WIS | 3 | = | 3 | + | 0 | + | 0 |
| Spot | WIS | 25 | = | 3 | + | 22 | + | 0 |
| Survival | WIS | 8 | = | 3 | + | 5 | + | 0 |
| Swim | STR | 22 | = | 22 | + | 0 | + | 0 |
| Tumble | DEX | 23 | = | 7 | + | 10 | + | 6 |
| Use Rope | DEX | 7 | = | 7 | + | 0 | + | 0 |
| FEAT |
|---|
| Simple Weapon Proficiency |
| Martial Weapon Proficiency (All Melee) |
| Armor Proficiency (Light) |
| Armor Proficiency (Medium) |
| Shield Proficiency (Except Tower) |
| Weapon Focus (Unarmed Strike) |
| Improved Unarmed Strike |
| Superior Unarmed Strike |
| Versatile Unarmed Strike |
| Two-Weapon Fighting |
| Improved Two-Weapon Fighting |
| Greater Two-Weapon Fighting |
| Perfect Two-Weapon Fighting |
| Blind Fight |
| ADDITIONAL NOTES/ERRATA |
|---|
| Firbolg Traits +26 STR, +2 DEX, +12 CON, +4 INT, +4 WIS, +4 CHA Darkvision 60' Fast Healing 3 Rock Throwing: +1 Racial bonus on attack rolls with rocks (up to 50 lbs, 5 increments) Rock Catching: 1/round catch Small, Medium, or Large w/successful REF save (15/20/25) Trample: Trample 2d8+22 (Standard Action; smaller opponents; REF save DC 29 for 1/2 or AoO at -4) Spell-like abilities (Caster Level = Character level)
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| Warblade & Bloodclaw Master Abilities Battle Clarity: +3 Insight bonus on REF saves when not flat-footed Weapon Aptitude: Swap out weapon specific feats Uncanny Dodge Battle Ardor: +3 Insight bonus on Critical Hit confirmation rolls Bonus Feat: Blind Fight Improved Uncanny Dodge Battle Cunning: +3 Insight bonus on damage vs Flat-footed or Flanked foes
Shifting 2/day: +2 STR and claws as Free Action, 13 round duration
Maneuvers Known
Stances Known
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| Languages Known Common Giant Undercommon Draconic Elven |
| Inherent Bonuses & Grafts +5 Inherent bonus to STR +5 Inherent bonus to DEX +5 Inherent bonus to CON +5 Inherent bonus to INT +5 Inherent bonus to WIS +5 Inherent bonus to CHA
Silthilar Bones (+2 CON)
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