Wand of Crovax: #5665
This 3 foot long Wand does not look very formidable, it is short and not very strong. But within this brittle thing lies great magic. Its color is a deep shade of red and it even has a small blue amulet hanging on the end of it making it interesting to the eye. This Wand of Corvax, created by an evil magic user is said to have the power of summoning. ~Gift From Her Father (TelusFaureluches)~
HR: +1
DMG: N/A
H: 1
Dur: Forever
(11) Corvax Elemental: By finding the magic within the wand a magic user can determine that it has the power to summon a Fire Elemental. Fire Elementals are the pure essance of fire, comming frome a realm other than our own. They live and strife off of chaos, eating away at what ever they can. Using this wand a magic caster may summon a Fire Elemental which is called Corvax. This flaming elemental with the magical blue hue may come to assist its summoner in battle on the roll of a 1d20/12+. If successful the Fire Elemental may fight alongside the summoner until the end of battle or until it runs out of LP. Fire Element's
Stats: [ 1d11 AD-DE | 42 HS | 1d22 SD | 40 LP ]
Costs 68PP to summon. May summon once per day. OFFENSIVE
Jumbo Crayon Box: MC#6754
A gift from Raziya's mother Lucita, the jumbo crayon box is much more then it seems. Though looking like a child's tools for amusement they are also a child's first guide to chaos. Each crayon finely crafted within the empire has been made to perfection. Though the items are breakable it is unlikely they will be broken unless purposely.
Crimson Switch Blade - Artfully crafted by only the finest smiths within the empire be they talented in the arts or not the crayons within this box are more then they seem. Within the cool wax casing lay a thin sliver of silver which can be triggered by a simple tap upon the bottom of the crayon causing the sliver to poke out like a tiny dagger. Though not deadly it can cause great pain to it's opponent if hit in the right spot. Does an additional 2DE to each attack if crayon is used.
Poisonous Purple - Within the jumbo purple crayon lay a vial of poison that can be replaced when used. The top of the crayon may be removed like a bottle cap only so that the vial of poison may be poured into the glass of an unexpecting civilian. The poison itself does 1d6 after first being taken into the body and after that 2DE an hour unless a cure is found.
Tacky Teal - Similar to poisonous purple the teal crayon has a small holding place within it's wax wrapping as well, though within the teal crayon lay a multitude of small tacks coming to an exact count of ten which may be spilt upon the floor. Each tack stepped upon will cause 1DE to the opponent.
Baffling Blue - The blue crayon works as a small wand which may be used once a day whether cast in or out of battle. Out of rolling 1d100 if past the opponents HS out of battle it will cause them to be baffled for five IRL minutes keeping them from speaking properly or thinking straight. If used in battle and successful then that person will lose one turn.
Vulnerary Pink - The last and final crayon, holds healing properties. Working as a wand as well as the blue crayon the pink crayons magical properties may be as well used only once per day. On a roll of 3d5 whatever number rolled is the amount of LP gained back.
Bag of Tricks: Reg# BMRZ001
The small sack appears normal and empty. However if Razi reaches into the bag she can grab a small fuzzy ball. If she removed the ball and tosses it up to ten feet away the ball turns into an animated stuffed animal. The animal listens only to Razi and serves her for two IRL hours or until it is slain or called back into the bag. At which point the bag goes back to normal and looks like it had before. The bag's color is brown and can produce five different stuffed animals which can be made to protect Razi. Each hold 15 LP and Attack dice up to 1d5. Only one animated stuffed animal can be used at once.
Bat - Attack Dice 1d3
Rat - Attack Dice 1d3
Cat - Attack Dice 1d4
Weasel - Attack Dice 1d4
Badger - Attack Dice 1d5
Each animal's level of summoning is different, and Razi cannot summon one higher then her own level.
Bat & Rat - lvl 2
Cat & Weasel - lvl 3
Badger - lvl 4
Book of Sleeping Beauty: Reg# BMRZ002
This well made tome, is twelve inches long, eight inches wide and an inch thick. It made of a soft pink leather, which of course has been well used, so has cracks of the tan below with a hand painted castle covered in vines on the cover faded and chipped over time. The book is durable, water and fire proof, bound in iron over laid in silver, and it also locks. The book has three keys, two of which Razi's parents have the other is stung around her neck. The book appears rather normal other then the lock, and if anyone but Razi opens it, it seems that the book is merely a story of sleeping beauty. Including the pictures and all. The words of the story rather bold, and the pictures still vivid thanks to an enchanted spell which has been placed upon it, keeping the book safe. Though when Raziya opens the book the story isn't there and it is used as a spell book. Some spells already placed there, thanks to her mother. More spells can be added eventually, but Raziya is the only one who can access the spells.
Spell of Sleep:
This spell, if performed correctly puts one to sleep up to ten IRL minutes. Where the person cannot leave the room (unless removed by someone) and they cannot go IC in that time. The spell costs 10 PP to work, and you roll a 1d10 to see how long the person is to sleep. If the spell is used in battle, the person can lose up to three turns. In battle if a 1-5 is rolled, one turn is lost 5-9 is rolled two turns are lost, and if a 10 is rolled three turns are lost.
Spell of Serpents:
This spell can make many snakes appear, and if bitten the target suffers 1 DE per bite. The Spell can also bring forth a large snake who's bite inflicts 2 DE.
Small Snake -
Attack Dice - 1d2 (if a 1 is rolled it means the snake did not bite if a 2 is rolled, the snake did bite)
LP - 5 each
HS - 3
Def. - 0
Large Snake -
Attack Dice - 1d3 (if a 1 is rolled, no bite. if a 2 is rolled 1 DE. if a 3 is rolled 2 DE)
LP - 10
HS - 5
Def. - 0
For a snake to appear, Razi must spend 15 PP and roll a 1d5. When a 5 is rolled a large snake is brought forth, a 1-4 is how many small snakes are brought. The snakes will only stay two turns/two IRL minutes (or until slain), and bite the target for both turns. Then will disappear.
Spell of Vines:
This spell allows Razi to make vines come up and grow around a targets legs. The vines cannot be cut through, or used magic again. They last two IRL minutes depending on the roll. They cannot be used in battle either. They are used only for Raziya to get away from the target. This spell takes 10 PP to cast, and she must roll a 1d5, If a three or higher is rolled the spell is successful.
Lord Pookalot Cuddlesworth: Reg# BMRZ003
Pookie as Razi calls him, is enchanted and gives Razi a boost in alertness so it is harder to sneak up upon her (+5). And steal from her (+7 Since they are touching her). The teddy bear isn't that big and is always with her either in her arms or hidden in one of the pockets on the inside of her robes (see Robes of Giman). The bear is water and fire proof, and can be destroyed (has 5 LP) but that wouldn't be recommended.
Pookie is an old brown heard, one black button for an eye, the other blue. She loves him through he is constantly needing repairs need it be an arm or leg. His fur really soft almost like that of a bunny rabbit. And his arms and legs stay in the same place. He is filled with cotton, and a little bit of those foam beads.
Bunny Fuu & Mice: Reg# BMRZ004
This is just a doll, that had a bopping fetish. It come with mice that is you toss to a person Bunny Fuu will go up and bop them. Bunny fuu looks like an old brown velvet rabbit with moveable limps and floppy ears. It has black beads for eyes and a pink nose made of yarn which has been sewn in. The little mice are different colors, meant to be happy and cheerful of course. One is of light and dark blue patches, another black, one more green, another brown the last one white.
Bunny Fuu -
Attack dice -1d3
LP - 10
HS - 5
Speed Dice - 1d15
Mice -
LP - 5 Each.
Enchanted Toy Chest: Reg#BMRZ005
The enchanted chest is made out of oak, and bound by iron bars which have been covered in silver. The chest looking old, scratched and used. It cannot be hurt by fire, water or any other element. It stays in Raziya's room and that is where it is meant to stay. It has a lock, which only Razi and her mother have the key. It houses all of her enchanted toys and goodies. When it is opened, it looks brand new, lined with cushioned lavender and white satin. The chest stands about three and a half feet tall (including the lid), two feet wide, and two feet deep and has a curved lid. Once the chest is closed, the toy cannot come out, and become unanimated. Only Raziya, Telus and Lita have the power to open the toy chest.