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The Ranger's Grove

       The Ranger's Grove

      

 

 

The ranger is one of the most popular character classes in the AD&D game. A woodsman and tracker,as well as a dangerous fighter, he combines good combat skills with a few extra abilities that give him many options and decisions during play.He boasts the courage and strength of a warrior and the stealth and self-reliance of a thief. He combines the druid's affinity for the outdoors with the devotion and magical aptitude of a priest.
He's a hunter,a tracker,and a survivalist.By temperament and by choice,he's a loner,often preferring the company of animals to people. Without question, he's one with nature,sworn to protect the inhabitants of the wilderness and preserve the integrity of the land.
The ranger's origins can be traced to the time when isolated human settlements were first founded in areas of unclaimed wilderness,or in areas occupied only by savage humanoid tribes. Those who were at first hunters,trappers,and guides were turned by the necessities of survival into canny wilderness warriors;and ultimately into the principle protectors of the scattered settlements of humans and demihumans,which had to fend off countless humanoid raids.
Few in number,but effective far beyond the power of local militias or the occasional military patrol of a ruling lord,the rangers have kept a protective watch on the forward frontier of human expansion.There are seldom more than one or two to be found in any place,but somehow,as a group,they manage to cover huge areas of the frontier.Where the tide of expansion has been turned back,they are the last to fight a desperate rear guard action against encroaching hordes of evil humanoids.
In more civilized areas,it is common for kings and wealthy nobles to annex large tracts of forests for personal use. Some are maintained as private game preserves,others are harvested for the valuable timber.As a king's wilderness holdings grow,so does the need to protect them. But suitable candidates are hard to come by. Often, from among local woodsmen and hunters, able-bodied and trustworthy retainers are recruited as forest justices or wardens. Skilled in the management of land, wilderness survival,and natural lore,the forest justices are charged with guarding the king's holdings,preserving his game from poachers and his subjects from outlaws and brigands.
In other places,the local authorities have either lost control or become tyrannical. Perhaps the local order has broken down and the land is overrun by bandits or robbers. Perhaps a bad ruler has taken over and driven the peasantry beyond all possible tolerance. At such time a hero may arise, striding out of the wilderness, setting right the wrongs, returning a just overlord to power, and then disappearing back into wild and unknown lands. Such is the stuff of legends. Such is the legacy of the ranger.
from The Complete Ranger's Handbook, �1993 TSR,Inc.






"I am a Ranger, strong and free. Deep in the forest I uphold the truth. The woods are my aura, the forest my protection.
I have nothing to fear in my surroundings for I am one with the greens. I fear not evil, it only fears me, for my soul is pure and uncorruptable.
Beware, those who pass thrugh my forest. I shall never be gentle to those who come with malicious intent. Our cause is precious and I will protect it until my last drop blood is ebbed. May my sword be guided by the Ranger's virtues, may it strike fear into the heart of the enemy.
I am a Ranger and I will do my duty"


Ranger Creed

I hope to make this site one of the most extensive resources on rangers on the Internet. But I do not claim to know everything there is to know about rangers. If you have some information that you feel would make a good addition, don't hesitate to let me know about it.




Here's a cool quiz I found. Kind of surprised me, considering that Tanis Half-Elven is my favorite Dragonlace character!!
Tanis
Tanis

Which Dragonlance character are you?
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Here's another test. Hmm, I see a pattern here.
You are a Ranger!

Take the "How Do You Use Magic?" test! Written by Brimo

and another.....

I Am A: Chaotic Good Half-Elf Ranger Druid

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.


Secondary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

Deity:
Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.

Find out What D&D Character Are You?, courtesy ofNeppyMan (e-mail)


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Ranger Kits

Beastmaster
Explorer
Feralan
Forest Runner