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Counter Moves

These are used during battle when someone uses their attack on you. You get your retaliation period, in which you decide what to do with the enemy's attack. If you decide to use a counter, the counter must be appropriate to the attack(ex-if Goten punches Gohan, then Gohan cannot use Deflection, because the move was not a ki move). You get five(5) counters during battle. Also, you may take any counter as your starting counter, just beware that you may not be strong enough to use certain ones from the start.

Key: Move-Days to learn/PL required to learn.

Waiting Kamehameha-10 DL/ 14,000 PL-This lets you fire a Kamehameha straight through the enemy's attack if it is stronger than the attack the enemy fires. If their attack is stronger, you dodge their attack and fire the Kamehameha(this doesn't count as a dodge though).

Side Step Gallic Gun-8 DL/ 10,000 PL-This works just like Waiting Kamehameha, you side step the enemy's attack, then fire Gallic Gun at them, but you cannot fire through the enemy's attack with this.

Control Counter-10 DL/ 15,000 PL-This can be used when you have a higher PL than your opponent, it allows you to take control of any ki move they send at you, and you decide what to do with it.

Deflection-9 DL/ 16,000 PL-This creates a ki field around your body that sends an enemy's ki attack back at them, and they must figure out what to do with it. Be warned, this also is your attack, you will not get to attack them the turn after this is used.

Instant Transmission-20 DL/ 30,000 PL-This makes you teleport instantly behind the person who attacks you, giving you one(1) free attack on them(see also Special Attacks).

Ki Shield-12 DL/ 10,000 PL-Forms Ki around you that absorbs any ki attacks the enemy sends at you, making them obsolete.

Solar Flare-10 DL/ 50,000 PL-Temporarily Blinds your opponent Giving you the chance to attack or flee.