Moves
PL must exceed 600. Takes two days to learn one move.
Level One Moves |
Effect |
Punch Kick Dynamite kick Rogafufuken Ki-Blast Taiyoken Bakuhatsuha Eye Beam |
PD+20, -20PL PD+40, -30PL PD+50, -40PL PD+70, -50PL Ki+50, -70 PL Opponent misses their turn. Ki+80, -120PL Blocks Ki Attack, -80PL |
PL must exceed 1,000. Takes three days to learn one move.
Level Two Moves |
Effect |
Chobakuretsumaha Double Tsuihikidan Eraser Cannon Kienzan Hankokubikurisho Sokidan |
Ki+105, - 135PL Ki+125, -140PL Ki+140, -150PL Ki+155, -200PL Ki+170, -210PL Ki-300+PL, -260PL |
PL must exceed 1,600. Takes four days to learn one move.
Level Three Moves |
Effect |
Hankokubikurisho Bakurikimaha Galick Ho Hoono Dodonpa |
Ki+250, -300PL Ki+270, -500PL Ki+285, -630PL Ki+310, -690PL Ki+350, -720PL |
PL must exceed 2,800. Takes five days to learn one move.
Level Four Moves |
Effects |
Burning Attack Daichiretsuzan 12 eyes Kakusanyudokodan |
Ki+380, -910PL Ki+400, -1120PL HP x4, PD+750, -700 PL (No damage) Ki+450, -1450PL |
PL must exceed 4,500. Takes six days to learn one move.
Level Five Moves |
Effects |
Kamehameha Galactic Donut Renzoku Shine Super Ghost Kamikazi |
Ki x2, -1/2 PL Ki+510, -2200PL Ki+710, -2500PL SD x4, -3000PL |
Must have a planet to learn planetary moves.
Planetary Moves |
Effects |
Ground Force Air Force Missiles Ion Cannon Nuclear Missiles |
PD+150,000, -100,000 PL PD+200,000, -150,000PL PD x2, -1/2 PL PD x4 -3/4 PL PD x6, -100% PL |