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Moves

PL must exceed 600. Takes two days to learn one move.

Level One Moves

Effect

Punch

Kick

Dynamite kick

Rogafufuken

Ki-Blast

Taiyoken

Bakuhatsuha

Eye Beam

PD+20, -20PL

PD+40, -30PL

PD+50, -40PL

PD+70, -50PL

Ki+50, -70 PL

Opponent misses their turn.

Ki+80, -120PL

Blocks Ki Attack, -80PL

 

PL must exceed 1,000. Takes three days to learn one move.

 

Level Two Moves

Effect

Chobakuretsumaha

Double Tsuihikidan

Eraser Cannon

Kienzan

Hankokubikurisho

Sokidan

Ki+105, - 135PL

Ki+125, -140PL

Ki+140, -150PL

Ki+155, -200PL

Ki+170, -210PL

Ki-300+PL, -260PL

 

PL must exceed 1,600. Takes four days to learn one move.

 

Level Three Moves

Effect

Hankokubikurisho

Bakurikimaha

Galick Ho

Hoono

Dodonpa

Ki+250, -300PL

Ki+270, -500PL

Ki+285, -630PL

Ki+310, -690PL

Ki+350, -720PL

 

PL must exceed 2,800. Takes five days to learn one move.

 

Level Four Moves

Effects

Burning Attack

Daichiretsuzan

12 eyes

Kakusanyudokodan

Ki+380, -910PL

Ki+400, -1120PL

HP x4, PD+750, -700 PL (No damage)

Ki+450, -1450PL

 

PL must exceed 4,500. Takes six days to learn one move.

 

Level Five Moves

Effects

Kamehameha

Galactic Donut

Renzoku Shine

Super Ghost Kamikazi

Ki x2, -1/2 PL

Ki+510, -2200PL

Ki+710, -2500PL

SD x4, -3000PL

 

Must have a planet to learn planetary moves.

 

Planetary Moves

Effects

Ground Force

Air Force

Missiles

Ion Cannon

Nuclear Missiles

PD+150,000, -100,000 PL

PD+200,000, -150,000PL

PD x2, -1/2 PL

PD x4 -3/4 PL

PD x6, -100% PL