The Guild of the Iron Fist is a newly founded
order across Karness, a union of monks and dojos.
Their are three orders within the Guild, Initiates,
Iron Fists, and High Masters.
The initiates gain nothing except the honour and privilege of being in the Guild of the Iron Fist. The Iron Fists gain the Guild's trademark technique, Iron Fist, making their hands as hard as Iron, able to deflect attacks and strike hard. High Masters gain the ability to windwalk, moving on the wind between dojos of the Iron Fist, allowing for quick transportation.
The Guildmaster, Ter'lah Swiftfoot, is a Grand Master monk, highly renowned as one of, if not the, greatest monks in the land. He is a Kanthrop (with the form of a jaguar) and has the strange ability to freeze whatever he touches. This, in combination with his unarmed strikes, makes for very deadly attacks.
Requirements:
Initiate: Must be on the Path of the Fist.
Iron Fist: Must be a Monk
High Master: Must be a Master.
Skills Gained:
Initiate: Honour- Has the honour and privilege of
joining the Guild of the Iron Fist.
Iron Fist: Iron Fist Technique- The fists become as
hard as Iron.
High Master: Windwalk- Gains the ability to walk upon
the wind between Dojos of the Iron Fist. (Instant
travel between Dojos.)