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STOCK STARSHIPS

Imperial Customs Guardian Light Cruiser
Craft: Sienar Fleet Systems Guardian-class Light Cruiser
Class: Space Transport
Cost: Not for Sale
Size: Small (42 m)
Crew: 2; 8; 16 (Skilled +4)
Passengers: 6 (prisoners in brig)
Cargo Capacity: 200 metric tons
Consumables: 6 months
Hyperdrive: x1 (x10 backup)
Maximum Speed: Ramming
Defense: 21 (+1 size, +10 armor)
Shield Points: 60
Hull Points: 150
Damage Reduction: 10
Weapons:
Laser Cannons (4); Fire arc, 2 front, 2 turret; Attack +10; Damage, 5d10x2
Imperial Star Destroyer
Craft: Kuat Drive Yards Imperial I Star Destroyer
Class: Capital
Cost: Not for Sale
Size: Colossal (1.6 km)
Crew: minimum 5,000, maximum 37,085 (Normal +2)
Passengers: 9,700 (troops)
Cargo Capacity: 36,000 metric tons
Consumables: 6 years
Hyperdrive: x2 (x8 backup)
Maximum Speed: Cruising
Defense: 12 (+10 armor, -8 size)
Shield Points: 300
Hull Points: 700
Damage Reduction: 30
Weapons: 
Turbolasers (60); Fire arc, 4 batteries left, 4 batteries right, 4 batteries front; Attack +4 (+2 crew); Damage, 5d10x5
Ion cannons (60); Fire arc, 4 batteris front, 3 batteries left, 3 batteries right, 2 batteries rear; Attack +1 (+2 crew); Damage, special
Tractor beam projectors (10): 6 front, 2 right, 2 left; Attack +0 (+2 crew); Damage, special
TIE Fighter
Craft: Sienar Fleet Systems TIE/ln
Class: Starfighter
Cost: 60,000 (new), 25,000 (used)
Size: Diminutive (6.3 m)
Crew: 1 (Skilled +4)
Passengers: None
Cargo Capacity: 65 kg
Consumables: 2 days
Hyperdrive: None
Maximum Speed: Ramming
Defense: 24 (+4 size, +10 armor)
Shield Points: None
Hull Points: 60
Damage Reduction: 5
Weapons:
Laser cannons (2 firelinked); Fire arc, front; Attack +8 (+4 crew); Damage, 5d10x2
X-Wing Fighter
Craft: Incom T-65B X-Wing
Class: Starfighter
Cost: 150,000 (new), 90,000 (used)
Size: Tiny (12.5 m)
Crew: 1 (Skilled +4)
Passengers: None
Cargo Capacity: 110 kg
Consumables: 1 week
Hyperdrive: x1
Maximum Speed: Ramming
Defense: 22 (+2 size, +10 armor)
Shield Points: 30
Hull Points: 120
Damage Reduction: 5
Weapons:
Laser cannons (4 firelinked); Fire arc, front; Attack, +8 (+4 crew); Damage, 6d10x2
Proton torpedo launcher (6 torpedoes); Fire arc, front; Attack +6 (+4 crew); Damage 9d10x2
Z-95 Headhunter
Craft: Incom/Subpro Z-95 Headhunter
Class: Starfighter
Cost: 80,000 (new), 45,000 (used)
Size: Tiny (11.8 m)
Crew: 1 (Skilled +4)
Passengers: None
Cargo Capacity: 85 kg
Consumables: 1 day
Hyperdrive: None
Maximum Speed: Ramming
Defense: 22 (+2 size, +10 armor)
Shield Points: 30
Hull Points: 120
Damage Reduction: 10
Weapons:
Triple blaster (2 firelinked); Fire arc, front; Attack, +4 (+4 crew); Damage, 3d10x2
Concussion missile launcher (6 missiles); Fire arc, front; Attack +4 (+4 crew); Damage 7d10x2