STOCK STARSHIPS
Imperial Customs Guardian Light Cruiser Craft: Sienar Fleet Systems Guardian-class Light Cruiser Class: Space Transport Cost: Not for Sale Size: Small (42 m) Crew: 2; 8; 16 (Skilled +4) Passengers: 6 (prisoners in brig) Cargo Capacity: 200 metric tons Consumables: 6 months Hyperdrive: x1 (x10 backup) Maximum Speed: Ramming Defense: 21 (+1 size, +10 armor) Shield Points: 60 Hull Points: 150 Damage Reduction: 10 Weapons: Laser Cannons (4); Fire arc, 2 front, 2 turret; Attack +10; Damage, 5d10x2
Imperial Star Destroyer Craft: Kuat Drive Yards Imperial I Star Destroyer Class: Capital Cost: Not for Sale Size: Colossal (1.6 km) Crew: minimum 5,000, maximum 37,085 (Normal +2) Passengers: 9,700 (troops) Cargo Capacity: 36,000 metric tons Consumables: 6 years Hyperdrive: x2 (x8 backup) Maximum Speed: Cruising Defense: 12 (+10 armor, -8 size) Shield Points: 300 Hull Points: 700 Damage Reduction: 30 Weapons: Turbolasers (60); Fire arc, 4 batteries left, 4 batteries right, 4 batteries front; Attack +4 (+2 crew); Damage, 5d10x5 Ion cannons (60); Fire arc, 4 batteris front, 3 batteries left, 3 batteries right, 2 batteries rear; Attack +1 (+2 crew); Damage, special Tractor beam projectors (10): 6 front, 2 right, 2 left; Attack +0 (+2 crew); Damage, special
TIE Fighter Craft: Sienar Fleet Systems TIE/ln Class: Starfighter Cost: 60,000 (new), 25,000 (used) Size: Diminutive (6.3 m) Crew: 1 (Skilled +4) Passengers: None Cargo Capacity: 65 kg Consumables: 2 days Hyperdrive: None Maximum Speed: Ramming Defense: 24 (+4 size, +10 armor) Shield Points: None Hull Points: 60 Damage Reduction: 5 Weapons: Laser cannons (2 firelinked); Fire arc, front; Attack +8 (+4 crew); Damage, 5d10x2
X-Wing Fighter Craft: Incom T-65B X-Wing Class: Starfighter Cost: 150,000 (new), 90,000 (used) Size: Tiny (12.5 m) Crew: 1 (Skilled +4) Passengers: None Cargo Capacity: 110 kg Consumables: 1 week Hyperdrive: x1 Maximum Speed: Ramming Defense: 22 (+2 size, +10 armor) Shield Points: 30 Hull Points: 120 Damage Reduction: 5 Weapons: Laser cannons (4 firelinked); Fire arc, front; Attack, +8 (+4 crew); Damage, 6d10x2 Proton torpedo launcher (6 torpedoes); Fire arc, front; Attack +6 (+4 crew); Damage 9d10x2
Z-95 Headhunter Craft: Incom/Subpro Z-95 Headhunter Class: Starfighter Cost: 80,000 (new), 45,000 (used) Size: Tiny (11.8 m) Crew: 1 (Skilled +4) Passengers: None Cargo Capacity: 85 kg Consumables: 1 day Hyperdrive: None Maximum Speed: Ramming Defense: 22 (+2 size, +10 armor) Shield Points: 30 Hull Points: 120 Damage Reduction: 10 Weapons: Triple blaster (2 firelinked); Fire arc, front; Attack, +4 (+4 crew); Damage, 3d10x2 Concussion missile launcher (6 missiles); Fire arc, front; Attack +4 (+4 crew); Damage 7d10x2