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Armory

Standard Embodied Equipment

Item
Description Type
Price



Horned Helm
STR 20, DEX 10, VIT 20. Absorbs 1% of damage when warn during battle. requirements: need to have a STR of  100 to wear.
100 Gold
Leather Cap
STR 40, DEX 10, VIT 40. Absorbs 1% of damage when warn during battle. requirements: needs to have a STR of 150 to wear.
150 Gold
Assault Helmet
STR 100, DEX  150. Absorbs 2% of damage when warn during battle. requirements: need to have a STR of 800 to wear.
800 Gold
Leather Gloves
STR 10, DEX 20. Absorbs 2% of damage when warn during battle. requirements: needs to have a STR of  100 to wear.
100 Gold
Hard Leather Gloves
STR 50, DEX 40. Absorbs 2% of damage when warn during battle. requirements: needs to have a STR of 150 to wear.
150 Gold
Chained Gloves
STR 100, DEX 80. Absorbs 3% of damage when warn during battle. requirements: needs to have a STR of 200 to wear.
200 Gold
Leather Armor
STR 20, DEX 40. Absorbs 2% of damage when warn during battle. requirements: needs to have a STR of 100 to wear.
100 Gold
Hard Leather Armor
STR 50, DEX 120. Absorbs 3% of damage when warn during battle. requirements: needs to have a STR of 200 to wear.
200 Gold
Quilted Armor
STR 20, DEX 80. Absorbs 2% of damage when warn during battle. requirements: needs to have a STR of 150 to wear.
150 Gold
Leather Boots
STR 5, DEX 10. Absorbs 1% of damage when warn during battle. requirements: needs to have a STR of 100 to wear.
100 Gold
Hard Leather Boots
STR 10, DEX 20. Absorbs 1% of damage when warn during battle. requirements: needs to have a STR of 150 to wear.
150 Gold
Chained Boots
STR 20, DEX 40. Absorbs 1% of damage when warn during battle. requirments: needs to have a STR of 200 to wear.
200 Gold

Standard Battle Weaponry

Item
Description Type
Price



Battle Axe
STR 30,  DEX 50, MEN 80, VIT 30, ALC 50. This weapon adds 10% more damage when used with any physical attack. requirements: needs 200 STR to weild.
200
Gold
Sakora Blade
STR 40,  DEX 80,  MEN 100,  VIT 50, ALC 150.  This weapon adds 10% more damage when used with any physical attack. requirements: needs 600 STR to weild.
500 Gold
Saproling Blade
STR 100,  DEX 80, MEN 60,  VIT  10, ALC 40. This weapon adds 15% more damaged when used with any physical attack. requirements: needs 500 STR to weild.
300 Gold
TD Sword
STR 200,  DEX 100,  MEN 150,  VIT 80, ALC 50.  This weapon adds 10% more damage when used with any physical attack. requirements: needs 400 STR to weild.
300 Gold
Iron Malice
STR 500,  DEX 300,  MEN 100,  VIT 250,  ALC 150. requirements: needs 800 STR to weild.
2,000 Gold
Standard Bow
STR 500, DEX 500. This weapon adds 2% more damage when used with any arrow based attack. requirements: needs 500 DEX to use.
500 Gold
Elvan Bow
STR 800, DEX 800. This weapon adds 2% more damage when used with any arrow based attack. requirements: needs 1,0000 DEX to use.
1,000 Gold

Weapon Accessories

Item
Description Type
Price



Standard Arrows
When used with any arrow based attack these arrows add 5% more damage.
5 Gold each.
Fire Arrows
When used with any arrow based attack these arrows add 8% more damage . If a person is hit with these arrows it causes them to be burned thus making them loose 2% VIT per turn.
500 Gold each.
Ice Arrows
When used with any arrow based attack these arrows add 8% more damage. If a person is hit with these arrows it cause them to be Time Frozen thus making them loose 3 turns in battle.
500 Gold each.