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Map Type: Entrance/Start (Sewer) Suggested Terrain Features: Pillars grant +2 to AC and +1 to Reflex Saves (cover bonus) to creatures standing in the same square. Treat sewer water (green squares) as acid. Going Down is a entrance/satrting point-type battle-grid that can used with other Sewer-type maps (coming soon). Stone stairs descend from the surface world above into the gloomy, slimy, subterrainean depths of the under-city. |
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