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- NEWS -

February 20 - 2006!
All Hail Moradin!!! "Hammer & Anvil" section is opened!

 
GETTING STARTED
The Basics
Terrain Features Key #1
Terrain Features Key #2
Example Game Pics

RANDOM DUNGEON ENTRANCES
Dread's Threshold
Peril's Gate
Dark Decent
Danger's Doorstep
Going Down

DUNGEON AJOINING CHAMBERS
Dungeon Junction
Dsmnation Annex
Fool's crossing
An Unassuming Intersection

SPECIAL DUNGEON CHAMBERS
The Boss Lair
The Prison Ward
The Bandit's Nest
The Burial Vault
The Haunted Cellar
The Thieves' Den

SINGLE DUNGEON CHAMBERS
Throne Room (good)
Central Chamber
Ceremonial Chamber (good)

FORESTS & WOODLANDS
A Woodland River
Sparse Woods
Medium Woods
Dense Woods
Woodland Clearing
Woodland Path
Woodland Stream
Stone Ruins in the Woods
Woodland Shrine
Woodland Lakeshore

SWAMPS & BOGS
A Muddy Mire
Freshwater Marsh
Stagnant Bog

CAVES & CATACOMBS
Mouth of Madness
Sidewinder
Tough Choices
Cave Lair
Miner's Way
Digger's Tunnel
Miner's Chasm

CRYPTS & CEMETERIES
A Woodland Cemetery
Commoner's Graveyard
Noble's Cemetery

STRONGHOLDS & SANCTUARIES
The Arch-Wizard's Tower
A Modest Square Keep
A Simple Stone Shrine
A Watchtower

CITY STREETS & VILLAGE LANES
Cobblestone Town Streets
Village Edge
Village Lanes

INNS & ALEHOUSES
A Roadside Tavern
A Countryside Inn

DWELLINGS & DOMICILES
Commoner's Dirt Floor Hovels
Commoner's Farmsetad & Barn
Commoner's Timber Homestead
Country Manorhouse
Poor Wizard's Domicile
A High Elf's Tree Hut

DOCKS & BOARDWALKS
Smuggler's Cove - new -

HAMMER & ANVIL (The Dwarves) - NEW! -
Mountain Trail
A Dwarven Outpost
Mountain Gate
Standard Dwarven Passage
A Grand Dawrven Passage
A Dwarven Longhall
A Dwarven Forge Chamber
A Dwarven Blast furance Chamber