Store
Below are some of the items and weapons you can purchase for use in the RPG.
Items
- Grapple Launcher: You use this to get up to high places. Essential for those who can’t fly. $200
- Vehicles: You must have an Intelligence Lvl over 10 to have a vehicle. Your choices for Vehicles include your own personalized (example: Batmobile = car, Batwing = plane, etc) motorcycle, boat, car, or jet $1000 each
- Body Armor: Will reduce half the damage from attacks. $200
- Night Vision/Infra Red Goggles: Used to fight or see in dark or hard to see areas, it will also enable you to see invisible foes. $350
- LexCorp Prototype Exoskeleton Suit: Increases your Defense, Speed and Energy by two. It also enables the user to fly for short periods of time. $3500
- Smoke Pellets: Throw these at your opponent to blind them for a short period of time $100 for 10
- Utility Belt: Needed to carry weapons and items $300
- Venom Tablets: When used the user’s Strength and Speed is multiplied by 2.5 but only lasts during a short period of time, and the user may become addicted to the drug and it may cause deep agression $150 for 1
- Bullet Proof Bracelet(s): Use these to block any attack from a gun $900 for 1
- Health Kit: Heals your HP by 50. $50 for 1
- Super Health Kit: Heals your HP by 100. $100 for 1
- Mutant Collar: Nullifies one of a mutant's powers during battle. $400
Weapons (Firearms)
- (Lvl.1).92FS Pistol: Dmg = 2x Energy (Must have over 3 Intelligence) $500 for 1
- (Lvl.1) Crossbow: Dmg = 2x Speed (Must have over 5 Intelligence and Bolts) $500
- Bolts: Dmg = 2x Speed (Must have over 6 Intelligence) $100 for 10
- (Lvl.2)Magnum:Dmg = 3x Energy (Must have over 5 Intelligence) $700 for 1
- (Lvl.2) Crossbow Upgrade: Dmg = 4x Speed (Must have over 8 Intelligence, Crossbow and Bolts) $700
- Explosive Bolts: Dmg = 7x Speed (Must have over 9 Intelligence and Upgraded Crossbow) $200 for 10
- (Lvl.2)Bow: (Needs Arrows in order to use) (Must have over 5 Intelligence) $400
- Arrows: Dmg = 2x Strength (Must have over 6 Intelligence) $100 for 10
- (Lvl.3)M-16 Assault Rifle: Dmg = 5x Energy (Must have over 7 Intelligence) $1,000
- (Lvl.4)M95 Sniper Rifle: Dmg = 6x Energy (Must have over 9 Intelligence) $900
- (Lvl.5)12-Guage Shotgun: Dmg = 7x Strength (Must have over 6 Intelligence) $800
- (Lvl.6)Laser Rifle: Dmg = 7x Energy (Must have over 11 Intelligence) $3,000
Weapons (Melee)
- (Lvl.1)Knife: Dmg = 2x Strength (Must have over 2 Fighting) $200
- (Lvl.1)Brass Knuckles: Dmg = 2x Fighting (Must have over 3 Intelligence and 5 Fighting) $100 for 1
- (Lvl.1)Boomerang:Dmg = 2x Speed (Must have over 4 Fighting and 5 Intelligence) $50 for 1
- (Lvl.1)Electric Boomerang: Dmg = 4x Speed (Must have over 6 Fighting and 6 Intelligence) $150 for 1
- (Lvl.2)Sai: Dmg = 2x Speed (Must have over 2 Fighting) $200 for 1
- (Lvl.3)Throwing Knives: Dmg = 4x Speed (Must have over 4 Fighting) $100 for 1
- (Lvl.3) Explosive Boomerang: Dmg = 8x Speed (Must have over 8 Fighting and 8 Intelligence) $200 for 1
- (Lvl.4)Spear: Dmg = 3x Strength (Must have over 6 Fighting) $400
- (Lvl.5)Retractable Staff: Dmg = 2x Strength (Must have over 5 Fighting) $500
- (Lvl.6)Sword: Dmg = 5x Strength (Must have over 7 Fighting and 5 Intelligence) $600