Rules
These are the rules of the RPG:
- No cheating in the RPG, or you will be booted
- No copy or pasting
- No moding (2 or more actions in one line)
- There’s a limit of six trainings a day; three spars a day; three freestyle trainings a day; one special training a day
- You get $100 for winning a spar and two points to spilt amongst your skills; You get $50 and one point to spilt amongst your skills if you lose
- You get $200 for winning a fight and three points to spilt amongst your skills; You get $100 and three points to spilt amongst your skills if you lose
- You don’t have to accept spars or fights
- Please don’t harass the webmaster(s) about updating trainings and such
- The webmasters must not abuse their power or else they will lose their position and may be suspended
- No making up spars or you will be booted
- No making up fights or you will be booted
- Members may not be the Story Arch villain(s) unless asked so
- If your character has not done anything in three weeks, you will be booted but notified if you want to stick around
- You cannot buy the same items/weapons twice (unless stated)
- You may not share items/weapons (Unless on a team) but you may sell them for a reasonable price
- You may not lend or share money to other members (unless on a team) unless your on the same team
- Please respect the other members of the RPG
- Do not bring personal matters during the various chats of this RPG, it could result in a severe punishment
- When you join the RPG you get to start off with a reasonable superpower based on your character and as your Exp Level grows you will gain more and more powers (For more info see below)
- Have Fun!
Battle FAQ
- To determine damage done in Spars/Fights, you multiply the Strength and the Fighting and you add the Energy to it
- To determine how successful a dodge is, you multiply the Speed by the Intelligence and add it to the Energy
- Special powers require Energy so you may only use that power by the number of Energy you have. Exp: If you have 5x Energy then you can use that power 5 times.
- An attack must be 10+ words or it will be a miss
- Any movement must be 8+ words or it will not count
- A hit must be 10+ for it to connect
- If you train or spar with an Ally you get +2 Skill points and +$50
- If you spar or fight with an Enemy you get +4 Skill points if you win and $100 if you win, +2 Skill Points if you loose and +$50 if you loose
- You will gain a new Power everytime the average of you're Skill Points combined add up to a multiple of 30
- Story Arch Fights follow like a regular Fight